25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

PSYCHOBYLSteam
Disclosure

This game uses AI-generated content: Pre-generated AI use: - Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited. - Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand. - All AI-generated content was reviewed, edited, and curated by the developer before shipping. Not AI-generated: - Game design, mechanics, balance, progression systems, lore, world-building. - UI/UX layouts and interaction flows. No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.

Creator
Boris & Baisha
Reviews
-
Added
May 23, 2026
Infinite EmpireSteam
Disclosure

Yes, I use AI tools to help build this game, and I'm not going to pretend I don't. I'm one person. Every system, mechanic, and design decision is made, tested, and tuned by me personally. I use the best tools available, AI among them, to let a one-person studio punch way above its weight. That's the entire point of being indie: no rules except the ones that make a better game. Assets are a fluid mix of commercially licensed, hand-crafted, AI-generated, AI-generated then hand-adjusted, and hand-crafted then AI-polished. I'll use whatever it takes to make this the best game it can be.

Creator
Better Tools LLC
Reviews
-
Added
May 23, 2026
Corporate BoardSteam
Disclosure

Artificial intelligence (AI) was leveraged for key aspects of the game's development, including in-game logic, support systems, and certain artistic assets.

Creator
PHANTOM PRODUCTIONS YAZILIM LIMITED SIRKETI
Reviews
-
Added
May 23, 2026
Call into the Hollow : [ 2300 ]Steam
Disclosure

This game uses generative AI for dynamic dialogue and narrative progression with the main character, "Lily." Instead of relying on pre-set options, this technology allows the character to generate natural responses and take appropriate actions based on the specific context of the player's real-time voice input.

Creator
RunGround Works
Reviews
-
Added
May 23, 2026
星岛之梦Steam
Disclosure

Some character images in the game and promotional material are generated by AI.

Creator
Sumeru Technology
Reviews
-
Added
May 23, 2026
Creature FeatureSteam
Disclosure

Some visual assets (pixel art sprites) and music tracks were created with the assistance of AI generation tools during development. All AI-generated content was reviewed and curated by the developer. No AI content is generated during gameplay.

Creator
Rocky Forge Studios
Reviews
-
Added
May 23, 2026
AetherCycleSteam
Disclosure

AI tools may assist with early concepts. All final content is created by our development team.

Creator
DEEP INTERACTIVE
Reviews
-
Added
May 23, 2026
Star RakerSteam
Disclosure

Some images, icons, voices, and text are generated by AI.

Creator
Genesis Games
Reviews
-
Added
May 23, 2026
Infernal SurvivorsSteam
Disclosure

Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and then modified and integrated into the game by the developer.

Creator
Mal The Artist
Reviews
-
Added
May 23, 2026
KeyFortressSteam
Disclosure

Generative AI was used during the development of this game for creating initial concepts and draft versions of certain art assets, including the main menu background and UI icons. These assets were then manually refined, polished, and integrated by the developer to fit the game's final aesthetic.

Creator
Daisen
Reviews
12
Added
May 23, 2026
Tide FallSteam
Disclosure

Generative AI was used to assist with some promotional visuals, such as logo and store page imagery. Tide Fall also includes commercially licensed marketplace assets. All gameplay systems and game development are created and implemented by me

Creator
Lone Badger Studio
Reviews
-
Added
May 23, 2026
Crown & SporesSteam
Disclosure

Some visual, audio, and text elements were created using generative AI tools and were later edited and refined by the developer.

Creator
SpruceWood Games
Reviews
-
Added
May 23, 2026
Overcommit: Class InheritanceSteam
Disclosure

Some visual, audio, and creative assets in Overcommit may be partially created with the assistance of generative AI tools during the development process. These tools are used to help prototype ideas, generate reference material, or assist in producing certain assets. All generated content is reviewed, edited, and curated by the developer to ensure it fits the game’s artistic style and design. Generative AI is not used to create gameplay dynamically, and it does not interact with player data.

Creator
Beaver Commando Games
Reviews
-
Added
May 23, 2026
Run! And Don't StopSteam
Disclosure

Some visual assets in this game were created with the assistance of AI and further refined by the developer. The game does not use live-generated AI at runtime.

