25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Two-FifteenSteam
Disclosure

As a solo developer, I used AI text-to-speech to voice characters. Everything else, including 3D models, textures, writing, and design, was made by me.

Creator
HaddajiDev
Reviews
-
Added
Sep 28, 2026
Locked In: The WardSteam
Disclosure

Generative AI was used during development as an assistive tool for code prototyping and localization, and to create some pre-generated visual content, including fictional patient photographs used as environmental and narrative elements in the game. AI-generated concept art is used only as internal visual reference and is not included as game assets. All AI-generated content included in the game is pre-generated. No generative AI runs during gameplay. Final level design, asset placement, gameplay systems, narrative implementation, and asset integration are created and assembled by the developer.

Creator
GES Interactive
Reviews
-
Added
Sep 28, 2026
Dealer's Tell: All Bets Are FinalSteam
Disclosure

Some store and library capsule art was produced with image-generation tools (SDXL and a chat assistant) using our own in-game screenshots as the input image. The underlying game content -- models, textures, code, text -- is authored by us without generative AI. All generated art was reviewed by us before publication.

Creator
MistaNonik
Reviews
-
Added
Sep 28, 2026
Sprayed to Rest: Bear HollowSteam
Disclosure

We use generative AI across all disciplines of game development with heavy amounts of human editing. That involves audio and visual art. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.

Creator
Over The Moon
Reviews
-
Added
Sep 27, 2026
NecrolordSteam
Disclosure

Generative AI was used as a supporting tool for selected elements of the artwork. Most elements were extensively modified and adapted through substantial hands-on work, including repainting, rigging, and animation.

Creator
Daniel Nasseh
Reviews
-
Added
Sep 27, 2026
TarpitSteam
Disclosure

Generated AI content was only used partly in the codebase logic development of Tarpit.

Creator
Koivu Games
Reviews
-
Added
Sep 27, 2026
Entity UnknownSteam
Disclosure

Generative AI tools were used to during development to assist with game code, content, and materials. The game contains no live generative AI interactions and does not generate content during gameplay.

Creator
Blackbox Interactive
Reviews
-
Added
Sep 25, 2026
Haemu Station: The Last AnnouncementSteam
Disclosure

Generative AI was used to create pre-rendered story illustrations, horror encounter images, promotional artwork and music. AI tools also assisted with narrative text and localization. These assets are prepared in advance; the game does not generate AI content during play.

Creator
NION
Reviews
-
Added
Sep 25, 2026
BETWEEN ROOMSSteam
Disclosure

The game includes pre-generated content created with the help of generative AI, including some character voice lines and sound effects.

Creator
Viis
Reviews
-
Added
Sep 25, 2026
Happy Sunny DollSteam
Disclosure

Generative AI tools assisted in producing content for the game and its store materials, including some images, music and character voices. Starlit Hall Studio designs, selects, revises, integrates and reviews the final content. All content is prepared before release; the game does not generate content or connect to generative AI services during play.

Creator
Starlit Hall Studio
Reviews
-
Added
Sep 24, 2026
MeepertonvilleSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, textures, and promotional artwork. All AI-assisted content was reviewed, selected, edited where appropriate, and integrated by the developer.

Creator
SunlightTrippin
Reviews
-
Added
Sep 22, 2026
猛鬼搬家公司Steam
Disclosure

The game includes a limited number of developer-reviewed AI-assisted 2D atmospheric illustrations used as static, non-interactive UI/background art. They are not gameplay screenshots, playable characters, dialogue, code, or user-generated content. Interactive levels, gameplay systems, text, and the in-game 3D presentation are authored or assembled by the developer using project-owned and separately tracked third-party assets.

Creator
Bannye
Reviews
-
Added
Sep 22, 2026
Pinewood InnSteam
Disclosure

Generative AI was used in two areas for this project: First, 2D character artwork hand-drawn by a human artist was converted into 3D models using AI-powered tools. Second, AI was used for the localization and translation of the game's text into multiple languages. All other game assets, including sound design, music, and the core story, were created entirely without the use of AI.

