25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SolPlex: DominionSteam
Disclosure

Generative AI was used to create some initial concept imagery during development and marketing. All AI generated content is reviewed, heavily modified, edited and incorporated into final artwork by our art team before use. No AI generated content is produced during gameplay.

Creator
Stratis Group Europe S.L.
Reviews
-
Added
Jun 15, 2026
Pillar Of WarSteam
Disclosure

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency. No AI is used during gameplay, and the player experience is entirely handcrafted.

Creator
Wolf Ferrell
Reviews
-
Added
Jun 15, 2026
RED BEESSteam
Disclosure

The work performed by artificial intelligence (AI) in creating the game concerns only the music and images, including store page and library images. AI was used to create all the music in the game; you can listen to some of it in the videos on the store page. The videos use the game's music. AI was also used as an image generator during the game's development. The resulting images were used for the background scenery and to create textures and geometric shapes (the 3D shape is obtained from the image). Almost all of the game's textures were created from AI generated images. The three dimensional geometric models were created using a group of traditional software; these software used AI generated images as their "source data". In practice, many 3D objects you see in the game, such as all the bees and all the flowers, are a three dimensional reconstruction of objects drawn over multiple images by AI. The AI used is that provided by the major industries in the field. All 3D modeling software is the intellectual property of the game's author.

Creator
Vox Mare
Reviews
-
Added
Jun 13, 2026
星神话物语:征途Steam
Disclosure

This game utilizes generative AI technology to assist in the batch processing and optimization of certain art assets, including but not limited to: style unification of character sprites, detail enhancement of background elements, and rapid generation of some UI icons. All AI-generated content has been manually reviewed, adjusted, and integrated by the developers to ensure consistency with the game's overall art direction. The core gameplay design, system architecture, balance tuning, and all other critical elements were completed independently by the developers.

Creator
强酸工作室
Reviews
-
Added
Jun 13, 2026
VoidCraftSteam
Disclosure

VoidCraft uses generative AI in two ways. During development, AI tools assisted in creating written content that ships with the game (lore, item and research descriptions, mission templates, NPC flavour text) and in exploring marketing artwork concepts; all of it was reviewed by the developer before inclusion. During gameplay, two features generate text live using large language models: the optional in-game Advisor, which analyses your empire and offers strategy advice in character, and contract mission briefings (titles, short stories, and NPC names) on station contract boards. Players cannot type free-form prompts into these systems - the AI receives only structured game-state data assembled by our servers, and every output is validated server-side before it appears in the game. Core gameplay (combat, economy, progression, rewards) is governed by deterministic game rules, not by AI.

Creator
Hanamori Labs, LLC
Reviews
-
Added
Jun 12, 2026
SPUM TDSteam
Disclosure

We utilized generative AI tools to assist in creating certain visual assets, UI elements, and background music (BGM) during the development process. Additionally, AI was used to optimize coding efficiency and assist with text localization to improve the quality of the English translation. All AI-assisted contents and scripts have been thoroughly reviewed, verified, and refined manually by the developer to ensure quality.

Creator
SonRaim Studio
Reviews
-
Added
Jun 12, 2026
Business RivalsSteam
Disclosure

AI tools are used exclusively to translate game content into different languages.

Creator
OnePersonDevelopment
Reviews
-
Added
Jun 12, 2026
Ship of the LineSteam
Disclosure

This game uses generative AI tools during development for selected visual, audio, and programming-related tasks. 【AI-assisted content and development】 • Visual assets: Some in-game visuals, including ship sprites, scenario artwork, terrain textures, UI illustrations, and other decorative assets, were created with generative AI image tools, then selected, edited, modified, and integrated by the developer. • Audio assets: Some background and combat music tracks were created with AI music generation tools, then edited, mastered, and loudness-normalized for in-game use. • Programming assistance: AI coding tools are used to assist with code generation, implementation, debugging, and development. Game systems, mechanics, simulation rules, balance, and overall technical design are directed and determined by the developer. 【Runtime and game content】 • No generative AI operates during gameplay or at runtime. All required assets and game logic are included with the game and run locally. • Scenario design, gameplay rules, ship statistics, historical information, and overall game design are researched, designed, reviewed, and integrated by the developer. All AI-assisted assets and generated code are reviewed, tested, and integrated by the developer before being included in the released game.

