25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Flame On SireSteam
Disclosure

This game does not use AI during gameplay. However, certain promotional images on the store page were partially created or enhanced using AI-based tools.

Creator
PLAY Mephistowaltz
Reviews
-
Added
Mar 18, 2026
Legend of ErtugrulSteam
Disclosure

Legend of Ertuğrul is a story-driven action game featuring fixed content created by the development team. During development, AI tools were used only for idea generation, text drafting, and the initial design stage of certain character visuals. These visuals were then edited, repainted, or composited by the development team to create the final versions. The game does not include any real-time AI content generation or user-created content features. All texts, sounds, models, and code in the game were originally created by the developers or obtained from licensed sources.

Creator
Yeti Game Studio
Reviews
-
Added
Mar 18, 2026
缸中的普罗米修斯Steam
Disclosure

The developer describes how their game utilizes AI-generated content as follows: Here’s how I use AI in this game: to generate images, music, and sound effects—mainly these three.

Creator
ShiFeiFan
Reviews
13
Added
Mar 18, 2026
All AdriftSteam
Disclosure

All characters and key artwork in this work were created entirely by hand by human artists. AI tools were used solely as an auxiliary tool during the coloring of backgrounds and user interface elements, with only public-domain images used as references. All content was completed through lawful production processes and does not infringe any third party’s copyright or related rights.

Creator
Vittgen Inc.
Reviews
-
Added
Mar 18, 2026
ミカゴヤマにてSteam
Disclosure

This work utilizes AI-generated images for certain designs, including some event and map objects, as well as some item icons.

Creator
Funky Dogs
Reviews
-
Added
Mar 18, 2026
Miracle BulletSteam
Disclosure

Some item icons in the game were created with AI assistance, while all other content—such as UI and monsters—was entirely hand-drawn.

Creator
Paper Cauldron
Reviews
-
Added
Mar 18, 2026
末日魔王斯內普 Snaip of DoomsdaySteam
Disclosure

1.The game utilizes AI-assisted ideas for programming logic to accelerate the development process. 2.Current music was created with the help of an AI-based platform. 3. This game does not use any form of AI for image generation.

Creator
ScaryLulus
Reviews
-
Added
Mar 18, 2026
Umbra SurvivorsSteam
Disclosure

Umbra Survivors does not use artificial intelligence during runtime. AI tools were only used as development assistance to help prepare, optimize, or comment on code. All in-game content (graphics, sounds, text, and code) has been manually reviewed and originates from internal development or properly licensed sources.

Creator
HerrBaum
Reviews
-
Added
Mar 18, 2026
ShuffleHuntSteam
Disclosure

Some image assets are generated or edited using these tools, but all illustrations are ultimately created by an artist. Furthermore, these tools were used to produce animations for the trailer.

Creator
PURESO_STUDIO
Reviews
10
Added
Mar 18, 2026
山河小侠Steam
Disclosure

部分美术大图资源使用了AI生成。 使用AI辅助编写了RMMZ的功能插件。

Creator
小弟阿金
Reviews
150
Added
Mar 18, 2026
Dungeons and WarbandsSteam
Disclosure

I am a solo developer building a massive game. This naturally presents major time and budget challenges for creating all the art assets. To maintain my ambitious visual scope, I utilize AI-generated concepts purely as a starting foundation. I personally hand-paint and finalize every draft with digital painting before it enters the game. This hybrid art procedure granted me the speed I needed also helped maintaining the visual artistic standards.

Creator
Omer Erenturk
Reviews
11
Added
Mar 18, 2026
Ecrazeus CastleSteam
Disclosure

Only AI Code was used. - Used to create C# scripts for the following features: floating object direction calculations, boss camera, replacing items in shop interface, porting over attack hitbox logic from laggy events into C# code, lip-sync implementation, online leaderboard send/receive, dynamic button swap with keybind update, proximity interaction UI call implementation, mouse/controller sensitivity options, dropped weapon properties. - Used to create external tools to speed up development: blender plug-ins, web tools to parse and modify event data, python scripts. - Used for debugging purposes.

Creator
Meringue Rouge
Reviews
10
Added
Mar 18, 2026
Appliance Gone WildSteam
Disclosure

During the development of this game, generative AI was used solely to assist in the creation of certain 3D models. All core gameplay design, and narrative content were created independently by our development team.

Creator
Inworld Studio
Reviews
-
Added
Mar 18, 2026
Uanamon: JamacySteam
Disclosure

We use AI to speed up our work. We don't create objects from scratch with AI, we only edit what we have drawn ourselves.

