25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

VOICES LIESteam
Disclosure

Some artwork, promotional images, text, and translations were created with AI assistance.

Creator
Origin Echo
Reviews
-
Added
Sep 25, 2026
JIGOKU YUGI: Only The Last Gambler Standing Returns to LifeSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 24, 2026
UnluckySteam
Disclosure

We used AI to generate several parts of the game and the models.

Creator
Piece Of Web
Reviews
-
Added
Sep 22, 2026
Mimicry KingdomSteam
Disclosure

Generative AI was used during development to help create some of the game's 3D models, music, sound effects, and program code, as well as to draft or revise portions of the in-game text and translate in-game text into English. The store page also includes image assets created using generative AI. Generative AI was also used to help write the store description and translate it into English.

Creator
Jloo
Reviews
-
Added
Sep 22, 2026
Archives of Disorder - Pasture Without LightSteam
Disclosure

The story outline, the characters, and the five branching endings were created by hand. On that basis, the script prose, the 357 background illustrations, the soundtrack and the sound effects were generated with AI and individually reviewed by the developer before inclusion; candidates that did not pass were discarded and are not in the game. The English and Japanese translations were produced with AI and spot-checked by the developer. The store artwork and trailer also use AI-generated images. No AI runs while you play. All content is fixed at release.

Creator
Vison
Reviews
-
Added
Sep 21, 2026
SoulSteam
Disclosure

Open AI Codex was used to generate the images, code and much of the text of the game.

Creator
Stavros Aeneas Kokkineas
Reviews
-
Added
Sep 18, 2026
Whisper in the HallsSteam
Disclosure

AI is used in early visual concept explorations for certain environments. Every aspect of the game at runtime including the story, visuals, environments, dialogues and music is all handcrafted with utmost human care.

Creator
FreakGang Interactive
Reviews
-
Added
Sep 18, 2026
VACATIONSteam
Disclosure

Generative AI assisted with development-time content, including procedural visual assets and pre-written store-page text. Content is prepared before release; the game does not generate AI content during gameplay or connect to an external AI service.

Creator
SLOPWORKS
Reviews
-
Added
Sep 16, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
Last CopySteam
Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production/reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

Creator
Casdera Labs
Reviews
-
Added
Sep 16, 2026
Phobophobia 2.0 – System OverrideSteam
Disclosure

Generative AI tools were used purely in the background to assist and speed up the production workflow as a solo developer, serving only as an aid during development. The game itself including all gameplay, story, and core content is 100 percent created by human developers, with no AI generated content produced live.

Creator
ghoSTudio games
Reviews
-
Added
Sep 16, 2026
凯索斯之遗Steam
Disclosure

During the development of this title, generative AI was used as an assistive tool for writing some code, as well as for text polishing and translation. Other elements—including core artwork, character and environment designs, and the overall visual presentation—were created entirely by the developers themselves.

Creator
The Silent Piper
Reviews
-
Added
Sep 16, 2026
ExpirationSteam
Disclosure

Generative AI was used during development to assist in the creation of some pre-generated visual and audio assets, as well as portions of promotional and store-page materials. All AI-assisted content is generated and reviewed during development and included as fixed content. No generative AI content is created during gameplay.

Creator
Forest Lake
Reviews
-
Added
Sep 16, 2026
MatryoshkaSteam
Disclosure

The background, as well as the mesh and base textures for the Matryoshka dolls, were created entirely by hand. Some of the Matryoshka patterns and the fang meshes were generated using AI, then however directed and revised by humans. AI tools were also used to assist with language localization.

Creator
flapper3
Reviews
-
Added
Sep 16, 2026
Corporate Corp IncorporatedSteam
Disclosure

This game may include developer-directed generative AI content used during development for select visual assets, concept art, marketing materials, store/community artwork, placeholder imagery, and/or edited production assets. All AI-assisted content is reviewed, selected, edited, and implemented by the developer. The game does not use live generative AI to create gameplay, dialogue, or player-facing content at runtime.

