25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

reWinWarSteam
Disclosure

AI was used to create some of the ingame pictograms and minor subelements in store art.

Creator
Oleksandr Hulchenko
Reviews
-
Added
Jul 18, 2026
TapisSteam
Disclosure

Some of Tapis's visual assets were created with the help of generative AI tools. These elements are produced ahead of time, then art-directed, selected and reworked by the studio to fit the game's world. No AI generates any content while you play: the gameplay, rules, balancing and all systems are entirely designed and hand-validated.

Creator
Bellescene Studio
Reviews
-
Added
Jul 18, 2026
Topological Board GameSteam
Disclosure

Topological Board Game used generative AI tools during development to assist with programming, documentation, store-page text, localization drafts, and design iteration. All AI-assisted material is reviewed and edited by the developer before being included in the game or store page. The game does not use generative AI to create live player-facing content during gameplay. It does not connect to external third-party AI services during normal gameplay. Local robot opponents, rule-based analysis, search, simulation, and self-play/research tools may be included, but these are gameplay/strategy systems rather than live generative AI content systems.

Creator
You-Xun Zhang
Reviews
-
Added
Jul 18, 2026
LockLineSteam
Disclosure

AI tools were used to create early drafts and a few base images for certain small visual elements, such as mission briefing cityscape thumbnails. Some initial sprite concepts were generated using AI. These assets were manually edited, adjusted, and integrated into the game’s visual style. No live generative AI is used during gameplay.

Creator
Wondered Off
Reviews
-
Added
Jul 17, 2026
CluDokuSteam
Disclosure

Steam store artwork (non gameplay) and some elements from in-game (portraits and menu artwork) are AI generated.

Creator
MyNeuronal
Reviews
18
Added
Jul 15, 2026
Salt and SoilSteam
Disclosure

Salt and Soil uses generative AI during gameplay to create some Annual Family Council narrative text and structured choice outcomes based on the current campaign state. Generated council content is constrained by the game’s historical setting, family data, localization rules, and gameplay schema, then validated before it is shown to the player.

Creator
DelosX
Reviews
-
Added
Jul 15, 2026
Fake SnakeSteam
Disclosure

Generative AI was used only during early visual concepting and ideation for some marketing art directions. The game itself, its mechanics, levels, code, UI, and final gameplay assets are created and edited by the developer.

Creator
Narvio Games
Reviews
-
Added
Jul 8, 2026
Card Knight: Astral ArcanaSteam
Disclosure

In order to realize my childhood dream of building this game, I have leveraged AI in every step of the development process, augmenting my capabilities as an engineer and visual designer by having AI generate some of the sprites, music, sound effects, voices, and code used to build this game. I pledge that if Card Knight: Astral Arcana is successful, the sequel title will be brought to life by a team of human artists, composers, and programmers.

Creator
Bridgewalker Studios
Reviews
-
Added
Jul 8, 2026
Hatch'n'WallSteam
Disclosure

Some music and assets in this game were created with generative AI tools, then manually reworked and adapted by the developer. The game design, code and integration are the developer's own work.

Creator
Fromont Gaming
Reviews
-
Added
Jul 8, 2026
Pixel: The ChallengeSteam
Disclosure

Generative AI tools were used to help create some of the 2D store and marketing graphics (e.g. store capsule images). These assets were reviewed and finalized by the developer, who holds the rights to use them. No generative AI is used for content inside the game, and no AI-generated content is produced live during gameplay.

Creator
pixelplenum.com
Reviews
-
Added
Jul 8, 2026
Command DoctrineSteam
Disclosure

Command Doctrine uses generative AI to create some of the content you play. When you generate a scenario or a campaign, an AI model produces the map, the opposing forces, the objectives, and the written mission briefing from your prompt. AI is also used to write narrative battle reports, to create the images that accompany them, and to interpret the natural-language orders you give your units. This content is generated live by third-party AI services. We apply content moderation and input filtering to guard against inappropriate or unsafe output.

Creator
ByteFlow
Reviews
-
Added
Jul 7, 2026
2point-1592Steam
Disclosure

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

Creator
bong24studio
Reviews
-
Added
Jul 7, 2026
Cat 3Steam
Disclosure

The visual art in Cat 3. The cat sprites, enemies, icons, relic, UI art, and the store/marketing images were created with the help of generative AI tools. I'm a solo developer and a programmer at heart: I can't draw, so I set up a local pixel-art generation pipeline to make the game's artwork. No AI-generated content is produced during gameplay.

