25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Shadowbane: ResurgenceSteam
Disclosure

I used AI assistance to create some of the promotional materials used outside the game.

Creator
Sichuan Sawanyi Technology Co., Ltd.
Reviews
150
Added
May 23, 2026
Almost A GhostSteam
Disclosure

Generative AI was used as a coding assistant and to help create the game's capsule artwork and store marketing visuals.

Creator
PNR Verse
Reviews
-
Added
May 23, 2026
Spider MonkeySteam
Disclosure

I feel the AI tag for my game is not actually reasonable. i tried to explain myself to steam and to stop forcing me to set this AI toggle but the automated system is forcing me to say i used AI

Creator
Chosen Masters Games
Reviews
-
Added
May 23, 2026
Ribbit JumpSteam
Disclosure

AI was used to translate the store descriptions and in-game text into several languages.

Creator
Kyromai
Reviews
-
Added
May 23, 2026
ScrapfallSteam
Disclosure

Generative AI tools were used during development for concept exploration, prototyping, and internal reference materials. All gameplay systems, visuals, text, and audio included in the released game are authored, curated, and reviewed by the developer.

Creator
Zencode
Reviews
-
Added
May 23, 2026
Powerup and Bang!Steam
Disclosure

AI was used only to generate language translations and Steam marketing images like Steam capsule.

Creator
Warmlight Games
Reviews
-
Added
May 23, 2026
ShakeSteam
Disclosure

This game uses AI in the following areas: - 3D models - Textures - Source code - BGM

Creator
Team Shake
Reviews
-
Added
May 23, 2026
Tank HavocSteam
Disclosure

This project is being developed by a small two-person team. The use of AI tools in this project is strictly limited to the following assets: - flag textures - selected marketing assets and voice lines We plan to replace these elements with fully original, custom-created assets and professionally recorded voice acting as soon as funding allows. All AI-assisted content is reviewed, edited, and integrated by the development team to ensure consistency and quality.

Creator
Mad Missile
Reviews
-
Added
May 23, 2026
Whispers of ElenrodSteam
Disclosure

In the demo version, to support development, we use AI-assisted tools to create PLACEHOLDER CONTENT ONLY. These assets are temporary and will NOT appear in the final version of the game.

Creator
Quick Turn Games
Reviews
-
Added
May 23, 2026
Embers of the UncrownedSteam
Disclosure

During the development and live service of the game, AI-based tools may be utilized to support in game visual content creation, marketing materials, live chat translation features, and partial in-game dialogue and script localization. In all such cases and regardless of the workflow, the final product is a reflection of our own development team's creativity and artistic expression.

Creator
NEXON
Reviews
-
Added
May 23, 2026
Life CoreSteam
Disclosure

As a small indie team, we have used generative AI tools to help create temporary placeholder assets during development, including some capsule artworks, localization support, and certain in-game icons. All AI-assisted content is reviewed and integrated manually by our team.

Creator
Ember Forge
Reviews
-
Added
May 23, 2026
Code My Robot VacuumSteam
Disclosure

Generative AI is used to assist with the creation of some art assets, voice content, and localization/translation. All localized text is reviewed and edited by the developer.

Creator
Umit Canbolat
Reviews
-
Added
May 23, 2026
VeterumSteam
Disclosure

We have added support for Chinese, German, French, and Portuguese using AI-based translation to make the game more accessible to a wider audience.

Creator
Crasleen Games
Reviews
135
Added
May 23, 2026
Lake of CreaturesSteam
Disclosure

Some store page and in-game text translations have been generated with artificial intelligence.

Creator
ANTENNA GAMES
Reviews
340
Added
May 23, 2026
Spark in the DarkSteam
Disclosure

Some localized versions of the game may include text translated with the assistance of AI tools.

Creator
Stellar Fish
Reviews
1.1k
Added
May 23, 2026
Pocket RoguesSteam
Disclosure

Some of the images in the game were created using neural networks, but were later significantly modified (or used only as inspiration). No image in Pocket Rogues is entirely AI generated.

Creator
EtherGaming
Reviews
562
Added
May 23, 2026
TapeSurferSteam
Disclosure

AI tools were used alongside traditional methods to produce visual art and audio. all content was directed, reviewed, and refined by the developer.

