25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Revenger3Steam
Disclosure

ガラケー風フレームの作成にAIを使用しています。

Creator
nazenaninadesico
Reviews
-
Added
May 23, 2026
DunjourneySteam
Disclosure

In the development of this game, generative AI has been used to create certain background artworks and item icon images.

Creator
MotiyaGames
Reviews
-
Added
May 23, 2026
Creature FeatureSteam
Disclosure

Some visual assets (pixel art sprites) and music tracks were created with the assistance of AI generation tools during development. All AI-generated content was reviewed and curated by the developer. No AI content is generated during gameplay.

Creator
Rocky Forge Studios
Reviews
-
Added
May 23, 2026
AetherCycleSteam
Disclosure

AI tools may assist with early concepts. All final content is created by our development team.

Creator
DEEP INTERACTIVE
Reviews
-
Added
May 23, 2026
Star RakerSteam
Disclosure

Some images, icons, voices, and text are generated by AI.

Creator
Genesis Games
Reviews
-
Added
May 23, 2026
KuessariaSteam
Disclosure

I literally use AI for every inch of this game. There is human made art here and there, but you can safely assume 90% of the game is AI.

Creator
Kuess
Reviews
-
Added
May 23, 2026
Dungeon of RegretSteam
Disclosure

AI Music: The BGM was sampled by AI using human-composed reference tracks and was ultimately refined by a sound designer.

Creator
Team 3rdPeople
Reviews
-
Added
May 23, 2026
Tide FallSteam
Disclosure

Generative AI was used to assist with some promotional visuals, such as logo and store page imagery. Tide Fall also includes commercially licensed marketplace assets. All gameplay systems and game development are created and implemented by me

Creator
Lone Badger Studio
Reviews
-
Added
May 23, 2026
Crown & SporesSteam
Disclosure

Some visual, audio, and text elements were created using generative AI tools and were later edited and refined by the developer.

Creator
SpruceWood Games
Reviews
-
Added
May 23, 2026
The Last SurvivorSteam
Disclosure

This game uses generative artificial intelligence (AI) in limited aspects of its development. Some background images in the game were created with the assistance of AI tools. In addition, AI was used to help translate in-game text into multiple languages. All AI-generated content has been reviewed and integrated by the developer to ensure quality and consistency.

Creator
HeFei Potato
Reviews
-
Added
May 23, 2026
Mystery Cube: Black Dragon JarlSteam
Disclosure

That's right, in an era dominated by AI, all the art assets in this game are generated by AI, including the store page, capsule images, UI, and so on. But rest assured, all the materials were generated using my own AI subscription, belong to me, and there is proof on the official AI website.

Creator
homallen
Reviews
15
Added
May 23, 2026
Dark marchSteam
Disclosure

AI was used to upscale the concept art. AI was used for the final artwork / final drawing.

Creator
HFirma
Reviews
-
Added
May 23, 2026
Carved in Stone: ArenaSteam
Disclosure

Claude code = Lots of code. Within the game client/server sure, but particularly within our game creation pipeline. It has enabled our artists/unity devs to create their own scripts/tools with blender/unity to streamline our content creation process. Also, CC used for creating python scripts used for MIDI music composition. Flux Dev image gen = spell icons. It did not write this message though :)

Creator
Hardrock Tech
Reviews
-
Added
May 23, 2026
Chess Master Quest - IdleSteam
Disclosure

Chess Master Quest was developed by a solo developer with assistance from generative AI tools during development. • Code: AI coding assistants (GitHub Copilot, Claude) were used to help write and refine parts of the game code. All code was reviewed and tested by the developer. • Text: AI was used to help draft and edit some in-game text, including puzzle annotations and educational commentary. All text was reviewed and edited by the developer. No AI-generated visual art or music is used in the game. Chess piece graphics are open-source vector assets. Store capsule images and artwork were created by a professional artist. The chess engine (Stockfish) is traditional software, not generative AI. No content is generated by AI at runtime during gameplay.

