25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WartraSteam
Disclosure

Some of the artworks in the game and on the steam product page are AI generated.

Creator
Jens P. Behrens
Reviews
-
Added
Sep 16, 2026
Kill the ThingSteam
Disclosure

Spritesheets, translations, most of the music, and a handful of images are currently AI-generated. I hope to replace them all with human-made by the 1.0 release.

Creator
Jajooka Games
Reviews
-
Added
Sep 15, 2026
TimberlandSteam
Disclosure

The store page images for Timberland — the key art, capsules, logo and icon — were created with generative AI tools and then edited by hand. The screenshots are real gameplay, unretouched. Part of the code was also written with the help of an AI assistant. Game design, world generation, mechanics and the remaining textures are the developer's own work.

Creator
LSM Games Studio
Reviews
-
Added
Sep 15, 2026
ZukontideSteam
Disclosure

Some non-interactive artwork was created with generative AI (Midjourney): the main menu, research, and codex background illustrations, the introduction portrait, and store capsule art derived from those illustrations.

Creator
Sindre
Reviews
-
Added
Sep 15, 2026
Era EchoSteam
Disclosure

Era Echo is developed by a solo developer. Generative AI tools are used to assist with development and production (for example concepting, drafts, and iteration), which has helped make shipping a solo project practical. All shipped content is reviewed and directed by the developer.

Creator
NOOK STUDIO
Reviews
-
Added
Sep 15, 2026
SMASH Co.Steam
Disclosure

AI is not used for any aspect of music creation or sound. And no actual game art was created with AI (Inventory items, decals, portraits, etc. All of that was fully painted by a human.) AI was used for code work and project management. ONLY a small amount of the textures (less than 10) used in the world were created with the help of AI.

Creator
Thicc Voodoo
Reviews
-
Added
Sep 15, 2026
DeepworksSteam
Disclosure

Deepworks was made with the help of AI tools. Some of the game's art and audio were generated with AI and then reviewed and edited by the developer, and AI assisted with writing code. Nothing in the game is generated by AI while you play. I'm an indie dev with a day job. Using AI made building this game possible. I built this game for the fun of it and have no interest in paying thousands or even hundreds of dollars to artists for a little side hobby.

Creator
EZDev Games
Reviews
-
Added
Sep 13, 2026
Beastwood HavenSteam
Disclosure

The pre-rendered achievement images and music are AI-generated. No AI-generation code or content will be used during gameplay.

Creator
9.9 studio
Reviews
-
Added
Sep 13, 2026
Captain Contraption’s Safari ParkSteam
Disclosure

I (Sean) use AI coding assistants: GitHub Copilot and Claude Code. I've written software for years and I teach games programming at university, and I use AI tools the way I use a profiler or a compiler. They helped build web tools Dave and I use to balance the ecosystem across long simulations, they're very good at finding edge-case bugs (I'm looking at you, pathing system), and they write the boilerplate for things like save states and UI. I never ship code I haven't read and thoroughly tested. No content in this game is AI-generated, and no generative AI runs while you play. Every sound, art and music asset in this game was made by a human. The game started out as the idea of “Asset Safari” around the concept of buying sprite packs from artists, which is what we have done. The music, sound and writing is also all human generated.

Creator
Pill Bug Interactive
Reviews
-
Added
Sep 13, 2026
Sarmatian HeroesSteam
Disclosure

Generative AI tools were used to create and edit selected pre-rendered visual assets, animations, and marketing materials. The game does not use live-generated AI content during gameplay.

Creator
Kajetan Hrynczuk
Reviews
-
Added
Sep 12, 2026
Exord: Cosmic TalisSteam
Disclosure

AI-assisted tools were used to help create some splash screen visuals and store page promotional artwork. All assets were reviewed and finalized by the developer before being included in the game and store materials.

Creator
Pinfox
Reviews
-
Added
Sep 12, 2026
100 Years Atop Mount EllumbeeSteam
Disclosure

The illustrations in this game (Battle Card art, faction emblems, Commander portraits and board imagery) were generated with Midjourney, working from the designer's own concept art and art direction. Each image was then selected, tone-matched to the card stock, fitted and composited into the game's frames. Card names, card text and the written rules were drafted with the assistance of a large language model, working from the designer's original hand-written rules and card designs, then edited and finalized by hand. The music and sound effects were generated with Suno. Voice recordings were performed by the creator. The game itself is a person's work: the rules, the mechanics, the economy and the balance decisions were designed by hand over many revisions, with AI used as a collaborator rather than an author. The physical board game came first. No content is generated by AI while you play. The computer opponents are conventional rule-based code, not a generative model.

Creator
Sweet Puppy Media
Reviews
-
Added
Sep 12, 2026
The Last HelmSteam
Disclosure

This game uses AI-assisted tools in the development of certain in-game visuals and assets. Additionally, AI tools were used to assist in the localization and translation of in-game text content. All AI-generated content has been reviewed and edited by the development team. No AI is used to generate content during gameplay, and the game does not connect to any external AI services at runtime.

