25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Divorced Dad RockSteam
Disclosure

Many of the game images have been made with AI though they have been heavily edited afterwards. It has also assisted with some of the code. This game would not be possible without it as I'm a small indie dev.

Creator
Lootin Studios
Reviews
-
Added
Jun 3, 2026
MahjuroSteam
Disclosure

Generative AI was used to create the original images for the relics, the talismans, and zodiacs. We also used generative AI when writing the game's code.

Creator
Zelda Hessler
Reviews
-
Added
Jun 3, 2026
Duck DefenderSteam
Disclosure

I created this game in my coding class for school which prioritizes AI coding and development. I have coded a significant portion of this game using artificial tools.

Creator
Regen Lytle
Reviews
-
Added
Jun 3, 2026
墨卷奇路Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools, including some visual assets, audio/sound effects, text, localization, and other production materials. AI tools were also used during development to support programming and production workflows. All AI-assisted content included in the game has been manually reviewed and refined by the development team. The game does not generate AI content during gameplay.

Creator
杭州执棋者网络科技有限公司
Reviews
-
Added
Jun 3, 2026
Sektör 7Steam
Disclosure

Some of Sector 7's artwork — including its store and marketing images — and its narrative text were created with AI assistance and then reviewed and edited by the developer. Localization into additional languages used AI translation with human review.

Creator
Hamza DURAK
Reviews
-
Added
Jun 3, 2026
The Big Owl NightSteam
Disclosure

This game used generative AI tools during development to assist with the creation and iteration of some visual assets, text and code. All AI-assisted content was reviewed, edited and manually implemented by the developer. The game does not generate AI content during gameplay.

Creator
Visual Slumber Studios
Reviews
-
Added
Jun 3, 2026
BlightsilverSteam
Disclosure

Entire story, dialogues, codes are hand-crafted by human developers. Most of in-game UI and arts were refined by our human art designer, while AI-based tools supported the initial bases for character illustrations, card illustrations, and visual novel backgrounds.

Creator
Quiet Eve Studio
Reviews
-
Added
Jun 3, 2026
Descent of YomiSteam
Disclosure

This title makes assistive use of generative AI tools in the following areas. All AI-generated outputs are manually reviewed, edited, and curated by the development team before being incorporated as final assets, and we have taken care to ensure that they do not infringe on the rights of third parties. No real-time AI generation occurs during gameplay.[Pre-Rendered Content — AI-Assisted Areas]- Production support for a portion of the in-game visual assets- Production support for a portion of the in-game music (BGM) and sound effects- Translation support for store page localization across supported languages (with human proofreading)[Live Generation]The game does not invoke generative AI in real time at any point during gameplay.

Creator
R-each
Reviews
-
Added
Jun 3, 2026
Cycling ChampionSteam
Disclosure

Some code assistance tools and limited generative AI techniques were used during development. Some card artwork has been refined with the assistance of AI-based editing tools.

Creator
RaulM
Reviews
-
Added
Jun 3, 2026
CruorfallSteam
Disclosure

Game design, code, mechanics, gameplay systems, sprites, and writing are entirely human-made. All AI-generated assets were reviewed, edited, composed, and integrated manually by the developer. No AI content is generated at runtime — every asset is pre-authored and curated. Generative AI was used in the creation of: Marketing and store page artwork (capsules, banners, hero, logo) In-game background art, sprites directions Music tracks

Creator
Dezmuss
Reviews
-
Added
Jun 3, 2026
Warrior's Memory The Hollow StrataSteam
Disclosure

This game contains pre-generated content created with the assistance of generative AI tools during development. AI was used mainly for card illustrations, UI design drafts, some text creation assistance, and programming assistance. The game does not generate new images, audio, text, or other content using AI during gameplay.

Creator
RAIU Project
Reviews
-
Added
Jun 3, 2026
Super MonsterdoomSteam
Disclosure

During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration, and mechanical iteration. As a solo developer, these tools were key to accelerating and expanding the process, but every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work.