Creator
YDS
Reviews
-
Added
Jun 12, 2026
Knights vs AliensSteam
Disclosure

AI was used for graphics not included in the original 2009 release, such as achievement icons and store page banners.

Creator
Prophetic Sky, Inc
Reviews
-
Added
Jun 10, 2026
Dominus Orbis Maris 1400: Mare NostrumSteam
Disclosure

Generative AI was used as an assistive tool during development to draft text and translations, and to create some 2D images and graphical assets. As there is currently no budget to hire a dedicated artist, certain visual elements are initially generated with AI and then manually modified and refined. No AI content is generated live at runtime.

Creator
Alderman Beneke
Reviews
-
Added
Jun 9, 2026
Urban ProtocolSteam
Disclosure

Generative AI has been used during development to create certain concept art, promotional materials, visual mockups, and marketing assets. These assets are used for early-stage presentation and community engagement. Gameplay systems, game design, programming, and final in-game content are developed and curated by the development team. No live-generated AI content is currently generated for players during gameplay.

Creator
Thomas Kraits
Reviews
-
Added
Jun 5, 2026
Goblins for GoodSteam
Disclosure

Some translation text is translated by AI for languages where we have been unable to find a human translator. If you are interested in helping update these with human translations, contact holycowgamedev+translate@gmail.com

Creator
HolyCowCreates
Reviews
-
Added
Jun 4, 2026
Deep in The MineSteam
Disclosure

Deep In The Mine was developed by a single person. Artificial intelligence was used to save time and correct certain shortcomings, particularly in audio creation and mesh generation.

Creator
HanoriaStudio
Reviews
-
Added
Jun 4, 2026
AnnexationSteam
Disclosure

The announcer in the demo is using text-to-speech (TTS). This is temporary and will be replaced with human voice acting in the full release.

Creator
Hotkey Clicker
Reviews
-
Added
Jun 4, 2026
StarminerSteam
Disclosure

Some NPC portraits and player character face options in Starminer were created with the assistance of generative AI image tools during development. Generative AI was also used to help generate some informational dialogue, help texts, and tooltips. All AI-generated assets and text were reviewed, curated, and edited by our team before being integrated into the final build. No generative AI is used at runtime. All content shipped in the game is static and pre-authored.

Creator
CoolAndGoodGames
Reviews
1.8k
Added
Jun 3, 2026
Hollow StarsSteam
Disclosure

Some 2D visual assets in Hollow Stars were created with the help of generative AI image tools during development. This includes parts of the store and marketing artwork, the achievement icons, and background art used in the game's cinematic intro. Every AI-assisted asset was reviewed, edited and curated by the development team before release. Generative AI is not used while you play. The game runs no generative AI at runtime — the in-game faction "AI" is a fully deterministic, rule-based simulation, not a generative model. No player input or data is sent to any AI service.

Creator
AppGX
Reviews
-
Added
Jun 3, 2026
Land and CastlesSteam
Disclosure

Translations to most non-English languages are written by AI. This can be overridden in Settings to view in original English.

Creator
Anmoco
Reviews
-
Added
Jun 3, 2026
Girls vs GoblinsSteam
Disclosure

The art assets, source code, and portions of the related content in this game were primarily created with the assistance of artificial intelligence (AI), including but not limited to character designs, environment assets, UI elements, text assistance, and programming development. The developer reviewed, adjusted, and integrated the generated content for the final production and release of the game.

Creator
Maiden Realm
Reviews
19
Added
Jun 3, 2026
DrumfireSteam
Disclosure

During the development process, procedural- and AI-based tools were used to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own team. We do not knowingly use any AI-generated content that infringes on existing copyrighted works.

Creator
Lab 47
Reviews
-
Added
Jun 3, 2026
CLAW - Cosmic Legendary Animal WarfareSteam
Disclosure

This game includes AI‑generated assets, such as sprites, icons, illustrations, and sound effects. All AI‑generated content was created during development, manually reviewed, and integrated as static assets. The game does not generate any AI content during gameplay, and it does not create dynamic images, audio, or text for players. All included assets are fixed and safe.

Creator
Erik Jäckel
Reviews
-
Added
Jun 3, 2026
Tower & InvasionSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's programming workflow, including prototyping, debugging, and code iteration. All code is reviewed, modified, integrated, and validated by the developer.

