Disclosure analysis
AI content is included in the game
Generative AI was used to create concept art and visual references for in-game sprites and visual assets.
- Process
- AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“These concepts were used as references during the creation and refinement of the game’s sprites and visual assets”
“The final assets were created and modified by the development team”
- Development workflow
- Idea help
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
Updated 8/24/2026 for Full Transparency: Send Them to Hell was built by a very small team with a very large appetite for demonic slaughter. Generative AI was used during development to create concept art and visual references for the graphic design team. These concepts were used as references during the creation and refinement of the game’s sprites and visual assets. The final assets were created and modified by the development team. The remainder of the artwork was created by human artists, who were compensated for their work and are credited in-game.
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Disclosure History
Send Them to Hell was built by a very small team with a very large appetite for demonic slaughter. Generative AI was used during development to create certain character sprites, enemy sprites, and item sprites. These assets were later hand-edited and polished by the development team. The remainder of the artwork was created by human artists, who were compensated for their work and are credited in-game.
Send Them to Hell was built by a very small team with a very large appetite for demonic slaughter. Generative AI was used during development to create concept art and visual references for the graphic design team. These concepts were then used as a foundation for the team to create, modify, and refine the game’s sprites and visual assets. The remainder of the artwork was created by human artists, who were compensated for their work and are credited in-game.
Updated 8/24/2026 for Full Transparency: Send Them to Hell was built by a very small team with a very large appetite for demonic slaughter. Generative AI was used during development to create concept art and visual references for the graphic design team. These concepts were used as references during the creation and refinement of the game’s sprites and visual assets. The final assets were created and modified by the development team. The remainder of the artwork was created by human artists, who were compensated for their work and are credited in-game.