25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CropageddonSteam
Disclosure

AI is used for translation. I will let it translate by a human if there is enough interest. AI is used to fix grammer and spelling as well as improving the text. AI reviews my code.

Creator
Alexander Pavicevic
Reviews
-
Added
Jun 14, 2026
Mr. BunnySteam
Disclosure

Some localization strings and background elements of the store capsule were initially generated using AI tools. All final text and visual elements were reviewed and edited by the developer before shipping.

Creator
Chronowhale
Reviews
-
Added
Jun 13, 2026
感染病棟Steam
Disclosure

This game uses generative AI for a limited number of in-game decorative assets, primarily image materials such as posters.

Creator
SakiGames
Reviews
-
Added
Jun 13, 2026
Sushi Delivery Co.Steam
Disclosure

AI was used to assist/create with some 2D artwork in the game, some 3D models have been created with Meshy AI 3D model generator, as well as some promotional and store page images. No AI was used to generate gameplay, code, animations, or core game content. All gameplay systems and in‑game mechanics are manually created.

Creator
ToroKitsune
Reviews
-
Added
Jun 12, 2026
Space ChickensSteam
Disclosure

AI was used to assist with localization for supported languages. No AI was used for in-game visual assets, sound effects, or music.

Creator
Tabsil
Reviews
-
Added
Jun 12, 2026
Mount LomystSteam
Disclosure

Generative AI was used to assist with translation of the store page. The final text was reviewed and edited by the developer.

Creator
HIKO GAME
Reviews
-
Added
Jun 12, 2026
Dance Floor VRSteam
Disclosure

Dance Floor VR uses some pre-generated AI-assisted content for selected visual assets and music/audio elements. All such content was reviewed and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Jessvrworks
Reviews
-
Added
Jun 12, 2026
Huntsman Against DarknessSteam
Disclosure

This game includes AI-assisted source assets for selected textures, environmental artwork, and portions of the soundtrack. All such materials were reviewed, substantially modified where needed, and manually integrated to fit the game's artistic direction. AI coding assistants were also used during development to improve productivity. Game design, programming, gameplay, balancing, and final creative decisions were performed by the developer.

Creator
RosDan Media
Reviews
-
Added
Jun 11, 2026
Critter QuestSteam
Disclosure

Store artwork, animations, characters, quests, localization, programming.

Creator
BlackSails.com
Reviews
-
Added
Jun 11, 2026
SpectrendsSteam
Disclosure

SPECTRENDS currently uses generative artificial intelligence for some placeholder visuals and promotional assets during development. These AI-generated assets are temporary and will be fully replaced with original, hand-crafted art before the game's full release. The final version of the game will not use generative AI for any assets.

Creator
Ternoxis
Reviews
-
Added
Jun 11, 2026
Driftscape: VoidSteam
Disclosure

We used AI to help in coding the game, and coming up with some of our promotional art assets.

Creator
Three Brothers Games
Reviews
-
Added
Jun 11, 2026
Terra Concordia - Civilizações em HarmoniaSteam
Disclosure

Terra Concordia was created by the solo developer at NCB Company with extensive use of generative artificial intelligence tools throughout the development process. Content created with AI assistance during development: • The 142 game cards (buildings, technologies, wonders, events, objectives): names, descriptions, costs, effects, and art were conceived and adjusted with AI assistance, under review and final decision by the human developer. • SVG vector art (cards, board, civilizations, store capsule arts, achievement icons, page banners): programmatically generated by scripts written with AI assistance. • Game mechanics and rules: brainstorming, balancing, and iteration done with AI assistance, always validated manually across hundreds of internal playtests. • The 6 solo-mode scenarios: themes, victory conditions, and difficulty designed with AI assistance, adjusted through playtesting. • Website, store descriptions, manuals, and Civilopedia: drafted with AI assistance, reviewed by the developer. • English and Spanish translations: pre-translated with AI, manually reviewed and polished. • Solo-mode opponent (Automa) logic: the script was written with AI assistance, but it is a fixed deterministic algorithm with no machine learning components. No content is generated by AI in real time during play. There are no images, texts, cards, or behaviors dynamically generated by AI while you play. The "Automa" (solo-mode AI opponent) is a script already embedded in the game code, executing pre-defined rules — without any alteration, generation, or learning during the match. All AI-assisted content was reviewed, tested, and approved by the human developer before release.

