25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Professor Mong Mong: The Window to the NorthSteam
Disclosure

Generative AI is used as a production support tool throughout development. It assists with localization, workflow acceleration, and the integration of assets across multiple disciplines into a consistent production pipeline. All AI-assisted content is reviewed, edited, integrated, and quality-controlled by the development team before being included in the final game.

Creator
Thorsten Koerner
Reviews
-
Added
Jul 18, 2026
BlockSoulsSteam
Disclosure

AI tools were used only for brainstorming, writing support, and planning during development. The game does not generate AI content during gameplay.

Creator
Suchinski Studio
Reviews
-
Added
Jul 18, 2026
記憶の残響-AIプロファイラー-Steam
Disclosure

Generative AI was used during the development process to create a portion of the textures used in the game environments. These assets were subsequently reviewed and refined by our development team to ensure quality and originality.

Creator
StudioLogica
Reviews
-
Added
Jul 18, 2026
God Is Not HereSteam
Disclosure

Generative AI was used to create the Library Hero artwork, the background image displayed in the main menu, and a short pre-rendered video shown at the beginning of the “Demo Night” scene. All of these assets are pre-generated and no content is generated by AI during gameplay.

Creator
GNH Company
Reviews
-
Added
Jul 18, 2026
Findport: Before the SilenceSteam
Disclosure

This game uses generative artificial intelligence (Midjourney) as a supporting tool in the production of some of its artwork and illustrations. All AI-generated content is selected, edited, and art-directed by the development team, which defines composition, style, and visual coherence before it is integrated into the game.

Creator
Bookleaf Games
Reviews
-
Added
Jul 17, 2026
Odd Stories: Backyard MountainSteam
Disclosure

Generative artificial intelligence was used during the process of creating the game's graphical elements. It was used to generate concepts and 2D graphics, which were then further manually edited and adapted to the needs of the project. The modified graphics were used as backgrounds in the game's main menu.

Creator
IonForce Studio
Reviews
-
Added
Jul 17, 2026
LOOP SYNDROMESteam
Disclosure

Some character illustrations were refined using generative AI as an assistive tool based on artwork originally designed and created by the developer. The final artwork was then manually reviewed and edited. Generative AI was also used to assist with the initial English localization, which was subsequently reviewed and revised before implementation in the game.

Creator
TBCATGAMES
Reviews
-
Added
Jul 17, 2026
WARARA!Steam
Disclosure

During the development process, I may use procedural generation and AI-based tools to assist with content creation. In all such cases, the final product reflects my own creativity and artistic expression as a solo developer. Examples include the creation of the game's background music and certain graphical assets.

Creator
Last Round Games
Reviews
-
Added
Jul 17, 2026
Mourning HouseSteam
Disclosure

This game uses generative AI tools to assist in creating some content, including certain textures, 3D assets, and voice acting. These AI-assisted assets were reviewed, edited, and integrated by the developer as part of the game’s production process.

Creator
GulfPearl
Reviews
-
Added
Jul 17, 2026
Nothing to See HereSteam
Disclosure

AI is NOT used in the graphics, sound effects, music, or code, and none of these contain any AI-generated content. AI is used ONLY to produce higher-quality text translations than standard translation tools, and for no other purpose.

Creator
Nothing to See Here
Reviews
-
Added
Jul 17, 2026
TOX-17Steam
Disclosure

Some visual assets, promotional artwork, and store graphical assets were created or assisted using generative AI tools. All assets were reviewed, edited, and integrated into the game by the developer.

Creator
TKMII Studios
Reviews
-
Added
Jul 17, 2026
Room 0Steam
Disclosure

AI was used to assist with the localization process. All other core game content including game design, programming, art direction, and gameplay systems was created by the human development team.

Creator
Room 0 Team
Reviews
-
Added
Jul 17, 2026
Heng Rover MissionSteam
Disclosure

During the development of this game, generative AI tools were used to assist the developer in several areas: - Music & Audio: The game's soundtrack and musical scores were entirely generated using AI audio tools. - Visual Assets: AI tools were used to assist in the texturing process for a selection of 3D models. - Localization & Text: AI assisted in the translation and localization of the game's text, as well as refining marketing materials and store descriptions. - Coding: AI coding agents were utilized to assist with programming, code optimization, and debugging. All AI-assisted assets and code have been carefully reviewed, curated, and integrated by the developer to ensure a cohesive and high-quality player experience.

Creator
Roeun Technology
Reviews
-
Added
Jul 16, 2026
StambriaSteam
Disclosure

Generative AI tools were used during the production of the game as creative and technical support. This applies only to content prepared in advance during development. AI was used in several areas, including: Artwork and promotional materials — generating base images, character concepts, interface concepts, reference images, and materials later used as a foundation for manual editing or further production. 3D models — some models are created with the help of AI tools and an image-to-3D workflow, then selected, adjusted, and integrated into the game. Voice acting — character voices are created using AI-based voice synthesis. Code and production tools — AI assistants support coding, code analysis, refactoring, and optimization. Design consultation — AI tools are used as support for analyzing ideas, designing interfaces, refining descriptions, and planning game systems. The main concept of the game, story structure, quest dependencies, world direction, and dialogue content are created and supervised by the game’s author. Content created with the help of AI is selected, edited, and implemented manually. The game does not contain AI-generated content created in real time during gameplay.