Creator
TapeSurfers
Reviews
-
Added
Mar 18, 2026
OverbookedSteam
Disclosure

I used AI technology to help generate music, sound effects, and multilingual translations.

Creator
Blackmum
Reviews
-
Added
Mar 18, 2026
Prison FreakSteam
Disclosure

This game uses generative AI tools in a limited capacity during development. A small number of environmental textures were created with AI assistance. The majority of in-game assets are licensed assets (e.g., Craftpix) or custom-developed by the creator. All gameplay systems, mechanics, level design, and core development were created by the developer. AI-generated content does not affect gameplay functionality and is used only as a supplemental production tool.

Creator
OrcaLab Studios™
Reviews
-
Added
Mar 18, 2026
SwingCat: Swing Me to the Moon?Steam
Disclosure

Some static visual assets in this game were created with the assistance of AI tools during development. All AI-assisted assets have been reviewed, edited, and integrated by the developer to fit the game's art style. No AI-generated content is created during gameplay.

Creator
CAEN Games
Reviews
-
Added
Mar 18, 2026
HOP-CO-OPSteam
Disclosure

"Music and in-game text translations (12 non-English languages) were created with AI assistance and reviewed by the developer."

Creator
KS Studios
Reviews
11
Added
Mar 18, 2026
Ever RoachSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation.

Creator
playablecuriosity
Reviews
-
Added
Mar 18, 2026
Rampage KageSteam
Disclosure

"Developed in Godot with a focus on precision and hand-crafted systems. To maintain absolute control over the game’s quality and vision, generative AI was used for less than 10% of development, limited strictly to early-stage conceptual ideation for visual assets. Every final in-game asset has been manually hand-drawn, and 100% of the game’s code—including the massive 3,000+ line player controller—is hand-written. This ensures the tight, responsive gameplay essential for a high-stakes Metoridvania."

Creator
Ofir Aroya
Reviews
-
Added
Mar 18, 2026
Speed Grinder 2.0Steam
Disclosure

Some marketing text and store presentation materials were assisted by generative AI tools during development. The application itself does not use AI to generate lessons, analyze typing, or alter gameplay. All training content and functionality are authored and controlled by the developer.

Creator
Bladevampirek
Reviews
-
Added
Mar 18, 2026
Remove VirusSteam
Disclosure

Remove virus does not use generative AI to generate gameplay content, dialogue, code, or assets during play. The game does not connect to external AI services. All content included in the build is pre-created by the developer.

Creator
Jkong
Reviews
-
Added
Mar 18, 2026
Rage RockSteam
Disclosure

No AI was used in the development of Rage Rock. Only parts of the store page was made with the help of AI.

Creator
Abdulrahim Al Methiab
Reviews
-
Added
Mar 18, 2026
仙源录Steam
Disclosure

部分美术资源使用AI工具生成初始概念图,之后由开发者进行手动调整和修改。最终作品结合了AI生成的基础设计和人工艺术修订。

Creator
BrillianT
Reviews
-
Added
Mar 18, 2026
TUSKSteam
Disclosure

As a solo developer I did lean on a bit of AI for assisting me with the Title Screen and Steam Capsule Artwork though I did a lot of paint over in Photoshop. A few of the SFX are AI generated.

Creator
NeverCry Studio
Reviews
-
Added
Mar 18, 2026
SymbolikaSteam
Disclosure

All visual assets in the game, including character portraits, backgrounds, user interface (UI) elements, icons, and menus, were created using generative Artificial Intelligence tools. Additionally, all the background music and musical tracks were also composed and generated using AI. All of these assets are pre-rendered during development ; there is no live AI generation occurring in real-time while the user is playing.

Creator
Romain LGD
Reviews
-
Added
Mar 18, 2026
Echoes of a ThreadSteam
Disclosure

I used generative AI tools to assist parts of production, including writing support (proofreading/translation) and the creation of some visual elements. AI was used to generate or iterate on specific visual assets (e.g., promotional images and/or certain 2D visuals), which were then curated and edited by me. Core development decisions (game design, implementation, narrative structure, and final integration) were made by me, and all AI-assisted outputs were reviewed and adjusted to fit the game’s artistic direction.