Creator
adoptedmouse
Reviews
-
Added
Jul 6, 2026
CrossfallSteam
Disclosure

During the development of Crossfall, generative AI is used as an auxiliary tool for creating game content. The following materials have been created or prepared with its help: Images. Some of the game’s visual content has been created using generative AI, including character images, as well as some sprites and icons. Other parts of the artwork were made manually. Text. AI helps me prepare some of the text content, including drafts of item names and descriptions, text for certain in-game events, as well as translation and localization of texts into other languages. Music. The game’s musical soundtrack was created using generative AI. All content generated with the help of AI is reviewed, selected, and, if necessary, refined by me before being added to the game. The game itself does not use generative AI during gameplay: no content is generated in real time on the player’s side, and the game does not require an internet connection or access to any AI services.

Creator
Nethound Games
Reviews
-
Added
Jul 5, 2026
FUNDAMENTASteam
Disclosure

Artificial intelligence tools were used to create sound effects, textures, and images.

Creator
Rangel Oblivion
Reviews
-
Added
Jul 3, 2026
Neural DriftSteam
Disclosure

AI has been used to generate some graphics, music, and translations. As the story of this game may suggest, I understand (and even share) most of the criticisms regarding AI, but it is also a tool that has enabled small creators like myself to achieve bigger things that would have been difficult without it.

Creator
Frédéric Julian
Reviews
-
Added
Jul 3, 2026
Super KickmenSteam
Disclosure

Generative AI tools were used to assist with translation/localization and parts of the in-game artwork production. No generative AI tools are used for sound effects, music, story content, or live-generated gameplay content.

Creator
Reeecook Studio
Reviews
-
Added
Jun 30, 2026
Horn of the WarlordSteam
Disclosure

Most of the game's artwork was created by commissioned artists. A small number of outsourced illustrations are currently under review, so the game has been disclosed as containing AI-generated artwork.

Creator
MagicKrol
Reviews
-
Added
Jun 29, 2026
RefundSteam
Disclosure

Some pre-rendered 2D artwork, icon, and UI/store visual assets were created or assisted with generative AI during development. The game does not generate AI content during gameplay and does not connect to an external AI service.

Creator
GuGuguagua
Reviews
-
Added
Jun 28, 2026
Word Puzzle MasterSteam
Disclosure

Parts of Word Puzzle Master were created with the help of generative AI tools, then reviewed, edited and assembled by the developer: • visual art — the ambient background images and the animated background loop • audio — background music and sound effects Generative AI is used only during development to produce these assets. The game does NOT use any AI at runtime — there is no live AI generation while you play. Puzzle word lists are hand-curated, and level layouts are produced by our own deterministic algorithm (not AI).

Creator
Tilewise
Reviews
-
Added
Jun 28, 2026
HardformerSteam
Disclosure

AI was used to create splash art and the game logo.The game does not generate AI content during gameplay.

Creator
TurboForgeStudios
Reviews
-
Added
Jun 28, 2026
Null HorizonSteam
Disclosure

Some assets *may* be AI. These assets were secured from a third party and I cannot confirm this, but if that's the kind of thing that bothers you, you may want to steer clear.

Creator
HopefullyHeroic
Reviews
20
Added
Jun 28, 2026
SHIROMASUSteam
Disclosure

Generative AI tools were used extensively during development to assist with the game's source code, background music, and sound effects.

Creator
sasa
Reviews
-
Added
Jun 27, 2026
Three Kingdoms: MarchSteam
Disclosure

This game uses generative AI tools as part of its development and content production process. AI-assisted workflows were used for selected visual assets, video materials, music or audio drafts, localization/text drafts, code assistance, and marketing/store page materials. All AI-assisted outputs are reviewed, edited, and integrated by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services while the game is running.

Creator
Doldori Games
Reviews
-
Added
Jun 27, 2026
apochessSteam
Disclosure

Some Library images are AI generated. Some (small amount) of in-game images are AI generated. 95% of all assets are created by real artists and in future going for the 100%.

Creator
AvoGames
Reviews
-
Added
Jun 27, 2026
ChessferatuSteam
Disclosure

Chessferatu Graphics were generated using AI tools. Codex was used in the process of creating and refining code and in the porting of the code to different systems (Mobile to PC).

Creator
Half-Cocked Studios
Reviews
-
Added
Jun 27, 2026
Pillar Of WarSteam
Disclosure

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency. No AI is used during gameplay, and the player experience is entirely handcrafted.

