25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Woks & WorksSteam
Disclosure

Some promotional artwork and marketing materials for this game were created with the assistance of generative AI tools. All gameplay content, systems, and game assets are developed and reviewed by the development team.

Creator
Quaternion Labs
Reviews
-
Added
Aug 4, 2026
FarmousSteam
Disclosure

Some in-game assets, including machines, decorations, trees, buildings, harvestable crops, and item icons, were created using AI-assisted tools

Creator
Besir KAYRAN
Reviews
-
Added
Aug 4, 2026
Taxi ShiftSteam
Disclosure

Some in-game voice lines and music were created with generative AI. No AI content is generated live during gameplay.

Creator
Shaktillar Games
Reviews
-
Added
Aug 4, 2026
Texas Oil BaronSteam
Disclosure

Some of the content in this game was created using generative AI tools - this includes converting to seamless textures, some visual elements, localization (interface translations), as well as some sound effects and music. All AI-generated materials have been reviewed, edited and adapted by the game's creators.

Creator
Slabon Games
Reviews
-
Added
Aug 4, 2026
Only Booze: Liquor Store SimulatorSteam
Disclosure

We used AI tools during development to assist with portions of the game's code and some textures/images. All AI-assisted content was reviewed and finalized by the development team before being included in the game. No AI-generated content is created during gameplay.

Creator
HighOnGames
Reviews
-
Added
Aug 4, 2026
Soul ShineSteam
Disclosure

Generative AI was used to assist with the creation of some visual content.

Creator
House Of Stupid
Reviews
-
Added
Aug 2, 2026
QuestmongerSteam
Disclosure

Some store/library marketing art and some in-game art assets (character portraits, backgrounds, item icons and UI elements) were created with the assistance of AI image generation tools, followed by manual editing and integration by the developer. We have rights to use the generated images and they do not infringe third-party IP.

Creator
The Big Studio
Reviews
-
Added
Aug 1, 2026
Greater FoolSteam
Disclosure

Nothing in GREATER FOOL is generated while you play. Every run is deterministic code with seeded randomness, all music and sound is synthesized live by the game itself, and no art comes from an image generator: the pixel art, the icons, and the store images are drawn in code, shape by shape. AI assistance was used while drafting some of the game's written text, which I edited and rewrote to fit the voice of the game.

Creator
Frog Labs LLC
Reviews
-
Added
Aug 1, 2026
Minesweeper Inc.Steam
Disclosure

AI tools were used to assist with writing and localizing store page text and some in-game text, and as a coding assistant during development. Store page marketing assets, images and the background music in the trailer were generated with AI tools and then reviewed and edited by the developer. All game design, mechanics and balance are human-made; all in-game visual art is hand-authored procedural drawing, and the game itself contains no AI-generated audio, music or voice. All AI-assisted content was reviewed and edited by the developer.

Creator
Hazard Lights Games
Reviews
-
Added
Aug 1, 2026
PalisadeSteam
Disclosure

Generative AI tools assisted with portions of development, including some player-facing UI, tutorial and campaign text, and implementation code. All output was reviewed and edited by the developer. The game does not generate AI content while running. Maps and terrain are generated using deterministic procedural algorithms and public-domain geographic data. Audio uses licensed recordings and conventional synthesis/editing, not generative AI.

Creator
Aulot Games
Reviews
-
Added
Aug 1, 2026
GreenriseSteam
Disclosure

Greenrise includes a small amount of AI-assisted content created during development (pre-generated): one sound effect and one visual asset were made with the help of generative AI tools. Generative AI was also used to help review and verify the game's localization. The game does not generate any AI content live at runtime. We hold the rights to use this content and it does not infringe on any third-party intellectual property.

Creator
Crafted by Fuchs
Reviews
-
Added
Aug 1, 2026
Mystery Box SimulatorSteam
Disclosure

AI is used for store page capsule art and in-game character portrait art creation, which are then remodeled by our graphic.

Creator
Games Incubator
Reviews
-
Added
Aug 1, 2026
Medieval Travelling MerchantSteam
Disclosure

The game contains pre-generated visual and audio assets created with the assistance of generative AI tools during development. OpenAI-assisted tools were used for selected visual assets, Suno was used for pre-generated medieval-inspired music, and ElevenLabs was used for selected sound effects, ambience, and voice elements. All outputs were reviewed, selected, edited, and integrated by the developer. The game does not use live-generated AI and does not connect to an AI service while running.

Creator
Lord Beard Games
Reviews
-
Added
Jul 31, 2026
MountainhallSteam
Disclosure

Currently I am developing this game as a solo self-funded "indie dev" and games need a lot of assets to be fun. I currently have used free (Creative Commons Zero) assets for audio, and generative AI for some placeholders in the game. I am currently in the process of finding both audio and visual artists to replace the AI generated assets, it takes time and resources, but ultimately I want all the assets to be hand authored by humans.