Creator
LearnTech Games
Reviews
-
Added
May 23, 2026
我們的蜂狂人生Steam
Disclosure

Statement Regarding the Use of AI in Development We maintain a strict and transparent policy regarding the use of AI in our creative process: 【100% Original Human Artistry】 Every character illustration and original soundtrack (BGM) in the game is handcrafted and composed by our development team. These core assets are created "stroke by stroke" and "note by note," with absolutely no AI generation involved. 【Precision Application of AI Technology】 The use of AI is strictly limited to "Game Backgrounds." To ensure a consistent artistic style across diverse real-world locations, we utilize AI solely for stylistic harmonization and animation processing. 【From Reality to Virtual Worlds】 Every background is rooted in reality. Our team personally traveled to each location for on-site photography. These original photos serve as the foundation, which are then stylized via AI to ensure a seamless blend between real-world scenery and our hand-drawn characters. Players can view the original reference photos in the in-game Media Library.

Creator
陳政傑
Reviews
-
Added
May 23, 2026
EternoSteam
Disclosure

During the Early Access versions of the game AI has and will be used as placeholders, primarily for music and text, that will slowly be phased out over time. The game will be completely AI free upon the games full version release.

Creator
Solitude Gaming Studios
Reviews
-
Added
May 23, 2026
Luditect: Game Design ToolSteam
Disclosure

AI tools were utilized during the development process to assist with code optimization, debugging, and the implementation of core system architectures. All code and logic generated by AI have been manually reviewed, verified, and integrated into the final build by the developer to ensure stability and policy compliance.

Creator
Durultay Studio
Reviews
-
Added
May 23, 2026
アルテスノートSteam
Disclosure

This game uses AI-generated content for localization. All in-game text translations are produced with the assistance of generative AI.

Creator
R.N.Studio
Reviews
107
Added
May 23, 2026
Nocturnal TerrorSteam
Disclosure

This game makes extensive use of generative artificial intelligence tools during development from concepting, writing support, assets prototyping, animation and sound design. All AI-assisted content is curated, modified, refined, and integrated by the developer to ensure artistic cohesion, gameplay integrity, and thematic consistency. The final gameplay experience is not dynamically generated by AI at runtime. The game does not use generative AI to create player-specific content during live play, and no player data is used to train AI systems. Generative AI tools were used as creative and production accelerators within a human-directed development process.

Creator
Whaabek
Reviews
-
Added
May 23, 2026
BLOODY RAVESteam
Disclosure

The vast majority of assets in this game were created from scratch by our team, including hand-crafted models, textures, animations, environments, and gameplay systems. However, to support our creative process and speed up certain production stages, we used generative AI tools for a limited portion of the assets. This includes some 2D/3D art elements (via AI art models), a selection of animation sequences, and certain text inscriptions or UI elements. All AI-generated content was carefully reviewed, edited, and integrated by our team to ensure quality, consistency, and compliance with our vision. No live AI generation occurs during gameplay. We remain committed to delivering a polished, human-directed experience.

Creator
Black Manticores
Reviews
-
Added
May 23, 2026
火の言伝Steam
Disclosure

Generative AI is used to create base materials for certain image assets, including character portraits, enemies, and UI. These generated images are not used as-is; they undergo manual processing such as retouching or animation before being implemented into the game.

Creator
紺ノトバリ / Konno Tobari
Reviews
-
Added
May 23, 2026
Dama e Dungeons: 2DSteam
Disclosure

This game is made by just one person and uses artificial intelligence to create the images in order to optimize the game's development.

Creator
José Leonardo Silva Guerreiro
Reviews
-
Added
May 23, 2026
Grim Pulse: The First BloodSteam
Disclosure

During the period from Early Access to Launch this title may use AI for voice in quest dialog as placeholders, prior to launch all AI elements shall be removed should they have existed and replaced.

