25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Amaranth Source OnlineSteam
Disclosure

AI was used to generate 2D character portraits, icons, part of the music, sound effects, item descriptions text, and localization.

Creator
Qaranzo Games
Reviews
-
Added
Jun 3, 2026
QianNian XuanJianSteam
Disclosure

Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not generate AI content during gameplay.

Creator
千年玄剑
Reviews
-
Added
May 23, 2026
Tiny WrecksSteam
Disclosure

Some cosmetic assets and sticker designs used in the game were created or assisted with the help of generative AI tools. All AI-generated content was reviewed and modified before being included in the final product.

Creator
Kaivor Studio
Reviews
-
Added
May 23, 2026
IdlemoorSteam
Disclosure

Hey, I'm Isaac, the developer of Idlemoor. The actual game itself does not use any A.I. generated art. The logo images on the store are A.I. generated. This lets me focus on making the actual game, as I am not an artist. A.I. art will not appear in the game itself when you are playing.

Creator
Uncooked Games
Reviews
32
Added
May 23, 2026
IconicQuestSteam
Disclosure

Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then curated and edited for in-game use. Some sound effects are generated using AI. Promotional artwork on the Steam store page (capsule images) was generated with AI image tools as a creative starting point, then edited, composited with hand-crafted typography, and color-corrected by the developer in post-production. All in-game artwork, character sprites, tiles, environments, UI elements, and animations, is created entirely by the developer in Aseprite or sourced from art professionals. No AI is used for in-game pixel art. All in-game text content (quest dialogue, item names, NPC scripts, lore, and tutorials) is written by the developer and AI. No live AI generation occurs during gameplay. All AI-assisted content is finalized and shipped as static assets.

Creator
Swerk
Reviews
-
Added
May 23, 2026
Monster MeadowsSteam
Disclosure

Generative AI tools were used during the development process to assist in 2D artwork (such as UI elements, icons, and promotional images). All AI-generated assets are pre-rendered and have been manually reviewed and modified by the developer before being integrated into the final game.

Creator
Aysimus Games
Reviews
-
Added
May 23, 2026
Storia OnlineSteam
Disclosure

Generative AI tools were used as supportive assistance in the creation of certain promotional materials, concept art, temporary text, and marketing content during development. All final in-game content is manually reviewed, edited, and integrated by the development team.

Creator
Ulisses Nogueira
Reviews
-
Added
May 23, 2026
VeldethSteam
Disclosure

Some 3D models and textures were created with the assistance of AI generation tools and then manually refined and integrated into the game.

Creator
Veltech Studio
Reviews
-
Added
May 23, 2026
MinefrontSteam
Disclosure

We use generative AI tools to assist with the creation and refinement of some pre-generated content, including store page text, translations, marketing copy, and selected promotional/static visual assets. The game does not use generative AI to create content in real time during gameplay.

Creator
dark_dani
Reviews
-
Added
May 23, 2026
Echoes of Creation: OriginSteam
Disclosure

- Pre-generated: "3D character/monster models generated via Tripo3D from concept art, textures via Ludo AI. All assets reviewed and integrated by developer. No live AI generation at runtime." - Guardrails: Human review of all generated assets before shipping.

Creator
Mark
Reviews
41
Added
May 23, 2026
Eternal QuestSteam
Disclosure

I believe in being fully transparent with my players regarding the tools used to bring this project to life. As a solo developer and non-native English speaker, I have utilized AI as a supportive tool to enhance the experience, though the core vision and logic of the game remain my own. Art & Visuals: To ensure the game has a polished aesthetic, I used AI to refine my hand-drawn concepts into final assets. This allowed me to translate my original sketches into high-quality visuals that I otherwise could not have afforded as an independent creator. Language & Localization: With over 1,500 unique glyphs and numerous Rune combinations, I used AI to assist with naming and linguistic consistency. This ensures that the English translation is natural and clear for all players. Real-Time Community Chat: To foster an inclusive community, the game features an integrated translation tool. This allows players to chat in their native languages while providing instant translations for others, ensuring everyone can participate in the conversation. Development & Optimization: AI assisted in proofing my original combat code and expanding on my base mechanics to create more diverse gameplay options. It also serves as a diagnostic tool to help me identify and patch bugs quickly, ensuring a stable and fair experience for everyone. AI is a tool to empower my creativity, not a replacement for it. My goal is to use these technologies to deliver a deeper, more polished game than a solo project would typically allow.

Creator
Mark Horvath
Reviews
-
Added
May 23, 2026
Grid LandsSteam
Disclosure

Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with AI image-generation tools, some player-facing text (in-game copy and store-page text) is drafted with AI writing assistance, and our developers use AI coding assistants while writing the game. All assets, text, and code are reviewed and refined by our team before release. The game itself does not use generative AI at runtime — no player data is sent to AI services during play, and no in-game content is generated live.

Creator
Grid Labs
Reviews
-
Added
May 23, 2026
Grim DiceSteam
Disclosure

Generative artificial intelligence was partially used to create the game’s soundtrack and graphics

Creator
ZFteam
Reviews
-
Added
May 23, 2026
Guilds of MountgateSteam
Disclosure

Guilds of Mountgate currently uses AI-generated visual assets during Early Access, primarily for environmental backgrounds and UI-related imagery. All assets are individually selected and refined to ensure visual consistency within the game world. This approach allows development to focus on the core systems that define the game — including progression, economy and world simulation. As development continues, many of these assets — especially location backgrounds — are planned to be replaced with handcrafted, pre-rendered 3D scenes created in Blender for the full release (v1.0).

