25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

FOAMGRAVESteam
Disclosure

FOAMGRAVE includes some AI-assisted content, including certain visual assets (such as menu/loading screen artwork) and music/audio created using generative AI tools. All gameplay systems, programming, world design, and final integration were created and implemented by the developer.

Creator
TriadPixel
Reviews
-
Added
Jun 3, 2026
Girlsnite - Anime Building Battle TPSSteam
Disclosure

Regarding the AI disclosure, we would like to clarify the specific scope of AI usage in our game: 1. Asset Generation (Pre-generated AI Content): We have utilized generative AI tools exclusively for creating static assets. Specifically, AI was used to generate in-game icons, background images, and the store page assets (capsule images/banners). No real-time AI generation occurs during gameplay. 2. In-Game CPU Behavior (Non-AI): The NPC/CPU behavior and logic within the game are strictly controlled by standard programming using conditional statements (if-then statements) and random number generation (RNG). No AI or machine learning models are used for the gameplay mechanics or enemy logic.

Creator
JohnSmith
Reviews
-
Added
Jun 3, 2026
Hell CleanersSteam
Disclosure

During the development of Hell Cleaners, AI tools were used to create early concepts and references to help explore the visual direction of the game. All final art assets that ship in the game were created, painted, or reworked by hand by our art team. No AI-generated audio, voice, or narrative text is used in the shipped product. We believe games should be made by humans!

Creator
WFP Entertainment
Reviews
-
Added
Jun 3, 2026
Isolation Instinct: Farming, Craft, SurvivalSteam
Disclosure

Some visual assets, promotional images, and store page materials may include AI-assisted generated elements that were further edited and refined by the development team. AI is not used to generate gameplay, player interactions, or real-time in-game content.

Creator
404 GAMES
Reviews
-
Added
Jun 3, 2026
Horde BeyondSteam
Disclosure

Code review and optimization; Some texture/sample generation

Creator
Confident Media Group
Reviews
-
Added
Jun 3, 2026
Office ManagerSteam
Disclosure

AI was used to assist with the base localization of in-game texts into other languages.

Creator
Jan Štěpánek
Reviews
-
Added
Jun 3, 2026
Coffee PleaseSteam
Disclosure

Some Steam community assets were created or refined with the assistance of generative AI.

Creator
Nepix
Reviews
81
Added
Jun 3, 2026
HullRatsSteam
Disclosure

There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited to dialogue generation. Several other uses are planned, including localization. AI has been used for coding and in a limited capacity for creating placeholder assets that will be replaced at a later date.

Creator
Dan Danciu
Reviews
-
Added
May 23, 2026
SEO or DieSteam
Disclosure

Some visual assets, store assets, localization drafts, and marketing materials for SEO OR DIE were created or enhanced with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and integrated by the developer to match the game's final art direction, narrative tone, and quality standards. The game does not use real-time AI generation during gameplay.

Creator
Zakhoda Oleksandr
Reviews
-
Added
May 23, 2026
Jack Bonecroft 4Steam
Disclosure

Partially. Galactic Tenebris Company believes in being transparent with the people who play our games. Here is an honest account of where AI tools contributed to this production: — Some icons and UI elements, including weapon icons — Organizing and structuring the scenario, narrative documents, and dialogue across the game's four regions — Translation from Mr. M.'s private family dialect into English. All 3D models were handcrafted by the developer. No textures were AI-generated. The music and sound effects were composed and not generated by AI tools. Our position as a company is simple — we use AI only where we have no other means or resources available. Where human craft was possible, human craft was used. Every creative decision — the story, the world, the characters, the quests, the writing — was made by the developer. The scenario and dialogues were authored by the developer and organised with AI assistance. The foundation of this game is firsthand experience. That part was not written by any tool. — Mr. M., Owner of Galactic Tenebris Company

Creator
Galactic Tenebris Company
Reviews
-
Added
May 23, 2026
FussyCraft Survival: SandboxSteam
Disclosure

This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, gameplay design iteration, text drafting, translations, store descriptions and creative concepting. All AI-assisted content was reviewed, edited, selected, integrated and tested by the developer. The game does not use generative AI to create new images, audio, text or gameplay content in real time during normal gameplay.

