25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WORD SHIFTSteam
Disclosure

This game contains pre-generated AI-assisted illustrations and visual assets. All AI-assisted content has been reviewed, modified, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Hyu-suke Games
Reviews
-
Added
Aug 5, 2026
Broken PixelSteam
Disclosure

Some of the content in Broken Pixel was created using generative AI. All of it was produced during development, reviewed by us, and shipped as fixed, pre-generated assets — no AI runs while you play. - Story narration: the roughly ten hours of spoken narration were generated with an AI text-to-speech model (ElevenLabs). The scripts were written with AI assistance and edited by hand. - Player avatars: the 3D character avatars were generated with an AI image-to-3D tool (Meshy). - Store & marketing art: the capsule and marketing images were generated with an AI image model (Runware / fal.ai). - Soundtrack: the lounge soundtrack was generated with an AI music model (Mureka). The gameplay itself contains no AI-generated content — every room, screen, painting and level layout is built by traditional procedural code. Nothing is generated live, and the game never connects to an AI service while you play.

Creator
GameRotBros
Reviews
-
Added
Aug 5, 2026
Cube SweeperSteam
Disclosure

Cube Sweeper used AI assistance during development in two places. Some of the game's handcrafted curated boards began as AI-generated shapes, which were then validated and certified solvable by the game's own logic engine before anything shipped, exactly like every other board in the game. Store page artwork production was aided by AI-assisted tools. No AI is used at runtime. The puzzles are generated by a deterministic system.

Creator
Hinten Software
Reviews
-
Added
Aug 5, 2026
Wayfarer ProtocolSteam
Disclosure

During development we used generative AI in a few places. A large language model helped write some of the game's text (in-game descriptions, events, and store copy). The music and many of the sound effects were created with Adobe Firefly, while some other sounds are generated in real time by the game's own code. The app icon was also created with Adobe Firefly. The in-game graphics are drawn procedurally by the game's code and are not AI-generated. Nothing is generated by AI while you play: every AI-assisted asset is created during development and shipped as a fixed file. The generative AI tools used (Adobe Firefly) grant commercial usage rights.

Creator
OC Studios
Reviews
-
Added
Aug 4, 2026
謎好きサンタからの挑戦状Steam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Aug 4, 2026
無名から伝説のアイドルへSteam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Aug 4, 2026
THW's CalcudokuSteam
Disclosure

Claude was used as a coding assistant throughout the creation process. All artwork/sound/music/gameplay/creative stuff was designed by humans as should be.

Creator
FreekON Productions
Reviews
-
Added
Aug 4, 2026
Avalon Jewels 3 Collector's EditionSteam
Disclosure

We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (since we are not native speakers). In addition, some of the game’s illustrations were created with the help of generative AI tools and later refined by human artists.

Creator
AnaWiki Games
Reviews
-
Added
Aug 2, 2026
El sonido de un sueñoSteam
Disclosure

During the development of El sonido de un sueño, generative AI tools were used as support for the creation and prototyping of some game assets, including 3D models, visual elements, music and programming assistance. All AI-generated or AI-assisted content was reviewed, edited, integrated and manually adjusted by the development team before being included in the game. The game does not use live generative AI during gameplay. No text, images, music, dialogue or narrative decisions are generated by AI while the player is playing.

Creator
Juan Carlos Rios Gamez
Reviews
-
Added
Aug 2, 2026
Speedway Club Manager 26Steam
Disclosure

Certain visual assets in the game are created with the assistance of generative artificial intelligence tools. These assets are reviewed, edited, and integrated by the developers to ensure they meet quality standards and remain consistent with the overall artistic direction of the game.

Creator
Marcin Dopierała
Reviews
-
Added
Aug 2, 2026
QuestmongerSteam
Disclosure

Some store/library marketing art and some in-game art assets (character portraits, backgrounds, item icons and UI elements) were created with the assistance of AI image generation tools, followed by manual editing and integration by the developer. We have rights to use the generated images and they do not infringe third-party IP.

Creator
The Big Studio
Reviews
-
Added
Aug 1, 2026
Minesweeper Inc.Steam
Disclosure

AI tools were used to assist with writing and localizing store page text and some in-game text, and as a coding assistant during development. Store page marketing assets, images and the background music in the trailer were generated with AI tools and then reviewed and edited by the developer. All game design, mechanics and balance are human-made; all in-game visual art is hand-authored procedural drawing, and the game itself contains no AI-generated audio, music or voice. All AI-assisted content was reviewed and edited by the developer.

Creator
Hazard Lights Games
Reviews
-
Added
Aug 1, 2026
Dog-o-DokuSteam
Disclosure

During the game design process, we used advanced AI tools to generate some images as creative references and sources of inspiration. The resulting materials were then significantly reworked and refined to create the final visual style. At the same time, we also attach great importance to player feedback and suggestions. If you have any suggestions on the artistic performance of the game, please feel free to communicate with us through the community.