Creator
Crimson Monolith Studios
Reviews
-
Added
May 23, 2026
RUPTURRSteam
Disclosure

AI was used to assist with the generation of map data as well as the review of part of the source code

Creator
Aikon Interactive
Reviews
-
Added
May 23, 2026
Carved in Stone: ArenaSteam
Disclosure

Claude code = Lots of code. Within the game client/server sure, but particularly within our game creation pipeline. It has enabled our artists/unity devs to create their own scripts/tools with blender/unity to streamline our content creation process. Also, CC used for creating python scripts used for MIDI music composition. Flux Dev image gen = spell icons. It did not write this message though :)

Creator
Hardrock Tech
Reviews
-
Added
May 23, 2026
Chess Master Quest - IdleSteam
Disclosure

Chess Master Quest was developed by a solo developer with assistance from generative AI tools during development. • Code: AI coding assistants (GitHub Copilot, Claude) were used to help write and refine parts of the game code. All code was reviewed and tested by the developer. • Text: AI was used to help draft and edit some in-game text, including puzzle annotations and educational commentary. All text was reviewed and edited by the developer. No AI-generated visual art or music is used in the game. Chess piece graphics are open-source vector assets. Store capsule images and artwork were created by a professional artist. The chess engine (Stockfish) is traditional software, not generative AI. No content is generated by AI at runtime during gameplay.

Creator
LearnTech Games
Reviews
-
Added
May 23, 2026
FTS: Frontline Tank SurvivorSteam
Disclosure

Generative AI tools were used during development for portions of the game's code, visuals, and audio. All outputs were reviewed and edited by the developer.

Creator
Rookie 7 Studio
Reviews
-
Added
May 23, 2026
EternoSteam
Disclosure

During the Early Access versions of the game AI has and will be used as placeholders, primarily for music and text, that will slowly be phased out over time. The game will be completely AI free upon the games full version release.

Creator
Solitude Gaming Studios
Reviews
-
Added
May 23, 2026
Alchemy SurvivorsSteam
Disclosure

Our crafting system depends on AI to generate new game data when you combine a combination of items not yet seen before, so you never run out of weapons to discover and experiment with. We also generate text and sprites for any new items created. Assets for the game also use image generation: the title screen and other UI elements use generated textures and graphics. These images have been touched up by a human and reused on our Steam page also.

Creator
Andrew Brown
Reviews
19
Added
May 23, 2026
Wallpaper AnimatorSteam
Disclosure

Wallpaper Animator uses generative AI. Your prompt creates a still image, which you can then animate into a looping video. Both run on third-party AI services.

Creator
Kinett
Reviews
62
Added
May 23, 2026
Grim Pulse: The First BloodSteam
Disclosure

During the period from Early Access to Launch this title may use AI for voice in quest dialog as placeholders, prior to launch all AI elements shall be removed should they have existed and replaced.

Creator
Grim Pulse Studio
Reviews
-
Added
May 23, 2026
Stella NovaSteam
Disclosure

AI coding tools were used during development. All visual assets, music, writing, and narrative content are human-made. An alternative wireframe visual mode is also available.

Creator
Dave
Reviews
-
Added
May 23, 2026
Gambling Simulator - Win it All or Lose it AllSteam
Disclosure

This game currently includes a few 2D Image AI-generated assets (those include 5 of the slot machine's icons, 7 character portraits displayed on the main hallway, the main menu background image & current thumbnail) used as placeholders during the Early Access phase. These assets are scheduled to be replaced with original, non-AI artwork in a future content update. No AI tools are used for live, runtime content generation.

Creator
NG Games
Reviews
-
Added
May 23, 2026
时间花园Steam
Disclosure

This game uses AI to assist in generating [art assets/localized text/voice dubbing]. All AI-generated content has been manually reviewed and modified to ensure compliance with regulations and the game's world setting.

Creator
Shanghai Tri-Core Workshop Network Technology Co., Ltd.
Reviews
-
Added
May 23, 2026
Ashes of TormentSteam
Disclosure

Generative AI was used to create certain 2D background assets within the game world. This includes some family group photographs used as props, visuals shown on in-game television screens, and decorative wall posters. These AI-generated elements are static environmental assets only and were not used for in-game cinematics, character models, or animations.

