26,949 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Heng Rover MissionSteam
Disclosure

During the development of this game, generative AI tools were used to assist the developer in several areas: - Music & Audio: The game's soundtrack and musical scores were entirely generated using AI audio tools. - Visual Assets: AI tools were used to assist in the texturing process for a selection of 3D models. - Localization & Text: AI assisted in the translation and localization of the game's text, as well as refining marketing materials and store descriptions. - Coding: AI coding agents were utilized to assist with programming, code optimization, and debugging. All AI-assisted assets and code have been carefully reviewed, curated, and integrated by the developer to ensure a cohesive and high-quality player experience.

Creator
Roeun Technology
Reviews
-
Added
Jul 16, 2026
GrinveilSteam
Disclosure

I’m a User Experience Designer by day, and making a game has been a childhood dream of mine. I used generative AI as part of my development process, including helping with code and creating visual assets. Every asset included in the final game was personally selected, refined, placed, and directed by me to match the game’s overall vision.

Creator
Danny Limanseta
Reviews
-
Added
Jul 16, 2026
Supermarket Simulator: Idle Tycoon ClickerSteam
Disclosure

During the development of this game, AI tools were used solely as a coding assistance aid — primarily to help identify and fix minor bugs, and to assist with small code corrections and improvements. AI was not used to generate any content experienced by the player, including visual assets, audio, narrative or in-game text. All artwork, sound, and written content presented to the player are original and human-created. The AI usage disclosed here is limited to development-side coding assistance and does not appear as generated content within the final player-facing experience.

Creator
ArPeaKK Games
Reviews
-
Added
Jul 16, 2026
MA 2 – President SimulatorSteam
Disclosure

Some visual assets in this game (such as illustrations, icons, and background images) were created with the assistance of generative AI tools. All AI-generated content was reviewed, edited, and curated by our development team before being included in the game.

Creator
Oxiwyle Inc.
Reviews
-
Added
Jul 16, 2026
Cooking CaveSteam
Disclosure

AI was used to assist with grammar corrections for in-game text, which were then carefully reviewed and refined by hand. We use AI solely as a supporting tool. Every aspect of the game is guided by human creativity, and our development process remains firmly centered on manual work.

Creator
RawDex
Reviews
-
Added
Jul 16, 2026
Stream TrainSteam
Disclosure

We used AI to generate additional chat message ideas based on the initial list we made ourselves. Relevant message ideas were added to the game, some messages were altered to fit, and rest were left on the cutting room floor.

Creator
Half Past Yellow
Reviews
83
Added
Jul 16, 2026
StambriaSteam
Disclosure

Generative AI tools were used during the production of the game as creative and technical support. This applies only to content prepared in advance during development. AI was used in several areas, including: Artwork and promotional materials — generating base images, character concepts, interface concepts, reference images, and materials later used as a foundation for manual editing or further production. 3D models — some models are created with the help of AI tools and an image-to-3D workflow, then selected, adjusted, and integrated into the game. Voice acting — character voices are created using AI-based voice synthesis. Code and production tools — AI assistants support coding, code analysis, refactoring, and optimization. Design consultation — AI tools are used as support for analyzing ideas, designing interfaces, refining descriptions, and planning game systems. The main concept of the game, story structure, quest dependencies, world direction, and dialogue content are created and supervised by the game’s author. Content created with the help of AI is selected, edited, and implemented manually. The game does not contain AI-generated content created in real time during gameplay.

Creator
SEPTEM Daniel Kuczewski
Reviews
-
Added
Jul 16, 2026
Doom ReigniteSteam
Disclosure

Promotional videos and images related to the game's story were rendered with AI

Creator
Chengdu Shengming Leyou Network Technology Co., Ltd.
Reviews
-
Added
Jul 16, 2026
LightboundSteam
Disclosure

Our team uses generative AI tools to help develop certain elements of the game.

Creator
Sabatra Studio
Reviews
-
Added
Jul 16, 2026
HARDPOINTSteam
Disclosure

A large portion of the video game's code is Ai generated. No art was created by Ai.