Creator
plushiebear-games
Reviews
-
Added
Sep 22, 2026
妖灵棋局Steam
Disclosure

本游戏在开发过程中使用了生成式人工智能辅助创作部分游戏内容,包括部分美术资源和视觉素材。生成的内容经过人工筛选、修改和整合,并由开发者进行最终设计与制作。

Creator
Star
Reviews
-
Added
Sep 22, 2026
The Demon Lurking in Osaka Castle – Episode 1Steam
Disclosure

Generative AI was used during development for certain supernatural visual elements and pre-rendered video sequences, and to assist with some visual design, UI, localization, code modifications, and limited narrative design. All live-action footage of Osaka Castle Park was filmed on location. No AI-generated content is created during gameplay.

Creator
Osaka Games
Reviews
-
Added
Sep 21, 2026
Holy Shroom!Steam
Disclosure

For text translations and the creation of individual graphics used for marketing and promotional purposes.

Creator
GameWood
Reviews
-
Added
Sep 21, 2026
The 31st StudentSteam
Disclosure

Generative AI assisted with selected store and library artwork and some localization text. This content was created before release; the game does not use real-time AI generation.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
Orange WikiSteam
Disclosure

Generative AI tools were used during development to create or assist with 3D models, voice audio, and translations/localization. Generative AI was also used to create and edit promotional artwork for the Steam store and library, including capsule images, backgrounds, and logo artwork.

Creator
Clusion Games
Reviews
-
Added
Sep 19, 2026
WickwoodSteam
Disclosure

Wickwood is made by one developer, and generative AI was used openly in its production. Here is exactly where: - Code: the game's GDScript code, the pixel-drawing scripts and the build/test tools were written with Claude (Anthropic) under the developer's design, direction and review. - Text: the in-game notes and place descriptions, the ending credits and the store page copy were drafted with Claude and edited and approved by the developer. - Music: all music tracks (world, main menu, finale) were generated with Google's Lyria from prompts written by the developer. - Artwork: tilesets, characters and creatures are hand-drawn commercial pixel-art packs (credited in-game), not AI-generated. Some landmark props (the standing stones, the cave interiors, the bunker hatch and similar pieces) were drawn or assembled pixel by pixel by scripts written with Claude, using the palettes and parts of those packs. - Sound effects were sourced from Freesound and Kenney's sound packs. - Store art (capsules, logo, icons) was made by hand; screenshots and video are captured from the game itself. No AI runs during gameplay: nothing is generated live, and the game does not connect to any online AI service.

Creator
Renderville Games
Reviews
-
Added
Sep 18, 2026
GARAKEI | ガラケーSteam
Disclosure

Our team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.

Creator
SATEKI GAMES
Reviews
-
Added
Sep 18, 2026
Card Harts RebornSteam
Disclosure

This game and its store page use generative AI-assisted content, including artwork, music, sound, and other creative assets. Assets are created or assisted with AI tools, then curated and implemented by the developer. No live AI-generated player content is used during gameplay.

Creator
William VanDyke
Reviews
-
Added
Sep 18, 2026
Last CopySteam
Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production/reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

Creator
Casdera Labs
Reviews
-
Added
Sep 16, 2026
Phobophobia 2.0 – System OverrideSteam
Disclosure

Generative AI tools were used purely in the background to assist and speed up the production workflow as a solo developer, serving only as an aid during development. The game itself including all gameplay, story, and core content is 100 percent created by human developers, with no AI generated content produced live.

Creator
ghoSTudio games
Reviews
-
Added
Sep 16, 2026
凯索斯之遗Steam
Disclosure

During the development of this title, generative AI was used as an assistive tool for writing some code, as well as for text polishing and translation. Other elements—including core artwork, character and environment designs, and the overall visual presentation—were created entirely by the developers themselves.

Creator
The Silent Piper
Reviews
-
Added
Sep 16, 2026
VHS TapesSteam
Disclosure

This game utilises AI for generating marketing materials and in-game paintings.

Creator
DogHat Games
Reviews
-
Added
Sep 15, 2026
Nightmare Horror InvestigationSteam
Disclosure

Some character voices in the game were generated using AI voice technology. AI was used only to generate pre-recorded character dialogue. No AI-generated content is created dynamically during gameplay.

Creator
AaronMax! Games Studio
Reviews
-
Added
Sep 12, 2026
The drawing of the GenesisSteam
Disclosure

All images on the store page and game library are derived from AI-generated source images. The game contains images that were generated by the AI during the development process. The developer designed a specific prompt for each image that was requested from the AI and the generated images were stored in the game. No AI is used during the game and no internet connection is used.

