25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CompactedSteam
Disclosure

Generative artificial intelligence has been used to generate store page thumbnails based on the developers artwork. All in game artwork has been drawn by hand by the developer.

Creator
GTGD
Reviews
-
Added
Jul 21, 2026
Guardian of soul towerSteam
Disclosure

Some art assets in this game were created during development with generative AI tools (ChatGPT, Google Gemini, and Leonardo.ai), then manually selected and adjusted by the developer before release. Music and sound effects are sourced from CC0 assets on OpenGameArt.org and were not AI-generated.

Creator
Nigate88 Studio
Reviews
-
Added
Jul 20, 2026
AethermoorSteam
Disclosure

Some character and environment artwork, and portions of marketing/store text, were created with the assistance of generative AI tools. All assets were selected, edited, and integrated by the developer, who has the rights to use them. No AI runs at runtime in the game.

Creator
Jonathan Cogswell
Reviews
-
Added
Jul 20, 2026
Chronicles Of LumethisSteam
Disclosure

This game uses generative AI to create its 2D artwork, including character and avatar portraits, monster and pet illustrations, item and equipment icons, location banners, and store/marketing assets. All AI-generated art was created during development, then hand-reviewed, curated, and edited by the developer before being included in the game. No AI content is generated live at runtime — everything players see ships as fixed, pre-made assets. The game's design, writing, code, and balancing are human-made.

Creator
YAY Games
Reviews
-
Added
Jul 18, 2026
Mnema: The Fallen RememberedSteam
Disclosure

The visual art assets in this game — including character and enemy portraits, item icons, environment/scene artwork, UI elements, the game icon, and the store/library capsule images — were created with the help of generative AI image tools during development. All of this content was manually reviewed, curated, and edited by the team. The game does not use generative AI in real time during gameplay.

Creator
Ukammi
Reviews
-
Added
Jul 18, 2026
Brimir: Pilgrimage to the HeartSteam
Disclosure

Some 2D art assets in Brimir: Pilgrimage to the Heart (such as background illustrations and key art) were created with the help of AI image-generation tools, then reviewed and edited by the development team. Purchased asset packs and tilesets, as well as all game code, systems, and design, are not AI-generated. We have taken care to ensure the generated content does not infringe on existing intellectual property.

Creator
SANG WOOK KIM
Reviews
27
Added
Jul 18, 2026
Mind Against FateSteam
Disclosure

The development of Mind Against Fate utilized Artificial Intelligence (AI) tools to assist in the creation of specific pre-generated assets and coding workflows: - Visual Assets: The portraits for heroes and in-game item icons were initially generated using Kling.AI and Google generative tools, and were subsequently refined, detailed, and polished using graphic design software. - 3D Models: Certain 3D asset bases and models in the game were created with the assistance of Meshy.AI before being finalized and integrated into the game engine. - Coding Assistance: Development and implementation speed were enhanced using AI-assisted coding tools (Cursor AI utilizing Google Gemini and Anthropic Claude versions). We ensure that all generated content has been thoroughly reviewed and edited to meet quality standards, and contains no copyrighted or infringing materials.

Creator
Mind Against Fate
Reviews
-
Added
Jul 18, 2026
The Broken CrownSteam
Disclosure

This game is primarily built with pre-generated AI-assisted content, including artwork, text, localization, music, video, and marketing materials. All AI-assisted content is reviewed, selected, and edited by the developer before being included in the game or store page. The game does not use live-generated AI during gameplay and does not connect to any external AI service while running.

Creator
PiperFox
Reviews
-
Added
Jul 18, 2026
The Offering HourSteam
Disclosure

AI tools were used to assist in drafting some written text (in-game lore entries and store page descriptions); all such text was reviewed and edited by the developer. All artwork, animation, music, and sound effects are human-created licensed assets. The game does not use AI to generate any content at runtime.

Creator
mazestepsstudio
Reviews
-
Added
Jul 18, 2026
Send Them to HellSteam
Disclosure

Updated 8/24/2026 for Full Transparency: Send Them to Hell was built by a very small team with a very large appetite for demonic slaughter. Generative AI was used during development to create concept art and visual references for the graphic design team. These concepts were used as references during the creation and refinement of the game’s sprites and visual assets. The final assets were created and modified by the development team. The remainder of the artwork was created by human artists, who were compensated for their work and are credited in-game.

Creator
cbgames
Reviews
-
Added
Jul 18, 2026
Ashrun SurvivorsSteam
Disclosure

Pre-generated AI tools were used during development to assist with the creation of selected 2D artwork, visual assets, and sound effects. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Nicholas Schmitz
Reviews
-
Added
Jul 17, 2026
Yokai HunterSteam
Disclosure

This game uses generative AI as part of its art and localization pipeline. Specifically: - Character portrait artwork: The hunters' painted bust portraits (shown on the character-select screen, and reused in store page capsule art and the trailer) were generated using a local Stable Diffusion XL model with a custom LoRA, then composited by hand into final scenes. - Localization: UI text translations for French, German, Spanish (Spain), Spanish (Latin America), Portuguese (Brazil), Italian, Polish, and Turkish were produced with AI assistance and reviewed before shipping. All AI-assisted content was reviewed by the development team before inclusion. No content is generated live or in response to player input during gameplay — all AI-assisted assets are fixed at build time.

