Public Steam disclosure research25,394 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
We use AI tools to generate visual assets such as backgrounds and character art. This allows us to focus our time and energy on writing the story and creating the gameplay experience. No AI is used for writing, voice acting, or decision-making.
All images and BGM in the game were generated using AI technology. This includes character designs, backgrounds, and various visual elements throughout the game. By leveraging AI, our goal was to create unique and visually appealing graphics that enhance the overall gaming experience. Additionally, the music was also generated by AI, contributing to the immersive and original atmosphere of the game.
In the process of writing the code, building the game world, as well as creating graphics and publishing the game, hints (as a consultation) from artificial intelligence were used. The main character is fully voiced by AI.
Some of the game's promotional visuals were created using artificial intelligence support. The AI was provided with information about the game's concept, style, and cultural background, allowing it to generate completely original visuals that belong to us. Artificial intelligence was used as a supportive tool in the visual design process.
Some visual assets used in the game's main menu, promotional materials, and Steam page were created with the assistance of AI tools. These elements are designed to enhance the game's presentation but do not affect gameplay or generate content during runtime.
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
AI Content Usage Explanation:
Some visual assets in Chinchón were created using AI-assisted tools. Specifically:
The achievement icons were generated with the help of AI to create consistent and stylized imagery.
A few store art elements, such as the background illustrations of the kings, were also generated using AI and later edited manually to fit the overall aesthetic of the game.
No in-game characters, animations, or core gameplay visuals were created using AI. The AI-generated assets are limited to supporting visual content, and all artwork was reviewed and polished by human artists before inclusion.
• A local LLM powers the Intent Recognition System for voice command interpretation. It is also used in select situations to generate custom dialogue responses to the player's voice & text input.
• Pre-recorded dialogue is personalized by processing through Piper TTS neural speech synthesis that generates the personalized version in real-time.
• Speech to text transcription is powered by OpenAI Whisper STT.
All AI systems run locally on the user's system with no online component.
Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist.
Some 3D models and visual assets used in the development of this game were created with the assistance of generative AI tools. All AI-generated content has been reviewed, modified, and integrated by the developer to fit the unique style and requirements of the game. There is no real-time AI system operating during gameplay.
This game uses generative AI to create Japanese voiceovers and some logo designs. All AI-generated content was reviewed and approved by the developer to ensure it fits the game’s tone and quality standards.
Some of the store page text and marketing assets were created with the assistance of generative AI tools. All content has been reviewed and edited by the development team to ensure accuracy and compliance with Steam’s guidelines.
Our video game uses AI-generated images for the vast majority of its artwork.
The AI-generated images are reviewed and retouched by an artist to ensure they meet our standards.
This game uses AI-generated content for pre-rendered assets only. Some 3D models and dialogs were assisted by generative AI tools. No AI is used during gameplay or for live content generation.
Although the game itself does not use generative AI in its gameplay, we applied AI technologies to create visual materials. The main image of the game was generated using AI and then refined manually.
Some early game assets may have been made using AI to speed up game design phase during development. These assets will be replaced once most of the mechanics of the game has been implemented, and we can then focus more in depth of more high quality assets.
We use AI tools to generate visual assets such as backgrounds and character art. This allows us to focus our time and energy on writing the story and creating the gameplay experience. No AI is used for writing, voice acting, or decision-making.
All images and BGM in the game were generated using AI technology. This includes character designs, backgrounds, and various visual elements throughout the game. By leveraging AI, our goal was to create unique and visually appealing graphics that enhance the overall gaming experience. Additionally, the music was also generated by AI, contributing to the immersive and original atmosphere of the game.
In the process of writing the code, building the game world, as well as creating graphics and publishing the game, hints (as a consultation) from artificial intelligence were used. The main character is fully voiced by AI.
Some of the game's promotional visuals were created using artificial intelligence support. The AI was provided with information about the game's concept, style, and cultural background, allowing it to generate completely original visuals that belong to us. Artificial intelligence was used as a supportive tool in the visual design process.
Some visual assets used in the game's main menu, promotional materials, and Steam page were created with the assistance of AI tools. These elements are designed to enhance the game's presentation but do not affect gameplay or generate content during runtime.
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
AI Content Usage Explanation:
Some visual assets in Chinchón were created using AI-assisted tools. Specifically:
The achievement icons were generated with the help of AI to create consistent and stylized imagery.
A few store art elements, such as the background illustrations of the kings, were also generated using AI and later edited manually to fit the overall aesthetic of the game.
No in-game characters, animations, or core gameplay visuals were created using AI. The AI-generated assets are limited to supporting visual content, and all artwork was reviewed and polished by human artists before inclusion.
• A local LLM powers the Intent Recognition System for voice command interpretation. It is also used in select situations to generate custom dialogue responses to the player's voice & text input.
• Pre-recorded dialogue is personalized by processing through Piper TTS neural speech synthesis that generates the personalized version in real-time.
• Speech to text transcription is powered by OpenAI Whisper STT.
All AI systems run locally on the user's system with no online component.
Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist.
Some 3D models and visual assets used in the development of this game were created with the assistance of generative AI tools. All AI-generated content has been reviewed, modified, and integrated by the developer to fit the unique style and requirements of the game. There is no real-time AI system operating during gameplay.
This game uses generative AI to create Japanese voiceovers and some logo designs. All AI-generated content was reviewed and approved by the developer to ensure it fits the game’s tone and quality standards.
Some of the store page text and marketing assets were created with the assistance of generative AI tools. All content has been reviewed and edited by the development team to ensure accuracy and compliance with Steam’s guidelines.
Our video game uses AI-generated images for the vast majority of its artwork.
The AI-generated images are reviewed and retouched by an artist to ensure they meet our standards.
This game uses AI-generated content for pre-rendered assets only. Some 3D models and dialogs were assisted by generative AI tools. No AI is used during gameplay or for live content generation.
Although the game itself does not use generative AI in its gameplay, we applied AI technologies to create visual materials. The main image of the game was generated using AI and then refined manually.
Some early game assets may have been made using AI to speed up game design phase during development. These assets will be replaced once most of the mechanics of the game has been implemented, and we can then focus more in depth of more high quality assets.