Creator
Vox Mare
Reviews
-
Added
Sep 10, 2026
Tragedy : The Call of the EstateSteam
Disclosure

Pre-generated AI tools were used for in-game character voice dubbing (such as voicemails and phone calls) as well as textures for interior framed pictures and props. All assets have been thoroughly reviewed to ensure there are no copyright infringements or unlawful elements.

Creator
HighRavel
Reviews
-
Added
Sep 10, 2026
MaskloZoophic SessionsSteam
Disclosure

The games code is made by AI, but everything else is made by the creator (story, models, design, animations, some textures and other stuff) and some assets are made by real people NOT AI (credits are in the end of the game)

Creator
Fabian Martinez
Reviews
-
Added
Sep 10, 2026
Cursed BackgammonSteam
Disclosure

We used generative AI tools during development in the following ways: 3D character models: The models for the supernatural guests (Nightmare, Goblin, Vampire, Devil), the merchant Djinn, and the trapped travelers were generated using AI tools (Meshy AI, with concept images from Google Gemini image models), then rigged, animated, retextured, lit, and integrated by hand in Unity. Store artwork: The capsule key art was created with AI image generation tools and composed by hand. Code: Portions of the game's source code were written with AI coding assistance and reviewed by the developer. All AI-generated content was created by the developer using licensed tools, and all final assets were manually edited, integrated, and tested. No AI-generated content is produced live during gameplay — everything shipped in the game is pre-made and fixed.

Creator
Msadberk Games
Reviews
-
Added
Sep 10, 2026
Hex & TonicSteam
Disclosure

I am a professional artist who lost the majority of my vision many years ago. Now legally blind, I use AI to generate base images and I create what I call "Hybrid Art", in which I combine my own art and skills with the generations to still create art that I love. This technique has been used in Hex & Tonic for card art, store page art, etc. I hope it brings you as much joy as I got creating for you.

Creator
Lorewright Studios
Reviews
-
Added
Sep 10, 2026
Nicotine & KnivesSteam
Disclosure

Used AI to over optimize the performance of the game as it is very painful to have thousands of enemies on your screen at the same time and 100 projectiles per seconds without turning your pc into an oven. Also used AI for localization. (Added different languages besides English)

Creator
Nicotine & Knives
Reviews
-
Added
Sep 9, 2026
Mistik 8Steam
Disclosure

Generative AI was used during development to assist in creating some pre-generated visual assets, character artwork, backgrounds, and promotional images. All AI-assisted content was reviewed and selected by the developer before inclusion in the game. No generative AI is used during gameplay, and the game does not connect to any external AI service.

Creator
Selçuk Çetiner
Reviews
-
Added
Sep 8, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
Off the Clock: 13/FSteam
Disclosure

Some of the textures and images in this game were created with the help of generative AI tools, and AI tools also assisted with the game's localization and store page text. All of this content was reviewed and edited by the developer before release.

Creator
Latent Nine
Reviews
-
Added
Sep 7, 2026
BUNSIKSteam
Disclosure

Generative AI was used to assist with drafting and translating written text for the Steam store page and some in-game text. All AI-assisted text is reviewed and edited by the developer before use. No generative AI is used during gameplay, and the game contains no live-generated AI content.

Creator
Playnova Studio
Reviews
-
Added
Sep 7, 2026
Night Shift: Something Is WrongSteam
Disclosure

Generative AI was used during development to assist with the creation of selected UI graphics, localization, and text content. All AI-assisted content was reviewed and edited by the developer before being included in the final product. The game does not generate AI content during gameplay.

Creator
biges
Reviews
-
Added
Sep 6, 2026
HUNTMAZESteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated visual assets, including character models, props, environmental assets, and textures. All AI-assisted content was reviewed, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Creative Nightmares
Reviews
-
Added
Sep 6, 2026
百目質店 - Hyakume PawnshopSteam
Disclosure

This game uses generative AI to create the following content: - Images (backgrounds, character portraits, item art, UI, and store capsule art): image generation models - Music: Suno - Sound effects: procedural synthesis, plus OpenMOSS MOSS-SoundEffect v2 (Apache-2.0) - Text and code: created with the assistance of generative AI All of the above were pre-generated during development. No AI runs at runtime.

Creator
SONTAQ works
Reviews
-
Added
Sep 4, 2026
795 results
Page 2 of 16
Missing a product? Let us know