Creator
Shrimp Gang Studio
Reviews
-
Added
Jul 17, 2026
Companions' ChroniclesSteam
Disclosure

Players may select a preset worldview and character template, or customize their own worldview and character settings before starting the game. They can interact via text typing in the in-game chat window, as well as click AI-provided options to engage with AI-generated content.

Creator
TLSoul
Reviews
-
Added
Jul 17, 2026
Go Jace FPSSteam
Disclosure

AI was used to create the tools (Level Editor, Character Editor, Sound & Menu editors), the sounds/music, assets and advanced gameplay functions.

Creator
Bohloney
Reviews
-
Added
Jul 17, 2026
Ashen BladeSteam
Disclosure

During the development of this game, generative AI technologies were utilized to assist in creating certain 3D models and character/environmental textures. All AI-assisted assets have been manually refined, optimized, and reviewed to ensure high quality and full compliance with platform copyright policies.

Creator
Li Zhi
Reviews
-
Added
Jul 17, 2026
Cielvia-Inherited By Defeat-Steam
Disclosure

Some visual assets and audio assets used in this game were created or assisted using generative AI tools. All AI-generated content has been reviewed, edited, and integrated by the developer as part of the game's production process. The game does not generate content using AI during gameplay.

Creator
桃茂フェリス
Reviews
-
Added
Jul 17, 2026
DomeSteam
Disclosure

AI used to make pieces of capsule art then assembled and edited in photopea (free online photoshop). All the content in the game, dialogues, colors, quests, items, icons, layouts, proc gen, easter eggs, everything is handcrafted, handpicked and intentionally placed by me, or is a CC0 licenced asset which will be credited upon game's full release.

Creator
Nenad Juric
Reviews
-
Added
Jul 17, 2026
RiverDevilSteam
Disclosure

Some visual assets, concept art, character portraits, promotional images, and store-related materials may be created or assisted using generative AI tools. All AI-assisted content is reviewed and edited by the developer before use. The game does not use real-time AI generation during gameplay.

Creator
Brown Eaves Game Studio
Reviews
-
Added
Jul 15, 2026
Necromancer Idle: The Endless DrainSteam
Disclosure

AI tools were used during development. The interface translations (English, French, German, Italian and Portuguese) and the log translations were generated with AI assistance, under the developer's direction and with human review. The game does not generate AI content at runtime.

Creator
JBlivion
Reviews
15
Added
Jul 15, 2026
ClassWarfareSteam
Disclosure

The entirety of the game from the code to the art to the music WAS GENERATED WITH AI. This is not a disguise, I do not know how to build an entire game from scratch by myself. The story, characters, and concept art was created entirely by me and partly with my best friend Xavier, but everything in game is made using AI.

Creator
LivingDew
Reviews
-
Added
Jul 15, 2026
LumenfallSteam
Disclosure

Lumenfall is built by a small studio using AI-assisted development tools. Some pre-generated content — including portions of the game's code, the store page text, and the 2D promotional/capsule artwork and achievement icons — was created with the help of AI tools, always under human direction and review. The game does not generate any content with AI at runtime; everything you play is fixed, hand-tuned content.

Creator
Luminary Analytics
Reviews
-
Added
Jul 15, 2026
THE UNREMEMBEREDSteam
Disclosure

Some illustrations and background art were pre-generated using AI image tools, then manually curated, edited, and tone-matched by the developer. All game text, game design, and code are human-authored. The game does not generate any content with AI at runtime.

Creator
cksxoo
Reviews
-
Added
Jul 15, 2026
NovisSteam
Disclosure

During development, generative AI tools were used to create temporary 2D images, rough visual assets, and concept art. These assets are used as prototypes and references during the development phase. In the final version of the game, they will be replaced with original, hand-crafted assets.

Creator
Umbra Team
Reviews
-
Added
Jul 15, 2026
SeverwoodSteam
Disclosure

Severwood uses generative AI as part of its development. Many visual assets — including character art, backgrounds, and card illustrations — were created with the assistance of AI image-generation tools, then selected, edited, and assembled by the developer to fit the game's art direction. Some code was written with AI assistance, directed and reviewed by the developer. Game design, writing, planning, and systems are created and directed by the human developer. No AI-generated content is produced live during gameplay; all assets are fixed and were finalized during development.

