25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Slither Link PlusSteam
Disclosure

Some background music tracks were generated with the assistance of generative AI during development. All AI-generated music has been manually reviewed, edited, and verified by the developer to ensure it does not infringe on any copyrights or intellectual property. The application itself does not include any generative AI functionality.

Creator
Vector Game
Reviews
-
Added
Mar 18, 2026
Mech and Tech 1Steam
Disclosure

The static background map of the campaign was generated by an AI. All texts were localized by AI – all languages ​​except English and German.

Creator
colmer_it UG
Reviews
-
Added
Mar 18, 2026
Space Imperia 4XSteam
Disclosure

We used LLMs to help consolidate the rules engine code into one module for offline and online play. We also worked with Epidemic Sound, whose voice actors use AI to create voice content with their own voices.

Creator
Breich Games
Reviews
65
Added
Mar 18, 2026
Idle EmpiresSteam
Disclosure

Generative AI has been used to generate graphics for the game, these include Buildings, Wonders and Resources.

Creator
Vethon
Reviews
-
Added
Mar 18, 2026
Coin WarSteam
Disclosure

I use commercially licensed AI generated graphics assets as temporary placeholders for some card images and icons because of the frequent card design changes. They will be replaced by manual art after the card designs are finalized in the released game.

Creator
Hetairoi Studio
Reviews
-
Added
Mar 18, 2026
灵魂•绝境防线Steam
Disclosure

The character concept art and skill icons are AI-assisted creations. AI has helped us produce a considerable amount of 2D assets.

Creator
卜乙冈(Ploygon)
Reviews
-
Added
Mar 18, 2026
Hex and ChillSteam
Disclosure

I used local art generation (tiles, background) and audio generation (music).

Creator
WantagameMakeagame
Reviews
-
Added
Mar 18, 2026
HexcavatorSteam
Disclosure

I have used AI to translate the game to French and have then tried to clean it up afterwards.

Creator
Jolly Dumpling
Reviews
-
Added
Mar 18, 2026
BelatorisSteam
Disclosure

Some character portraits and visual elements were created with the assistance of generative AI tools as part of the art production process. All assets were curated, edited, and integrated to maintain a consistent artistic direction. As the game continues development, certain visual elements may be refined or replaced. AI-assisted tools may also be used to support translations.

Creator
Adrian Labudzki
Reviews
-
Added
Mar 18, 2026
Overpowered TacticsSteam
Disclosure

Our team leverages generative AI to elevate the creation of our graphical assets. This cutting-edge technology streamlines our workflow, making the process more efficient, enjoyable, and innovative. By utilizing generative AI, we can explore new artistic directions and deliver visually stunning experiences to our players.

Creator
Virtuose Technologies
Reviews
-
Added
Mar 18, 2026
Golden VoyageSteam
Disclosure

AI has been used for creating various icons for the game, as much as possible is created by hand.

Creator
∑Unkown
Reviews
-
Added
Mar 18, 2026
Beneath The SixSteam
Disclosure

Beneath The Six features an AI narrator who serves as a dungeon master to guide you and comment on your experiences in the daily generated content. We commissioned actor Tom Canton (The Witcher TV series) to record a library of dialogue. This was then used by ElevenLabs to train the AI voice. Both Magicave and ElevenLabs have a commitment to ensuring the rights of voice actors are protected. Magicave has assigned ownership of the AI voice to Tom Canton, licensing it from him for use in the game, while allowing him the freedom to use his AI voice in other media – whether games, voiceovers, animations, audiobooks or movies (https://www.gamewatcher.com/news/beneath-the-six-turn-based-roguelike). Each day we generate new daily content for the dungeon and arena. As part of this we pass the generation data to an LLM to create dialogue for the AI narrator so they can comment on the content included for that day. Some of the daily generated content for the arena and dungeon modes use an LLM to create names for two other purposes. One is for creating the name of any Champion enemies which appear in the dungeon. The other is for creating a name for the daily arena run.

Creator
Magicave
Reviews
25
Added
Mar 18, 2026
Fire IsleSteam
Disclosure

Much of Fire Isle uses Adobe Firefly generated art as a base for the UI buttons. I've further edited/photoshopped all of this art personally to better suit the game's art style and make it my own. As a broke solo dev without much of a 2D art background and no funding to hire anyone, I chose to go this route rather than to not see Fire Isle made at all. Despite the reasoning behind it, I understand many might not be comfortable with AI generated content. I hope the game itself reflects the thousands upon thousands of hours of time & effort I've put into it's creation with the goal of making a fun and memorable experience, NOT AI Slop🙏...

Creator
SneezeDev
Reviews
-
Added
Mar 18, 2026
Seedborne SoldiersSteam
Disclosure

At the time we launched in Early Access, item art, UI art, and 2D environment art was AI-sourced. We have now replaced all of these with hand-drawn art. Please note that, as of writing, the trailer on the store page shows a previous version of the game with AI-generated UI assets, though it is still highly representative of what the game currently looks like. Please view the screenshots at the top of the page and the gifs on the store page to see what the game looks like currently with no AI-generated assets in it.