Creator
Stryker Pose Studios
Reviews
-
Added
Sep 13, 2026
高三最后300天Steam
Disclosure

本游戏在开发过程中使用生成式人工智能辅助制作部分静态背景、角色与场景插画、商店宣传素材,并辅助部分游戏文本的初稿与润色。所有相关内容均经过开发者人工筛选、修改、整合和最终审核,并以固定内容提供。游戏运行期间不会连接生成式人工智能服务,也不会根据玩家输入实时生成任何内容。

Creator
ClearLoveLA
Reviews
-
Added
Sep 13, 2026
Prompt CrisisSteam
Disclosure

This game uses a large language model to generate the AI companion’s dialogue and ending titles in real time. Dialogue responses are generated based on player input and conversation context. Generative AI tools were also used to help create or edit some store and promotional artwork and assist with text translation and localization.

Creator
Second Reality
Reviews
-
Added
Sep 12, 2026
Floor 13: OnryoSteam
Disclosure

Some in-game background decorations and wall art assets were created with the assistance of generative AI tools during development, followed by further review and processing by the development team.

Creator
BSugarSweet
Reviews
-
Added
Sep 12, 2026
The Crooked HandSteam
Disclosure

This game uses generative AI extensively during development to assist with programming and to create art, music, and some written materials. All content included in the final game is manually reviewed, edited, and integrated; no content is generated in real time while the game is running.

Creator
chenjd
Reviews
-
Added
Sep 12, 2026
LastAliveSteam
Disclosure

Generative AI tools were used during development to assist with creating and iterating some pre-generated visual assets, UI icons, concept art, text drafts, and development/code prototypes. All AI-assisted content was reviewed, edited, and selected by the developer before being included in the game. The game does not use live generative AI during gameplay, does not generate new content for players in real time, and does not send player input or personal data to any AI service.

Creator
NeuroArs
Reviews
-
Added
Sep 12, 2026
The Hanging GameSteam
Disclosure

All spoken voice lines in the game were created using AI text-to-speech (ElevenLabs) from scripts written by the developer. The generated audio was selected, edited and mixed by hand. Some sound effects use licensed stock audio. The game does not generate any content live at runtime — all AI-assisted content is pre-generated and reviewed before shipping.

Creator
JohnBug2536
Reviews
-
Added
Sep 12, 2026
FallgradeSteam
Disclosure

A large language model was used to translate the product page.

Creator
vladkudas
Reviews
-
Added
Sep 11, 2026
Tragedy : The Call of the EstateSteam
Disclosure

Pre-generated AI tools were used for in-game character voice dubbing (such as voicemails and phone calls) as well as textures for interior framed pictures and props. All assets have been thoroughly reviewed to ensure there are no copyright infringements or unlawful elements.

Creator
HighRavel
Reviews
-
Added
Sep 10, 2026
HitPsychoSteam
Disclosure

Generating base images and materials for certain environmental textures (such as doors and labels), which are then manually edited, dithered, and color-crushed to fit the game's low-poly PSX aesthetic. Generating video clips, audio, and visual concepts for the television broadcasts (like the in-game cooking shows) that play on CRT monitors throughout the world.

Creator
Retroboi64
Reviews
-
Added
Sep 10, 2026
MemoSteam
Disclosure

This game uses generative AI tools only to assist with text translations.

Creator
Divine Magic Games
Reviews
-
Added
Sep 9, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
Hotel 13Steam
Disclosure

An AI voice generation tool was used to create the voice of one NPC. No AI-generated content is created during gameplay.

Creator
Voidy
Reviews
-
Added
Sep 7, 2026
MOTHERWARDSteam
Disclosure

Some assets were created or edited with generative AI tools. No AI content is generated during gameplay.

Creator
Budgie Pixels
Reviews
-
Added
Sep 7, 2026
Night Shift: Something Is WrongSteam
Disclosure

Generative AI was used during development to assist with the creation of selected UI graphics, localization, and text content. All AI-assisted content was reviewed and edited by the developer before being included in the final product. The game does not generate AI content during gameplay.