Creator
Grim Pulse Studio
Reviews
-
Added
May 23, 2026
The Unfinished Melody: PrologueSteam
Disclosure

Some visible in-game assets, including but not limited to cutscenes, characters, environments, and UI elements, were created or visually enhanced with the help of AI, including generation based on white model references. Some store page assets were also created or visually enhanced with the help of AI, including generation based on white model references. Some music and sound effects were generated with the help of AI. Some localized language content was translated with the help of AI.

Creator
Peanut Bear Studio
Reviews
-
Added
May 23, 2026
The Pirate: Republic of NassauSteam
Disclosure

We are a small studio with only six people actively involved in development. For teams like ours, generative AI is a supportive tool that helps us realize a creative vision that would otherwise be completely out of reach within our budget. Here is exactly how we utilized generative AI in our game: • We used generative AI during the prototyping and concept art phases. Every AI-generated image was manually modified, iterated upon, and finalized by our artist. • The sea shanties in the game feature AI-generated vocals and music, but the lyrics are original and written by our team. • Certain voice-over (VO) lines were generated using AI.

Creator
Home Net Games
Reviews
23
Added
May 23, 2026
The Ghost Protocol: Echoes of SteelSteam
Disclosure

I'm building this game on my own, with generative AI tools as finishing and scaling assistants on top of my own creative foundations. 3D mech and monster meshes started as my own concept sketches; Meshy AI generated the base 3D models from those sketches, which I then refined and animated myself in Blender. Character voices began as dialogue I wrote and the tone I set — some are my own voice recordings, and for others I used ElevenLabs to alter the voices so they fit each character. Music tracks each started from vocal melody references I recorded; Lyria (through Gemini) developed those references into the final orchestrated tracks. Cinematic video sequences were generated by Veo3 from my prompts and storyboards, then fully edited by me in DaVinci Resolve. I review every AI output before it ships in the game, and I hold commercial-use rights to all generated content per each service's paid-subscription terms.

Creator
8an Studio
Reviews
-
Added
May 23, 2026
Iron ResolutionSteam
Disclosure

All visual assets (sprites, terrain, UI, capsule art) were AI-generated and then manually edited in GIMP. Game design, direction, and integration were done entirely by the solo developer.

Creator
Harish Games Official
Reviews
-
Added
May 23, 2026
ArcaneBoundSteam
Disclosure

This game uses artificial intelligence for translations into Spanish, German, Italian, and Simplified Chinese.

Creator
AsardialStudio
Reviews
-
Added
May 23, 2026
Cup HeroesSteam
Disclosure

Parts of the games promotional assets have been made with the help of artificial intelligence.

Creator
VOODOO
Reviews
-
Added
May 23, 2026
Backpack RoguelikeSteam
Disclosure

Game artwork (sprites for items, enemies, characters, and UI elements) was generated using Stable Diffusion (DreamShaper model) running locally. Sound effects and music were generated using Meta AudioCraft (AudioGen/MusicGen) running locally. Non-English translations were generated using local LLMs (Ollama) and manually reviewed. No external AI services are used during gameplay. All AI-generated content was produced offline during development.

Creator
DerGronert
Reviews
-
Added
May 23, 2026
FENRIRSteam
Disclosure

Some visual assets were created with the assistance of AI image generation tools and subsequently edited and refined by the developer.

Creator
GGT DESIGN
Reviews
-
Added
May 23, 2026
答题吧!!魅魔Steam
Disclosure

This game uses AI to generate design drafts and sketches for some characters and scenes. All final in-game assets have been manually adjusted, revised, and finalized by the development team. Additionally, some in-game music and voice lines are AI-synthesized, all of which have undergone full manual editing and post-processing by our audio team.

Creator
宅友派对
Reviews
-
Added
May 23, 2026
Better Luck Next RunSteam
Disclosure

AI was used to assist with programming and refining in-game text (item descriptions, skill descriptions, UI text). Key art and logo are human-created. All other visual and audio assets are default RPG Maker MZ assets provided under license.

Creator
Bare Minimum Media Inc.
Reviews
-
Added
May 23, 2026
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