25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Hospital 9Steam
Disclosure

The package image of this game was created using multiple AI tools. Background image and part of the background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
12
Added
Mar 17, 2026
First CustomerSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
Zero spring episode 3Steam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
NeckbreakSteam
Disclosure

Certain ingame background art and advertisements are hand/manually refined Midjourney generations.

Creator
MGP Studios
Reviews
410
Added
Mar 17, 2026
METAL EDENSteam
Disclosure

This game features voice-over content partially created through AI voice generation tools.

Creator
Reikon Games
Reviews
1.8k
Added
Mar 17, 2026
ALARA PrimeSteam
Disclosure

We use Gen AI to generate the voice over lines used by our avatars in game.

Creator
Fall Damage
Reviews
-
Added
Mar 17, 2026
SUFFERSteam
Disclosure

SUFFER is a solo project and I used whatever I could to help me make the game I wanted to make. AI tools were used as part of my process for updating some of the old enemy sprites and scenery details. I also used them to help clean up a few stubborn code issues to make the game more stable and reduce frame drops. This section exists because Valve said it has to, and I believe in being upfront. I’m not here to debate tools or trends. People have strong feelings about this stuff, and that’s fine. My goal was simple: make SUFFER look and play the way I always imagined it could, and these tools helped me get it (mostly) there. There’s really nothing more to it. I hope you enjoy the game.

Creator
Shawn Perolis
Reviews
58
Added
Mar 17, 2026
Zero spring episode 1 English translation versionSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
Jaws of HellSteam
Disclosure

Chat-GPT and Sora were used to enhance some of the cutscenes, along with Suno and Eleven Labs for voice acting.

Creator
Starving Lama Games
Reviews
-
Added
Mar 17, 2026
ExfilSteam
Disclosure

We use a AI voices for the radio messages, some icons and sound effects.

Creator
Tiny Leviathan
Reviews
296
Added
Mar 17, 2026
Operation: Harsh DoorstopSteam
Disclosure

Our team utilizes AI in a variety of ways to improve the quality of our game. Here are a few examples of how our team incorporates AI into our development process: 1. We use AI to translate dialogue, subtitles, and (more infrequently) music into a variety of different languages spoken by players of our game. This allows more players from different regions to enjoy playing Operation: Harsh Doorstop in their own language, and helps us reach more players throughout the world. 2. We utilize machine learning to help train our NPC bots, giving non-player characters more realistic and adaptive behavior on the battlefield. 3. We utilize AI to assist with finding bugs and other issues in the game, which our developers can then diagnose and fix. We currently work with the RevoltGPT team to help us incorporate AI into our development workflows. If you're interested in learning more, you can visit their website at https://rvt.dev

Creator
Drakeling Labs
Reviews
11.1k
Added
Mar 17, 2026
Ashes of MankindSteam
Disclosure

In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.

Creator
Black Ice Studios
Reviews
-
Added
Mar 17, 2026
1,362 results
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