April 24, 2026
Very Positive (580)
Indexed March 18, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI tools were used for translations, capsule art, library assets, and limited in-game audio and textures.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“AI tools for translations, capsules, library assets, and limited in-game audio and textures”
“AI tools for translations”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

We used AI tools for translations, capsules, library assets, and limited in-game audio and textures.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,508 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.7%
17,728 of 25,077 disclosures with structured analysis.
Compare this group
Writing or localization
27.3%
6,953 of 25,508 indexed disclosures mention this category.
Compare this category
Visual assets
76.4%
19,493 of 25,508 indexed disclosures mention this category.
Compare this category
Audio
26.0%
6,630 of 25,508 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Aug 24, 2026
Automatic analysis updated
Jul 7, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

We used AI assistance for multilingual translation of promotional texts, for visual style suggestions, and for the creation of capsule and library assets. We also used AI tools during development for in-game text localization, as well as for generating certain audio elements and textures/visual content.

We used AI tools for translations, capsules, library assets, and limited in-game audio and textures.