Creator
Deepmountain Studios
Reviews
-
Added
Jul 31, 2026
Taxistanbul: Istanbul Taxi SimulatorSteam
Disclosure

Some sound effects were created with AI tools, and a small number of background 3D assets were initially AI-generated, then manually optimized. Parts of the promotional artwork were made with AI assistance. Everything else, including all gameplay systems, the driving and economy mechanics, and the street-by-street recreation of Istanbul's historic peninsula, is hand-crafted by a solo developer.

Creator
Osas Games
Reviews
-
Added
Jul 31, 2026
Grave DangerSteam
Disclosure

Generative AI tools assisted with portions of the game's code, comedic written content, and certain original visual assets. The game also includes 12 pre-generated instrumental music tracks made with Suno. All AI-assisted material was reviewed, edited, and integrated by the developer. Grave Danger does not generate AI content during gameplay and does not connect to external AI services.

Creator
Strictly MT Games
Reviews
-
Added
Jul 31, 2026
SHKSHKSteam
Disclosure

Generative AI was used during development to create some of the pre-generated images included in the game. All AI-generated content is created in advance and included as static game assets. The game does not generate AI content during gameplay.

Creator
JWG
Reviews
-
Added
Jul 31, 2026
Industrial MogulSteam
Disclosure

Generative AI is used only during development to create and refine certain visual assets, including textures, icons, and UI elements. All generated materials are reviewed and edited by the developer when necessary before being added to the game. AI does not generate content during gameplay or process user data.

Creator
codebooster
Reviews
-
Added
Jul 30, 2026
1930: Farm ManagerSteam
Disclosure

Generative AI was used as a supporting tool during solo development, mainly to find technical information faster, compare possible solutions, check code, organize notes, and explore early ideas. It saves a lot of time that would otherwise be spent searching through browser tabs and documentation. I also use it to help with translations. The game’s design, development decisions, implementation, and final content remain entirely under my control.. The game does not generate AI content during gameplay.

Creator
OMG Studio
Reviews
-
Added
Jul 30, 2026
Neo-Exodus: Last BastionSteam
Disclosure

Our game, Neo-Exodus: Last Bastion, utilizes generative AI tools to assist in the creation of certain visual assets. Specifically, AI-generated content is used for some static background images, textures, and promotional art displayed on the store page and within the game. All AI-generated content is pre-generated; there is no real-time generation of content during gameplay. We have manually reviewed and curated all AI-assisted assets to ensure they meet our quality and safety standards.

Creator
GODev Games
Reviews
-
Added
Jul 30, 2026
Age of BricksSteam
Disclosure

Generative AI coding models (Claude Code) used to assist with development. Including code that renders background music using MIDI-as-code tracks.

Creator
stoggi
Reviews
-
Added
Jul 30, 2026
Tire Service SimulatorSteam
Disclosure

Art Assets: We use generative AI tools to assist in the creation of store page assets (capsules). Localization: We use AI-powered tools to assist in translating and localizing game text into various languages.

Creator
3DeadLine
Reviews
-
Added
Jul 30, 2026
Marque & ReprisalSteam
Disclosure

Most of the art assets in this game are human-made, but there are some AI-generated portraits of African, Indian, and East Asian characters, since the (human-made) portrait packs used did not contain all ethnic groups represented in the game. All dialogue in the game is human-directed and edited, but some was AI-generated in order to flesh out the world with unique dialogue for every region and situation.

Creator
Iron Pagoda
Reviews
-
Added
Jul 30, 2026
Pip SellfishSteam
Disclosure

Pip Sellfish is made by one person. I used generative AI tools during development to help create some of the game's assets, such as artwork and music, every asset was hand-picked and integrated by me. No AI is used at runtime: nothing is generated while you play.

Creator
Wombart
Reviews
-
Added
Jul 30, 2026
Low-Budget RepairsSteam
Disclosure

AI was used for some translations, music, and visual assets. The game does not create AI-generated content during gameplay, and AI was not used to write the game’s code.

Creator
Gray2RGB
Reviews
1.9k
Added
Jul 30, 2026
Aircraft TycoonSteam
Disclosure

Aircraft Tycoon uses generative AI during development to create certain pre-rendered 2D visual assets, including environmental backgrounds, building illustrations, and selected promotional artwork. All AI-assisted content is reviewed, curated, and, where necessary, edited by the developer before being included in the game. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Spitfine Mmoores
Reviews
-
Added
Jul 29, 2026
Pixel WorkerSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's pre-generated 2D artwork, UI assets, localization, code, and promotional materials. All output was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
DogSoul Games
Reviews
-
Added
Jul 29, 2026
Group CommanderSteam
Disclosure

The developer used generative AI as a tool during development. Store page and marketing copy was drafted with an AI writing assistant and edited by the developer. All artwork, logos, and screenshots are human-created or captured from real gameplay. The game does not use generative AI to create any content live during play all in-game text, events, and outcomes come from the developer's own hand-authored, deterministic systems. All AI-assisted content is reviewed by the developer before release.