Creator
KingDara Studio
Reviews
-
Added
May 23, 2026
MushHeroSteam
Disclosure

This game uses generative AI to improve both the development process and gameplay features. During development, AI tools were utilized to generate certain text, visual, and audio assets. All AI-generated content is reviewed and controlled to ensure it aligns with the game's design and provides a safe experience for players.

Creator
Lv.B
Reviews
-
Added
May 23, 2026
ClankerfrontSteam
Disclosure

Temporary pre-rendered visual assets were created with the assistance of generative AI tools. The game does not use generative AI during gameplay and does not connect to external AI services while running.

Creator
Lizz Studio
Reviews
-
Added
May 23, 2026
Silent SharkSteam
Disclosure

Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list

Creator
John Goering
Reviews
106
Added
May 23, 2026
马拉松:荣耀之跑Marathon:Glory Run(V1.0)Steam
Disclosure

This game utilizes artificial intelligence without incorporating third-party resources. Its primary function is to assist in game functionality implementation, creative refinement, and saving human time through algorithms.

Creator
Qingdao Qilin Ark Network Technology Co.,Ltd.
Reviews
-
Added
May 23, 2026
StarWaySteam
Disclosure

Some​ images and translations in this game were referenced from​ AI-generated content

Creator
jiahuiJIA
Reviews
-
Added
May 23, 2026
IronfieldsSteam
Disclosure

This product uses pre-generated AI-assisted content created during development, including selected visual assets, localization support, store text support, and voice lines. All AI-assisted content is reviewed and edited by the developer before being included in the game.

Creator
Divis Studio
Reviews
-
Added
May 23, 2026
Revenge & DefendSteam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools, including artwork, cinematic sequences, and sound effects. No AI content is generated during gameplay.

Creator
Demirel Sia
Reviews
-
Added
May 23, 2026
Grid LandsSteam
Disclosure

Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with AI image-generation tools, some player-facing text (in-game copy and store-page text) is drafted with AI writing assistance, and our developers use AI coding assistants while writing the game. All assets, text, and code are reviewed and refined by our team before release. The game itself does not use generative AI at runtime — no player data is sent to AI services during play, and no in-game content is generated live.

Creator
Grid Labs
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
ManaBorneSteam
Disclosure

In order to provide accessibility, AI was used to create the narration for the tutorial and encyclopaedia. Also some of the background and encyclopaedia images were generated using AI, but will be replaced for 1.0 launch.

Creator
Willworks
Reviews
-
Added
May 23, 2026
Glowbot Tower DefenseSteam
Disclosure

Some store assets (such as capsules and promotional images) were created with the assistance of AI tools due to limited resources during development. All gameplay, design, and core content of Glowbot Tower Defense are fully original and developed by me. As future projects grow, I plan to collaborate with artists to further enhance the visual presentation.

Creator
Jacob Stetka
Reviews
-
Added
May 23, 2026
Game DemonSteam
Disclosure

Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coaching text in real time from the user's match data. Vision models analyze user-sampled frames. No user content is sent to third parties without explicit opt-in. No generative images or audio in final output.

Creator
Altros Studios
Reviews
-
Added
May 23, 2026
Signal ZeroSteam
Disclosure

This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were authored with assistance from large language model (LLM) coding tools. 2. Localization: In-game text translations for 10 languages (English, Simplified Chinese, Traditional Chinese, Korean, Russian, German, French, Spanish, Brazilian Portuguese, and Italian) were generated using LLM-based tools from the original Japanese source text. 3. Visual assets (UI graphics and logo): Generative AI was used in some cases to assist with creating certain in-game UI icons and the game logo. These AI-assisted assets are limited to generic UI elements (icons, indicators) and abstract logo designs, and do not depict real-world characters, brands, or copyrighted materials.

Creator
Hollow Frame
Reviews
-
Added
May 23, 2026
SHOWHANDSteam
Disclosure

Generative AI was used only in a limited capacity for some sound effects, translations, and Steam store page marketing assets. The game does not contain any real-time AI-generated content during gameplay.

Creator
WINDUP
Reviews
-
Added
May 23, 2026
Immortal Sect DefendSteam
Disclosure

Some promotional images and video materials for this game were created with the assistance of generative AI. All content has been reviewed and modified by human editors.

Creator
Immortal
Reviews
-
Added
May 23, 2026
落仙泱Steam
Disclosure

The game map and models are created by AI technology and manual modifications

Creator
自助星球
Reviews
-
Added
May 23, 2026
788 results
Page 7 of 16
Missing a product? Let us know