26,769 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

JunkpotSteam
Disclosure

Generative AI tools were used as part of the content creation process for this game: - Visual assets — some item, charm and UI sprites were generated with AI assistance and used as a base, then reviewed, reworked and finalized by the team before being integrated into the game - Store page artwork — AI image generation was used as a starting point, then reworked, recolored and finalized by the team to match the game's pixel art style A large part of the game's code was written with the help of AI coding assistants. All content was reviewed and approved by the team before shipping.

Creator
Velum Games
Reviews
-
Added
Aug 25, 2026
Train Sim World® 7Steam
Disclosure

We are utilising ElevenLabs’ text-to-speech tool, to generate some voice-over elements within Train Sim World 7. This is utilised in features such as training modules, as well as platform and onboard train announcements. All scripts and content are written by Dovetail Games staff, with ElevenLabs used to generate the audio in these instances.

Creator
Dovetail Games
Reviews
477
Added
Aug 25, 2026
Muse IngeniumSteam
Disclosure

Music and lyrics written by Richard Robledo. Music composed by hand in LMMS digital audio workstation, and orchestrated into larger pieces with Suno AI. Pixel art depictions of authors generated by Nano Banana 2.

Creator
Richard Robledo
Reviews
-
Added
Aug 25, 2026
One More ChopSteam
Disclosure

To make One More Chop more accessible to players around the world, AI-assisted tools were used as part of the localization process for supported languages. Their use is limited to translation and localization support, helping us make the game available to players across a wider range of languages and regions.

Creator
Jubar Studio
Reviews
-
Added
Aug 25, 2026
BrotitoSteam
Disclosure

Generative AI tools were used to assist with programming during development and to support the creation of some of the game's music. All AI-assisted content was reviewed and integrated by the developer.

Creator
JOBAC
Reviews
-
Added
Aug 25, 2026
LINER/TRACERSteam
Disclosure

Generative AI was used solely to assist with drafting and translating the Japanese and English descriptions for the Steam store page. Generative AI was not used for any other purpose. All content within the game itself was created by humans.

Creator
いいいい
Reviews
-
Added
Aug 25, 2026
Dear GardenerSteam
Disclosure

As a small independent developer, obviously AI tools was used to assist in the development of this game, including working on graphical elements as well as writing code.

Creator
Youkoso Games
Reviews
-
Added
Aug 25, 2026
SUSHI PARADESteam
Disclosure

Some of the art in this game — the chef characters, the customer characters, the lane skins, and some of the plates — was created with the help of AI image generation tools. The sushi artwork does not use AI.

Creator
zawascript
Reviews
-
Added
Aug 25, 2026
PHILSEQUE DIVISIONSteam
Disclosure

Generative AI tools were used during development to assist with programming and in the creation of certain pre-generated game assets. All AI-assisted content was reviewed, selected, edited when necessary, and manually integrated by the developer. No AI-generated content is produced in real time during gameplay.

Creator
PHILSEQUE
Reviews
-
Added
Aug 25, 2026
Door RunnersSteam
Disclosure

Generative AI was used during development to assist with the creation of some pre-generated assets. The game does not generate AI content during gameplay and does not connect to any external AI services.

Creator
NineHold
Reviews
-
Added
Aug 25, 2026
Wheel StreetSteam
Disclosure

AI tools assisted with some visual assets, music, and localization. All AI-assisted content was reviewed and edited by the developer.

Creator
Curious Loop Games
Reviews
-
Added
Aug 25, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
Conehead : Earth ZeroSteam
Disclosure

AI tools (LLMs) were used solely for programming assistance, brainstorming, and writing Unreal Engine Blueprint logic. All visual assets, 3D models, and gameplay systems were entirely created and implemented manually by the solo developer.

Creator
Hakan Akdağ
Reviews
-
Added
Aug 25, 2026
Still InsideSteam
Disclosure

In-game background and character artwork, as well as store graphical assets, were pre-rendered using generative AI and manually reviewed and edited by the developer. All narrative text was written by the developer. No live-generated content.

Creator
SONSU
Reviews
-
Added
Aug 25, 2026
TunaSweeperSteam
Disclosure

This game makes extensive use of generative AI in the creation of most game assets, including 3D modeling, voice, sound, video, images, textures, scenario and narrative writing, and translation/localization. As a result, various content and assets included in the game may be generated or assisted using generative AI.