Creator
Hat Wobble Games
Reviews
22
Added
Mar 18, 2026
史莱姆大作战Steam
Disclosure

The promotional and waiting images of the game use generative AI to make the work more complete. The actual content of the game lacks generative AI

Creator
幽龙游戏
Reviews
-
Added
Mar 18, 2026
Empire Builder - EuropeSteam
Disclosure

We used AI to fill in details and at times generate images for some of the store pages. Additionally, the music that is in the background while playing the game was generated using AI tools and services. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Zombie Possum Games Inc
Reviews
31
Added
Mar 18, 2026
ThuleSteam
Disclosure

This game contains assets that may have been generated by AI. The developer cannot precisely identify which assets are AI-generated.

Creator
Xeaker
Reviews
-
Added
Mar 18, 2026
High Seas, High Profits!Steam
Disclosure

Initial localization for non-english languages was done using large language models. The community has improved on that localization immensely. The game itself contains no generative content, with the exception of localization.

Creator
lexy.zip
Reviews
157
Added
Mar 18, 2026
TrojanSteam
Disclosure

Part of arts are AI-generated content and part of scripting are supervised by ChatGpt.

Creator
HangZhou GaoQiang Studio
Reviews
14
Added
Mar 18, 2026
Fur and VoidSteam
Disclosure

Marketing content - logos, posters, banners are generated using DALL-E. Some of 2d images ui, figures and 3d models are generated using AI. Also few sounds are generated.

Creator
DFS
Reviews
-
Added
Mar 18, 2026
Clash Of EmpiresSteam
Disclosure

-Images created with artificial intelligence

Creator
Duuby Games
Reviews
-
Added
Mar 18, 2026
Starcade FACTIONSSteam
Disclosure

Generative AI was used to partially create the background images on the marketing assets.. The game itself is hand-crafted, hand-drawn, and animated by a human hand!

Creator
Starcade Arcade
Reviews
16
Added
Mar 18, 2026
AscensionSteam
Disclosure

This game uses AI assistance to create some of the 2D art assets.

Creator
Element Game 微元游戏
Reviews
2.4k
Added
Mar 18, 2026
Rogue HexSteam
Disclosure

As a solo dev, I use Midjourney to fill in some gaps including upgrade and achievement icons.

Creator
Topstitch Games
Reviews
255
Added
Mar 18, 2026
HexLandsSteam
Disclosure

As a solo developer, I use AI to brainstorm drafts for some of the 2D assets, which I then edit by hand. These will be replaced with hand-drawn assets by release.

Creator
Portgate Studios
Reviews
-
Added
Mar 18, 2026
Critias EmpireSteam
Disclosure

Critias Empire uses images of public domain 18th and 19th century classical oil on canvas paintings, but since there are only a limited number of these, AI generated images are used where no appropriate historical public domain image can be found. This includes backgrounds, illustrations for buildings, features, disasters, maps and characters, plus live ops, events and marketing material. The images are generated using paid subscription to Midjourney. Crystalline Green Ltd. owns the copyright on the generated images. We are a small independent studio with limited budget, but we appreciate not everyone is comfortable with use of AI generated images in commercial games, so we understand if you would prefer not to play our game. Feel free to contact us if you have further questions or concerns.

Creator
Crystalline Green Ltd.
Reviews
-
Added
Mar 18, 2026
Pirate Code 2: Reign of the Pirate KingSteam
Disclosure

AI generated images have been used to as a starting point for icons, characters, and elements of some backgrounds. In nearly every case images are then digitally painted over to remove unwanted artifacts and give all the artwork a similar style. Every effort has been made to produce unique content that does not infringe on any copyright.

Creator
Circuit Hive
Reviews
-
Added
Mar 18, 2026
Rise of HegemonySteam
Disclosure

Some icons and background images are currently prototyped with AI but will be replaced in the future if the budget allows it.

Creator
Lion Loewe
Reviews
-
Added
Mar 18, 2026
Galactic Civilizations IVSteam
Disclosure

This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline. AI is also used to help translate the game; and is used for the AlienGPT custom species system using player inputs.

Creator
Stardock Entertainment
Reviews
1.7k
Added
Mar 18, 2026
Shadow EmpireSteam
Disclosure

Usage of AI-Generated and Assisted Illustrations in Shadow Empire Post-release Illustration Creation Process The developers use Midjourney and Nano Banana to generate high-resolution illustrations for new functionality added post-release, particularly for Vidcom and Stratagem artwork. These images are often post-processed by hand, as well as enhanced using tools like Magnific, Topaz Labs, or other upscaling and refinement software. AI in Post-release Portrait Art Portraits: A base image is generated using Midjourney with a generic prompt such as “portrait of young woman, military.” Smaller parts (eyes, nose, mouth, hair, etc.) are overlaid using DALL·E to create variations. Aging effects are achieved by rendering an older skin texture with partial transparency over the younger base face. The older the character, the more opaque the overlay becomes. (Note: Eyes and lips often retain a youthful appearance.) This effect is gradually applied using a limited number of sprite layers, allowing nuanced visual transitions. AI-Generated Art in Post-release Game Content The game includes AI-generated and AI-assisted illustrations for Vidcoms and Stratagems. All such AI-generated art is pre-generated — no generative AI tools are called or used in real-time by the game itself. The intention is to provide players with an option to toggle between the original and updated AI-enhanced graphics via preferences. (Note: This is an aim and may not yet apply to all content.)

Creator
VR Designs
Reviews
1.4k
Added
Mar 17, 2026
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