Creator
biges
Reviews
-
Added
Sep 6, 2026
Ability Roulette - Last Round ExpressSteam
Disclosure

Generative AI tools assisted with some pre-generated artwork, localization, and written copy during development. All included outputs were selected, reviewed, and edited by the developer before shipping. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
VEB AUTOMEISHN LLC
Reviews
-
Added
Sep 6, 2026
百目質店 - Hyakume PawnshopSteam
Disclosure

This game uses generative AI to create the following content: - Images (backgrounds, character portraits, item art, UI, and store capsule art): image generation models - Music: Suno - Sound effects: procedural synthesis, plus OpenMOSS MOSS-SoundEffect v2 (Apache-2.0) - Text and code: created with the assistance of generative AI All of the above were pre-generated during development. No AI runs at runtime.

Creator
SONTAQ works
Reviews
-
Added
Sep 4, 2026
CatstanbulSteam
Disclosure

During the visual development process, I used generative AI tools (Leonardo AI, ChatGPT, etc.) to generate initial concept art and ideas. Using these concepts as a foundation, I manually redrew and refined every pixel in Aseprite, split them into layers for parallax effects, and converted them into functional game assets for Unity. — Esra Soner (Catstanbul's Developer)

Creator
Esra Soner
Reviews
-
Added
Sep 4, 2026
ArchechordSteam
Disclosure

This game was developed by a single developer. Generative AI was used in the creation of character animation, UI icons, music, and sound effects, and for coding assistance during development. The story, writing, character design direction, and all creative decisions were made entirely by the developer. No content is generated by AI during gameplay.

Creator
ArcheprismStudio
Reviews
-
Added
Sep 3, 2026
A Bad Dream: TrypophobiaSteam
Disclosure

During the development of *A Bad Dream: Trypophobia*, generative AI was used as a supporting tool to create and refine certain textures, 3D models, and visual elements, as well as to assist in programming specific systems. All content was manually reviewed, edited, configured, and integrated by Big Mount Interactive. The game does not generate content via AI during gameplay, nor does it connect to external AI services.

Creator
Big Mount Interactive
Reviews
-
Added
Sep 3, 2026
The One WhoSteam
Disclosure

Generative AI tools were used during development to assist with creating promotional images for the Steam store page, early concept art, and voiceovers for character dialogues. No AI content is generated in real-time during gameplay. All in-game models, code, and environments were manually created, processed, and integrated by the developer.

Creator
NUMBLINE
Reviews
-
Added
Sep 3, 2026
Lomiya: Do LLMs Dream of Modern Poetry?Steam
Disclosure

AI tools were used to assist in creating character sprites during development, followed by manual retouching and adjustments. The game does not generate real-time AI content during gameplay.

Creator
Terminal Poetry
Reviews
-
Added
Sep 3, 2026
They Are LostSteam
Disclosure

Generative AI tools were used during development for ideation and drafting/editing some marketing or descriptive text. All final content is reviewed and edited by the development team. The game does not use live-generated AI content during gameplay.

Creator
Cine-mo
Reviews
-
Added
Sep 2, 2026
K-Drama Game 1Steam
Disclosure

Generative AI was used to create some pre-generated character artwork, 2D images, and illustrations included in the game and related visual promotional materials. All generated images are reviewed and selected by the developer before inclusion. No AI-generated content is created during gameplay.

Creator
H999 Games
Reviews
-
Added
Sep 1, 2026
Who Is WrongSteam
Disclosure

This game uses generative AI tools in parts of its development process. Code: Some of the game's code was written with AI assistance. All generated code has been reviewed, tested, and integrated by the developer. Audio: Some sound effects and voice lines may be generated or processed using AI tools. Visual assets: The game primarily uses licensed asset packs and hand-authored materials. Where AI tools were used, it was for texture variation and iteration on existing licensed assets. No AI-generated content is created live during gameplay. All content is fixed and reviewed before release.

Creator
Enginar Games
Reviews
-
Added
Sep 1, 2026
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