25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Scoundrel: The DescentSteam
Disclosure

Some of the artwork in Scoundrel: The Descent, including the illustrated card art and background images, was created with the help of generative AI tools and then reviewed and edited by hand. No AI-generated content is produced while you play. If you would rather not see it, Settings includes a "No AI art" option that hides the card illustrations and shows only suit, rank, and frame.

Creator
BetterSIM LLC
Reviews
-
Added
Aug 28, 2026
429Steam
Disclosure

There is some art work and pictures in the game that uses generative AI, not much though, also does not really affect the game play.

Creator
ScreamingPie
Reviews
-
Added
Aug 28, 2026
The Goblin PathSteam
Disclosure

Generative AI was used to create portions of the promotional trailer. The game itself does not contain AI-generated 3D assets; its 3D assets are commercially licensed assets.

Creator
muhohum
Reviews
-
Added
Aug 27, 2026
Dominar SanctumSteam
Disclosure

The vast majority of Dominar Sanctum has been created and developed without generative AI. Generative AI has only been used selectively for a small number of 2D icons, slide narration and a narrative voiceover, primarily for early prototyping and development. Even those icons have been manually reworked. These few AI-assisted assets are not representative of the game's overall art, design, programming, or development process. They may be replaced or further refined before the full release.

Creator
Florisworlds GmbH
Reviews
-
Added
Aug 27, 2026
CogniteSteam
Disclosure

Artificial intelligence was used to create the game's cover.

Creator
Frosted Wings Studio
Reviews
-
Added
Aug 26, 2026
Dungeon CookSteam
Disclosure

Most of the game’s art, music, and other audiovisual assets were first generated with AI tools, then hand-picked, cropped, retouched, and reworked by the developer so they fit this game’s look, feel, and systems. Nothing is generated by AI while you play. Combat, cooking, exploration, and story presentation use only content that shipped with the game after that human edit pass.

Creator
MY AR UNIPESSOAL LDA.
Reviews
-
Added
Aug 26, 2026
Devour & EvolveSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
Drawing DeadSteam
Disclosure

This game was developed with the assistance of generative AI tools. Some graphical assets were created using AI and then reviewed, edited, and integrated by the developer. AI tools were also used to assist with writing code. All game design, gameplay mechanics, and final content decisions were made by the developer. The game does not generate AI content at runtime.

Creator
TuttiTeam
Reviews
-
Added
Aug 26, 2026
GunGlyphSteam
Disclosure

AI was used for inspiration in logos and lore refinement.

Creator
Aspect Digital Software Ltd
Reviews
-
Added
Aug 26, 2026
Ashen WildSteam
Disclosure

Ashen Wild was created almost exclusively with AI tools to generate the code and graphics, VFX, sound etc. The store page, website and other marketing materials were created using AI.

Creator
Game Genius Studio
Reviews
-
Added
Aug 26, 2026
Dark Dice: Cthulhu Investigation LogSteam
Disclosure

AI-assisted tools were used during the development of DarkDice in the following ways: Code development — AI coding assistants helped write and refactor portions of the game's codebase. Text editing — AI tools were used to proofread, polish, and tighten narrative and UI copy. Localization & Editing — AI is used to assist with the translation, text expansion, polishing, and style adjustment of game text between English and Chinese (Traditional/Simplified). Image generation — Some visual assets (case artwork, promotional images) were created using AI image-generation tools. No content is generated in real time during gameplay — every case is a fixed, pre-authored story; nothing changes between playthroughs.

Creator
Selig Interactive
Reviews
-
Added
Aug 25, 2026
Fortuna's LedgerSteam
Disclosure

Some of this game's art and audio assets were created using generative AI tools, from the studio's own prompts and under our tool licenses, then curated and edited by the team. All game code and text were written by hand.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
Cat a LoopSteam
Disclosure

Use of AI-generated content: solely for visual design. Most of the visuals were created using a generative artificial intelligence.

Creator
Kitten Purradise Studios
Reviews
-
Added
Aug 25, 2026
DreadmarkSteam
Disclosure

Some 2D artwork (key art, item icons, and UI art) was created using generative-AI tools, with human selection and editing.

Creator
Agentas
Reviews
-
Added
Aug 25, 2026
Dungeoneers IdleSteam
Disclosure

As a solo developer, AI has been a big help in making the development of this game more efficient by assisting in, but not be the sole performer of: testing, performing repetitive and some programming tasks, brainstorming and discussions, translations and some design.

Creator
VindR Games
Reviews
-
Added
Aug 25, 2026
Pawn of the PitSteam
Disclosure

Generative AI was used during development to create initial visual concepts and source imagery. These images were then substantially edited, redrawn, and altered by the developer before being included in the final game.

