25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Keep On NailingSteam
Disclosure

Some visual assets and music in the game were created with the assistance of AI tools.

Creator
Alfish Games
Reviews
-
Added
Jul 8, 2026
Drag and ShootSteam
Disclosure

Almost the entire game uses traditional assets made by people. Artificial intelligence was only used as an aid to create some music, sound effects, images, and translations.

Creator
danilomacb
Reviews
-
Added
Jul 8, 2026
Again. Faster!Steam
Disclosure

The in-game music was created through a collaboration between human composition and AI-assisted tools. Some promotional images displayed on the Steam Store page were also created using AI-assisted tools.

Creator
Rinalees
Reviews
-
Added
Jul 8, 2026
Roll and DieSteam
Disclosure

Generative AI tools were used only to assist with localization and translation drafts. All final text was reviewed and edited by the developer.

Creator
Faven Games
Reviews
-
Added
Jul 8, 2026
Line Go UpSteam
Disclosure

I took human-made photographs, edited them by hand, then used AI to apply a consistent art style among them in batches so they all look thematically related

Creator
Daniel Cazzaniga
Reviews
-
Added
Jul 8, 2026
Lord of KensaiSteam
Disclosure

During the Early Access period and onwards to launch, we will be integrating and testing AI technologies to create ongoing secondary content like daily and weekly quests, and the material surrounding those quests needed to communicate that to the gamer. We expect these to significantly enhance the user experience for gamers when used as tools under the guidance of the development team.

Creator
WRKS Games Singapore
Reviews
-
Added
Jul 8, 2026
Guild's RequiemSteam
Disclosure

Guild's Requiem uses generative AI tools to create parts of its content during development. Visual assets — including card illustrations, character portraits, backgrounds, enemy artwork, and UI icons — were produced with AI image tools (Midjourney, Leonardo, Stable Diffusion, and DALL·E) and then reviewed, edited, and curated by the developer. Music and some sound effects were generated with AI audio tools (Udio and ElevenLabs). All AI-assisted content was checked and integrated by the developer, who has taken steps to ensure the shipped content is appropriate and does not infringe third-party rights. The game does not generate any content in real time; there is no AI running during gameplay.

Creator
HAGOPA Studio
Reviews
-
Added
Jul 8, 2026
What Was That?!Steam
Disclosure

Generative AI was used to assist in creating certain visual assets and concept art. All AI-generated content was reviewed, edited, and integrated by the developer into the final game.

Creator
Oleksandra Dotsenko
Reviews
-
Added
Jul 7, 2026
FeastfallSteam
Disclosure

During development, generative AI tools were used to assist in the creation of certain visual assets. All AI-generated content has been reviewed and curated by the development team.

Creator
Yuzuki Game Studio
Reviews
-
Added
Jul 7, 2026
Neophyte ProtocolSteam
Disclosure

As a small, two-person independent development team, we have used generative AI to help create a limited number of pre-generated assets during development. This includes portions of the store capsule artwork, a number of UI elements and icons, and approximately three lines of dialogue for a single enemy. The AI-generated visual content is used solely as placeholder artwork to support our Early Access proof of concept. These assets allow us to focus our limited resources on gameplay, systems, balance, and overall game quality while we continue development. Replacing these placeholder assets with original, commissioned artwork is a planned and intentional part of our Early Access development roadmap. No generative AI was or will be used to create gameplay, game logic, programming, level design, music, sound effects, visual effects, or any live-generated in-game content.

Creator
Ironwerks Studios
Reviews
24
Added
Jul 7, 2026
Goblin GobblersSteam
Disclosure

The NPC's were made with the help of AI. Alongside Translation assistance for multiple languages.

Creator
4Ƶ4
Reviews
-
Added
Jul 7, 2026
LameguardsSteam
Disclosure

"Generative AI tools were utilized during the pre-production and development phases to assist in creating certain 2D visual assets and concept art. These assets were pre-generated, reviewed, and integrated into the game files prior to launch. No AI content is generated dynamically or in real-time by the game software itself. All final assets have been checked to ensure they adhere to proper copyright regulations."

Creator
Avodhel
Reviews
-
Added
Jul 7, 2026
Qianli: The Vastscape ScrollSteam
Disclosure

This game utilized AI tools during the development process, primarily to assist in generating character portraits. All AI-generated assets were reviewed and curated by the development team before being implemented into the game.

Creator
Betobe Studio
Reviews
-
Added
Jul 7, 2026
Soul Monsters: The Machine Kingdom and the Lich QueenSteam
Disclosure

This game uses AI-generated images, created with Stable Diffusion and similar tools, for card artwork, character portraits, backgrounds, and animated card videos. All AI-generated assets were reviewed and edited by the developer. No AI generates content during gameplay.