Creator
NCB Games
Reviews
-
Added
Jun 11, 2026
Hangin' Off!Steam
Disclosure

All 2D visual artwork used in the game was created or edited with the assistance of generative AI tools, then manually reviewed, selected, adjusted, and implemented by the developer. This includes in-game sprites, visual assets, Steam store artwork, and promotional material.

Creator
Sk1ds Retro Works
Reviews
32
Added
Jun 11, 2026
Tomb TailsSteam
Disclosure

AI tools were used to assist with some code development and selected Steam store page text. The core game design, gameplay, and creative direction are created by the development team. No live generative AI content is created during gameplay.

Creator
Daytime Devs
Reviews
-
Added
Jun 11, 2026
Snake: GridbreakerSteam
Disclosure

Generative AI was used as one of many development tools while creating Snake: Gridbreaker. As a solo developer, I used it to support programming, localization, UI work, visual assets, icons, and the development of quality-of-life and accessibility improvements. Every AI-assisted element was reviewed, edited, tested, and implemented by me. I designed the game, its mechanics, progression, and creative direction, and I remain fully responsible for the final experience. The game does not generate content with AI during gameplay.

Creator
Arkadiusz Włodarczyk
Reviews
-
Added
Jun 10, 2026
FrutzSteam
Disclosure

Generative AI tools were used to assist with select visual artwork, specifically the game’s main marketing images/store page artwork and splash screen. Frutz does not use live-generated AI content during gameplay.

Creator
Broken Walls Studios
Reviews
-
Added
Jun 10, 2026
Babitonga Puzzle AttackSteam
Disclosure

Generative AI was used as a supplementary tool for certain visual and audio assets. Every AI-assisted asset underwent substantial manual editing, refinement, quality control, and integration by the development team.

Creator
caramelo dog
Reviews
-
Added
Jun 10, 2026
LIMIT ZERO BREAKERSSteam
Disclosure

AI Generated Content Disclosure The developers describe how their game uses AI Generated Content like this: Generative AI tools were used in limited cases during the production of certain game assets. AI-generated content was not used as-is, and any such assets were revised, refined, and finalized by our art and development teams to ensure they meet our quality standards and creative direction.

Creator
VIC GAME STUDIOS
Reviews
-
Added
Jun 10, 2026
Echoes of RedSteam
Disclosure

Some of the CC0 soundtracks I found online turned out to be ai generated. I'm currently working with a talented composer to replace them all with human-made ones.

Creator
TERMAX Studios
Reviews
141
Added
Jun 10, 2026
Mental MedicineSteam
Disclosure

Used for overall graphics, with manual adjustments and modifications applied afterward.

Creator
KAWAUSO FORGE
Reviews
-
Added
Jun 10, 2026
Data Breach Inc.Steam
Disclosure

Some content in this game was created with the assistance of generative AI tools during development, including certain visual assets, store artwork, capsule art, and text. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure it fits the game’s design and overall player experience.

Creator
Beep2Bleep
Reviews
-
Added
Jun 9, 2026
Slop SlopSteam
Disclosure

I used AI to generate much of the code for this game. I did a lot of reviewing and tweaking the code, but a large portion of the core code for the game was generated by AI. The AI also generate the player and enemy "models". I had them generate to game scene files (tscn files in Godot) which are just simple text files. I tweaked many of them after initial generation. I also used AI to generate the various store page and icon art, and 4 images that are findable in the game as items AI was not used for the music in game, or the various art assets and SFX not mentioned above.

Creator
Bobgar the Warbarian
Reviews
-
Added
Jun 9, 2026
修真幸存者Steam
Disclosure

AI was partially used in the production process for some of this game’s art and audio assets, as well as in the code-writing workflow.

