25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Arcadia UnboundSteam
Disclosure

Arcadia Unbound does not use AI-generated artwork, music, sound effects, voice acting, story content, quests, localization, or character dialogue. Arcadia Unbound uses a locally running language model as part of the AURA Framework to interpret player speech during specific conversation sequences. The model analyzes player intent and conversational context, and then selects from developer-authored dialogue responses and narrative outcomes. All artwork, music, voice acting, story content, character dialogue, and gameplay content presented to players are created and curated by the development team and performed by professional voice actors where applicable. No AI system generates any type of dialogue, story events, artwork, audio, or player-facing content.

Creator
Immersion Games Inc.
Reviews
-
Added
Jun 28, 2026
Finish The DishesSteam
Disclosure

Generative AI was used to create some of the capsule and promotional artwork displayed on the game's Steam store page. All such artwork was reviewed and selected by the developer. No AI-generated content is created during gameplay.

Creator
Fractbit
Reviews
-
Added
Jun 28, 2026
CUEQUENCESteam
Disclosure

AI was used for music and some visual assets. No live AI is used in-game.

Creator
Bison Forge Interactive
Reviews
-
Added
Jun 28, 2026
Steel MaidenSteam
Disclosure

AI-Generated Content Disclosure: Pre-Generated Content: Generative AI tools were used to create the game's background music, and to generate source material for portions of the sound and art, refined by the developer. No Real-Time Generation: This game does not feature any live or real-time AI content generation. No External Connectivity: The game runs entirely locally and does not connect to external AI services or servers while playing.

Creator
Keicee
Reviews
-
Added
Jun 28, 2026
ImperiumSteam
Disclosure

Imperium is a solo-developed game that makes extensive use of generative AI to create its content: • Visual art and graphical assets — planet surfaces, buildings, species and ship artwork, interface art, and store/marketing imagery — were generated using Midjourney and ChatGPT, then extensively edited, composited, and refined by hand in Photoshop (including Photoshop's AI tools) to fit the game's art direction. • Music was generated using Suno. • Sound effects were generated using ElevenLabs. Every asset is reviewed, edited, and approved by the developer before it ships, and the game's design, systems, and balance are the developer's own. Imperium's in-game opponents use traditional algorithmic AI, not generative AI.

Creator
Petroff Games
Reviews
-
Added
Jun 28, 2026
Dynamite BlueSteam
Disclosure

Some of the character art and backgrounds are based on images created with AI. These are used only as a basis to start from and are then heavily edited manually by our art team to make them fit the visual style of the game — the final product reflects the creativity and expression of our own development team.

Creator
Kosmo's 12
Reviews
-
Added
Jun 28, 2026
CODEX : RECALLSteam
Disclosure

Generative AI tools were used only as programming assistance during development, such as code reference, debugging support, and workflow optimization. No player-facing art, story, audio, localization text, or gameplay content was generated by AI.

Creator
图灵之书工作室
Reviews
-
Added
Jun 28, 2026
Live FishingSteam
Disclosure

Some artistic elements in the game were created with the assistance of AI tools to achieve the highest visual aesthetic.

Creator
Live Water Studio
Reviews
-
Added
Jun 28, 2026
VonkelveldSteam
Disclosure

The game's narration engine is a deterministic template system with zero runtime AI. The template/fragment library it draws from was hand-crafted in English, and then mass-localized during development using a large language model and then human-curated. No AI image generation was used: all art, icons, and store assets are procedurally rasterized from hand-authored primitive op-lists. The game contains no live/runtime AI generation.

Creator
Software MoosS
Reviews
-
Added
Jun 28, 2026
Beyond HorizonSteam
Disclosure

During development, procedural and AI-assisted tools may be used to support certain content creation tasks. All content is reviewed, refined, and integrated by the developer. Examples include artwork coloring and sound effect generation.

Creator
Trashy Games
Reviews
-
Added
Jun 27, 2026
Rogue StrikerSteam
Disclosure

Due to the very short development time frame (1 month) with a 1 man team some icons and images were AI generated and will be modified before the release.

Creator
Zyg Studios
Reviews
-
Added
Jun 16, 2026
Gold AdmiralSteam
Disclosure

This game contains AI-generated content. Some in-game assets were created or assisted by AI tools and reviewed by the developer.

