25,710 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

HackMeNowSteam
Disclosure

Some visual assets used for HackMeNow’s Steam store page, community assets, and marketing materials were created with the assistance of generative AI tools and then reviewed/selected by the developer. The game itself does not use live generative AI during gameplay. No AI system generates player-facing text, images, audio, code, missions, or other dynamic content while the game is being played.

Creator
AngrySysOps
Reviews
-
Added
Jun 5, 2026
Urban ProtocolSteam
Disclosure

Generative AI has been used during development to create certain concept art, promotional materials, visual mockups, and marketing assets. These assets are used for early-stage presentation and community engagement. Gameplay systems, game design, programming, and final in-game content are developed and curated by the development team. No live-generated AI content is currently generated for players during gameplay.

Creator
Thomas Kraits
Reviews
-
Added
Jun 5, 2026
ATLASPIA: The Tower ManagerSteam
Disclosure

Generative AI tools were used as part of the development process. For store page materials, AI-generated outputs were used as reference material. The final store assets were manually edited and assembled by the developer. For the game itself, generative AI tools were used to assist with the creation of some in-game visual assets, such as sprites, and to support programming and implementation work. All AI-assisted content is reviewed, edited, and integrated by the developer before inclusion. The game does not use live generative AI during gameplay and does not generate images, text, audio, or other content at runtime.

Creator
IGM Studio
Reviews
-
Added
Jun 5, 2026
Store Simulator PettikkadaSteam
Disclosure

Some promotional/store artwork assets were created or assisted using AI tools. No live-generated AI content is included in gameplay.

Creator
Boby Michael
Reviews
-
Added
Jun 5, 2026
三国义Steam
Disclosure

本游戏部分美术资产(包括武将立绘、音乐音效等)由 AI 工具辅助创作初稿,所有素材均经开发者人工筛选、修改与后期处理(PS 重绘、切图、上色调整等)。 游戏的玩法机制、剧情设计、文案撰写均由开发者独立完成,未使用AI 生成内容。

Creator
XL Studio
Reviews
63
Added
Jun 5, 2026
EA SPORTS™ College Football 27Steam
Disclosure

Dynasty and RTG Modes - Storyline content in hub screen, Design Implementation and tuning Commentary scripting support Trophy Room Support Creating more realistic play calls made by CPU teams

Creator
Tiburon
Reviews
2.2k
Added
Jun 4, 2026
TetrabeastsSteam
Disclosure

Some assets included in this game were created with generative AI including some sound effects, background music, character sprites, background sprites, and the intro trailer that plays when launching the game.

Creator
Roxythe (Rocky) Harding
Reviews
-
Added
Jun 4, 2026
Goblins for GoodSteam
Disclosure

Some translation text is translated by AI for languages where we have been unable to find a human translator. If you are interested in helping update these with human translations, contact holycowgamedev+translate@gmail.com

Creator
HolyCowCreates
Reviews
-
Added
Jun 4, 2026
KnaightsSteam
Disclosure

This project's entire graphic asset collection (all sprites) and all code is entirely generated by AI. It has been assembled and tweaked by the creator, but otherwise is 95% AI generated. This is purposeful and was intended to test some limits of Claude and GPT5.

Creator
Jeremiah Zagala
Reviews
-
Added
Jun 4, 2026
QuminoSteam
Disclosure

Some images in the game are AI-assisted assets that have been carefully edited and refined by me. The artwork is a blend of self-designed visuals and AI-generated elements, with adjustments made to harmonize color patterns.

Creator
Qurtys
Reviews
-
Added
Jun 4, 2026
Silent TerminalSteam
Disclosure

SILENT TERMINAL uses generative AI as a creative aid during development. Specifically, the promotional images on this store page (the capsule, header, key art and illustrations) were created with AI tools and then reviewed, edited and curated by our human team. The game itself is built from human created and human supervised content: the ASCII art, maps, branching stories, dialogue and RPG systems are designed by the team. SILENT TERMINAL does not generate content with AI in real time during play. All adventures are loaded from pre authored files.

Creator
Bare Metal Xtreme
Reviews
-
Added
Jun 4, 2026
ClairvalSteam
Disclosure

Clairval uses AI in the following limited ways: 1) Optional AI bot players: When a game host enables "Allow AI players", the server may fill empty seats with computer-controlled bot accounts at game start. These bots follow scripted server-side game logic (votes, night actions, chat). They are not powered by generative AI or large language models, and they do not learn from player conversations. 2) AI-generated visual assets (optional): Some provisional role card illustrations (placeholder JPG artwork) were created with AI-assisted tools during development. Final redrafted role cards (PNG) are human-made and always shown. Players can disable display of AI-generated placeholder art at any time in Account Settings → "Display AI-generated content?" (default: hidden until the player opts in). Clairval does not use generative AI to create in-match dialogue, role assignments, game outcomes, moderation decisions, or real-time gameplay content. All core game rules and results are determined by the game server.