Creator
Frostfire Entertainment
Reviews
-
Added
May 23, 2026
Tally4: Operation MARYSteam
Disclosure

A few promotional images used on this store page were created with the assistance of generative AI tools. The game itself contains no AI-generated content.

Creator
WildRealm Inc
Reviews
-
Added
May 23, 2026
Basement Server SimulatorSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools during production. AI tools such as ChatGPT were used as a development aid for Unreal Engine guidance, technical explanations, spell-checking, and drafting some in-game text and UI messaging. ChatGPT was also used to generate some placeholder images and audio assets during early development. Some 3D models and textures were created using AI-assisted tools such as Tripo3D.ai. These assets may be refined, replaced, or improved over time as the project evolves and budget allows. All gameplay systems, mechanics, design decisions, Blueprint scripting, and overall game implementation were created and assembled by the developer. No AI system autonomously generated gameplay code or core systems. Additional assets were purchased through the Unreal Engine Fab Marketplace where noted. AI tools were used strictly as production assistants to support solo development.

Creator
StiGMaT Games
Reviews
-
Added
May 23, 2026
Backpack RoguelikeSteam
Disclosure

Game artwork (sprites for items, enemies, characters, and UI elements) was generated using Stable Diffusion (DreamShaper model) running locally. Sound effects and music were generated using Meta AudioCraft (AudioGen/MusicGen) running locally. Non-English translations were generated using local LLMs (Ollama) and manually reviewed. No external AI services are used during gameplay. All AI-generated content was produced offline during development.

Creator
DerGronert
Reviews
-
Added
May 23, 2026
Blow The CoverSteam
Disclosure

Generative AI tools were used to assist in the creation of some in-game textures and visual assets. All AI-assisted content was reviewed and modified by the developer.

Creator
Tushar Inani
Reviews
-
Added
May 23, 2026
Ultimate Club Manager 26Steam
Disclosure

We confirm that Ultimate Club Manager 26 includes Pre-Generated AI content. Generative AI was used during development for store and promotional visuals, including capsule and library artwork, and for some game-related content created prior to release. No Live-Generated AI is used while the game is running. All AI-assisted materials were created during development and are included as pre-generated content.

Creator
Alpex Studio
Reviews
-
Added
May 23, 2026
CyberJokerSteam
Disclosure

We confirm that AI-assisted tools were used in the development of our game. The specific scope and manner of use are as follows: 1. Type of AI-Generated Content: * Text Content: We used AI text-generation tools to assist in creating initial drafts for some of the in-game copy during the early conceptual stages of development. * This includes content for: * Background stories and design documents for boss characters, frigates, and other units. * Descriptive text for player skills. * Preliminary outlines and descriptions for the game's overall story background. * In-game text such as enemy names and skill descriptions. 2. Our Workflow and Human Oversight (The Key Part): * AI's role was that of an "Assistant Tool": The AI was used solely to generate preliminary, unpolished text drafts and inspiration based on core ideas and directions provided by our producers. * Deep Human Optimization and Review: All AI-generated text underwent strict review, selection, rewriting, and optimization by our producers and development team. We ensured: * Creative Direction: The final design direction and core ideas were entirely determined by the human team. * Content Ownership: We hold full and legal rights to all final content included in the game. The content, after profound human modification and optimization, is no longer a purely AI-generated product but the intellectual property of our team. * Quality and Compliance Control: We ensured all textual content met our quality standards and Steam's distribution rules, containing no infringing, offensive, or inappropriate material. 3. Commitment and Assurance: * We guarantee that the final version of the game does not directly include any unmodified AI-generated output. * We take full responsibility for all content in our game. In Summary: AI was used as a tool for assistance and inspiration during the design phase, but the final generation, approval, and copyright of all game content are the sole responsibility of our human development team.

Creator
GoldOrangeStudio
Reviews
-
Added
May 23, 2026
MadCarSteam
Disclosure

Generative AI tools (including Unity AI) were used to create the capsule art for our store page and certain icons within the game's user interface design.