Creator
SEPTEM Daniel Kuczewski
Reviews
-
Added
Jul 16, 2026
LYNK: The Algorithm of IntimacySteam
Disclosure

Some 2D character illustrations, backgrounds, and UI elements in this game were created with the help of generative AI tools during development, and then manually edited, refined, and reviewed by the developer.

Creator
VEILWORKS
Reviews
-
Added
Jul 15, 2026
CluDokuSteam
Disclosure

Steam store artwork (non gameplay) and some elements from in-game (portraits and menu artwork) are AI generated.

Creator
MyNeuronal
Reviews
18
Added
Jul 15, 2026
UnsentSteam
Disclosure

This game utilizes generative AI technologies during development. Specifically, AI tools (such as ElevenLabs) were used to create some character voiceovers and radio dialogues. AI assistance was also employed in generating certain game assets and conceptual sketches. All AI-generated content has been manually post-processed and optimized to maintain the game's psychological horror atmosphere.

Creator
SilverMouzStudio
Reviews
-
Added
Jul 15, 2026
In & OutSteam
Disclosure

Generative AI tools were used during development and marketing to assist with ideation, drafting, rewriting, and visual exploration for IN & OUT. All final content included in the game, store page, screenshots, capsules, trailers, and marketing materials is reviewed, selected, edited, and approved by the development team before publication. The game does not use live-generated AI content at runtime. No player input is sent to an AI service, and no gameplay, puzzle, narrative, visual, audio, or localization content is generated dynamically by AI while the game is running.

Creator
KASTEN
Reviews
-
Added
Jul 14, 2026
FOLLOWSPOT — A Detective StorySteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools. Character, enemy, and background artwork was created using Stable Diffusion and then manually edited and retouched by the developer. Background music and the ending theme songs were generated using ACE-Step v1.5. All AI-assisted assets were reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
kero
Reviews
-
Added
Jul 13, 2026
AnomagramSteam
Disclosure

- Character photos and video clips shown in the in-game Stories feed were generated using AI tools (image and video generation), then reviewed, edited, and composited by the developer to fit the game's art direction. - AI-assisted tools were used in parts of the development process.

Creator
Hot Tea Works
Reviews
-
Added
Jul 13, 2026
Star CurveSteam
Disclosure

Generative AI was used to assist in the creation of the game’s promotional videos and most of its art assets. All puzzles in the game were manually designed and created by the development team.

Creator
InnoStudio
Reviews
-
Added
Jul 13, 2026
Pueblo DuermeSteam
Disclosure

Pueblo Duerme uses generative AI during gameplay to create short in-game text chat messages for bot players in social deduction matches. The game includes local Qwen3 GGUF models that run on the player's PC through a local llama-server process, with Quality and Performance modes available in the settings menu. Player messages are not sent to an external AI service. The system is limited to gameplay dialogue and uses validation and fallback responses to keep messages within the game's rules.

Creator
D-Games
Reviews
-
Added
Jul 13, 2026
False NormalitySteam
Disclosure

Some store page artwork, promotional artwork, and marketing assets for False Normality were created or assisted using generative AI tools. The game's design, writing direction, rule system, gameplay logic, editing, and final asset selection were created and curated by the developer. False Normality does not use live-generated AI during gameplay.

Creator
Kaan Bartu Bozkurt
Reviews
-
Added
Jul 11, 2026
LEXICONSteam
Disclosure

As a solo developer I have used AI to help review features and generate base artwork before editing.

Creator
T-Squared Games
Reviews
-
Added
Jul 11, 2026
Mini Mart SurvivorsSteam
Disclosure

Some static store and marketing assets were created with AI-assisted tools, then reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Geek Haus
Reviews
-
Added
Jul 11, 2026
怪異対策特異機関ー幻視天研所ーSteam
Disclosure

This game uses AI assistance as a support tool for efficient development. Scope of AI Use - Assistance with programming and code implementation - Drafting and style adjustment for English localization - Drafting and editing of some in-game text, including Observation Records in the Anomaly Codex, command reaction text, countermeasure procedures, and other text related to gameplay explanations and strategy - Drafting, editing, and proofreading of general text such as social media announcements, descriptions, and notices Scope Where AI Is Not Used Character images, Anomaly images, background images, Steam capsule images, audio, and BGM are created by the developer or use licensed distributed assets. No AI-generated assets are used for these materials. Content Created and Managed by the Developer The story, worldbuilding, characters, basic Anomaly concepts, and the folklore and supplementary materials related to the Anomalies are independently created by the developer. Game design and various specifications are also determined by the developer. For any content created with AI assistance, the final decision on whether to use the text, as well as quality control, is handled by the developer.

Creator
月兎立地区域
Reviews
-
Added
Jul 11, 2026
The Cold Cases: Remembering JorySteam
Disclosure

Generative AI tools were used during development for photos and videos of characters, as well as for development support such as code suggestions and iteration. All AI-assisted assets and code are fixed, reviewed, and integrated by the developer prior to release. The game does not use generative AI to produce live or dynamic content, text, images, audio, or code during gameplay.

