26,450 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DixotomiaSteam
Disclosure

The AI is used in one video in the steam and was used in videos between levels.

Creator
DeepMatrix
Reviews
-
Added
Mar 18, 2026
No More LightSteam
Disclosure

Voice Acting (But this is just a template that we will later replace with real voice actors.)

Creator
Para 51 Games
Reviews
-
Added
Mar 18, 2026
Artificial Life 2061: Cybersys - Diva Of The VRworld, Babel Project: "Kodota Komori 1416" [Made by: Joseph Sanz]Steam
Disclosure

This game was initially developed without using Artificial Intelligence. Later, I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable diffusion, without resorting to paying any generative AI company. Although paying them could have given me better tools and results, I decided not to pay for their use to support the claim of artists for fair royalties. (It is not possible to discuss such a complex issue here, but I will consider opening a discussion on the topic in the game forum, follow my game to be notified if it is created) Most of the artistic content in the game, mainly music, is compensated in various ways depending on the case to its artists. My original content is registered, but the images generated by AI are essentially treated as 'creative commons' and I consider them fanarts of my characters. All added scenes and backgrounds are of high quality and maintain good coherence, avoiding deformities in hands, eyes, etc., and without annoying or confusing shapes. All AI-generated images are generated, selected, and edited exclusively by me, the creator of the game, to reflect my original vision, previously inaccessible due to high costs. I have sought to include only select content that enriches the narrative and immersion of the game.

Creator
Joseph Sanz
Reviews
-
Added
Mar 18, 2026
Office LifeSteam
Disclosure

Because there are so many characters in the game, we used AI art (based on our own art style) to create a few characters towards the end of the game.

Creator
LeiYun Games
Reviews
1.7k
Added
Mar 18, 2026
Galactic Civilizations IVSteam
Disclosure

This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline. AI is also used to help translate the game; and is used for the AlienGPT custom species system using player inputs.

Creator
Stardock Entertainment
Reviews
1.7k
Added
Mar 18, 2026
ごめんください Director's CutSteam
Disclosure

* English subtitle translation assistance OpenAI ChatGPT 4o (Before v1.0 release #BringBack4o) Google Gemini 3 Pro (After v1.0 release) * AI-assisted coding (2 Files, Human Reviewed) Anthropic Claude Code * Advice about things I can't tell anyone Google Gemini 3 Pro Please see below for our AI usage policy: https://had2apps.com/games/ai_policy/#en

Creator
Had2Apps
Reviews
14
Added
Mar 18, 2026
Long Live CaesarSteam
Disclosure

Localizations to languages with an in-game marking "BETA" (French, Spanish, Italian, Swedish) have been created using generative artificial intelligence.

Creator
Yury Khovansky
Reviews
52
Added
Mar 18, 2026
VoltHavenSteam
Disclosure

This game uses AI generated images, mostly for background and object illustrations.

Creator
ARTillery
Reviews
-
Added
Mar 18, 2026
Call to Arms: Panzer EliteSteam
Disclosure

The game uses some AI-generated sound effects, music, voice overs and in-game localization. It may, in rare instances use AI art fully or adopted by artists.

Creator
Digitalmindsoft
Reviews
1k
Added
Mar 18, 2026
Treasure of Cutuma 3rdSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
11
Added
Mar 18, 2026
Isolation SimulatorSteam
Disclosure

Isolation Simulator is a one-person passion project. To be fully transparent: I recorded all the voice lines myself, then used AI voice filters to create different character voices. Some background wall art and a few music tracks/instrumentals were created or enhanced with AI tools. Everything else — gameplay systems, level design, ARG mechanics, most 2D assets, lore, writing, and core experience — was made manually by me. I used AI only where it helped me focus on what matters most to me: deep storytelling, player observation mechanics, and a complex ARG. I know some players have strong feelings about AI in games — I respect that. This is simply how I was able to finish the game as a solo developer.

Creator
Mega Zeal Studio
Reviews
18
Added
Mar 18, 2026
Death in the Water 2Steam
Disclosure

Images have been generated for marketing , steam community items, storepage and in game menu images. Voice has also been generated

Creator
Lighthouse Games Studio
Reviews
1.7k
Added
Mar 18, 2026
Poco InSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
43
Added
Mar 18, 2026
Stolen RealmSteam
Disclosure

Generative AI is used for the English audio narration, loading screens and a small percentage of skill icons.

Creator
Burst2Flame Entertainment
Reviews
2.5k
Added
Mar 18, 2026
Camp NightwoodSteam
Disclosure

AI tools were used during the pre-production phase to generate concept art and visual references to help establish the game's atmosphere and mood. All final in-game assets were created or modified by our development team. No AI-generated content is created in real-time during gameplay.

Creator
TBNGAMES
Reviews
-
Added
Mar 18, 2026
Wild PlanetSteam
Disclosure

AI was used to help with translating content , generate visual ideas or content that our artists and content creators use later.

Creator
MonkeyFactory Media
Reviews
42
Added
Mar 18, 2026
Lost In SpaceSteam
Disclosure

One of the Voice Actor's performances was digitally altered using AI tools.