Creator
Beaver Fever Games
Reviews
-
Added
May 23, 2026
Sit or DieSteam
Disclosure

The materials of some flat cartoon characters appearing on the game screen are generated by artificial intelligence

Creator
WU ZIJIAN
Reviews
-
Added
May 23, 2026
Nexus LegacySteam
Disclosure

Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to help with visual iteration, asset production, prototyping and code assistance, making a larger persistent MMO possible with a small production pipeline. The final game is not a live AI generator. Gameplay design, balance, economy, progression, PvE/PvP rules, server logic, world structure, final visuals and updates are selected, reviewed, edited and maintained by the developer. No live generative AI is used to create player-facing content while the game is running.

Creator
Nexus Legacy Team
Reviews
214
Added
May 23, 2026
我的钓鱼世界Steam
Disclosure

本游戏在开发过程中和商店页面使用了AI工具(如豆包, Claude,deepseek,腾讯混元大模型,Midjourney,Stable Diffusion),用于辅助生成部分美术概念图,以加快原型设计效率和商店提审需求。游戏的最终成品已由美术师进行手动的精细调整和优化,确保内容合规且不侵犯任何第三方版权

Creator
华幸
Reviews
190
Added
May 23, 2026
BitrocaSteam
Disclosure

Some of Bitroca's visual assets, UI elements, and audio were created with the help of generative AI tools, then reviewed and finalized by a human developer before shipping. All content is pre-rendered and baked into the build no AI content is generated during gameplay.

Creator
BitRoca
Reviews
-
Added
May 23, 2026
Misa OnlineSteam
Disclosure

AI support has been used for language translations as part of the game's localization process.

Creator
Misa Games
Reviews
-
Added
May 23, 2026
Hollowed OathSteam
Disclosure

We believe in being transparent about how we build Hollowed Oath including where we use AI, and why. For a thoughtful look at how AI is used in Hollowed Oath, please visit: https://hollowedoath.com/ai-use

Creator
God Mode Games, LLC
Reviews
-
Added
May 23, 2026
Cyber ScoutsSteam
Disclosure

Generative AI is used to empower non-player characters to make decisions, making the world more alive.

Creator
Maxim Solovyev
Reviews
-
Added
May 23, 2026
Ebon CrucibleSteam
Disclosure

This game was built with the assistance of AI tools. Visual assets including character models, ability icons, and promotional art were generated using AI image generation. Game code, systems design, and implementation were developed with AI coding assistance. All gameplay mechanics, class balance, and game design decisions were directed by the developer.

Creator
Andrew Metcalf
Reviews
-
Added
May 23, 2026
DREADHOLMSteam
Disclosure

We used AI to make icons for abilities, and inventory icons. Those icons are being replaced in chunks by our in house artist.

Creator
DREADHOLM
Reviews
-
Added
May 23, 2026
Beyond OrbitSteam
Disclosure

Generative AI has been utilized to assist in content development, including 3d modeling and icon generation.

Creator
Beyond Orbit Games
Reviews
-
Added
May 23, 2026
RankbreakerSteam
Disclosure

In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced with original work created by professional artists, and this transition is already underway. Current contributions include: Leonardo Veronesi: Disruptors “Void,” “Raven,” “Recoil,” and character card “Axl Rydell” Samuele Colombini: Character cards “Bloodthirst,” “Ironjaw,” “Riff the Cat,” and “Stonewhal” Richard Kessler: Location art “Deadspace,” “Sepulcher,” and “The Arc” All generative assets are being phased out in favor of fully original artwork as development continues.

Creator
RHEND Studios
Reviews
-
Added
May 23, 2026
Exonie OnlineSteam
Disclosure

Exonie Online uses pre-generated AI content to provide a high-quality multiplayer experience. Gameplay Code: Generative AI was used as a primary collaborative tool to develop the game's networking logic, hybrid asset-loading systems, and core mechanics. Visual Assets: AI tools were used to generate environmental maps, character sprites, and UI elements. Audio: The game’s soundtrack was generated using Suno AI (Pro Tier), ensuring the developer holds full commercial rights. All AI-assisted content was manually reviewed and integrated by the developer. No AI content is generated live during gameplay

Creator
Xenie Gaming
Reviews
14
Added
May 23, 2026
Broken FrontierSteam
Disclosure

During development, we may utilize procedural and AI-driven tools to support content creation/ However, the final product will ultimately showcase the creativity and artistic vision of our own development team

Creator
Frontier Division
Reviews
-
Added
May 23, 2026
Community ButtonSteam
Disclosure

AI tools were used during development to help generate select visual assets and concepts. These assets were reviewed, refined, and integrated into the game by the developer to ensure consistency with the overall style and experience.

Creator
RecursionSplash
Reviews
40
Added
May 23, 2026
66: Dinosaur SurvivalSteam
Disclosure

We use generative AI tools to assist with some game audio assets, such as dinosaur sounds and other sound effects, as well as some store page, marketing, and promotional artwork. These assets are reviewed, selected, edited, and integrated by the developer before use. Generative AI is not currently used to create live gameplay content during play.

Creator
66milliongames
Reviews
-
Added
May 23, 2026
Happy My FriendsSteam
Disclosure

Generative AI was used to create the cover art and capsule images for the Steam store page.

Creator
Doomers Entertainment
Reviews
-
Added
May 23, 2026
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