Creator
Magical Mistery Shop
Reviews
-
Added
Jun 3, 2026
德尼之塔Steam
Disclosure

We begin by defining detailed character backgrounds, which are then transformed into base concept art using generative AI. Subsequently, we perform local editing, detailed repainting, and textural refinement on these images to ensure every asset meets our specific design requirements.

Creator
臨狼
Reviews
-
Added
Jun 3, 2026
WizKitty and the Tower of Doom, Gloom, and Other Bad StuffSteam
Disclosure

WizKitty uses generative AI-assisted artwork for some visual assets. These assets were creatively directed, curated, edited, and integrated by the developer to fit the game’s visual style. WizKitty does not use live generative AI during gameplay.

Creator
Imperfect Fun
Reviews
-
Added
Jun 3, 2026
RPS Rumble!Steam
Disclosure

This game uses AI-generated content for card artwork and visual assets. Some translations were assisted by AI tools and reviewed for accuracy.

Creator
CrSmoke86
Reviews
-
Added
Jun 3, 2026
On the Green: Endless GolfSteam
Disclosure

I'm a solo developer using Generative AI as a supportive tool to realize my gameplay vision. The game has been crafted with human intent and is still firmly anchored in manual craftsmanship. Generative AI has helped with coding, some art assets, and the recording of voiceover narration.

Creator
Jamopolis
Reviews
-
Added
Jun 3, 2026
New ScienceSteam
Disclosure

New Science uses generative AI as a core part of its discovery system. When a player attempts a combination, an AI model may be used to determine whether the two selected objects can logically produce a new result. Generative AI is also used to create an illustration for newly discovered objects. Known discoveries are stored and reused, so the same established combination does not need to be generated again for every player. This system allows New Science to support open-ended experimentation beyond a small, completely predefined recipe list. Players may therefore encounter newly generated combinations and images that have not previously been seen by the development team.

Creator
Agapo Games
Reviews
-
Added
Jun 3, 2026
謀聖Steam
Disclosure

AI tools were used during development only for pre-generated content, including concept/reference artwork, store assets, music/audio drafts, and localization or translation assistance. The game does not generate AI content at runtime. Players do not interact with any live AI system, and no text, images, audio, or gameplay content is dynamically generated by AI while the game is running. All AI-assisted content is reviewed, edited, and integrated by the developer before release.

Creator
BT Studio
Reviews
-
Added
Jun 3, 2026
Atlas ZoneSteam
Disclosure

AI was used to create the visual elements on the Steam store page.

Creator
StoneBreaker Studios
Reviews
-
Added
Jun 3, 2026
Hold'em Fold'em PokerSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s code and to create some visual assets. All AI-generated content has been reviewed and modified by the development team to ensure quality and consistency with the game’s design. Where possible, we prioritize the use of original, human-created assets. We take care to ensure that all content included in the game complies with applicable intellectual property and content guidelines.

Creator
Longdog Games
Reviews
-
Added
Jun 3, 2026
DRAWN TO RACESteam
Disclosure

Visual AI assets were used to fasten the development process, with caution and help of art direction to keep the sketch art style consistent and avoid being another AI slop game.

Creator
Agalar Game Company
Reviews
-
Added
Jun 3, 2026
FACTOVIVALSteam
Disclosure

No live AI during play. Some static art created and edited using AI tools.

Creator
Wynand Smit
Reviews
-
Added
Jun 3, 2026
All Night AscensionSteam
Disclosure

The art and music assets in this game were created with the assistance of generative AI technology. As a registered architect in my day job, I am used to using tools like CAD to aid my designs. In game development, AI plays the exact same role—it is a tool, but the soul of the design comes from the human creator. I do not allow any rough, unpolished assets into my game. Therefore, all AI-generated content has gone through my strict "manual inspection": rigorous prompt tuning, meticulous manual overpainting, and audio trimming. I carefully polish every visual and auditory "brick" to build the perfect cultivation world, pouring my true craftsmanship entirely into the core "Eight Trigrams Array" deck-building experience.

