May 24, 2026
8 user reviews
Indexed May 23, 2026
View on Steam

Disclosure Analysis

AI tools were used as a foundation for assets, which were then manually refined and finalized for the game.

Where AI appears
AI-made content in the game
Development workflow
Prototyping Asset processing
Content mentioned
Art Writing Audio
Method disclosed
Generated content Edited content
Evidence

I used AI tools as a foundation to expand the game's scope

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure the final result is a high-quality, handcrafted experience.

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Disclosure History

As a solo developer, I used AI tools as a foundation to expand the game's scope. I manually refined and finalized every single asset to ensure a high-quality, handcrafted experience. Art & 3D Models: AI-generated concepts and base meshes were manually refined, rigged, animated, and pre-rendered in Blender. Audio: AI-generated music and SFX drafts were manually edited, mixed, and mastered.Localization: AI translation drafts were manually reviewed and corrected for context. Code: AI acted strictly as a coding assistant for logic optimization and debugging.

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure a high-quality, handcrafted experience. AI-generated art concepts, base 3D meshes, music, and sound effects were all manually edited, rigged and animated while AI translation drafts were fully reviewed and corrected for context.

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure the final result is a high-quality, handcrafted experience.