Disclosure analysis
AI content is included in the game
The developer used LLMs and AI tools to generate and refine in-game assets like visuals, sound effects, and music to complete the game.
- Process
- AI-generated and AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“I was finally able to bring this initial version to completion within the budget I could afford”
“LLMs (Large Language Models) and artificial intelligence”
- Model-reported confidence
- 90% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
I am the sole developer currently working on the game. I have long held a complete blueprint for the project in my mind, including specific gameplay rules and mechanics. In the past, I managed to develop early versions of the game, writing 80% of the current codebase but I lacked the skills or the resources to produce the necessary assets, such as visuals, ambient elements, sound effects, and music. It was only with the advent of LLMs (Large Language Models) and artificial intelligence that I was finally able to bring this initial version to completion within the budget I could afford. Even with the help of LLMs, I spent a great deal of time generating and testing various iterations of assets: images, sounds, and music, selecting them with great care to get as close as possible to the atmosphere I had envisioned for the game over the years. By releasing the game in Early Access, I hope to receive financial support from players. This will primarily allow me to continue development, create increasingly high-quality assets, potentially bring in help with the coding to introduce more features, and collaborate with artists to further enhance the game’s unique atmosphere.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,001 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.8%
- 18,105 of 25,566 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Oct 18, 2026
- Source last checked
- Oct 18, 2026
- Automatic analysis updated
- Oct 18, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.