Creator
FussyCraft
Reviews
-
Added
May 23, 2026
Hungry Hangry DoodlesSteam
Disclosure

The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the level layouts and parts of the game code. Everything was then tweaked, edited, and put together by us. All gameplay and design decisions are fully human-made.

Creator
Maple Taco
Reviews
-
Added
May 23, 2026
VoxelMancySteam
Disclosure

AI is used to draw pictures and icons, to generate music and sounds.

Creator
Reuniko
Reviews
-
Added
May 23, 2026
World Order: Global PowerSteam
Disclosure

This game uses generative AI tools during development to assist with certain assets such as artwork, text, and design elements. All AI-assisted content has been reviewed, edited, and curated by the developer to ensure quality and appropriateness. The game does not use AI to generate content during gameplay, and no external AI services are accessed while playing.

Creator
Global Strategy Games
Reviews
-
Added
May 23, 2026
LIT Creature ForgeSteam
Disclosure

Logo and store header is AI generated, as I am utterly, completely broke. This will be replaced if magically I earn enough money at some point to actually hire someone (which I strongly doubt due to the niche market of this project).

Creator
Lunder IT
Reviews
-
Added
May 23, 2026
Return to LumiaSteam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools and then reviewed, edited, and integrated by the development team. All game design decisions, including gameplay systems, boss mechanics, quests, NPC dialogue, progression, and balancing, were created by the human developers. AI is not used during gameplay.

Creator
hwangso.world
Reviews
-
Added
May 23, 2026
Jurassic Genesis: We Are AliensSteam
Disclosure

Generative AI tools were used in a limited capacity to assist with marketing materials and early concept visuals during development. All AI-assisted content was reviewed and approved by the development team. The final shipped game contains no generative AI content.

Creator
violarte
Reviews
-
Added
May 23, 2026
Hello MayorSteam
Disclosure

Portions of the artwork in this game were generated using Artificial Intelligence.

Creator
JZHL
Reviews
-
Added
May 23, 2026
All Lanes Must ExitSteam
Disclosure

All gameplay artwork is handmade. The title background image is AI generated; I don't have enough skill nor a desire to commission a single flavor image.

Creator
Map Edge Studio
Reviews
21
Added
May 23, 2026
Fun Park Simulator: PrologueSteam
Disclosure

Generative AI was used in a limited and supportive way during development. AI tools were utilized to help draft and refine parts of the store page description, and to assist in editing or enhancing some visual assets for presentation and marketing purposes.

Creator
Flugames
Reviews
27
Added
May 23, 2026
SolantisSteam
Disclosure

AI was employed to create 2D environmental artwork, various UI components, and initial drafts of in-game dialogues. All AI-assisted content has been extensively reviewed, edited, and refined by the developer to ensure a cohesive solarpunk experience and a consistent narrative voice.

Creator
Mystic Art Games
Reviews
-
Added
May 23, 2026
Watching the SkySteam
Disclosure

We use generative AI technologies during the development of some game assets. This mainly includes support with localization, visual reference material, selected graphic elements, and occasional audio or sound-effect related content. AI-assisted elements represent a limited part of the overall production, with final selection, editing, and implementation handled by the development team.

Creator
DefconNet.work
Reviews
-
Added
May 23, 2026
Silk Home: echoes of the forbiddenSteam
Disclosure

Generative AI was used during the development process to assist with code training and performance optimization. This application was strictly internal and for development efficiency, and did not directly generate any final game assets (art, sound, or text) that are shipped to players. All player-facing content in the game is originally created by our team.

Creator
Guanshen Qi
Reviews
-
Added
May 23, 2026
AquasimSteam
Disclosure

Generative AI tools were used during development for limited asset creation and coding assistance.

Creator
Heaven Machine
Reviews
-
Added
May 23, 2026
Solar DriftSteam
Disclosure

Generative AI was used as a supplemental tool during development to streamline workflows and refining technical documentation. All player-facing content has been manually reviewed and polished.

Creator
Nuktameron
Reviews
-
Added
May 23, 2026
Whose Lawn Is It AnywaySteam
Disclosure

Generative AI was used only in assisting with promotional elements of the game. There is absolutely no AI Generated Content In-Game.

