Disclosure analysis
AI content is included in the game
AI was used to generate some in-game assets like artwork and music, with no runtime AI disclosed.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“used generative AI tools during development to help create some of the game's assets, such as artwork and music”
“I used generative AI tools during development to help create some of the game's assets, such as artwork and music, every asset was hand-picked and integrated by me”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
Pip Sellfish is made by one person. I used generative AI tools during development to help create some of the game's assets, such as artwork and music, every asset was hand-picked and integrated by me. No AI is used at runtime: nothing is generated while you play.
Highlights are auto-detected and may not be fully accurate. Report an issue
Tags
Disclosure History
Generative AI tools were used during development to help create some of the game's assets, such as artwork and UI elements. No AI is used at runtime: nothing is generated while you play.
Pip Sellfish is made by one person. I used generative AI tools during development to help create some of the game's assets, such as artwork and music, every asset was hand-picked and integrated by me. No AI is used at runtime: nothing is generated while you play.