Creator
Alexis Chanyabanchachai
Reviews
-
Added
Mar 18, 2026
COALCOM: Power StationSteam
Disclosure

COALCOM was built by a solo developer with 20+ years in the power industry. Generative AI was used to write and iterate on game code — it's what made finishing a +10-year project idea finally possible. Some written content, including store page copy and the game manual, was drafted with AI assistance and refined by the developer. The game design, mechanics, domain expertise, and voice are entirely human. The visual assets were not AI-generated.

Creator
Pedro Matos
Reviews
-
Added
Mar 18, 2026
The Last ErrantSteam
Disclosure

Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic inspiration) and some initial visuals. help with the writing or rephrasing of certain descriptive texts. All content present in the game (gameplay, mechanics, final visuals, interfaces, animations, and balancing) has been designed, selected, modified, and integrated manually by the developer. No other artists' works were used as reference to generate anything. Generative artificial intelligence is not used during gameplay, does not influence in-game decisions, and does not interact with player data.

Creator
Porthox
Reviews
-
Added
Mar 18, 2026
Don’t Pop, DuckSteam
Disclosure

Generative AI tools were used during early-stage ideation to explore concepts and draft materials. Any AI-assisted outputs were substantially edited and redesigned by the developer. Some assets were created with external assistance under the developer’s direction, and all final content was reviewed and approved by the developer. No user prompts generate new content during gameplay.

Creator
ENDLmn Studio
Reviews
-
Added
Mar 18, 2026
REKINDLESteam
Disclosure

Generative AI technology was utilized for certain art assets(Background and Item Images) and sound effects to enhance the overall production quality of this game.

Creator
StudioLightHouse
Reviews
-
Added
Mar 18, 2026
Grim HammerSteam
Disclosure

Some of the images in this game are created using artificial intelligence.

Creator
kazakovstudios
Reviews
12
Added
Mar 18, 2026
Lucid DreamSteam
Disclosure

This game used generative AI as a development aid in the following areas: Store Capsule: Generative AI tools were used to create or assist in the production of some visual assets. Final compositions, layout adjustments, cropping, and any post-processing were reviewed and approved by the developer. Coding: Used to generate and refine draft code and provide debugging suggestions. All final code is reviewed and integrated by the developer. Audio (BGM & SFX): Some background music and sound effects were generated using generative AI tools; other audio assets were created or sourced by the developer. AI-generated audio is generally used close to the original output, with light processing such as trimming, volume leveling, and format conversion when necessary. Narrative: Used to support drafting and iteration (for example, wording alternatives and structural adjustments). All in-game text is reviewed by the developer. Localization: Some language translations were generated with AI assistance and reviewed or edited where feasible. No generative AI is used to create new content in real time during gameplay. All AI usage is limited to development and asset creation.

Creator
Ragdall_
Reviews
-
Added
Mar 18, 2026
HYPERVOXSteam
Disclosure

This game uses Spotify's Basic Pitch, a machine learning model for audio-to-MIDI transcription. This technology assists in converting audio files into note data for gameplay purposes and is entirely optional—players can choose whether or not to use this feature. It does not generate music, artwork, or other creative content; all such elements are created by human artists and composers.

Creator
Stagnant Water Games
Reviews
-
Added
Mar 18, 2026
Memories LoamingSteam
Disclosure

See the description for an extended discussion about the tools used to produce this game. AI use in this game includes Claude and Claude Code for assisting with implementing complex systems and bug fixing. The codex's image-examination assets are pre-rendered during development: in-game screenshots are composited via ChatGPT and then some are stylistically processed by a model running locally on my laptop. I experimented a bit with Adobe Podcast to make recordings on my not-very-good mic sound a little better but I wasn't so impressed with the results so I don't think much of this made it in. Most sound effects were found in online libraries but in some cases they were generated using ElevenLabs and other sound generation models when suitable alternatives could not be found. Some 3D models and textures were created using Meshy. Text was checked for spelling and grammar with Grammarly and Claude.

Creator
Snowy Plover Games
Reviews
-
Added
Mar 18, 2026
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