Creator
devTuna
Reviews
-
Added
Aug 25, 2026
Monster Movie MayhemSteam
Disclosure

HaddyForge utilizes PixelLab AI as part of our development workflow to assist with the prototyping and production of select pixel-art sprites, character concepts, and animation frames. AI-assisted output is primarily used as a starting point for development and is not typically considered game-ready in its initial form. Assets are reviewed, refined, edited, and iterated upon by the developer using PixelLab, Aseprite, and our broader pixel-art workflow until they meet the visual, animation, and technical requirements of the game. As an independent studio combining pixel-art creation and software development, HaddyForge uses AI-assisted tools to accelerate experimentation and prototyping while maintaining direct creative control over the final assets included in the game. AI-assisted development tools have also been used during software development to help review and iterate on game systems, identify potential bugs, improve testing, and increase development efficiency. All resulting game systems and implementations are reviewed, tested, and integrated by the developer before release.

Creator
HaddyForge
Reviews
-
Added
Aug 25, 2026
UnderkeepSteam
Disclosure

Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game. The English and Spanish text was machine-translated from the original Korean. Parts of the source code were written with an AI coding assistant, under the developer's direction and review. Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font. Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.

Creator
chris lee
Reviews
-
Added
Aug 25, 2026
墨守Steam
Disclosure

画像の生成とコーディングにAIを使用しています。

Creator
NishiIndo3sei
Reviews
-
Added
Aug 25, 2026
TOWERTOWERSteam
Disclosure

Some of the content in TOWER TOWER was created with the help of generative AI tools. This applies to parts of the pixel art and the in-game music and sound effects, to the store page text and its translations, and to promotional materials such as the trailer and the capsule images. All AI-assisted content was reviewed and edited by the developer before being used. The game does not generate anything with AI while it is running — everything you see and hear in the game is finalized in advance.

Creator
反省文工房
Reviews
-
Added
Aug 25, 2026
Roll and HoldSteam
Disclosure

Parts of this game's content were created with generative AI tools: - 3D models and their textures (towers, enemies, terrain and scenery props) were generated with Meshy AI, then hand-adjusted and assembled by the developer. - The English localization was AI-translated from the original Chinese text and then reviewed by the developer. - Some in-game flavor text (event, relic and achievement descriptions) was drafted with an AI writing assistant. - Some store page and marketing artwork was produced with AI image tools. All of this content is generated ahead of time and ships as fixed assets. The game does not generate any content live during play and does not connect to any AI service at runtime. Sound effects and music are procedurally synthesized by our own scripts and are not AI-generated.

Creator
Kai Games
Reviews
-
Added
Aug 25, 2026
CrystalStackSteam
Disclosure

Generative AI was used to create some visual elements of the game's main menu and to assist with programming during development. Claude was used as a coding assistant to help write, review, and troubleshoot code.

Creator
Olivier RAYON
Reviews
-
Added
Aug 25, 2026
Fantasy Shop TycoonSteam
Disclosure

AI generation tools were used to help create the character art on the Steam capsule and the in-game skill icons. AI was also used to assist with localization/translation. All assets were reviewed and finalized by the developer.

Creator
Zeptun
Reviews
-
Added
Aug 25, 2026
Piano WarriorSteam
Disclosure

"The help of an AI assistant has been used during the entire development process, including for content such as sound and localization."

Creator
Leonid Cebotari
Reviews
-
Added
Aug 25, 2026
TORO 2Steam
Disclosure

Graphic material for the end screen and cover.

Creator
Recotechnology SL
Reviews
-
Added
Aug 25, 2026
BlackbeamSteam
Disclosure

Generative AI tools were used during development to assist with the creation of pre-generated visual assets, including some game artwork and Steam store/marketing assets. All generated content is reviewed and curated before inclusion in the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Elmiva Games
Reviews
-
Added
Aug 25, 2026
Fuwa! Fuwa! Omurice Simulator RogueliteSteam
Disclosure

All assets in this game — art, music, and text — were created by humans. During development, generative AI tools were used for coding assistance and debugging. All resulting code was reviewed and approved by a human developer before inclusion.

Creator
スタジオ白亜研究室
Reviews
-
Added
Aug 25, 2026
RX10-40Steam
Disclosure

The localization of this game was created using AI translation tools.

Creator
KanjiFukuta
Reviews
-
Added
Aug 25, 2026
CATAL CARTASteam
Disclosure

Character/background art: ChatGPT (image generation) Music: SOUNDRAW (AI music generation) Translations other than Japanese (10 languages): Machine-translated via ChatGPT No AI runs at runtime — everything is pre-generated and bundled

Creator
OLC Salon Lab
Reviews
-
Added
Aug 25, 2026
Vapor World: Over The MindSteam
Disclosure

We use AI-based text-to-speech tools to generate the character voice-over in this game. Everything else that ships in the game is made by our own development team.