Creator
Wowky Games LLC
Reviews
-
Added
Mar 18, 2026
SchemaSteam
Disclosure

Players can optionally use AI-assisted world generation when creating new game worlds. Through a structured wizard interface, players configure: - World name and theme (e.g., "Classic Fantasy") - Geographic bounds - Optional location suggestions The AI then generates points of interest (shrines, inns, guild halls, ruins), NPC characters with names and personalities, dialogue (greetings, backstories, quest hooks), and story assignments. Players do not have direct chat access to the AI. All generation flows through fixed game parameters and moderated output. The feature is optional - players can also create worlds manually.

Creator
Ambient Games
Reviews
-
Added
Mar 18, 2026
Libra ApocryphaSteam
Disclosure

Libra Apocrypha combines traditional art creation methods with generative AI practices to create hybrid designs for some 2D artworks featured within the game. Typically this is used to conform existing artworks to an aesthetic style by using AI-based tools to recolour and adjust composition of pre-rendered shots of characters, locations and effects, most notably present in current card designs.

Creator
False Ibis Interactive
Reviews
-
Added
Mar 18, 2026
KAIBILSteam
Disclosure

AI Disclosure All writing, directing, editing, art direction and production, and all music and sprite work were fully created and/or imagined by Julio Salazar. KAIBIL includes limited AI-assisted elements: Music by Udio; Video by Hailuo; Sprites: assisted by ChatGPT

Creator
Salazar Productions
Reviews
-
Added
Mar 18, 2026
Explore the Universe 2175Steam
Disclosure

Explore the Universe 2175 uses AI in two distinct ways, and we want to be clear about both. Real-time simulation (the core of the game). The galaxy is driven by a custom AI system we built ourselves. Faction behavior, MEGABOT's roaming strategy, enemy tactics, and the way wars unfold across sectors are all computed live in our own engine — not generated text or assets. This is procedural and rule-based simulation: the "intelligence" you fight against is real-time decision-making, the same category as the AI in any strategy game, just deeper. Dialogue is human-written, scripted in advance. Music and sound are human-created. Some in-game entity visuals and animations are AI-generated (created during development, not dynamically while you play). Some marketing and store-page images are AI-generated. Gameplay screenshots are authentic. No AI-generated content is used to deceive players or misrepresent the game.

Creator
Elliot Telford
Reviews
-
Added
Mar 18, 2026
精神寄生Steam
Disclosure

This game uses Chat GPT 4o, Gemini 2.0, and Stable Diffusion (Model: AnythingXL) for background drawing, cover backgrounds, some props for compositing, and a small number of character illustrations.

Creator
阿禾
Reviews
14
Added
Mar 18, 2026
Fickle Card LegendSteam
Disclosure

This game extensively utilizes AI technology in character design, UI, visual effects, sound effects, music, and promotional artwork, enhancing production efficiency while exploring innovative styles.

Creator
偶尔不帅
Reviews
931
Added
Mar 18, 2026
Nilawanti: A Cursed StorySteam
Disclosure

Certain visual content within the game was created using generative AI. This includes the static background images and illustrations that appear as part of the main storyline and narrative progression

Creator
creepyneststudios
Reviews
-
Added
Mar 18, 2026
Beneath their NamesSteam
Disclosure

The core character designs are created manually, but I use AI to refine details and backgrounds. AI is not used to directly generate any in-game content during gameplay. The game’s translation was also done with the help of AI.

Creator
Owl's Howls
Reviews
-
Added
Mar 18, 2026
CODEX MORTISSteam
Disclosure

AI is used for entire code of the game, text, arts, sounds and music.

Creator
GROLAF
Reviews
57
Added
Mar 18, 2026
Fire & Crown: A Romantic Tale of the Hundred Years' WarSteam
Disclosure

All character sprites, CGs and UI assets in the game are commissioned and hand-drawn, or self-drawn by the developer. Currently, background assets are AI-generated placeholders, generated using commercial AI such as Niji Journey to match the overall art style. All content was reviewed and finalized by the developer. These AI-generated contents will be replaced as soon as the developer has enough budget.

Creator
IrisCrownStudio
Reviews
-
Added
Mar 18, 2026
Children´s FearSteam
Disclosure

AI was used to generate some character portraits and interface visuals in the game. Most of the assets are AI free.

Creator
Bloody Gameworks
Reviews
-
Added
Mar 18, 2026
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