Creator
Eucalyptus Games
Reviews
-
Added
Jul 29, 2026
Wall Street BrokerSteam
Disclosure

This is not actually required to disclose but since it crosses the line for some people, I should admit that AI coding tools were used during the game's production. No AI was used to generate any images, audio, text, or design. Its purpose was to help code mechanics according to my design, assist in debugging, and (most importantly) eliminate crunch.

Creator
GamesCorp
Reviews
-
Added
Jul 29, 2026
Hoop Dynasty: Rise of a LegendSteam
Disclosure

Generative AI tools were used to create selected pre rendered promotional artwork displayed on the Steam Store page and in marketing materials. All such content was reviewed, curated and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Hoop Dynasty: Rise of a Legend
Reviews
-
Added
Jul 29, 2026
Ruthless ReturnsSteam
Disclosure

Ruthless Returns is a solo-developed game built and refined over hundreds of hours. The original version was created on paper in 2022, but at the time I did not have the resources to turn it into a full game. Early prototypes used licensed images with a simple painted treatment. It worked, but the visual style was ultimately shaped by whatever suitable assets were available. Generative AI made it possible to create artwork specifically for Ruthless Returns and give the game a much more consistent look and feel from top to bottom. AI was used for the card artwork and character voices. That also made it possible for me to finally turn the original paper concept into a PC game. If players enjoy it, I hope to take it full circle and eventually produce Ruthless Returns as a physical board game. Balancing combines extensive human playtesting with more than 500,000 simulated games. The simulations were used to analyze win rates, card strength, strategies and interactions across a much larger number of matches than manual playtesting alone could realistically cover.

Creator
South Harbour Studios
Reviews
-
Added
Jul 29, 2026
AIR EMPIRE: 1950 Airline TycoonSteam
Disclosure

AIR EMPIRE uses generative AI tools for part of its store/marketing assets and some in-game content — specifically store capsule images, store descriptions, localization into non-English languages, and marketing video narration. All AI-assisted output is reviewed and edited by a human developer, and we have taken steps to ensure it does not include infringing or illegal content.

Creator
hAi Corp
Reviews
-
Added
Jul 29, 2026
A Sector DarklySteam
Disclosure

After the creation of assets by an artist, the team used gen AI to generate backdrops for assets, and general backgrounds. Gen AI was used to amalgamate artist created assets into grouped assets. E.g. the aliens which were created by the artist are then rendered together by AI for a promotional image. This means only the back scape mainly promotional artwork and character backgrounds were generated by AI.

Creator
A Paradise Lost Studios
Reviews
-
Added
Jul 29, 2026
Beast MarketSteam
Disclosure

In Beast Market, generative AI tools are used during development to assist with the creation of certain game assets. This includes some character and monster artwork, background and UI art, item icons, and certain sound effects. All AI-assisted assets are reviewed, edited, curated, and approved by the development team before being included in the game. All AI-generated content is pre-generated during development and included in the game as fixed assets. Beast Market does not generate AI content during gameplay, nor does it transmit player data to any AI system while the game is being played.

Creator
ShiningStar Inc.
Reviews
-
Added
Jul 29, 2026
Corsair Fleet Tides of PlunderSteam
Disclosure

The developer used generative AI tools during development to help create some art assets (such as character portraits, sprites, and background art) and marketing materials (store capsules and trailers), and to assist with text localization. All AI-assisted content was reviewed and edited by the developer. The game itself does not generate any content in real time and does not connect to AI services during gameplay.

Creator
Velron Games
Reviews
-
Added
Jul 29, 2026
The Rug RacketSteam
Disclosure

The development of The Rug Racket used generative AI tools to assist in creating some of the content included in the game, such as art assets, as well as in the creation of the game's store page and marketing materials. All AI-assisted content was reviewed by the development team prior to release.

Creator
ioStudios
Reviews
-
Added
Jul 29, 2026
Bomb FarmSteam
Disclosure

Some of the art assets in Bomb Farm - including character, item and environment artwork used in the game, on our store page and in Steam Community images - were created with the help of generative AI tools, and were then reviewed, edited and assembled by our team before being included in the build. Bomb Farm does not generate any content with AI while you play. All content ships pre-made inside the game build; there is no live/real-time AI generation and the game does not connect to any external AI service.

Creator
Stream On
Reviews
-
Added
Jul 29, 2026
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