Creator
FlowFire Studio
Reviews
-
Added
Jun 3, 2026
Runemoria - Blades of MemorySteam
Disclosure

Some visual assets used in Runemoria – Blades of Memory were created with the assistance of generative AI tools and have been modified, curated, and integrated as part of the game’s development process. AI-generated content is limited to pre-rendered visual assets and does not generate gameplay content during play.

Creator
ClubGamerZone
Reviews
-
Added
Jun 3, 2026
The Last RollSteam
Disclosure

As a poor indie developer, on one hand, I’m grateful that AI has lowered my costs and improved my efficiency. On the other hand, I’m very aware of its limitations, so I use it only within a very limited scope. Specifically, it is mainly used to assist with programming and art design. The generated content is never directly put into the game—it always undergoes manual review and refinement.

Creator
G^
Reviews
-
Added
Jun 3, 2026
CHIPSTACKSteam
Disclosure

Some artwork assets including achievement icons and store capsule art were created with the assistance of AI image generation tools (PixelLab). All AI-generated content was reviewed and curated by the developer.

Creator
Slipgun Studios
Reviews
-
Added
Jun 3, 2026
Kung-Fu Space FightersSteam
Disclosure

Generative AI was used only during production for early concept exploration and the creation of some promotional asset drafts. The game does not use generative AI during gameplay. All core in-game assets were manually reviewed, edited, and reworked by human artists.

Creator
FunFactor
Reviews
-
Added
May 23, 2026
Words are HardSteam
Disclosure

I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordable to commission and impossible for me to produce alone. AI let me focus on what I actually built by hand: the game design, the mechanics, the 181 tomes, the scoring engine, the balance, the words. What's AI-generated: • Visual art (backgrounds, character portraits, tome/scroll/blessing illustrations, store page art) — generated with AI image tools, curated and selected by me • Music — generated with AI audio tools, curated and selected by me • Some flavor text and descriptive copy — drafted with AI assistance, edited by me What's not AI: • The game itself — every system, mechanic, balance number, character design, and core decision is mine • The dictionary, the tile distributions, the scoring math, the run structure, the boss fights — hand-built • The code — written by me with the help of AI assistants the same way any modern developer uses them No AI runs at runtime. Nothing is generated for you on the fly during play. Everything you see was reviewed before it shipped.

Creator
AcornHunter Games
Reviews
-
Added
May 23, 2026
Kick The DungeonSteam
Disclosure

This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images and illustrations were partially generated with the assistance of AI-based painting tools.

Creator
Fortuity Studio
Reviews
-
Added
May 23, 2026
Kingdom of Ashes - Fallen EraSteam
Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

Creator
ArcadeDeck
Reviews
-
Added
May 23, 2026
AbjureSteam
Disclosure

Based on the developer's original creative direction, AI tools were used to generate the game's store page capsule images, soundtrack, and the non-English in-game text translations. AI coding assistance supported programming during development.

Creator
Jax Games
Reviews
-
Added
May 23, 2026
BrightGlade TalesSteam
Disclosure

Visual assets in the game, including static and animated artwork, were created using generative AI tools. Generative AI was also used during the creation of the game's music.

Creator
Massive Mustache
Reviews
-
Added
May 23, 2026
AITA: The Dark DomainSteam
Disclosure

Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materials. All AI-generated artwork was reviewed, selected, and edited by the developer before inclusion. The game does not generate AI content live during gameplay.

Creator
Tommyruin
Reviews
-
Added
May 23, 2026
Last EmberSteam
Disclosure

We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, backgrounds, character portraits, and a few short animations. We also used it on a handful of sound effects. Everything you see and hear in the game was picked, edited, and signed off by us. The game itself doesn't run any AI while you play — what ships is what you get.

Creator
Last Ember
Reviews
-
Added
May 23, 2026
BlosharperSteam
Disclosure

This game utilizes generative AI tools to assist in the creation of pre-rendered 2D visual assets, including character illustrations and in-game icons.

Creator
Joon x Jin Works
Reviews
-
Added
May 23, 2026
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