Creator
Alpharkane
Reviews
-
Added
Jun 4, 2026
PyrewardenSteam
Disclosure

Some of this game's marketing artwork (Steam store capsules and banners) was generated with the help of an AI image model (FLUX via Runware) and then composited and edited by hand for the final assets. Translations for 14 of the 16 supported languages — Danish, Finnish, French, German, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Simplified Chinese, Slovak, Spanish, and Swedish — were produced by machine translation (DeepL). Only English and Czech are reviewed and edited by a human; the other translations may contain mistakes, and corrections are welcome.

Creator
Morass
Reviews
-
Added
Jun 4, 2026
Shift ChessSteam
Disclosure

This game uses generative AI to assist with code completion and localization translation. The game's library cover art, promotional images are hand-drawn and then enhanced with AI.

Creator
冷游工作室
Reviews
-
Added
Jun 4, 2026
Gardens Of LutoniaSteam
Disclosure

AI was used to translate the game into several languages and generate some background images for the menus; the rest was done by hand.

Creator
VOXELMANA
Reviews
-
Added
Jun 4, 2026
MEGAKO☆PUNCH!Steam
Disclosure

We use AI translation tools such as DeepL for localization. We use an AI-generated voice tool for sound effects.

Creator
物部モノ子
Reviews
-
Added
Jun 4, 2026
LynaylySteam
Disclosure

Some art assets are generative and some are not. Many assets were purchased and then updated with generative AI in order to look different from the original purchased assets. We would love to change these out for custom art if the game does well.

Creator
Joyful Games Inc.
Reviews
-
Added
Jun 4, 2026
The Ludus: Ashes Over PompeiiSteam
Disclosure

Generative AI tools are used during development for the creation and refinement of certain visual assets, animations, music, sound effects and voice content. AI-assisted workflows are also utilized for localization support, historical research, narrative iteration and code review. All AI-generated material is manually reviewed, edited and integrated into the final game experience by the developer.

Creator
Badadam Studios
Reviews
-
Added
Jun 4, 2026
Deep in The MineSteam
Disclosure

Deep In The Mine was developed by a single person. Artificial intelligence was used to save time and correct certain shortcomings, particularly in audio creation and mesh generation.

Creator
HanoriaStudio
Reviews
-
Added
Jun 4, 2026
明末:甲申年Steam
Disclosure

The feedback on the in-game world state and the dynamic dialogues with NPCs are generated in real time during the game's operation by integrating a large language model (LLM).

Creator
Zirbry Studio
Reviews
-
Added
Jun 4, 2026
Deck Of MisakilaSteam
Disclosure

Generative AI tools were used exclusively to create the main menu background illustration and the visual assets/textures for the enemy characters. No other parts of the game utilize artificial intelligence, and all other assets were created or acquired manually by the developers. The game does not contain any live-generated or real-time AI content.

Creator
Dynarix Games
Reviews
-
Added
Jun 4, 2026
Hammered!Steam
Disclosure

This game utilizes Artificial Intelligence (AI) for localization and audio generation.

Creator
Team.JPG
Reviews
-
Added
Jun 4, 2026
Gears and AnnihilationSteam
Disclosure

This game uses AI-assisted tools for certain in-game assets and promotional images. All gameplay, mechanics, and story content were designed by the development team.

Creator
墨声人
Reviews
-
Added
Jun 4, 2026
放置三国Steam
Disclosure

This game used generative AI as an auxiliary tool during development, mainly for early concept references, draft store assets, text drafts, and code-related development assistance. All final content used in the game and on the store page has been reviewed, edited, integrated, and approved by the development team. The game does not use generative AI services during gameplay and does not generate images, audio, text, code, or other content in real time based on player input.

Creator
Nothing But Games
Reviews
-
Added
Jun 4, 2026
Pirate StorySteam
Disclosure

This game uses generative AI tools to assist with the creation of certain visual assets and localization.

Creator
そらまめひろば
Reviews
-
Added
Jun 4, 2026
AnnexationSteam
Disclosure

The announcer in the demo is using text-to-speech (TTS). This is temporary and will be replaced with human voice acting in the full release.

Creator
Hotkey Clicker
Reviews
-
Added
Jun 4, 2026
HexiGoSteam
Disclosure

Generative AI tools were used to assist with localization and Steam capsule / marketing artwork.

Creator
Heze Games
Reviews
-
Added
Jun 4, 2026
Divorced Dad RockSteam
Disclosure

Many of the game images have been made with AI though they have been heavily edited afterwards. It has also assisted with some of the code. This game would not be possible without it as I'm a small indie dev.

Creator
Lootin Studios
Reviews
-
Added
Jun 3, 2026
Territory Titans: Booking WarsSteam
Disclosure

Territory Titans: Booking Wars contains some pre-generated content created with the assistance of generative AI tools during development. AI-assisted tools were used to help create portions of promotional artwork, visual assets, and concept materials. All AI-generated content was reviewed, edited, and curated by the developer before inclusion in the game or store materials. The game does not use live AI generation during gameplay and does not generate content for players in real time.

