25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Ammerow: Lands BeyondSteam
Disclosure

The music in Ammerow: Lands Beyond was created with Claude Compose, a bespoke composition system built for this project. Rather than a generative music model, it works like a tireless studio composer: an AI assistant (Anthropic's Claude) writes and runs code that composes each piece note by note — melody, harmony, counterpoint and orchestration derived from music theory — and performs it through real, licensed virtual instruments in a professional DAW (Ableton Live). It then "listens back" by analysing the rendered audio to refine the balance. No generative audio/music model was used, no AI was trained on other artists' recordings, and no track was produced from a prompt. Every note is placed deliberately, and every piece is directed, reviewed and approved by a human. The result is authored, not generated. The sound effects are an original, human-directed procedural synthesis library. Claude Code assisted in writing custom Python DSP software and individual cue recipes; every waveform was deterministically rendered from mathematical models and recorded seeds. No recordings, performers, samples, stock audio, sample libraries or generative-audio service were used. Ammerow is designed primarily as a coloured ASCII game. Selected creature, item and shopkeeper illustrations began as AI-generated source images and are converted through a deterministic ASCII-art pipeline. The optional tile mode is a work-in-progress secondary presentation. Its small atlases were programmatically drawn in a custom SDL application using natural-language Codex direction. No generative-image model, inherited tileset, traced artwork or third-party graphical asset was used. Some narrative, gameplay data and other player-facing material were also developed with AI assistance under human direction and review. Some Steam marketing backgrounds were created using OpenAI image-generation tools and then selected, reviewed and combined with deterministic Ammerow branding by the developer. No AI runs while the game is being played.

Creator
John Horton
Reviews
-
Added
Sep 21, 2026
Saldyr: Before the Crown FellSteam
Disclosure

Generative AI was used during development for visual assets, music, and small portions of text, as well as the store artwork. These are pre-generated assets included with the game. No content is generated by AI during play, and the game does not connect to an AI service.

Creator
Saldyria
Reviews
-
Added
Sep 19, 2026
EVER BELOWSteam
Disclosure

EVER BELOW was created with the assistance of generative AI across parts of its content creation and development process, including visual assets and marketing materials. All AI-assisted content was manually reviewed, selected, edited where necessary, and all final creative and development decisions were made by the developer.

Creator
ShoninyasTube
Reviews
-
Added
Sep 19, 2026
AVALANCHESteam
Disclosure

Some store-page and marketing artwork for AVALANCHE was created or edited using generative AI. The game does not generate content during gameplay and does not connect to external AI services.

Creator
SGGame
Reviews
-
Added
Sep 19, 2026
StackadeSteam
Disclosure

Most of Stackade's code was written with generative AI coding tools, working to the developer's direction. Everything you see on the board is drawn by that code; the game contains no AI-generated images. The ten translations besides English were produced with AI. Parts of this store page, its marketing images and its trailer were also made with AI assistance. The sound effects and music are recordings made by people and are credited in the game. Nothing is generated by AI while you play, and the game never connects to an AI service.

Creator
Game Bistro
Reviews
-
Added
Sep 19, 2026
VocabugSteam
Disclosure

Some pre-rendered visual assets and music were created with generative AI tools, then curated, edited, and integrated by the developer. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Rovshan Garayev
Reviews
-
Added
Sep 18, 2026
SHADOW OF THE KINGDOMSteam
Disclosure

Some of the assets in this game were created using generative AI tools. Generated assets were reviewed by the developer and edited where necessary before use. The game itself does not use AI to generate content or code while it is running, and it does not connect to any external AI service.

Creator
OCG K studio
Reviews
-
Added
Sep 18, 2026
Ceniza - Tower DefenseSteam
Disclosure

CENIZA is created using AI tools under human creative direction. Pre-generated content includes environmental textures, interface artwork, game text and translations, promotional art, and assets produced through AI-assisted modeling, coding and audio workflows. The base game does not generate content with generative AI while you play and does not connect to an AI service. Mod authors may optionally use external AI tools; manual editing and conventional tools are equally welcome.

Creator
Aurora La Revoltosa
Reviews
-
Added
Sep 17, 2026
The Mighty Wizard's TaleSteam
Disclosure

I use AI as a "better search engine" for code snippets and design research, and to create examples I can mark up to show artists what I am looking for. Paid artists create the monsters, backgrounds and UI icons, and everything else is hand-created or downloaded from asset packs or is available from free art sites. The artists also use AI in their workflows.

Creator
Oxdeadbeef Games
Reviews
-
Added
Sep 17, 2026
폴더 탈출Steam
Disclosure

Some of the text in this game was created with the help of generative AI tools. - In-game text: Korean dialogue, stage narration and help text were drafted with an AI assistant, then rewritten and reviewed by the developer. - Localization: the English text was produced with AI assistance and reviewed by the developer. All artwork and UI icons are hand-authored by the developer, the sound effects are synthesized procedurally in code, and the background music is a licensed stock track. No AI runs during gameplay — all content is fixed at build time. - Store page: the store description text was drafted with AI assistance and edited by the developer.