Creator
Headhunter Games
Reviews
-
Added
Jun 16, 2026
SLAMTOWN - Brawl TogetherSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools in areas including programming logic, visual asset creation, and music and sound effects. Not all content was AI-generated — game design, mechanics, systems, level structure, and overall creative direction were conceived and built by the developer. All AI-assisted content was curated, directed, and refined to serve the game's creative vision.

Creator
Pair of Pixels
Reviews
-
Added
Jun 15, 2026
ZeitnotSteam
Disclosure

AI-generated content is used only during the concept art and asset planning phase to generate initial creative ideas. No AI-generated content is present in the final game.

Creator
Emremefa
Reviews
-
Added
Jun 13, 2026
星神话物语:征途Steam
Disclosure

This game utilizes generative AI technology to assist in the batch processing and optimization of certain art assets, including but not limited to: style unification of character sprites, detail enhancement of background elements, and rapid generation of some UI icons. All AI-generated content has been manually reviewed, adjusted, and integrated by the developers to ensure consistency with the game's overall art direction. The core gameplay design, system architecture, balance tuning, and all other critical elements were completed independently by the developers.

Creator
强酸工作室
Reviews
-
Added
Jun 13, 2026
Mage of CorruptionSteam
Disclosure

Small portion of the game assets such as logos were created by AI. Also AI provided us with assistance during our coding sessions.

Creator
BD Interactive
Reviews
-
Added
Jun 12, 2026
STEAM TRIGGERSteam
Disclosure

A Quick Note on AI Tools: To give our loading screens a cinematic, atmospheric feel, we took screenshots of our actual game environments and used AI tools solely to enhance the lighting, details, and decals for those transition images. For our Achievement Icons, we used AI-generated imagery only for the background fillers, while the main icon artwork was manually created. Rest assured, 100% of the actual playable game, including all 3D models, world textures, animations, and code was fully handcrafted by our team.

Creator
x-climb Inc.
Reviews
-
Added
Jun 12, 2026
Lofi LagoonSteam
Disclosure

This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, parts of the sound, and localization.

Creator
SF Create
Reviews
-
Added
Jun 12, 2026
Huntsman Against DarknessSteam
Disclosure

This game includes AI-assisted source assets for selected textures, environmental artwork, and portions of the soundtrack. All such materials were reviewed, substantially modified where needed, and manually integrated to fit the game's artistic direction. AI coding assistants were also used during development to improve productivity. Game design, programming, gameplay, balancing, and final creative decisions were performed by the developer.

Creator
RosDan Media
Reviews
-
Added
Jun 11, 2026
Project: Roaring CitadelSteam
Disclosure

A few minor environmental assets such as some small stones were AI-generated as drafts and fully edited manually. No runtime AI content in-game.

Creator
Cyfall Studio
Reviews
-
Added
Jun 11, 2026
Hangin' Off!Steam
Disclosure

All 2D visual artwork used in the game was created or edited with the assistance of generative AI tools, then manually reviewed, selected, adjusted, and implemented by the developer. This includes in-game sprites, visual assets, Steam store artwork, and promotional material.

Creator
Sk1ds Retro Works
Reviews
32
Added
Jun 11, 2026
Pawns into the DarkSteam
Disclosure

Generative AI was used to assist in the creation of some art assets. All AI-assisted content was reviewed and edited by the developer before being included in the game.

Creator
FLYING CAT INC.
Reviews
-
Added
Jun 10, 2026
ManitaSteam
Disclosure

All of your conversations with the “manita” character are generated by artificial intelligence. The design, UI/UX, and character design are not generated by artificial intelligenc

Creator
Lavega Games
Reviews
-
Added
Jun 9, 2026
Luminons: Seeds of StarlightSteam
Disclosure

I'm a solo developer and a 3D and graphic design teacher by day. Every visual asset in this game (from the pixel art creatures to the 3D environments) is crafted by me. Music and sound effects come from licensed human creators. AI tools helped me during development with coding, debugging, and organizing ideas, but never to create visual or audio content. The English and Spanish localizations are written by me. For all other languages, I used AI-assisted translation, because there's nothing better than playing a game in your own language, and I wanted Luminons to reach as many people as possible. Professional translators are outside the budget for a solo project, but if this game finds its audience, revisiting every localization with human translators (and adding more languages) is absolutely on the list.