Creator
ALIVE Inc.
Reviews
86
Added
Aug 25, 2026
Rad New WorldSteam
Disclosure

AI is used only as a supportive tool to upscale, create and refine specific background (maps) and environment art derived from our own 3D assets. Some of the voices used are also AI, we do have in plan changing them with real voices for the final version.

Creator
Frontline: Games Series
Reviews
-
Added
Aug 25, 2026
Hot Dog Simulator : Food TruckSteam
Disclosure

Some 2D art assets (backgrounds, characters, UI icons) were created with the assistance of generative AI tools and then edited, cropped and assembled manually. Localization text for some supported languages was assisted by AI translation. All generated content was reviewed by the developer.

Creator
Feha Game Studios
Reviews
-
Added
Aug 25, 2026
Not Ready for ServiceSteam
Disclosure

We use generative AI in two limited ways. Translation. Simplified Chinese, German, Japanese, and Brazilian Portuguese were machine-translated so the story reaches more players. English, Turkish, French, and Spanish were localized by our international friends and us. However, AI translation can miss nuance, so we warmly welcome player feedback to improve it. Placeholder art. Three images are AI-generated: the Prologue background and the Mentor and Player portraits. They are placeholders. We believe in human expression and will replace them with commissioned art once the game has an audience. Everything else (code, design, and all other artwork) is made by human hands.

Creator
Apth Games Studio
Reviews
-
Added
Aug 25, 2026
Shoot the ShitSteam
Disclosure

Generative KI wurde verwendet zur Erstellung erster Bilder entwürfe und zum ausarbeiten von Konzepten.

Creator
Drone Defence Video Games UG
Reviews
-
Added
Aug 25, 2026
THE BUTCHER WARDSteam
Disclosure

Generative AI tools were used to assist in the creation and enhancement of selected promotional artwork and Store Page imagery. All generated materials were reviewed, edited, and curated by the development team. The game itself does not use generative AI to create content dynamically during gameplay.

Creator
RokugoStudio
Reviews
-
Added
Aug 25, 2026
TIMEKOVSteam
Disclosure

Generative AI tools were used to assist with store page text localization and marketing copy drafts. All content was reviewed and edited by the developer before publication.

Creator
GIYEON
Reviews
-
Added
Aug 25, 2026
聖嶺鳳学園物語Steam
Disclosure

The background images featured in the game were created using AI. Some of the images used in the in-game UI were generated using AI. The in-game background music (BGM) was created using AI.

Creator
IsezakiGameWorks
Reviews
-
Added
Aug 25, 2026
DreadmarkSteam
Disclosure

Dreadmark uses content made with generative AI tools during development, picked and edited by people. In 2D art that is the key art (also used for the store capsules), the story paintings in the opening, the loading screens, the window backdrops and the game's icons. In audio it is the music, the voices and the sound effects. The 3D models and animations come from licensed asset packs and are not AI-generated. Nothing is generated by AI while you play.

Creator
Agentas
Reviews
-
Added
Aug 25, 2026
My Little GolfSteam
Disclosure

Some of the written copy on this game's store page was drafted with the assistance of AI tools, with all text reviewed and edited by our team. No AI was used in any visual material on this page, including screenshots and trailers, or in any in-game assets such as graphics, audio, and text.

Creator
Inchanters
Reviews
-
Added
Aug 25, 2026
漢字魔導錄Steam
Disclosure

Generative AI was used to draft this game's localized interface text (English, Japanese and Simplified Chinese); every line was reviewed and edited by the developer before shipping. The Han character data, spell descriptions and store artwork are not AI-generated: the characters come from Unicode IDS and public dictionary data, the spell descriptions are assembled by a deterministic algorithm from hand-written word pools, and the store images and trailer are drawn programmatically from real in-game captures. No AI runs during gameplay, and the game does not connect to any external AI service.

Creator
Hangic Team
Reviews
-
Added
Aug 25, 2026
EVERSteam
Disclosure

Generative AI tools were used in the artwork production process for this game. The resulting images were selected, edited, and integrated by the developer to match the game’s atmosphere and direction.

Creator
Bada O Studio
Reviews
-
Added
Aug 25, 2026
EclesiarSteam
Disclosure

Audio and images were generated with AI to speed up and cost reduction of game development

Creator
Atlantic Game Development
Reviews
63
Added
Aug 25, 2026
TON WarsSteam
Disclosure

AI image tools supported the creation of some 2D illustrations and promotional assets. Every asset was designed, reworked, and finished by our artists, and all writing, game design, and code are entirely human-made. Nothing in the game is AI-generated at runtime.

Creator
Basalt Interactive OÜ
Reviews
-
Added
Aug 25, 2026
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