Creator
Moonforge Studio
Reviews
-
Added
May 23, 2026
CaldraSteam
Disclosure

Generative AI is used in this game for the following elements: - Card illustrations - Localization text - Some parts of the program code

Creator
Dolphin Star
Reviews
15
Added
May 23, 2026
BurnerEmpireSteam
Disclosure

Burner Empire uses generative AI in the following ways: During Development Some visual assets in the game were created with the assistance of AI image generation tools. These assets were reviewed, curated, and integrated by the development team as part of the game's overall visual design. In Gameplay Burner Empire features an AI-driven bot fleet that populates the game world with computer-controlled players. These bots use a combination of scripted decision logic and AI-driven behavior modeling to simulate realistic player activity — cooking drugs, deploying dealers, traveling between districts, and engaging in PvP. The bot fleet exists to ensure the game world feels active and competitive regardless of the current number of human players online. The bot fleet is not generative AI in the traditional sense — it does not produce text, images, or creative content. It is a behavioral simulation system designed to make the multiplayer environment feel alive during off-peak hours and at launch while the player community grows. What AI Does Not Do No generative AI is used to create real-time dialogue, procedurally generate game content during play, or make decisions that affect monetization or player accounts.

Creator
44G
Reviews
-
Added
May 23, 2026
SwarmbreakSteam
Disclosure

AI is used to generate some art and sound during parts of development. As a solo dev this is a way for me to test gameplay easy. Translations for store pages are also made with AI

Creator
CallOfPort
Reviews
-
Added
May 23, 2026
Football ConquerorsSteam
Disclosure

Football Conquerors uses generative AI tools during development for some pre-generated assets and iteration workflows, including concept visuals, selected card/store artwork drafts, music drafts, and writing/code assistance. All AI-assisted outputs are reviewed, edited, and approved by the developer before release. The released game does not generate player-facing content or code in real time during gameplay, and it does not require a live third-party generative AI service during play.

Creator
Ravencorwind
Reviews
-
Added
May 23, 2026
Dust & DiamondsSteam
Disclosure

Dust & Diamonds is a 100% solo project. The idea for this game came to me a few days after my son was born — my first child. I was celebrating with my cousin and bet him I could build something like Motherload in two weeks. As you've probably guessed, I lost that bet spectacularly. I'm writing this almost a year later, and my son turns one in a few days. I have a degree in computer game engineering, but I live in a small town with no game studios — so I drive a pallet jack around a warehouse by day and build this game after hours. I can't afford to hire an artist or a composer. To bring this world to life at all, I turned to generative AI tools. I'm not going to hide that. How does the game use AI? Graphics (2D): A significant portion of the visual assets — character portraits, environment elements, buildings — was generated using AI, then manually retouched, edited, and assembled by me in the engine into a cohesive style with a parallax system. Music and sound: The musical tracks in the game were generated by AI. Fittingly, this ties directly into the game's lore — the "Relics of the Old World" (our 21st century) collected by the goblins are canonically works created by AI before the great cataclysm, carrying the lost wisdom of humanity. What's mine in this game is the design: how the economy works, how water behaves in a flooded shaft, when a ceiling collapses, what the old man says across the counter. I came up with each of these systems, wrote them out, tested them, and reworked them a dozen times until they behaved the way I wanted. I'm just a regular guy who had an idea for a game about digging in the dirt and was stubborn enough to see it through. Thank you for your understanding and support.

Creator
SAD Games Studio
Reviews
-
Added
May 23, 2026
Conquerors: DominationSteam
Disclosure

Some promotional assets created during development, including certain store-page media, used generative AI-assisted artwork. The shipped game does not use live AI-generated gameplay content, and it does not connect to any external AI service during play.

Creator
Cody Harker
Reviews
-
Added
May 23, 2026
SINDIKATSteam
Disclosure

This app includes pre-generated AI-assisted visual assets used in store/marketing materials and some in-game 2D visuals. No generative AI features are available to players during gameplay, and the game does not accept user prompts for AI generation.

Creator
sadness
Reviews
-
Added
May 23, 2026
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