Creator
Eeriecast
Reviews
-
Added
Jul 13, 2026
Echoes Of FormationSteam
Disclosure

This game utilizes artificial intelligence (AI) tools to assist in generating some of the promotional materials on the store page, as well as certain in-game visual assets

Creator
Nanjing Shangxiangyujiu Network Technology Co., Ltd.
Reviews
-
Added
Jul 13, 2026
TheocideSteam
Disclosure

Generative AI was used during development to help draft and edit some in-game text, such as card descriptions and UI copy. All AI-assisted text was reviewed and finalized by the developer before shipping. The game does not generate content live using AI.

Creator
Fenexware
Reviews
13
Added
Jul 11, 2026
You Are Not the Chosen OneSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools, then curated, edited, and integrated by the developer. This includes art assets such as character portraits, location backgrounds, and promotional artwork, as well as sound. The game's code was written with AI coding tools under the developer's direction. The game's design, systems, writing, and creative direction are human-authored and directed.

Creator
Acharya Interactive
Reviews
-
Added
Jul 11, 2026
MEGA GOAT FOOTBALL: Cyberia ArenaSteam
Disclosure

The development of this game utilizes generative artificial intelligence tools to create some pre-rendered graphic assets, visual interface elements, and sound effects that are part of the arena's atmosphere.

Creator
Balderrama Marcos Leonardo
Reviews
-
Added
Jul 11, 2026
MindGateSteam
Disclosure

MindGate's content—including character illustrations, related store and promotional images, and in-game text—is created by the developer using generative AI tools. The developer directs, selects, edits, and finalizes every asset, and makes all gameplay design and balance decisions.

Creator
inkmoon_dev
Reviews
-
Added
Jul 11, 2026
NOSTRASteam
Disclosure

Some non-gameplay assets in this game (backgrounds, environment and concept art) were created using AI-assisted workflows, specifically: Runecraft AI (in-house workflow), Higgsfield and Pixellabs (select assets). The game's music is produced through studio recordings with live-played instruments; Suno is used supplementarily for optimizations and atmospheric additions. The majority of all game content (characters, sprites and core assets) is hand-crafted; AI is a supplementary tool in the production process. The shipped game does not generate any content at runtime via AI.

Creator
Runecraft Studios
Reviews
-
Added
Jul 11, 2026
MistworldSteam
Disclosure

Character portraits were created by transforming and editing licensed 3D character assets from PV Games using generative AI, followed by manual editing and refinement.

Creator
ProjectMist
Reviews
-
Added
Jul 11, 2026
LAST CORE:BROKE LINKSteam
Disclosure

Generative AI tools were used to assist in creating pre-generated visual artwork, including concept art, key art, and promotional images used for the Steam store page and marketing materials. All AI-assisted visual assets are static, reviewed, selected, and edited by the developer to match the game's dark sci-fi visual direction. The game does not use live generative AI to create gameplay, player-generated content, dialogue, images, audio, or other content during gameplay.

Creator
LAST CORE STUDIO
Reviews
-
Added
Jul 9, 2026
Impostor SyndromSteam
Disclosure

Some of the game's 2D artwork — including character selection images and user interface elements — was created with the help of generative AI tools. All AI-generated assets were reviewed and curated by our team before being included in the game.

Creator
Alphgocipher
Reviews
-
Added
Jul 9, 2026
The Keeper's PathSteam
Disclosure

Store and marketing art assets were created with the assistance of generative AI image tools, based on the developer's original prompts. All other game content is human-authored. No AI content is generated during gameplay.

Creator
Call Yourself a Lord Studios
Reviews
-
Added
Jul 8, 2026
Idle of the DeadSteam
Disclosure

Some of the game's 2D art (character sprites, scenery, item icons and store artwork) was created with the help of generative AI image tools, then curated, edited and integrated by the team. Parts of the game's code were written with AI assistance under developer direction. All AI-assisted content was reviewed by the developers. The game does NOT generate AI content at runtime and does NOT connect to any external AI service.

Creator
Sucata Studio
Reviews
-
Added
Jul 8, 2026
AshmournSteam
Disclosure

The background music was created with Suno and the intro narration with ElevenLabs. This content was generated during development, reviewed by the developer, and baked into the build. All sound effects are synthesized in code at runtime and all art is generated procedurally in code — neither is AI.

Creator
Yasin Demir
Reviews
-
Added
Jul 8, 2026
The Beak DoctorSteam
Disclosure

A small number of in-game icons were generated using AI tools. All generated assets were reviewed and integrated by the developer.

Creator
Immersion Interactive
Reviews
-
Added
Jul 8, 2026
The PassportSteam
Disclosure

Some 3D assets, 2D artwork, and marketing materials were created using AI-assisted tools.

Creator
KOEX studio
Reviews
-
Added
Jul 8, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
Thousand WardSteam
Disclosure

Thousand Ward uses generative AI as part of the development pipeline to help create and refine some visual assets, including promotional artwork, background illustrations, event imagery, and supporting art concepts. Gameplay systems, balance, progression, and player-facing game design are authored and reviewed by the development team.

Creator
Veles Labs
Reviews
-
Added
Jul 8, 2026
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