January 1, 2027
Indexed March 18, 2026
View on Steam

Disclosure analysis

The game uses live AI while you play

The game discloses local AI systems for voice command interpretation, custom dialogue generation, and real-time speech synthesis.

Process
AI-generated and AI-assisted
Live AI during play
Yes
Evidence & analysis details
Evidence used
“A local LLM powers the Intent Recognition System for voice command interpretation”
“used in select situations to generate custom dialogue responses to the player's voice & text input”
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

• A local LLM powers the Intent Recognition System for voice command interpretation. It is also used in select situations to generate custom dialogue responses to the player's voice & text input. • Pre-recorded dialogue is personalized by processing through Piper TTS neural speech synthesis that generates the personalized version in real-time. • Speech to text transcription is powered by OpenAI Whisper STT. All AI systems run locally on the user's system with no online component.

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Disclosure History

Our Voice Mimic System uses neural speech synthesis to customize recorded dialogue audio to the player's name and actions.

Star Squadron uses AI technology in the following ways: - A local LLM powers the Intent Recognition System for voice command interpretation. It is also used to generate custom dialogue responses to players' voice & text input. - Pre-recorded dialogue is personalized by processing through Piper TTS neural speech synthesis that generates the audio in real-time. - Speech to text transcription is powered by OpenAI Whisper STT. All AI systems run locally on the user's system with no online component.

• A local LLM powers the Intent Recognition System for voice command interpretation. It is also used to generate custom dialogue responses to the player's voice & text input. • Pre-recorded dialogue is personalized by processing through Piper TTS neural speech synthesis that generates the personalized version in real-time. • Speech to text transcription is powered by OpenAI Whisper STT. All AI systems run locally on the user's system with no online component.

• A local LLM powers the Intent Recognition System for voice command interpretation. It is also used in select situations to generate custom dialogue responses to the player's voice & text input. • Pre-recorded dialogue is personalized by processing through Piper TTS neural speech synthesis that generates the personalized version in real-time. • Speech to text transcription is powered by OpenAI Whisper STT. All AI systems run locally on the user's system with no online component.