Disclosure analysis
AI content is included in the game
AI-generated art was used as a base for UI buttons and further edited by the developer for the final game.
- Process
- AI-generated, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Much of Fire Isle uses Adobe Firefly generated art as a base for the UI buttons”
“make it my own”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Much of Fire Isle uses Adobe Firefly generated art as a base for the UI buttons. I've further edited/photoshopped all of this art personally to better suit the game's art style and make it my own. As a broke solo dev without much of a 2D art background and no funding to hire anyone, I chose to go this route rather than to not see Fire Isle made at all. Despite the reasoning behind it, I understand many might not be comfortable with AI generated content. I hope the game itself reflects the thousands upon thousands of hours of time & effort I've put into it's creation with the goal of making a fun and memorable experience, NOT AI Slop🙏...
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,508 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.7%
- 17,728 of 25,077 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Call of Duty®
In-game content artOur team uses generative AI tools to help develop some in game assets.
-
Stellaris
In-game content art audio textWe employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a m…
-
World of Warships
In-game content artGenerative AI is used only during development for minor, replaceable elements like textures or icons. All core assets are created entirely by Wargaming’s artists and developers.
-
My Summer Car
In-game content artThere are some AI generated paintings found inside the main house.
Source and record
- First indexed
- Mar 18, 2026
- Source last checked
- Jul 9, 2026
- Automatic analysis updated
- Jul 9, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.