Creator
Industrial Miracle
Reviews
-
Added
Jul 7, 2026
ON&OFFSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
DopamineCrucian
Reviews
-
Added
Jul 7, 2026
Abyssal HollowSteam
Disclosure

AI-assisted tools were used during visual exploration and iteration for some marketing materials, select visual drafts and music. Final design, creative direction, editing, asset selection, and implementation were handled by the developer.

Creator
Twinfang Studios
Reviews
-
Added
Jul 7, 2026
Cat 3Steam
Disclosure

The visual art in Cat 3. The cat sprites, enemies, icons, relic, UI art, and the store/marketing images were created with the help of generative AI tools. I'm a solo developer and a programmer at heart: I can't draw, so I set up a local pixel-art generation pipeline to make the game's artwork. No AI-generated content is produced during gameplay.

Creator
adoptedmouse
Reviews
-
Added
Jul 6, 2026
Feierabend PokerSteam
Disclosure

Feierabend Poker is developed by a solo creator with the help of AI tools. The story and character dialogue are written with AI assistance and then reviewed and edited by the developer. The game's visuals are 2D vector graphics drawn directly in code rather than produced by image generators, and all sound is created procedurally in code. No AI generates content live while you play.

Creator
Emberholm Games
Reviews
-
Added
Jul 6, 2026
Odin's ChessSteam
Disclosure

We use generative AI to help create this game. It's part of what lets a small team build a game like this. We believe in being transparent about the tools we use, but they're only tools. Every part of this game is reviewed, refined, and curated by our team to meet our creative vision and quality standards, and we hope you'll enjoy the game for the experience it delivers.

Creator
Ridiculous Games
Reviews
-
Added
Jul 5, 2026
Day by day:东京留子生存日记Steam
Disclosure

This game was developed with the assistance of generative AI. Generative AI was used to help create portions of the game's source code and some game assets (including certain artwork and prototype assets). All AI-generated content has been reviewed, modified, or integrated by the developer before being included in the game.

Creator
MaxineJo
Reviews
-
Added
Jul 5, 2026
StarwhiskerSteam
Disclosure

Starwhisker is a solo indie project. During early development, some placeholder assets and development materials were created with the assistance of AI tools to help prototype ideas quickly and focus resources on gameplay development. As development continues, these assets are being progressively refined, replaced, or supplemented with original work created specifically for the game. The goal is to ensure Starwhisker develops its own distinct artistic identity while remaining transparent about the tools used during its creation.

Creator
Shaun Stone
Reviews
-
Added
Jul 5, 2026
The Ninth CycleSteam
Disclosure

Development/Pre-Generated AI Use Disclosure: During the development process, Generative AI tools were used to assist in the creation of game assets. Specifically, portions of the game props, enemy models, 2D user interface elements, and background music/audio were developed with the assistance of AI tools. All of these assets have undergone a thorough review, manual optimization, and integration through our standard development pipeline to ensure they match the game's unique artistic style and high-quality standards. None of the AI-assisted content infringes upon any third-party copyrights or contains any restricted elements. The final game complies entirely with Steam's content policies.

Creator
TidesArt
Reviews
-
Added
Jul 5, 2026
Dice in WonderlandSteam
Disclosure

Some artwork and visual assets in this game were created with the assistance of generative AI tools during development. No AI content is generated during gameplay.

Creator
Feelosophy
Reviews
-
Added
Jul 5, 2026
Sanslo:Spin of the Three KingdomsSteam
Disclosure

This game contains pre-generated AI-assisted content, including some character artwork, visual assets, and audio. All AI-generated content has been reviewed, edited, and integrated into the game by the developer.

Creator
Studio Huewel
Reviews
-
Added
Jul 4, 2026
Black HollowSteam
Disclosure

AI was used to troubleshoot coding issues, generate some game model assets, and some UI elements. All code, models, and UI elements were edited and finalized by me before implementation into the game.

Creator
PolyPixel Interactive
Reviews
-
Added
Jul 3, 2026
KUBBSteam
Disclosure

AI tools were used during development to assist with localizing in-game text into 13 non-English languages and with drafting in-game flavor text and store page copy. All AI-assisted text was reviewed and edited by the developers. All artwork and visual assets are hand-made; no AI-generated imagery is used. No content is generated by AI during gameplay.

Creator
Sleepless Wizards
Reviews
-
Added
Jul 3, 2026
The Big SuckSteam
Disclosure

AI tools were used to assist with promotional artwork, capsule art, and visual concept iteration for The Big Suck. Final art direction, selection, editing, game design, programming, balancing, and implementation were done by the developer. AI was used as a creative production aid for a small indie project, not as live-generated gameplay content.