Creator
Dale Weimholt
Reviews
-
Added
Jul 16, 2026
ChakravyuhSteam
Disclosure

We used generative AI tools during development to create a limited set of pre-generated assets included in the game, including some voice-over lines, vocalizations, and select in-game textures or visual assets. All AI-assisted assets were reviewed, edited, and approved by our team before being included. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Silvine Game Studios
Reviews
-
Added
Jul 16, 2026
六世余烈Steam
Disclosure

AI for Partial code generation,Language translation ,Art assets and promotional images

Creator
疯狗工作室
Reviews
-
Added
Jul 16, 2026
DeepDig: TogetherSteam
Disclosure

AI was used for some in game icons, store page images, and some developer workflows in programming.

Creator
Wolf Studios
Reviews
-
Added
Jul 16, 2026
Cozy CookmasterSteam
Disclosure

AI tools were used as supportive tools during the development process, including assistance with code, visual assets, and music. All AI-assisted content was reviewed, edited, and integrated by our development team before being included in the game.

Creator
Babs Games
Reviews
-
Added
Jul 15, 2026
Digital SurvivorSteam
Disclosure

AI was used for the code base and art/design of the game to allow development by only one person, Henrik Kjærulff.

Creator
Wacky Games
Reviews
22
Added
Jul 15, 2026
SunSet DiffusionSteam
Disclosure

Part of the localization was AI-assisted, and certain textures and sound effects were initially generated by AI for reference.

Creator
RinGames
Reviews
-
Added
Jul 15, 2026
One More LeafSteam
Disclosure

This game's development made partial use of generative AI tools. Generative AI (ChatGPT and ElevenLabs' image generation features) was used to create some artwork, including the title screen and field background images, the title logo, and some of the special clover and UI icons. ElevenLabs' audio generation features were used for the BGM and sound effects. Generative AI was also used to help localize the game into languages other than Japanese (English, Simplified Chinese, Traditional Chinese, Korean, Russian, Spanish, Brazilian Portuguese, German, and French). All AI-generated assets and translations were reviewed and adjusted by the developer before being incorporated into the game.

Creator
kaitoraman7
Reviews
-
Added
Jul 15, 2026
App Developer TycoonSteam
Disclosure

AI was used in some of the code generation, image generation, and text. All content has been thoroughly vetted without AI.

Creator
Pixelquiz
Reviews
-
Added
Jul 15, 2026
RiverDevilSteam
Disclosure

Some visual assets, concept art, character portraits, promotional images, and store-related materials may be created or assisted using generative AI tools. All AI-assisted content is reviewed and edited by the developer before use. The game does not use real-time AI generation during gameplay.

Creator
Brown Eaves Game Studio
Reviews
-
Added
Jul 15, 2026
FleetForgeSteam
Disclosure

Some audio assets use curated, pre-rendered sound effects generated or iterated with AI tools. FleetForge does not use live in-game generative AI.

Creator
Text Arcade
Reviews
-
Added
Jul 15, 2026
NibSteam
Disclosure

AI was used as a coding assistant during development of the application.

Creator
Stuck Preoccupied
Reviews
-
Added
Jul 15, 2026
Mine the DeepSteam
Disclosure

Generative AI was used during development to assist with portions of the game's artwork, Steam store assets, sound effects, and voice narration. All AI-assisted content has been reviewed, edited, and/or refined by the developer. No generative AI is used during gameplay.

Creator
WRONG POTATO GAMES
Reviews
-
Added
Jul 15, 2026
Kachow Kart RacingSteam
Disclosure

Some promotional capsule images and a limited number of in-game background artworks were created with the assistance of generative AI tools.

Creator
Payna Games
Reviews
-
Added
Jul 15, 2026
FacrobrySteam
Disclosure

AI was used to create the game's musical accompaniment.

Creator
Agenosovgame
Reviews
-
Added
Jul 15, 2026
I'm Just a WallSteam
Disclosure

Some of the game's code was written with the assistance of AI coding tools. There are no AI-generated assets in the game.

Creator
Salt&Vinegar
Reviews
-
Added
Jul 15, 2026
Cozy CoastSteam
Disclosure

We have used Generative AI for coding assisted task and development of some of the features. Assets are all untouched by AI.