Creator
Red Shed Studio
Reviews
-
Added
Sep 12, 2026
Camping Tycoon SimulatorSteam
Disclosure

Generative artificial intelligence tools were used during development to help create certain visual elements (sprites) and to assist with generating portions of code. No content is generated in real time during gameplay.

Creator
DjiZoN.Net
Reviews
-
Added
Sep 12, 2026
OreiaSteam
Disclosure

AI image generation tools were used to create store page artwork (capsule images, banners).

Creator
CRT Glow Studios
Reviews
-
Added
Sep 12, 2026
NULL VECTORSteam
Disclosure

Generative AI was used during development to assist with drafting and refining some localization text and selected promotional artwork. All AI-assisted material is pre-generated, reviewed, and edited by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
I9
Reviews
-
Added
Sep 12, 2026
Rifted EarthSteam
Disclosure

Some 2D visual assets and videos in the game may have been produced using AI‑assisted tools. Every AI‑generated element has been manually inspected, verified, and approved to ensure quality and consistency. All remaining content — such as 3D models, audio, effects, and programming — is fully handcrafted by human creators.

Creator
Rollmint Studio
Reviews
-
Added
Sep 12, 2026
LastAliveSteam
Disclosure

Generative AI tools were used during development to assist with creating and iterating some pre-generated visual assets, UI icons, concept art, text drafts, and development/code prototypes. All AI-assisted content was reviewed, edited, and selected by the developer before being included in the game. The game does not use live generative AI during gameplay, does not generate new content for players in real time, and does not send player input or personal data to any AI service.

Creator
NeuroArs
Reviews
-
Added
Sep 12, 2026
Keepwatch: Idle Kingdom RPGSteam
Disclosure

Some assets in Keepwatch were created with the assistance of generative AI tools. This includes portions of the icon set, UI elements, a number of sound effects, and some character animations. All AI-assisted output is reviewed, edited and integrated by hand to match the game's hand-painted art direction, and none of it ships in the state it was generated in. Game code, systems design, economy balance and all written content are authored entirely by hand. Keepwatch does not use any AI systems at runtime. Nothing is generated on the player's machine while the game is running.

Creator
Barsplay
Reviews
-
Added
Sep 12, 2026
Family TimeSteam
Disclosure

AI is used for creating concept art, prototype textures, and quick mesh tests that are eventually replaced with real artist graphic designs and hand-tailored models.

Creator
sgthale
Reviews
-
Added
Sep 12, 2026
The Last ShrinekeeperSteam
Disclosure

AI is used to generate concept art, 3D models, audio, and Steam store images. Models are manually refined and hand-textured. No AI content is generated during gameplay.

Creator
Crescent Twilight Software
Reviews
-
Added
Sep 12, 2026
Novo: The ColonySteam
Disclosure

Character portraits and environment artwork were generated using AI tools and reviewed, curated, and refined by the developer for final use. Narrator voice acting was generated using AI voice synthesis, directed and selected by the developer.

Creator
Broken Future Games
Reviews
-
Added
Sep 12, 2026
Project OasisSteam
Disclosure

This game is currently in pre-alpha, and its visual assets are still evolving. Generative AI has been used as part of the asset creation process to help achieve more detailed and varied visuals than a purely simplistic low-poly approach. AI-generated elements are extensively iterated, customized, and integrated specifically for this game under direct developer oversight. The current assets should not be considered final. As development progresses, we plan to replace and improve them with better versions as the game's visual direction and production evolve.

Creator
Magma Studios
Reviews
-
Added
Sep 12, 2026
Atom By AtomSteam
Disclosure

Ai-assisted tools were used during development for programming support. Some visuals and audio were created through developer-directed, deterministic code and exported as fixed assets—not generated by image, video, or audio models. Screenshots and trailers show actual gameplay footage.

Creator
FurkanFS
Reviews
-
Added
Sep 10, 2026
深空放置:边疆纪元Steam
Disclosure

Some store artwork and marketing materials were created with the assistance of generative AI tools. These are pre-generated static assets; no AI content is generated in real time during gameplay.

Creator
音速工业
Reviews
-
Added
Sep 10, 2026
ゆりかごプラントSteam
Disclosure

Some visual assets and 3D assets used in this game were created with the assistance of generative AI. The generated assets were edited and adjusted by the developer as needed before being incorporated into the game. No content is generated by AI in real time during gameplay.