Creator
ArdenGames
Reviews
-
Added
Aug 24, 2026
Spud LegendsSteam
Disclosure

Characters and environments are human‑created. Some cutscenes, special effects and icons use AI-generated assets.

Creator
Beijing Gaishi Potato Technology Co., Ltd
Reviews
-
Added
Aug 23, 2026
The Ash RemembersSteam
Disclosure

Artwork, music and parts of the text were created with AI tools and individually curated, refined and hand-fitted into the game by the developer. No AI content is generated at runtime.

Creator
Veyr Works
Reviews
-
Added
Aug 22, 2026
The Rumble PitSteam
Disclosure

The Rumble Pit is made by one person, and generative AI tools were part of how it was built. Music: the tracks you hear in the menus and in the twelve dungeons were generated with a local AI music model, from a written brief for each place, then cut, looped and mixed by hand. 2D art: the interface icons, the class and specialisation emblems, the dungeon thumbnails, the illustrated boss backdrops and the logo were produced with image generation tools, then cropped, cleaned up and colour-matched by hand. Text and code: much of the in-game text — talent names and descriptions, loot labels, boss briefings, the translation tables — and part of the source code were drafted with an AI assistant, then edited, tested and rewritten by hand. Not AI-generated: the 3D models and animations (licensed art packs), and the sound effects (CC0 libraries). Nothing is generated while you play. The game connects to no AI service and produces no new content at runtime — everything ships as a fixed file, checked before release.

Creator
Elliott Faucheux
Reviews
-
Added
Aug 22, 2026
LarinaSteam
Disclosure

Generative AI was used to create portions of music, icon art, and some textures.

Creator
Stefan Pulfer
Reviews
-
Added
Aug 22, 2026
ARCHEIO: Night ShiftSteam
Disclosure

AI was utilized as a supplementary tool for the creation of some art and promotional imagery. The core game experience is entirely hand-crafted using the Godot engine with original and licensed assets. All AI-generated marketing materials underwent human curation and post-processing to ensure visual consistency with the actual gameplay and compliance with platform guidelines.

Creator
IonianCore
Reviews
-
Added
Aug 22, 2026
Champions Of ThaloriaSteam
Disclosure

Some of the visual assets in Champions of Thaloria were created with the help of generative AI tools during development. This includes parts of the store page artwork and trailer, along with a portion of the in-game 2D art such as item icons, avatar frames and class emblems. Every AI-assisted asset was selected, edited and assembled by hand before it went into the game, and all of it was reviewed by the developer. The game does not generate anything while you play. No content is created at runtime and no AI service is contacted during gameplay — everything ships with the game.

Creator
Clive Production
Reviews
-
Added
Aug 22, 2026
혼돈의 기록 -한국편-Steam
Disclosure

This game uses generative AI as part of its development process. AI-assisted tools were used to help create and refine some visual assets, UI elements, icons, text drafts, and localization drafts. These materials were reviewed, edited, and integrated by the developer before being included in the game. The game does not generate new AI content in real time during gameplay. All content shown to players is pre-made, reviewed, and included as part of the game build.

Creator
Sixstone Games
Reviews
-
Added
Aug 22, 2026
Dungeon WanderersSteam
Disclosure

This game uses generative AI tools in parts of its production. - Some 3D models: generated with AI tools as a base. Shape edits, UV unwrapping, texturing, rigging, animation and facial setup are done by the developer. - Some image assets such as textures: generated with AI tools, then applied and adjusted by the developer. - English text: machine-translated from the Japanese original and reviewed by the developer. Game design, systems, and gameplay tuning are all done by the developer.

Creator
Yamakraft
Reviews
-
Added
Aug 22, 2026
Esperitz QuestSteam
Disclosure

Generative AI tools were used to assist in creating certain pre-rendered 2D assets, including achievement icons. These assets are static, were manually reviewed and edited before inclusion, and do not involve any live generation during gameplay. The game does not send player information to generative AI services.

Creator
LoboCor Systems
Reviews
-
Added
Aug 22, 2026
Dead MarginSteam
Disclosure

AI tools were utilized to assist with testing processes and to generate localized store page descriptions.

Creator
Bug Production
Reviews
-
Added
Aug 22, 2026
密室魔塔之爻風再起Steam
Disclosure

This product uses generative AI extensively during development. Pre-generated AI-assisted content includes images, story text, code, music, and other game materials. All such content was reviewed, edited, and integrated by the developer before inclusion in the game and store materials. No live-generated AI content is used during gameplay, and the game does not connect to external AI services while running.