Creator
thinkwithpaws
Reviews
-
Added
Aug 1, 2026
JMT -DUeL-Steam
Disclosure

The developer used generative AI tools during the development process to assist in coding, generate and retouch art assets, write game text, and create background music, voiceovers, and sound effects. All AI-generated assets have been reviewed, edited, and curated by the developer.

Creator
Soo.k
Reviews
-
Added
Aug 1, 2026
SUDOKU ITSteam
Disclosure

This game uses AI tools in the following ways: Music: Composed using Suno. Code: Written and debugged with AI assistance. Art: Created with AI assistance. All AI-assisted content was reviewed, edited, and finalized by the developer.

Creator
huntforge
Reviews
-
Added
Jul 31, 2026
TatomicSteam
Disclosure

Tatomic was originally created in 2008 for the first-generation iPhone, with artwork designed for its 480 × 320 display. Generative AI was used only to upscale and recreate the original artwork at higher resolutions while preserving the game’s original visual style. No generative AI was used to create the game’s design, gameplay, sound effects, music, or original art direction.

Creator
nitzan.games LLC
Reviews
-
Added
Jul 30, 2026
PROJE ARAFSteam
Disclosure

Generative AI was used for brainstorming concepts and ideas during the design process, as well as for creating a few 2D visual assets and posters within the game environment.

Creator
obscuradev
Reviews
-
Added
Jul 30, 2026
Parallel Photon ProtocolSteam
Disclosure

During development, generative AI was used for programming assistance, drafting UI text and English localization, and assisting with the layout and composition of graphical assets for Steam. Any content incorporated into the final product was reviewed and edited by the developer. No AI-generated content is produced while the game is running.

Creator
Musewell
Reviews
-
Added
Jul 30, 2026
Anomaly GridSteam
Disclosure

This game contains pre-generated AI-assisted content created during development, including selected visual PNG assets, music tracks, and some localization/rules text. No generative AI is used during gameplay. All AI-assisted content was reviewed, selected, and included as fixed game assets before release.

Creator
Neurostructure Studio
Reviews
-
Added
Jul 30, 2026
Warehouse Chaos SimulatorSteam
Disclosure

Some of the 2D artwork for this game was created with the assistance of generative AI image tools. This includes the Steam store page capsule and library images, the game logo, and some small 2D product icons used in-game. All AI-generated output was manually reviewed, edited and composited by the developer before use. All 3D models, environments, gameplay systems and code were created without generative AI. No content is generated by AI while the game is running.

Creator
BB GAMES
Reviews
-
Added
Jul 30, 2026
Eucalyptus Edge: MegaBlast MayhemSteam
Disclosure

Promotional artwork, Steam capsules, and certain marketing images were created with the assistance of generative AI and then reviewed, edited, and curated by PhoenixGold Game Studios. All gameplay, code, mechanics, characters, and in-game content were designed and implemented by the development team.

Creator
PhoenixGold Game Studios
Reviews
-
Added
Jul 29, 2026
HedraSteam
Disclosure

Hedra began as a physical board game designed and refined by one human developer over ten years. Nearly all of the tabletop game was created without generative AI; AI had a limited role in balance analysis. For the digital edition, AI tools played a substantial role in programming and technical development, including the original web app and its conversion into a desktop game. Most of Hedra's visual artwork was created with generative AI tools, then selected, reviewed, and integrated by the developer. The game contains pre-generated AI-assisted content. It does not generate artwork, text, audio, or other content while you play.

Creator
Hedra Games
Reviews
-
Added
Jul 29, 2026
The Three Fingers of FateSteam
Disclosure

Generative AI was used during the development process to assist in writing the game's story, dialogue, and optimizing parts of the game code.

Creator
Aisariya
Reviews
-
Added
Jul 29, 2026
YuhtzeeSteam
Disclosure

This game uses some assets that were AI generated. This includes some store images and in-game content.

Creator
Shamrock Studios
Reviews
-
Added
Jul 29, 2026
Flight DateSteam
Disclosure

Generative AI was used to assist with drafting and localizing text for the Steam store page. All AI-assisted text was reviewed and edited by the development team. No generative AI content is used within the game itself.

Creator
Chirp Chirp Games
Reviews
-
Added
Jul 29, 2026
Rescue Team: Phantom CrisisSteam
Disclosure

Some visual assets in the game were created with the assistance of generative AI tools. All gameplay systems, mechanics, and interactive content were developed by the team.

Creator
Game Mixer
Reviews
-
Added
Jul 27, 2026
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