Creator
Dayveil Games
Reviews
-
Added
Sep 10, 2026
QuicksantSteam
Disclosure

Some placeholder art, music and sound effects were AI generated

Creator
Pixelpocalypse Games
Reviews
-
Added
Sep 10, 2026
Pixel MetropolisSteam
Disclosure

Pixel Metropolis is a human-designed, AI-implemented game. As its sole human creator, I am responsible for the game’s design, systems, architecture, quality assurance, extensive testing, art direction, and sound direction. Codex, primarily using OpenAI’s GPT-5.6 Sol model, has generated all of the game’s code and has been used to direct the creation and implementation of its visual and sound assets. The only non-generated assets are a small selection of CC0 sounds.

Creator
Shamaan
Reviews
-
Added
Sep 10, 2026
AzaleaSteam
Disclosure

This game uses generative AI tools in the creation of artwork. This includes store page capsule images and logos, some in-game image assets, and marketing and Steam Community materials. All AI-generated output is reviewed internally before use. No content is generated by AI during gameplay.

Creator
RedGinkgo Games
Reviews
-
Added
Sep 10, 2026
Dyson:DesktopFactorySteam
Disclosure

游戏开发期间借助 Claude 大模型辅助完成部分代码撰写与逻辑梳理,部分 UI 界面、动画视觉素材使用 AI 工具辅助创作。游戏整体玩法框架、核心业务逻辑、数值策划全部由开发者独立设计与校验。 游戏正式运行时不会联网访问任何 AI 服务,不会在游戏内实时生成任何玩家可见内容。

Creator
XRT
Reviews
-
Added
Sep 10, 2026
Solar ImperiumSteam
Disclosure

AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.

Creator
Node One Digital
Reviews
-
Added
Sep 9, 2026
Realm & RenownSteam
Disclosure

Some graphics, illustrations, and text used in the game were pre-generated with the help of generative AI during development and were subsequently reviewed, selected, and edited by the developer. No content is generated by AI during gameplay.

Creator
Apokus
Reviews
-
Added
Sep 9, 2026
GridCraftSteam
Disclosure

Some visual assets and music featured in this game were initially created with the assistance of generative AI tools. All AI-assisted content has been carefully reviewed, selected, and substantially refined by the developer to ensure consistent artistic direction, cohesive style, and a high standard of quality throughout the game.

Creator
hy_studio
Reviews
-
Added
Sep 9, 2026
ApocalypticlickSteam
Disclosure

Generative AI was used to prototype and stylize most pixel art. Generative AI was NOT used for writing, music, or mechanics.

Creator
Aaron Meier
Reviews
-
Added
Sep 9, 2026
Starport TycoonSteam
Disclosure

Some of the game’s visual assets were created with the assistance of AI tools. All music featured in the game was created by human artists and is not AI-generated.

Creator
Michael Blum
Reviews
-
Added
Sep 9, 2026
ShorebreakerSteam
Disclosure

No AI-generated images, models, or audio appear in the game or on this Steam page. Music is composed and arranged by me in BandLab. UI and VFX are handmade or generated procedurally with code, including the breaking waves shaped by hand. Otherwise, I code Shorebreaker with AI assistance: the design decisions are mine, and AI helps me work through, implement, and debug them. For self-marketing, some of my social media videos use AI voiceover from CapCut because I can't wake the baby.

Creator
Pailside Games
Reviews
-
Added
Sep 8, 2026
Dungeon BusterSteam
Disclosure

Some UI elements had their concept art generated, then our artist carefully refined and and improved each part to ensure a cohesive experience.

Creator
One Up Plus
Reviews
-
Added
Sep 8, 2026
Fisher King TDSteam
Disclosure

Some 2D art assets and pre-rendered cinematic videos in this game were created with the help of generative AI tools, and were then manually reviewed, edited and retouched by the developer. Generative AI tools were also used to assist during development. The game does not generate any AI content at runtime.

Creator
진주파파
Reviews
-
Added
Sep 7, 2026
丧尸围楼Steam
Disclosure

Parts this game's visual assets — including concept art, textures, and character portraits — were pre-rendered with generative AI tools during development, then reviewed and hand-integrated by the developer. Store and marketing images were produced the same way. No content is generated by in real time while you play.

Creator
唐華漢
Reviews
-
Added
Sep 7, 2026
AbaryaSteam
Disclosure

Localization and some art work assisted by AI tools

Creator
Chase Walters
Reviews
-
Added
Sep 7, 2026
Broadband ArchitectSteam
Disclosure

Some current artworks are AI-generated as well as ingame assets, However before full relaase all AI Generated artwork will be replaced.

Creator
Thomas Lee
Reviews
-
Added
Sep 6, 2026
No One Gets ThroughSteam
Disclosure

Generative AI tools were used during development as part of the production workflow for selected visual assets. All such assets were reviewed, refined, and integrated by the development team. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Youyuan Network
Reviews
-
Added
Sep 6, 2026
The Endless HarvestSteam
Disclosure

AI was used to assist in localizing the game in the many different languages, to increase it's target demographic.

Creator
R.J. Brontsema
Reviews
-
Added
Sep 6, 2026
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