Creator
JasperMarie
Reviews
-
Added
Jul 11, 2026
GLANCEDSteam
Disclosure

Even if we prefer manual craft & procedural generation, some 3d Models/Cinematics in this game were created with the assistance of AI generative tools during production. However, think AI more as an automation/interpolation tool to win time and focus on gamers really want: innovative gameplay and FUN!

Creator
VOXELMANA
Reviews
-
Added
Jul 11, 2026
Vaulted ValorSteam
Disclosure

This game uses AI-assisted tools to create character voices. All dialogue was written, directed, edited, and implemented by the developer to fit the characters and story.

Creator
deeplabs
Reviews
-
Added
Jul 10, 2026
DUATSteam
Disclosure

Generative AI was used to assist in creating certain environmental textures, decorative artwork, and promotional materials. All gameplay systems, programming, level design, puzzles, story, and core game content were created by the developer and manually integrated into the game

Creator
Night2Night Studios
Reviews
-
Added
Jul 9, 2026
Black FileSteam
Disclosure

Some store page text, marketing copy, and promotional planning materials for Black File were created with assistance from generative AI tools and reviewed, edited, and approved by the development team before publication. The game does not use generative AI to create content during gameplay.

Creator
Simurg Software and Games
Reviews
-
Added
Jul 9, 2026
Mors: Idle ReaperSteam
Disclosure

I only used AI to help with the Steam assets (capsules, banners, etc.) and with some programming systems I was still learning, such as the save system and the rebirth system. I've been developing this game for about 3.5 months, and at some point you have to call it finished. I'm happy with how it turned out, and I hope you'll give it a try. It's designed to be a game you can open for 10–15 minutes a day, make some progress, and come back to later.

Creator
Dopa Games
Reviews
-
Added
Jul 9, 2026
SudokillerSteam
Disclosure

This game uses generative AI ONLY to assist with translations for some supported languages. Gameplay, puzzles, artwork, characters, and game design are created by the development team.

Creator
Tranqui Games
Reviews
-
Added
Jul 9, 2026
The Red WeightSteam
Disclosure

This game makes use of generative AI as part of the creative pipeline across art, text, sound, and voice. None of it is dumped in raw — every asset is curated, edited, and reworked by hand, and every line of dialogue is agonized over until it earns its place. AI is a tool here, not the author; the taste, the pacing, and the final call on what stays are all made by people. The codebase, in the interest of full honesty, is held together with AI-assisted spaghetti and sheer willpower — but it works, and every line is reviewed before shipping.

Creator
Alsakin Games
Reviews
-
Added
Jul 9, 2026
Have Fun ExploringSteam
Disclosure

Certain in-game images were generated using generative AI. Some sound effects were created using generative AI.

Creator
Brettitude Studio
Reviews
-
Added
Jul 9, 2026
BOUNDSteam
Disclosure

AI was used to generate images depicting illegal substances and highly disturbing situations presented in the game. The Steam capsule and cover images were also generated using AI.

Creator
Pixel Team RED
Reviews
-
Added
Jul 9, 2026
Impostor SyndromSteam
Disclosure

Some of the game's 2D artwork — including character selection images and user interface elements — was created with the help of generative AI tools. All AI-generated assets were reviewed and curated by our team before being included in the game.

Creator
Alphgocipher
Reviews
-
Added
Jul 9, 2026
铁门之下Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools during development. AI tools were used to help create and iterate some static story illustrations, character and store-art references, voice and sound-effect materials, texture details, copy polishing, and localization drafts. All such content is selected, edited, assembled, and manually reviewed by the developer before shipping. The game does not connect to a live generative AI service during play and does not generate new player-facing AI content at runtime.

Creator
FunPlaceGame
Reviews
-
Added
Jul 9, 2026
Echo ResonanceSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some pre-generated visual assets, character voices, translations, and promotional materials. All AI-assisted content was reviewed, edited, and curated by the developer. The game does not generate AI content in real time during gameplay.

Creator
AZOR7
Reviews
-
Added
Jul 8, 2026
PanopticonSteam
Disclosure

We used a Gen AI powered tool to localize the following: - (in some languages) In-game text - (in some languages) Steam store descriptions We plan to replace these with human translation and LQA when we can afford it. Until then, we are using Gen AI temporarily.

Creator
Achimphang Studio
Reviews
38
Added
Jul 8, 2026
A Night DutySteam
Disclosure

We used a Gen AI powered tool to localize the following: - (in some languages) In-game text - (in some languages) Steam store descriptions We plan to replace these with human translation and LQA when we can afford it. Until then, we are using Gen AI temporarily.

Creator
Achimphang Studio
Reviews
96
Added
Jul 8, 2026
The PassportSteam
Disclosure

Some 3D assets, 2D artwork, and marketing materials were created using AI-assisted tools.

Creator
KOEX studio
Reviews
-
Added
Jul 8, 2026
2,270 results
Page 12 of 46
Missing a product? Let us know