Creator
Álvaro Villa
Reviews
-
Added
Jun 9, 2026
NoctiriaSteam
Disclosure

Some translations, music tracks, and graphics were created using Artificial Intelligence.

Creator
Daniele Doesn't Matter
Reviews
-
Added
Jun 8, 2026
Penguin WeaponsSteam
Disclosure

Some images and audio assets in this game were created with the assistance of AI tools and further edited by the developer.

Creator
UNIQAZI
Reviews
-
Added
Jun 7, 2026
Order of BeastSteam
Disclosure

Some promotional images on the Steam store page and selected in-game UI images were created or assisted using generative AI, then reviewed and edited by the development team before use.

Creator
Abiohill
Reviews
-
Added
Jun 7, 2026
BrassfangSteam
Disclosure

The demo version contains temporary AI (generated music and promotional artwork only). These assets will be replaced with original content in the final version of the game.

Creator
Hannes Realm
Reviews
-
Added
Jun 7, 2026
AntistaticSteam
Disclosure

LLM coding tools were used to assist programming and for localizing text into non-English languages. No AI tools were used in the art process, audio, game design, or balancing. No version prior to 0.9 contained LLM output.

Creator
bluehexagons
Reviews
-
Added
Jun 5, 2026
PyrewardenSteam
Disclosure

Some of this game's marketing artwork (Steam store capsules and banners) was generated with the help of an AI image model (FLUX via Runware) and then composited and edited by hand for the final assets. Translations for 14 of the 16 supported languages — Danish, Finnish, French, German, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Simplified Chinese, Slovak, Spanish, and Swedish — were produced by machine translation (DeepL). Only English and Czech are reviewed and edited by a human; the other translations may contain mistakes, and corrections are welcome.

Creator
Morass
Reviews
-
Added
Jun 4, 2026
Runic DungeonSteam
Disclosure

The game has no AI generated content. The store page have AI generated content (I used AI to upscale & enhance my own artwork).

Creator
Alexis & Friends
Reviews
-
Added
Jun 4, 2026
INORIGAMI HACK DOWNSteam
Disclosure

The original Japanese versions of the scenarios and texts are 100% original by the developers themselves, but to support multilingual support, generative AI is used only for translation from Japanese to English. Generative AI is not used for the game's visual assets or system programs.

Creator
Wuah Co.,Ltd.
Reviews
-
Added
Jun 4, 2026
留学模拟器Steam
Disclosure

This game uses generative AI tools during development to assist with the creation of certain art assets and some repetitive development tasks. All content is manually designed, reviewed, selected, and integrated by the developer.

Creator
Sleepless Studio
Reviews
-
Added
Jun 4, 2026
Bouncy BrawlSteam
Disclosure

The music and background tracks in the game were pre-generated using generative AI platforms. These AI-generated audio files were curated to fit the project's atmosphere and statically included in the game. The game does not use any real-time AI generation for content or music.

Creator
Sky Software Studios
Reviews
-
Added
Jun 3, 2026
The ConvergenceSteam
Disclosure

Only parts of audio have been created using AI. This includes narration, background music and some sound effects

Creator
resvagames
Reviews
-
Added
Jun 3, 2026
For The Cat! Sorcerer's RevengeSteam
Disclosure

!! AI translations only !! Explanation: As an indie developer, I want my game to be accessible to as many players around the world as possible. Unfortunately, I don't have the resources to hire professional translators for every language I would like to support. In the past, developers often relied on tools like Google Translate to make their games available in more languages. Today, AI translation is another option, and it can produce better results than traditional machine translation. Everything else in the game, including the original text, artwork, sounds, music, game design and code, was created by humans. AI is used only for translation.

Creator
Jasio Games
Reviews
-
Added
Jun 3, 2026
Master of the Ages: Foundations of HistorySteam
Disclosure

Master of the Ages is a grand strategy game engineered by a solo developer with 15+ years of senior software engineering and programming competition experience. To achieve grand-strategy scale as a single creator, a generative AI workflow was utilized to co-design the code architecture and write the codebase under the developer's supervision, backed by a rigorous framework of over 2,500 automated tests to catch edge-case bugs and prevent regressions during development. Generative AI was also used to produce all player-facing graphics (including all unit, building, and technology assets) and generate the historical text layers.

Creator
Sovereign Era Games
Reviews
-
Added
Jun 3, 2026
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