Creator
StratoVec Studios
Reviews
-
Added
May 23, 2026
SellswordSteam
Disclosure

AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
May 23, 2026
Cinematic BusinessSteam
Disclosure

This game uses generative AI to create and support fictional in-game content, including graphic assets, marketing materials, text, creator names, portraits, and related world-building elements. AI-generated content is used only for fictional game purposes and does not represent real people, companies, or events.

Creator
AW Games
Reviews
-
Added
May 23, 2026
InterzoneSteam
Disclosure

AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
May 23, 2026
Guilds of MountgateSteam
Disclosure

Guilds of Mountgate currently uses AI-generated visual assets during Early Access, primarily for environmental backgrounds and UI-related imagery. All assets are individually selected and refined to ensure visual consistency within the game world. This approach allows development to focus on the core systems that define the game — including progression, economy and world simulation. As development continues, many of these assets — especially location backgrounds — are planned to be replaced with handcrafted, pre-rendered 3D scenes created in Blender for the full release (v1.0).

Creator
Beaver Fever Games
Reviews
-
Added
May 23, 2026
Mycelium ConquestSteam
Disclosure

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure the final result is a high-quality, handcrafted experience.

Creator
YCF Productions
Reviews
12
Added
May 23, 2026
EQUILIBRIUMSteam
Disclosure

EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. LIVE-GENERATED CONTENT When a player types a directive or law in natural language (e.g., "Abolish the luxury car tax"), the AI Engine analyzes the request in real time and generates a structured governmental dossier, including: - Legislative feasibility analysis - Budget impact and financial coverage - Macroeconomic effects (GDP, debt, inflation) - Social and political consensus projections - Parliamentary vote simulation Model used: Anthropic Claude, accessed via API. Guardrails: AI output is constrained to a fixed set of structured fields defined by the developer. All numeric effects are clamped within bounds enforced by the simulation engine, so no AI output can produce values outside the game's defined ranges. The model operates only on the simulation state provided to it and cannot invent game data: commands that cannot be mapped to a valid government action are refused, and the player is offered bounded policy alternatives instead. No image, audio, or user-data generation is involved, and no player data is used to train any model. Because responses are generated at runtime, outputs vary between playthroughs: the same directive may produce different wording and different outcomes. PRE-GENERATED CONTENT The game's background music track was generated using AI tools during development and ships with the game.

Creator
Benetti Andrea
Reviews
-
Added
May 23, 2026
Rescue Guys - Firefighters SimulatorSteam
Disclosure

Some promo art elements (promo character) and logo for the game were created using AI tools. Also parts of trailer and in-game soundtrack was created using AI-based tools.

Creator
Digital Melody
Reviews
-
Added
May 23, 2026
Every LegendSteam
Disclosure

Every Legend uses AI to generate dynamic role-playing content during gameplay. This includes story text, characters, quests, dialogue, scene descriptions, images, speech, and music. The game can use bundled local AI models on your computer, and it can also use optional third-party cloud AI providers if you configure API keys in the settings. When cloud providers are used, your prompts and relevant game context may be sent to those external services to generate content. AI-generated content may vary between playthroughs and can occasionally be inaccurate, unexpected, or inconsistent.

Creator
VeDoN
Reviews
-
Added
May 23, 2026
Afterlife WestSteam
Disclosure

This game uses generative AI tools in a limited capacity: 🎨 Marketing & Concept Materials: Some marketing materials, store page assets, and early concept visuals were created or refined using generative AI tools during development. All AI-assisted content was reviewed, edited, and approved by the development team before publication.

Creator
violarte
Reviews
-
Added
May 23, 2026
The Universe Won't PauseSteam
Disclosure

Some marketing assets for this game (capsule art) were created with the assistance of AI image generation tools. All gameplay content is procedurally generated by the NAGAS simulation engine — a custom-built system using deterministic algorithms, not generative AI.

Creator
My Insights Games
Reviews
-
Added
May 23, 2026
Animal ClickingSteam
Disclosure

Some graphical assets, musical assets, localization, and portions of code were partially created with the assistance of generative AI programs and large language models (LLMs).

Creator
PypeGames
Reviews
-
Added
May 23, 2026
BitrocaSteam
Disclosure

Some of Bitroca's visual assets, UI elements, and audio were created with the help of generative AI tools, then reviewed and finalized by a human developer before shipping. All content is pre-rendered and baked into the build no AI content is generated during gameplay.

Creator
BitRoca
Reviews
-
Added
May 23, 2026
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