Creator
Médéric Burlet
Reviews
-
Added
Jul 15, 2026
CrossSpellSteam
Disclosure

Generative AI was used to assist with coding/scripting and for the localization of in-game text.

Creator
Inc-Cross
Reviews
-
Added
Jul 15, 2026
Warlords: Deckbuilding AutobattlerSteam
Disclosure

This game's art and music were created during development using generative AI tools. Specifically: the painted 2D illustrations — card art, event illustrations, and background images — were generated with AI image tools, and the background music tracks were produced with AI music tools. In every case the developer reviewed, selected, edited, and finalized the results, which ship as fixed image and audio files.

Creator
Paul Booth
Reviews
-
Added
Jul 15, 2026
Necromancer Idle: The Endless DrainSteam
Disclosure

AI tools were used during development. The interface translations (English, French, German, Italian and Portuguese) and the log translations were generated with AI assistance, under the developer's direction and with human review. The game does not generate AI content at runtime.

Creator
JBlivion
Reviews
44
Added
Jul 15, 2026
GuessSteam
Disclosure

The design of this game is mostly done by ai. Other aspects, including music, is not AI-Generated.

Creator
Orange Mango Games
Reviews
-
Added
Jul 15, 2026
SacriForgeSteam
Disclosure

Some of the content in SacriForge was created with the help of generative AI tools during development, including 2D art and illustrations, music, sound effects, and text. All AI-assisted content was reviewed and edited by the developer.

Creator
ResetPhantom
Reviews
-
Added
Jul 15, 2026
Coin & SteelSteam
Disclosure

This game was developed with the assistance of generative AI. AI was used to help create code, written content, and some visual assets under the developer's direction. All AI-generated content is reviewed and integrated by the developer. The game does not use live generative AI during gameplay.

Creator
Akelmor Game Studio
Reviews
-
Added
Jul 15, 2026
FarmabotSteam
Disclosure

Some of the 2D art in Farmabot — including certain character, creature and crop sprites, cutscene background illustrations, and the game's store page / marketing images (capsules, icon, key art) — was produced with the assistance of locally-run generative AI image tools (Stable Diffusion). All AI-assisted assets are pre-generated (there is no live or runtime AI generation in the game); every asset was curated, edited, and assembled by the developer before inclusion.

Creator
Mineabot
Reviews
-
Added
Jul 15, 2026
To Raise a KingSteam
Disclosure

To Raise a King was made by one person working with AI collaborators. AI tools were used in the following ways during development, and every AI output shipped in the game was reviewed, curated, edited, and approved by the developer before inclusion. Source code. Written in collaboration with Anthropic's Claude, with the developer directing architecture, reviewing every change, and testing behavior. Character and scene illustrations. Generated locally with the FLUX.2 image model running in ComfyUI. Prompts, reference images, layered compositions, and final selections were all authored and curated by the developer. Voice acting. Voices were produced with ElevenLabs. The developer cast each role, wrote each line, directed the delivery through iteration, and hand-picked the takes shipped in the game. Music and sound. Music and select sound effects were produced with ElevenLabs' music generation. Tracks were selected, edited, and placed by the developer. Writing and design. Story beats, dialogue, and system design were developed collaboratively with Claude, with the developer as the final author. The developer confirms they hold or have licensed the rights to use these tools' outputs commercially, and has taken reasonable steps to ensure no infringing or unlawful content was produced.

Creator
Stagnant Technologies LLC
Reviews
-
Added
Jul 15, 2026
ClassWarfareSteam
Disclosure

The entirety of the game from the code to the art to the music WAS GENERATED WITH AI. This is not a disguise, I do not know how to build an entire game from scratch by myself. The story, characters, and concept art was created entirely by me and partly with my best friend Xavier, but everything in game is made using AI.

Creator
LivingDew
Reviews
-
Added
Jul 15, 2026
LumenfallSteam
Disclosure

Lumenfall is built by a small studio using AI-assisted development tools. Some pre-generated content — including portions of the game's code, the store page text, and the 2D promotional/capsule artwork and achievement icons — was created with the help of AI tools, always under human direction and review. The game does not generate any content with AI at runtime; everything you play is fixed, hand-tuned content.

Creator
Luminary Analytics
Reviews
-
Added
Jul 15, 2026
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