Creator
TeamCrux
Reviews
-
Added
Sep 16, 2026
Iron PilgrimsSteam
Disclosure

Generative AI was used during development to assist with some visual assets, text, and audio. No generative AI is used to generate content during gameplay.

Creator
Last Spark Studio
Reviews
-
Added
Sep 16, 2026
Crazy LifeSteam
Disclosure

Generative AI was used during development to create some visual and in-game assets. No content is generated by AI during gameplay.

Creator
ADOMI GAMES
Reviews
-
Added
Sep 15, 2026
Kill the ThingSteam
Disclosure

Spritesheets, translations, most of the music, and a handful of images are currently AI-generated. I hope to replace them all with human-made by the 1.0 release.

Creator
Jajooka Games
Reviews
-
Added
Sep 15, 2026
Black & White in BalanceSteam
Disclosure

This game uses some pre-generated content created with generative AI tools. It does not use generative AI to generate content in real time in response to player actions. Artwork Generative AI tools were used to create some in-game graphics, as well as images for the Steam store page and promotional and marketing materials. Generated assets are reviewed by the developer and edited or adjusted when necessary. Some assets are used without additional editing. Translation AI tools are used to assist with translation and localization for some languages other than Japanese. Translations are reviewed and corrected by the developer.

Creator
Indie Heart Games
Reviews
-
Added
Sep 15, 2026
Boom CrewSteam
Disclosure

Some of the artwork in Boom Crew was created with the help of generative AI image tools. This covers character and object sprites, ground and paper textures, the game logo, and the capsule art on this store page. Every generated image was directed from hand-drawn mockups, then cut out, corrected and assembled by hand before it shipped. Code, level generation, on-screen text and audio contain no generative AI content, and nothing is generated live while you play.

Creator
Orchakov
Reviews
-
Added
Sep 15, 2026
SableSyn ProtocolSteam
Disclosure

AI tools were used to assist with some code generation All game assets were created by people or sourced from asset packs (story, art, music, etc.)

Creator
Lamby Wamy Games
Reviews
-
Added
Sep 14, 2026
Sarmatian HeroesSteam
Disclosure

Generative AI tools were used to create and edit selected pre-rendered visual assets, animations, and marketing materials. The game does not use live-generated AI content during gameplay.

Creator
Kajetan Hrynczuk
Reviews
-
Added
Sep 12, 2026
Vector QuakeSteam
Disclosure

Generative AI tools were used to assist in the creation or editing of certain visual assets, promotional materials, cinematic elements, draft copy, and audio elements. All final outputs were reviewed and selected by the development team, and were revised where necessary before being incorporated into the game and related materials. Generative AI is not used during gameplay, and the game does not connect to any generative AI services.

Creator
J2M
Reviews
-
Added
Sep 12, 2026
Serene ChessSteam
Disclosure

Generative AI tools were used during development to create some pre-generated visual artwork used in marketing/store assets and some pre-generated background music used in the game. The game does not use generative AI to create content during gameplay.

Creator
Bordi-Meszaros Andras
Reviews
-
Added
Sep 12, 2026
ShapePackSteam
Disclosure

Pre-generated AI tools were used during development to assist with portions of source code and localization, and to create the store capsule/key artwork. All outputs were reviewed, edited, and curated by the developers. The game's playable visuals are rendered procedurally by the shipped code. The product contains no live-generative AI, does not accept AI prompts from players, and does not send player data to an AI service.

Creator
Robert & Dad
Reviews
-
Added
Sep 12, 2026
Redline DistrictSteam
Disclosure

Pre-generated AI was used for background music and ambient soundtrack generation. No live AI generation is used in the game.

Creator
Dorotech
Reviews
-
Added
Sep 11, 2026
Spirit of the BirchSteam
Disclosure

In this game, AI was used a little bit to help create some sprites and textures. Everything was edited by the developer before being added to the game.

Creator
Primych
Reviews
-
Added
Sep 10, 2026
DEGUL DEGUL 999Steam
Disclosure

Some of the artwork for this game was created with generative AI image tools and then edited by hand: the store page capsule images, the application icon, the studio logo, and the lobby board art. The store text was written in Korean and translated into the other six supported languages with the help of AI. The gameplay visuals are rendered in Unity, and all 2,478 stages are hand-authored data whose solutions are verified by a solver. No generative AI runs while you are playing.

Creator
STUDIO ODD-I
Reviews
-
Added
Sep 10, 2026
GenominoSteam
Disclosure

All supported languages are localized. English and Hungarian were translated manually, while all other languages were produced with AI assistance.

Creator
Nailed Games
Reviews
-
Added
Sep 10, 2026
Whispers in ClaySteam
Disclosure

Generative AI tools were used to assist with the creation of music, sound effects, and localized text.

Creator
lughandpiv
Reviews
-
Added
Sep 7, 2026
THE HOLESteam
Disclosure

Generative AI was used to create some of the artwork shown on the Steam store page and related marketing assets. No generative AI is used during gameplay.