Creator
幺月星
Reviews
-
Added
Jun 9, 2026
Wool at the GatesSteam
Disclosure

Non-English localizations are AI-assisted and reviewed by our team for quality. Simplified Chinese was additionally reviewed by a native speaker. We welcome community feedback to help improve translations over time.

Creator
Okay Creature
Reviews
77
Added
Jun 8, 2026
100 Hidden Cats Stream LifeSteam
Disclosure

Yes, some environment elements and decorative assets in the game were created with the assistance of generative AI. All AI-generated content has been manually edited and polished to ensure it fits the game's overall art style and to guarantee the absence of any prohibited content.

Creator
BandaIt
Reviews
-
Added
Jun 8, 2026
ChopexSteam
Disclosure

Some visual assets (pixel art backgrounds, card sprites) and marketing copy (store descriptions) were created with the assistance of generative AI tools. All AI-generated content was reviewed, curated, and refined by the developer.

Creator
senator.ovh
Reviews
-
Added
Jun 8, 2026
Demon ProtocolSteam
Disclosure

The store images and splash page were generated by xAI Grok, the music is by Suno. CoPilot and Claude helped me with the coding.

Creator
Pete Potos
Reviews
-
Added
Jun 8, 2026
Nebula WarriorSteam
Disclosure

This game uses generative AI tools in limited ways to support development. Some music tracks were created using AI music generation tools, and certain marketing or store page visual assets were assisted by AI. All core gameplay and implementation were created by the developer.

Creator
Saiko14
Reviews
-
Added
Jun 8, 2026
Redline ProtocolSteam
Disclosure

Generative AI tools were used during development to assist with code, UI, audio, and promotional materials.

Creator
Cranky Crow Games
Reviews
-
Added
Jun 8, 2026
Chronicles of Nameless HeroesSteam
Disclosure

Generative AI was used only for a small portion of the game's visual and marketing materials, which were subsequently refined by the developer. The overwhelming majority of graphics and content were created manually or obtained from licensed sources.

Creator
MVAONE Games
Reviews
-
Added
Jun 7, 2026
ShuriStellaSteam
Disclosure

"Generative AI was used to assist in brainstorming, structuring, and refining the game's story and text."

Creator
SmileForeverStudio
Reviews
-
Added
Jun 7, 2026
SodamanSteam
Disclosure

As a small indie team of 3 developers, we utilized AI technologies as a supplementary tool in highly specific areas to optimize our development pipeline and deliver a more immersive experience: ​Voice Acting: The character voice-overs in the game were generated using AI-assisted voice models. ​Concept Art: For the portrait designs appearing after the 2nd planet, AI was used strictly during the initial concept and ideation phase. All final assets were carefully refined and finalized by us to ensure strict visual consistency and match our artistic vision. ​Beyond these specific use cases, all programming, core game design, narrative, and primary in-game assets were handcrafted by our team. The game does not feature any live-generated AI content, and player safety/experience is fully controlled.

Creator
Tape Corps
Reviews
692
Added
Jun 6, 2026
Monster PitSteam
Disclosure

Monster Pit features handcrafted assets created by talented artists, musicians, and creators from the indie community. AI image generation tools were used during prototyping and stylization to keep the overall visual direction together.

Creator
WrongDoor
Reviews
-
Added
Jun 6, 2026
Double SkunkSteam
Disclosure

Static art assets (store-page capsules, in-game card art, in-game icons) and audio placeholders are generated via Replicate (Google Nano Banana Pro for image, Lyria-2 / AudioGen for audio) using human-authored prompts. Outputs are reviewed by the developer before shipping. No live AI generation occurs during gameplay; all assets are baked at build time. I would like to pay for human assets, but I am moving fast. In the same way that AI turned 12 months of dev time into 2, it also affected how I skinned the MVP. This is best for communicating intention, and I can polish it with human art if there is traction.

Creator
Kerrberry Systems
Reviews
-
Added
Jun 5, 2026
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