25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Clutch DeckSteam
Disclosure

Generative AI is used solely for generating initial drafts of certain static assets.

Creator
Maodune studio
Reviews
-
Added
Jul 8, 2026
FootBall Card BattleSteam
Disclosure

I have updated the AI Content Survey to better reflect the content used in the game. Some background images were created with the assistance of generative AI. A small number of player card artworks were also created using generative AI, but the majority of the cards were created without AI-generated artwork. Additionally, some promotional/store images contain AI-generated elements, while many others do not. The AI-generated content is limited to certain visual assets and does not affect gameplay or game logic.

Creator
Howling Beast Entertainment
Reviews
-
Added
Jul 5, 2026
The SingularitySteam
Disclosure

This game contains some AI-generated backgrounds and icons. Apart from that, all card art, characters, and 3D models are hand-crafted.

Creator
CompileError
Reviews
-
Added
Jul 2, 2026
Norectus: Theatre of WarSteam
Disclosure

Some of the artwork currently in Norectus: Theatre of War was created with generative AI tools during development, including card art, in-game backgrounds, and store images. We use it as placeholder art so we can build, balance, and expand the game during Early Access. We are commissioning human artists and replacing this AI-generated art over time. Every AI-assisted asset is reviewed by our team before it goes into the game.

Creator
Glacir Studios
Reviews
10
Added
Jul 2, 2026
1930: Tinta & BalasSteam
Disclosure

The developer used generative AI tools during the development process to assist in creating visual assets and concept art. All content in the final game is pre-rendered and static; the game does not generate new content in real-time or connect to external AI services during execution.

Creator
CronusDev
Reviews
-
Added
Jun 28, 2026
AI Slop TCGSteam
Disclosure

This game uses AI-generated and AI-assisted content as part of its creative process. AI Slop: TCG exists because of a very specific idea: taking the weird, imperfect, grotesque, and absurd look of what people call “AI slop” and turning it into a roguelike card game full of satire, dark humor, and creatures that probably should not exist. That is why AI has mainly been used to create and develop the creature illustrations for the cards. It is not an accidental extra or some hidden shortcut: it is part of the game’s concept, lore, and visual identity. Without that mutant digital-trash aesthetic, the project would lose a big part of what makes it work. AI has also been used as support for visual ideation and production, which is especially important for a game being made by a solo developer. The game does not generate AI content in real time during gameplay. All included content has been reviewed, selected, edited, and manually integrated by the developer.

Creator
Dev Deiff
Reviews
-
Added
Jun 28, 2026
ESTRO QuantumSteam
Disclosure

ESTRO Quantum uses generative AI only for some of its 2D/3D visual assets. Card illustrations and cosmetic art (card skins, backdrops, card backs) were created with the help of generative AI image-generation tools, then curated and reviewed by the developer before being included in the game. No AI-generated content is produced live during gameplay; the single-player "AI opponents" are traditional rule-based systems and do not use generative AI.

Creator
Estro.Games
Reviews
-
Added
Jun 27, 2026
AzuraSteam
Disclosure

Azura uses artificial intelligence to accelerate card prototyping, character ideas, and mechanic balancing, always providing creative support. All final content goes through human curation and collaborations with artists, ensuring a visually unique and soulful game.

Creator
Blackstar Games
Reviews
-
Added
Jun 16, 2026
Alembix TCGSteam
Disclosure

We use generative AI as part of our development workflow to accelerate our production pipeline. Our artists use generative AI to quickly produce concept artwork. They then manually rework the selected pieces in Photoshop and other tools as needed, refining the work and adding or removing elements to reach the quality we require. Our Art Director gives final approval on all artwork. All AI-assisted content is generated during development and reworked by our team before it ships; no content is generated by AI at runtime. We have taken care to ensure this content does not include illegal or infringing material.

Creator
DFT Games Studios
Reviews
-
Added
Jun 15, 2026
TriasSteam
Disclosure

Read the section above about the game for more information.

Creator
Trias Team
Reviews
-
Added
Jun 12, 2026
Aetherantis Realm of FatesSteam
Disclosure

Portions of in-game art assets were initially generated with generative AI, followed by extensive manual hand-drawn revision, restructuring and detailed painting by the developer. Game text and localization drafts were AI-assisted then fully proofread and revised manually. All background music and sound effects are licensed free commercial assets downloaded from authorized resource websites; no generative AI was used for audio production. Source code was written with coding assistant tools.