Creator
Scary Robot
Reviews
27
Added
Mar 18, 2026
GraeHartSteam
Disclosure

Quick note: The capsule art is AI-generated as a temporary placeholder, but I’m already working with an artist to replace and upgrade it with final artwork.

Creator
Cole Hardin
Reviews
-
Added
Mar 18, 2026
THE 8IGHTSteam
Disclosure

Most of the illustrations and models in the game are original creations, while AI-generated images are only used for a few in-game objects

Creator
KJAE GAMES
Reviews
31
Added
Mar 18, 2026
Source of MadnessSteam
Disclosure

In Source of Madness, AI shapes the player experience by procedurally generating the Loam Lands, its monsters, and environments. Each encounter is unique, with neural-network-driven animations and behavior, ensuring that exploration, combat, and loot are always unpredictable and tailored to the player’s journey.

Creator
Carry Castle
Reviews
1.3k
Added
Mar 18, 2026
Treasure IslandsSteam
Disclosure

Includes spoof movie posters (artwork) and enhanced OST based on original compositions (music).

Creator
Mark J. Lovegrove
Reviews
-
Added
Mar 18, 2026
Hunt In TownSteam
Disclosure

Only few images like alerite packs (In-game money) were generated by artificial intelligence

Creator
Spyco01
Reviews
-
Added
Mar 18, 2026
Space BattleSteam
Disclosure

We’ve utilized AI to assist in the creation of certain visual elements, such as asteroids and ships, which are featured in the game. These AI-generated assets were thoughtfully integrated to enhance your visual experience. Please note, AI is not involved in gameplay or player interactions.

Creator
Adrián Corbalán
Reviews
-
Added
Mar 18, 2026
Below the UnderworldSteam
Disclosure

Description of the Game’s Use of AI Our game does not use generative AI to create gameplay behavior or influence player decisions. All narrative content, character behavior, dialogue, level design, and artistic direction are hand-crafted by the developer. We only use AI in limited, non-gameplay ways, such as: Development assistance (e.g., debugging or improving scripts). Optional asset prototyping (concept sketches used as early references before creating final assets). No AI systems interact with the player during gameplay, and no player data is used to train AI models. The in-game guidance, character responses, and story progression are fully authored, not generated dynamically by AI.

Creator
Nick van 't End
Reviews
-
Added
Mar 18, 2026
Next RunSteam
Disclosure

Some graphics, music, and translations were created with the help of AI and refined manually.

Creator
Clarus Victoria
Reviews
62
Added
Mar 18, 2026
Siralim UltimateSteam
Disclosure

This game includes translations created with the assistance of AI and edited for quality.

Creator
Thylacine Studios
Reviews
1.7k
Added
Mar 18, 2026
Task Force AdmiralSteam
Disclosure

- Part of the original texts in the briefing were spellchecked, reviewed and slightly improved using AI text tools. Original texts written by the Team. Original research and writing was human-made.

Creator
Drydock Dreams Games
Reviews
612
Added
Mar 18, 2026
Esports GodfatherSteam
Disclosure

In our game development process, we have adopted AI technology to generate art content, mainly for the character portraits of esports players and illustrations in game events. We hope to provide players with richer and more diverse character portraits, but considering the economic, manpower, and time aspects, we find it difficult to afford a large amount of hand-drawn content. We have tried to separate parts such as the mouth, face, and nose, and then assemble them into 3D characters, but the effect was not satisfactory. Therefore, we decided to try a new method: using AI to generate these contents. We used some of the content we had created before to train the AI model, allowing it to learn and understand the art style and requirements we want. Now, all the AI-generated character portraits and illustrations in the game are made by our trained model, and after completion, we also manually correct them. We deeply understand that AI cannot replace the creativity and uniqueness of real artists. For this, we feel very sorry, but we also promise you that “Esports Godfather” is not a work without sincerity. We have spent a tremendous amount of time polishing innovative gameplay and various experience content. In these four and a half years, we have been committed to completing a work that satisfies everyone. We hope you can understand our decision and continue to support our game. We will continue to work hard to provide you with a better gaming experience.

Creator
Asteroid Game Studio
Reviews
1.1k
Added
Mar 18, 2026
BLOCKLORDSSteam
Disclosure

We utilize AI-assisted tools to create some of the 2D artwork assets used within the game’s narrative sections. All generated art has been reviewed and refined by our development team to ensure quality and consistency with the game's world.

Creator
MetaKing Studios
Reviews
64
Added
Mar 18, 2026
Starship Troopers: ExterminationSteam
Disclosure

Used AI powered video editing tool to animate the static images of our Rico Character and Sky Marshal. We used all our fully contracted and paid for existing content and images we had with these actors from our original recording sessions. No new AI content was generated.

Creator
Offworld
Reviews
20.9k
Added
Mar 18, 2026
Escort AliaSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 18, 2026
NovaSteam
Disclosure

The background of our logo is generated by AI. As a solo developer I've been 100% focused on gameplay and have not had the time or resources to work with an artist for marketing and social materials. Hopefully as we grow our community during Early Access we can find a few artists that are passionate about creating personalized content that best represent Nova. Nothing in-game is generated by AI.

Creator
Tenlastic
Reviews
-
Added
Mar 18, 2026
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