Creator
neo studio
Reviews
-
Added
Sep 6, 2026
BuzzleSteam
Disclosure

Our game uses AI-generated content for certain character art and UI details. All gameplay, and core mechanics were created by our development team.

Creator
Bluff Games
Reviews
-
Added
Sep 6, 2026
Tides of CaldmereSteam
Disclosure

Some of this game's art and music assets were created with the help of generative AI tools during development. Art: Character portraits, unit and enemy sprites, environment tiles, map decorations, and item icons were produced with the assistance of AI image-generation tools (including Retro Diffusion, PixelLab, and FLUX), then curated, edited, assembled, and integrated by the developer. Music: Background music was generated with a licensed AI music-generation tool and edited by the developer. All AI-assisted content is pre-generated and fixed in the shipped game — no content is generated live during gameplay. Every asset was reviewed and approved by the developer to ensure it is original to this game, does not infringe third-party intellectual property, and is appropriate for the game's audience.

Creator
Meridian Studios
Reviews
-
Added
Sep 4, 2026
Century of ConquestSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools and were then reviewed, edited, and integrated by the developer. This includes: base meshes of some 3D character models, some 2D artwork such as card illustrations and icons, voice lines and sound effects created with AI voice/audio generation, and parts of the localized text. All such content was pre-generated during development — the game does not generate any content with AI at runtime.

Creator
Jiye Mingniao Games
Reviews
-
Added
Sep 3, 2026
BACKBITESteam
Disclosure

BACKBITE's in-game visual art — the snakes, power-up icons and other graphics — was created with generative AI image tools and then prepared as sprites for the game. In-game text was translated into the supported languages with AI assistance. All music and sound effects come from licensed, human-made audio libraries.

Creator
CarvaCode
Reviews
-
Added
Sep 3, 2026
Wild Spirits EraSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some some pre-generated visual, written and promotional assets. All AI-assisted content is reviewed, edited and curated by the developer. No generative AI is used during gameplay.

Creator
Nico - a Wild Spirit
Reviews
-
Added
Sep 3, 2026
Vortex ForceSteam
Disclosure

Generative AI tools were used during development to assist with the creation of game content. All generated products are carefully reviewed, edited, and assembled by the development team.

Creator
tachyonFlux
Reviews
-
Added
Sep 1, 2026
Lateral CrawlSteam
Disclosure

Lateral Crawl will launch in Early Access. The Early Access build will contain some AI-generated and developer-edited sound effects, which are planned to be replaced before the 1.0 release.

Creator
Gideon X
Reviews
-
Added
Aug 31, 2026
My Snake Likes ApplesSteam
Disclosure

- Audio: background music is generated with AI music tools. - Translation: in-game and store text is translated using AI. - Code: the game's code, including the code that draws every visual at runtime, was written with the help of an AI coding assistant.

Creator
A Day of Europa
Reviews
-
Added
Aug 31, 2026
Heroes of BrihnSteam
Disclosure

Store images not including video and screenshots, were generated by ChatGPT due to artistic limitations.

Creator
Scott Conway
Reviews
-
Added
Aug 30, 2026
MOP’N SPARKSteam
Disclosure

AI is used as a translation aid for localizing in-game text and Steam store page text into the supported languages. All original Japanese text is written by the developer.

Creator
Omoplata Games
Reviews
-
Added
Aug 30, 2026
Cargo IndustrySteam
Disclosure

Generative AI tools were used during the development of Cargo Industry as programming assistance tools. They were used to assist with code generation, code modification, debugging, and exploring programming solutions. AI-generated code is included in the game's released codebase.

Creator
Martin Timothy Timko
Reviews
-
Added
Aug 29, 2026
Ask Sergeant MajorSteam
Disclosure

A lot of the artwork here was created with AI and only detailed and fixed by human hands. The voice acting, music, and soundtrack as well. The code and writing are all human-made.

Creator
Low Light Games
Reviews
-
Added
Aug 29, 2026
ChessplosionSteam
Disclosure

Generative AI was used to assist in the creation of some promotional artwork and to help with the writing and localization of certain text. All such content was reviewed and, where necessary, edited before use. No AI-generated content is created in real time during gameplay.

Creator
François Duchesne
Reviews
-
Added
Aug 26, 2026
Anywhere RPGSteam
Disclosure

This game heavily uses generative AI to generate the initial world and direct events and experiences for the player in real time.

Creator
Max Loh
Reviews
-
Added
Aug 25, 2026
Defend the Dragon Palace!Steam
Disclosure

Some 2D art assets (character portraits and a portion of the character sprites) and some in-game text (dialogue lines) were produced with the assistance of generative AI tools. All AI-generated output was manually edited, retouched and adjusted by the developer before being included in the game. No content is generated at runtime; everything ships with the build as pre-generated assets.

Creator
Crystal Cat
Reviews
-
Added
Aug 25, 2026
REOGUNASteam
Disclosure

This game icons and artwork include AI-generated assets.

Creator
MUU2 Products.
Reviews
-
Added
Aug 24, 2026
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