Creator
qiongwan
Reviews
-
Added
Jun 12, 2026
Astralight: Pilgrim's DuelSteam
Disclosure

This game made extensive use of generative AI during development. Most of the images in the game were created with the assistance of generative AI. Generative AI was also used for concept work, visual drafts, UI text, translation drafts, and promotional materials. All AI-assisted content was reviewed and edited by the developer before being included in the game. Generative AI is not used during gameplay to create real-time content or player-specific responses. This disclosure message was also written with the assistance of generative AI.

Creator
ShootingStar
Reviews
-
Added
Jun 11, 2026
Terra Concordia - Civilizações em HarmoniaSteam
Disclosure

Terra Concordia was created by the solo developer at NCB Company with extensive use of generative artificial intelligence tools throughout the development process. Content created with AI assistance during development: • The 142 game cards (buildings, technologies, wonders, events, objectives): names, descriptions, costs, effects, and art were conceived and adjusted with AI assistance, under review and final decision by the human developer. • SVG vector art (cards, board, civilizations, store capsule arts, achievement icons, page banners): programmatically generated by scripts written with AI assistance. • Game mechanics and rules: brainstorming, balancing, and iteration done with AI assistance, always validated manually across hundreds of internal playtests. • The 6 solo-mode scenarios: themes, victory conditions, and difficulty designed with AI assistance, adjusted through playtesting. • Website, store descriptions, manuals, and Civilopedia: drafted with AI assistance, reviewed by the developer. • English and Spanish translations: pre-translated with AI, manually reviewed and polished. • Solo-mode opponent (Automa) logic: the script was written with AI assistance, but it is a fixed deterministic algorithm with no machine learning components. No content is generated by AI in real time during play. There are no images, texts, cards, or behaviors dynamically generated by AI while you play. The "Automa" (solo-mode AI opponent) is a script already embedded in the game code, executing pre-defined rules — without any alteration, generation, or learning during the match. All AI-assisted content was reviewed, tested, and approved by the human developer before release.

Creator
NCB Games
Reviews
-
Added
Jun 11, 2026
Neon BlackfallSteam
Disclosure

Generative AI tools were used to assist in the creation of certain illustrations, backgrounds, music, and translations. All final content has been reviewed by the developer.

Creator
Alejandro Rodríguez Fernández
Reviews
-
Added
Jun 9, 2026
NoctiriaSteam
Disclosure

Some translations, music tracks, and graphics were created using Artificial Intelligence.

Creator
Daniele Doesn't Matter
Reviews
-
Added
Jun 8, 2026
QuminoSteam
Disclosure

Some images in the game are AI-assisted assets that have been carefully edited and refined by me. The artwork is a blend of self-designed visuals and AI-generated elements, with adjustments made to harmonize color patterns.

Creator
Qurtys
Reviews
-
Added
Jun 4, 2026
Divorced Dad RockSteam
Disclosure

Many of the game images have been made with AI though they have been heavily edited afterwards. It has also assisted with some of the code. This game would not be possible without it as I'm a small indie dev.

Creator
Lootin Studios
Reviews
-
Added
Jun 3, 2026
墨卷奇路Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools, including some visual assets, audio/sound effects, text, localization, and other production materials. AI tools were also used during development to support programming and production workflows. All AI-assisted content included in the game has been manually reviewed and refined by the development team. The game does not generate AI content during gameplay.

Creator
杭州执棋者网络科技有限公司
Reviews
-
Added
Jun 3, 2026
Super MonsterdoomSteam
Disclosure

During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration, and mechanical iteration. As a solo developer, these tools were key to accelerating and expanding the process, but every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work.

Creator
Magical Mistery Shop
Reviews
-
Added
Jun 3, 2026
Runemoria - Blades of MemorySteam
Disclosure

Some visual assets used in Runemoria – Blades of Memory were created with the assistance of generative AI tools and have been modified, curated, and integrated as part of the game’s development process. AI-generated content is limited to pre-rendered visual assets and does not generate gameplay content during play.

Creator
ClubGamerZone
Reviews
-
Added
Jun 3, 2026
TenebrixSteam
Disclosure

AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, visual ideation, and asset prototyping. These tools helped accelerate iteration during the design phase, allowing for rapid testing of themes, compositions, and stylistic direction. All AI-assisted content was reviewed, refined, and integrated manually to ensure consistency with the game’s vision and quality standards. Final assets, gameplay systems, and overall design were shaped through hands-on development and creative direction. AI was used as a tool to support development—not as a replacement for it.

Creator
ColdForge Games
Reviews
-
Added
May 23, 2026
Heart DuelsSteam
Disclosure

Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integrated by me to create a cohesive experience.

Creator
Encased Heart
Reviews
-
Added
May 23, 2026
GridholmSteam
Disclosure

Gridholm uses AI-generated imagery for its card art, champion portraits, and 3D models. As the sole developer, it's how I bring a full 250+ card game to life with a cohesive, painterly dark-fantasy look.