Creator
Wolf Ferrell
Reviews
-
Added
Jun 15, 2026
Altus Chess-Archaic BeginningsSteam
Disclosure

All visual artwork in Altus Chess: Archaic Beginnings — piece designs, board and background art, and promotional/store imagery — was created using generative AI image tools, directed by the developer through human-written prompts based on the game's own pieces and concepts, then reviewed and edited by hand. No content is generated live during gameplay. The game's opponent is a proprietary, hand-built algorithmic chess engine, not generative AI.

Creator
Anonymous
Reviews
-
Added
Jun 13, 2026
Firewall MazeSteam
Disclosure

Generative AI tools (including Tripo3D and Meshy) were used during development to generate base 3D models for characters and environment assets, which were then manually adjusted and refined. AI tools were also used to create ambient background textures for marketing materials and Steam capsule illustrations. No live-generated AI content is used during runtime.

Creator
TwistedBob Games
Reviews
-
Added
Jun 12, 2026
Spirit RouteSteam
Disclosure

Generative AI was used to create portions of the game's logo, character icon artwork, and promotional/store page images. Some marketing images were created using in-game screenshots as references and combined with AI-assisted artwork.

Creator
Curious Forge
Reviews
-
Added
Jun 12, 2026
Sweep HappensSteam
Disclosure

Our development pipeline combines traditional methods with modern technologies. To streamline our workflow and support our vision, some assets and game elements may have been developed or refined with the assistance of AI-driven tools. We treat these technologies as an extension of our creative toolkit.

Creator
r_cascader
Reviews
-
Added
Jun 11, 2026
Tetra BlockSteam
Disclosure

Generative AI tools were used to assist with store page text, translation drafts, and promotional copy. All final content was reviewed and edited by the developer.

Creator
GlowPulse Studio
Reviews
-
Added
Jun 11, 2026
Snake: GridbreakerSteam
Disclosure

Generative AI was used as one of many development tools while creating Snake: Gridbreaker. As a solo developer, I used it to support programming, localization, UI work, visual assets, icons, and the development of quality-of-life and accessibility improvements. Every AI-assisted element was reviewed, edited, tested, and implemented by me. I designed the game, its mechanics, progression, and creative direction, and I remain fully responsible for the final experience. The game does not generate content with AI during gameplay.

Creator
Arkadiusz Włodarczyk
Reviews
-
Added
Jun 10, 2026
Babitonga Puzzle AttackSteam
Disclosure

Generative AI was used as a supplementary tool for certain visual and audio assets. Every AI-assisted asset underwent substantial manual editing, refinement, quality control, and integration by the development team.

Creator
caramelo dog
Reviews
-
Added
Jun 10, 2026
First ColonySteam
Disclosure

Full release of the game will have NO AI generated content. Currently, I am using AI generated UI images temporarily only during development phase.

Creator
Atesh Entertainment, Inc.
Reviews
-
Added
Jun 5, 2026
KnaightsSteam
Disclosure

This project's entire graphic asset collection (all sprites) and all code is entirely generated by AI. It has been assembled and tweaked by the creator, but otherwise is 95% AI generated. This is purposeful and was intended to test some limits of Claude and GPT5.

Creator
Jeremiah Zagala
Reviews
-
Added
Jun 4, 2026
Labyrinth of DoomSteam
Disclosure

Character, monster, and object sprites, as well as the app icon, were created using AI image generation tools and subsequently hand-edited and refined by the developer. Some in-game text was written with AI assistance.

Creator
David Riggle
Reviews
-
Added
Jun 4, 2026
HexilibriumSteam
Disclosure

This game was developed with the assistance of an AI language model, including store page content, level design, in-game descriptions, code, and game mechanics. All creative direction and final decisions were made by the developer.

Creator
kvasnyk
Reviews
-
Added
Jun 3, 2026
Grid Wars: Last StandSteam
Disclosure

Some promotional artwork, store capsule images, and marketing visuals were created with the assistance of generative AI tools and then reviewed, selected, and edited by the developer. The game itself does not generate new AI content during gameplay.

Creator
MCE Games
Reviews
-
Added
Jun 3, 2026
OmNomNomSteam
Disclosure

Generative AI was used to create initial game art concepts and certain marketing materials. Final in-game assets were reviewed and modified by the development team.

Creator
Echo Titan
Reviews
-
Added
Jun 3, 2026
Atlas ZoneSteam
Disclosure

AI was used to create the visual elements on the Steam store page.

Creator
StoneBreaker Studios
Reviews
-
Added
Jun 3, 2026
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