July 28, 2026
Very Positive (65)
Indexed March 18, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI was used to assist with consolidating the rules engine code; no AI-generated content is disclosed in the final game.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“We used LLMs to help consolidate the rules engine code”
“We used LLMs to help consolidate the rules engine code into one module for offline and online play”
Development workflow
Code help
Analysis confidence
85%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

We used LLMs to help consolidate the rules engine code into one module for offline and online play. We also worked with Epidemic Sound, whose voice actors use AI to create voice content with their own voices.

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Disclosure History

Our use of AI is narrow and limited. We used an LLM to help convert the rules engine (written in Python for multiplayer) into GDScript to support local-only single player. We also worked with Epidemic Sound, whose voice actors use AI to create voice content with their own voices.

We used LLMs to help consolidate the rules engine code into one module for offline and online play. We also worked with Epidemic Sound, whose voice actors use AI to create voice content with their own voices.