Creator
Logos Nova
Reviews
-
Added
May 23, 2026
Prism Deck SurvivorSteam
Disclosure

AI was used for initial code reviews. Everything it produced was carefully reviewd, and we shipped those results in early production. It also served as a great "rubber duck".

Creator
CryCauseDry
Reviews
-
Added
May 23, 2026
RankbreakerSteam
Disclosure

In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced with original work created by professional artists, and this transition is already underway. Current contributions include: Leonardo Veronesi: Disruptors “Void,” “Raven,” “Recoil,” and character card “Axl Rydell” Samuele Colombini: Character cards “Bloodthirst,” “Ironjaw,” “Riff the Cat,” and “Stonewhal” Richard Kessler: Location art “Deadspace,” “Sepulcher,” and “The Arc” All generative assets are being phased out in favor of fully original artwork as development continues.

Creator
RHEND Studios
Reviews
-
Added
May 23, 2026
DreadfoldSteam
Disclosure

Some artwork used in store page capsule images and card illustrations was created with the assistance of AI image generation tools. All AI-generated assets were reviewed, curated, and edited by the developer. No AI is used during gameplay.

Creator
NecoPlanet
Reviews
-
Added
May 23, 2026
均灵牌Steam
Disclosure

This game uses AI to create assets(in game assets and steam shop) and vibe coding

Creator
IndieCain
Reviews
-
Added
May 23, 2026
Decks & DashesSteam
Disclosure

Generative AI was utilized in the creation of the promotional marketing materials and capsule artwork seen on this store page.

Creator
Fabian
Reviews
-
Added
May 23, 2026
Castle Wars: LegacySteam
Disclosure

During development of this game AI was used for code completion, art generation, text descriptions and a psychological/motivational/emotional support as well as release planning. Pretty much at every step of this game dev journey the AI was part of it.

Creator
Proclive
Reviews
-
Added
May 23, 2026
团战不能输Steam
Disclosure

本游戏的部分美术资源(角色立绘、场景背景)使用了 AI 辅助生成,所有素材均经过人工筛选和调整。游戏运行时不包含实时 AI 生成内容。

Creator
弈人
Reviews
-
Added
May 23, 2026
Demon Draw 猎魔牌Steam
Disclosure

Some of the game's art assets were created using generative artificial intelligence.

Creator
Beijing XinJing Culture Communication Co., Ltd
Reviews
-
Added
May 23, 2026
Soul Monsters Card GameSteam
Disclosure

This game uses pre-generated AI images for card artwork and character sprites, created with Stable Diffusion. No AI is used to generate content during gameplay.

Creator
Industrial Miracle (yawangshiro)
Reviews
-
Added
May 23, 2026
Talisman CodesSteam
Disclosure

This game was developed with the assistance of generative AI tools. Character and background artwork was created using Scenario.com. Sound effects were generated using ElevenLabs, and background music was composed using Lyria 2. These tools were used to support the creative vision of a solo indie developer.

Creator
Wearablock Inc.
Reviews
-
Added
May 23, 2026
翻翻卡Steam
Disclosure

Only the original artwork was created using AI generation tools.

Creator
上海万宿朝元网络科技有限公司
Reviews
-
Added
May 23, 2026
TavrikSteam
Disclosure

This game uses AI-assisted tools in the following areas of development: Localization: Some translations were assisted or reviewed using AI language tools. Sound Effects: Some SFX were generated or prototyped using AI audio tools. No in-game visuals are using AI except the main menu art as of now. Promotional materials may still have AI generated content. All AI-assisted content was reviewed, curated, and approved by the development team. No AI content is generated at runtime.

Creator
Nyra Games
Reviews
-
Added
May 23, 2026
答题吧!!魅魔Steam
Disclosure

This game uses AI to generate design drafts and sketches for some characters and scenes. All final in-game assets have been manually adjusted, revised, and finalized by the development team. Additionally, some in-game music and voice lines are AI-synthesized, all of which have undergone full manual editing and post-processing by our audio team.

Creator
宅友派对
Reviews
-
Added
May 23, 2026
Origins TCGSteam
Disclosure

We may use AI-assisted tools during development to help streamline content creation—such as generating placeholder or supporting elements like character voiceovers. All AI-assisted content is guided, refined, and finalized by our development and creative team. The finished product fully reflects our creative vision, with AI serving only as a tool to accelerate the process—not replace the craftsmanship behind it.

Creator
Koin Games
Reviews
-
Added
May 23, 2026
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