Creator
Wired Jackal Studios
Reviews
-
Added
Jun 3, 2026
Company Captain: WestashesSteam
Disclosure

Given I am a solo developer, Generative AI tools were utilized as development assistants to optimize workflows. Also, some of the backgrounds are based on images created with AI, as well as a few items. They were only used as a basis to start from and have been heavily edited manually afterwards to make them fit with the rest of the game's pixel art artstyle.

Creator
C&T
Reviews
-
Added
Jun 3, 2026
Crown TacticsSteam
Disclosure

Machine learning was used in the initial localisation process for the Crown Tactics in game and store page text.

Creator
OfficeLabs Studios
Reviews
-
Added
Jun 3, 2026
Hexagon ImperiumSteam
Disclosure

I have used AI to design some parts of the main menu, data models, design of the multiplayer system and room system and to improve the heuristic armies behavior.

Creator
L33t Pro Studio
Reviews
-
Added
Jun 3, 2026
Duck DefenderSteam
Disclosure

I created this game in my coding class for school which prioritizes AI coding and development. I have coded a significant portion of this game using artificial tools.

Creator
Regen Lytle
Reviews
-
Added
Jun 3, 2026
Loaded Dice - A Yahtzee RoguelikeSteam
Disclosure

Artificial Intelligence was used to generate concept art and placeholder music during the development phase. These assets are currently used as temporary measures until the project secures enough funding to commission professional human artists.

Creator
Yvantis
Reviews
-
Added
Jun 3, 2026
StarminerSteam
Disclosure

Some NPC portraits and player character face options in Starminer were created with the assistance of generative AI image tools during development. Generative AI was also used to help generate some informational dialogue, help texts, and tooltips. All AI-generated assets and text were reviewed, curated, and edited by our team before being integrated into the final build. No generative AI is used at runtime. All content shipped in the game is static and pre-authored.

Creator
CoolAndGoodGames
Reviews
1.8k
Added
Jun 3, 2026
Docket 87Steam
Disclosure

The current prototype of Docket 87 includes some temporary AI-assisted visual materials, mainly fictional photographic and video evidence used to test the tone, format and workflow of the case files. These materials are pre-generated, curated and edited by the development team. They are not generated during gameplay, and AI is not used to dynamically create story, dialogue, puzzles, music, sound effects, programming or player-specific content. For the final commercial release, all evidence assets will follow a rights-cleared production pipeline. If any AI-assisted material remains in the final game, it will be created with commercially licensed tools, transformed through human art direction, editing and retouching, and reviewed to avoid copyrighted images, real people, private individuals, artist-specific styles, brands or third-party intellectual property.

Creator
PATRONES & ESCONDITES
Reviews
-
Added
Jun 3, 2026
Blightened: Relic KeeperSteam
Disclosure

AI-assisted tools were used during portions of concept exploration and creative iteration for certain visual and writing workflows. All game systems, gameplay implementation, worldbuilding, design direction, editing, integration, UI construction, narrative structure, and final production decisions are created and directed by the developer. AI tools are used as part of an assisted creative workflow rather than as fully autonomous content generation.

Creator
xombis
Reviews
-
Added
Jun 3, 2026
Knight Legion: Rpg StrategySteam
Disclosure

Some of the 2D user interface (UI) elements and 3D models in the game were generated using AI tools. These assets have been carefully reviewed, edited, and integrated by the developer to fit the game's art style and ensure they comply with copyright standards.

Creator
Manushart
Reviews
-
Added
Jun 3, 2026
G.O.D. Global Orbital DefenseSteam
Disclosure

Generative AI was used to create character portraits and voice-over narration logs in all supported languages. All generated content was subsequently reviewed, edited, and manually integrated into the project to ensure narrative consistency.

Creator
Nicola Conte
Reviews
-
Added
Jun 3, 2026
Синеморск oil inclusiveSteam
Disclosure

Artificial intelligence was used to create the game. With the help of ChatGPT, we were able to analyze and organize several thousand messages from eco-volunteer chat groups, as well as dozens of media articles, podcasts, and vlogs about the spill. All of this was necessary to identify key events, troubling themes, and the moods of people involved in disaster response, and was used by a human author to further develop the plot and dialogue. The images were created using Midjourney. Photos of real landscapes, but not people, were used to generate prompts. The game’s music was generated in Stability AI. The code to adapt the existing game structure to the Ren’py framework was written using Cursor AI.

Creator
7x7 Games
Reviews
-
Added
Jun 3, 2026
The Moment of PanicSteam
Disclosure

The Moment of Panic uses generative artificial intelligence during gameplay to power its AI advisor characters. These locally running, open-source LLM-based advisors respond to intelligence signals, argue from assigned personalities, and attempt to influence the player’s decisions. Core game logic, threat truth, scoring, win/loss conditions, and outcomes are controlled by the game itself, not by the language model. Generative AI is used for dynamic in-game text responses only, and for some images shown alongside that text. Images are not generated at runtime.

Creator
Badinc, LLC
Reviews
-
Added
Jun 3, 2026
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