Indexed June 4, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to assist with audio creation and mesh generation for the game.

Process
AI-generated, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“Artificial intelligence was used to save time and correct certain shortcomings, particularly in audio creation and mesh generation”
“Artificial intelligence was used to save time and correct certain shortcomings”
Model-reported confidence
90% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Deep In The Mine was developed by a single person. Artificial intelligence was used to save time and correct certain shortcomings, particularly in audio creation and mesh generation.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,062 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.9%
18,003 of 25,398 disclosures with structured analysis.
Compare this group
Audio
26.2%
6,839 of 26,062 indexed disclosures mention this category.
Compare this category
Visual assets
76.2%
19,852 of 26,062 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Jun 4, 2026
Source last checked
Jun 10, 2026
Automatic analysis updated
Jul 5, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.