Creator
玠子工作室
Reviews
-
Added
Aug 22, 2026
SOGUL: Den of the DeepSteam
Disclosure

The game's code, in-game text (Korean and English), localization, and store page text were created with the assistance of AI tools (Anthropic Claude), under human direction and review. Pixel artwork and audio are produced by procedural generation scripts that were also written with AI assistance. No content is generated by AI at runtime.

Creator
SoThanks Games
Reviews
-
Added
Aug 20, 2026
Petal and BladeSteam
Disclosure

Generative AI tools were used during development to create and assist with many of the game's visual assets, including character artwork, card illustrations, backgrounds, and UI elements. These assets were generated during development and are included in the game as pre-generated, static content. The game does not use generative AI to create content during gameplay.

Creator
Murat Akdogan
Reviews
-
Added
Aug 20, 2026
Dungeons & DeathSteam
Disclosure

Development used generative tools to assist with pre-generated pixel-art characters, environments, UI, effects and reference images (PixelLab and OpenAI image generation); pre-generated sound effects and voices (ElevenLabs); pre-generated music (Stable Audio); and portions of game code, tests and documentation (OpenAI Codex, Claude Code). Outputs were selected, edited, integrated and tested by the developer. The shipped game does not generate AI content at runtime and does not send player prompts to an AI service.

Creator
RatSlayerGames
Reviews
-
Added
Aug 20, 2026
Isekai: Demon KingSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated visual assets, promotional and store-page materials, and localization/text. All AI-assisted content was reviewed, edited, curated, and approved by the developer before inclusion. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
Jose Alonso Ugaz Diaz
Reviews
-
Added
Aug 20, 2026
Dungeon Explorers 2Steam
Disclosure

Selected visual assets and music tracks were created using generative AI tools as part of the production process. All AI-generated material was reviewed, curated, and integrated by the developer to ensure consistency with the game’s creative direction. No AI-generated content is produced during gameplay.

Creator
C.M.Cas Games
Reviews
-
Added
Aug 20, 2026
BrandrheimSteam
Disclosure

Generative AI has been used to assist in the creation of certain promotional artwork and visual assets. AI tools have also been used during development to assist with programming, documentation, and iteration. All generated content has been reviewed, integrated, and validated by the developer before being included in the final product.

Creator
Brandrheim Studios
Reviews
-
Added
Aug 20, 2026
GearboundSteam
Disclosure

The visual art in Gearbound is made with PixelLab, an AI pixel-art tool. Every sprite, animation, tileset, background, prop, interface element and piece of marketing art was generated with PixelLab and then directed, edited and assembled by us. The music and sound effects are rendered by synthesis scripts that were written with AI assistance. No generative audio model was used, and nothing was sourced from a music-generation service. Nothing is generated by AI while you play. Every asset is finished and baked into the build before it ships, and the game makes no AI calls at runtime.

Creator
Osaka Rock
Reviews
-
Added
Aug 19, 2026
Dungeon of the ForgottenSteam
Disclosure

Generative AI was used for: - The game's logo and Steam store capsule artwork (image generation) - Translation of in-game text into Turkish, German, French and Spanish -AI-generated images were reviewed and edited before use.

Creator
Berkay Turkmen
Reviews
-
Added
Aug 19, 2026
Yeet the ChestSteam
Disclosure

We used AI tools to assist in drafting and refining parts of the game's store description and promotional texts

Creator
GooseBumps
Reviews
-
Added
Aug 19, 2026
Otherworldly BusinessSteam
Disclosure

Some promotional materials for this game — including portions of the trailer and key art — were created with the assistance of generative AI tools. All such content is pre-generated, reviewed, and edited by the developer before publication. The game itself does not generate any content with AI at runtime.

Creator
Pinnah Studio
Reviews
-
Added
Aug 19, 2026
VEKARRASteam
Disclosure

Generative AI assisted selected pre-rendered visual assets, all reviewed by the developer. No AI content is generated during gameplay.

Creator
Lamplight Studio
Reviews
-
Added
Aug 19, 2026
Path of Broken BuildsSteam
Disclosure

Generative AI is used in this game for localization. Text plays a supporting role here: the game has no story, dialogue or voice acting. Its text is limited to interface labels, node names and short stat descriptions, while the gameplay itself runs on numbers and visual language.

Creator
SadCrawler
Reviews
-
Added
Aug 17, 2026
Embermaze: DescentSteam
Disclosure

Generative AI tools were used during development to create and refine the promotional capsule art, library graphics, and marketing assets for the store page. The game itself does not contain or generate any AI content during gameplay.

Creator
Graeme Scott
Reviews
-
Added
Aug 17, 2026
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