Creator
Critics Arcade
Reviews
-
Added
Jul 3, 2026
System CleanerSteam
Disclosure

Some of the displayed assets and upgrade text descriptions in-game are using human-verified LLM pre-generated content.

Creator
Radiant Bear Games
Reviews
-
Added
Jul 3, 2026
VOS: First FaithsSteam
Disclosure

As a solo independent project, generative AI tools were used as a foundation for the initial creation of visual and audio assets. Please note that every asset has been systematically retouched, edited, and hand-refined to ensure unique artistic consistency and to bring the raw vision of First Faiths to life.

Creator
Digital HOR
Reviews
-
Added
Jul 3, 2026
AgestanSteam
Disclosure

The basic concepts and raw assets for the characters and buildings in our 2D game, 'Agestan,' were created using AI tools. However, all AI-generated visuals have been significantly modified, manually refined, and hand-edited by the developer to ensure high quality and consistency with the game's unique art style. Additionally, AI tools were utilized for the promotional video, with the necessary editing performed by our team.

Creator
Erasist
Reviews
-
Added
Jul 3, 2026
WALLOPSteam
Disclosure

Generative AI (a large language model) was used to assist in drafting text content — store page descriptions, in-game text, and marketing copy — and to assist with code. All output was reviewed and edited by the developer. Game art is from licensed/CC0 asset packs and procedural rendering; audio is procedurally synthesized. No AI-generated imagery or audio ships in the game, and no AI is generated live at runtime.

Creator
Pizza Hero Gaming
Reviews
-
Added
Jul 3, 2026
KILLSWARMSteam
Disclosure

I use procedural AI tools to assist with some content creation, but the final product entirely reflects my own creative vision as a solo developer.

Creator
slezkh
Reviews
-
Added
Jul 3, 2026
Neural DriftSteam
Disclosure

AI has been used to generate some graphics, music, and translations. As the story of this game may suggest, I understand (and even share) most of the criticisms regarding AI, but it is also a tool that has enabled small creators like myself to achieve bigger things that would have been difficult without it.

Creator
Frédéric Julian
Reviews
-
Added
Jul 3, 2026
Liminal ProtocolSteam
Disclosure

Generative AI was used during the development of this game to assist with: - Generating static illustrations for in-game achievement icons. - Generating placeholder sound effects to be swapped before exiting EA

Creator
Rabbit House Games
Reviews
-
Added
Jul 2, 2026
Critical WardSteam
Disclosure

Artificial intelligence tools were used to refine part of the game's music and certain sound effects, as well as specific graphical assets, support programming, debugging, and bug-fixing tasks

Creator
BiEsEl
Reviews
-
Added
Jul 2, 2026
Citadel ZeroSteam
Disclosure

Some of Citadel Zero's visual assets (pixel-art sprites, icons, and backgrounds) were created with the help of generative AI tools, then reviewed and refined by the developer. All such content is pre-generated and baked into the game — Citadel Zero performs no real-time AI generation and connects to no AI service while you play.

Creator
PYRHAMID Studio
Reviews
18
Added
Jul 2, 2026
Stick Picker SimulatorSteam
Disclosure

Some of the games text was drafted with the assistance of generative AI and then edited by hand by developers before inclusion. The game's audio is procedurally synthesized in-engine (algorithmic DSP) and layered with real & recorded audio by the developers. not produced by a generative AI model. Some of the games 3D model primitive shapes were drafted with the assistance of generative AI, but finalized by hand.

Creator
Some Assembly Games
Reviews
-
Added
Jul 2, 2026
XalvorynthiumSteam
Disclosure

Xalvorynthium does not use generative AI during gameplay and does not connect to any external AI service while the game is running. Some pre-generated visual assets used for store marketing, promotional artwork, capsule images, logos, or related presentation materials may have been created or assisted with generative AI tools. These assets were reviewed and selected by the developer before use.

Creator
D3a1hXSaga Studios
Reviews
-
Added
Jul 2, 2026
Miner SurvivorSteam
Disclosure

Some visual assets used in this game were created or assisted using generative AI during development and have been reviewed and edited by the developer before being included in the final game. The game does not use generative AI during gameplay and does not generate content in real time.

Creator
cksiow
Reviews
-
Added
Jul 2, 2026
QuarterheartSteam
Disclosure

Generative AI was used during the development of this game. It does not generate any content with AI while you play.

Creator
Emotional Machines
Reviews
-
Added
Jul 2, 2026
3,197 results
Page 26 of 64
Missing a product? Let us know