Indexed July 30, 2026
View on Steam Disclosure Analysis
Generative AI was used to upscale and recreate original artwork at higher resolutions for the playable game.
Where AI appears
AI-made content in the game
Development workflow
Asset processing
Content mentioned
Art
Method disclosed
Edited content
Evidence
Generative AI was used only to upscale and recreate the original artwork at higher resolutions
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
Tatomic was originally created in 2008 for the first-generation iPhone, with artwork designed for its 480 × 320 display. Generative AI was used only to upscale and recreate the original artwork at higher resolutions while preserving the game’s original visual style. No generative AI was used to create the game’s design, gameplay, sound effects, music, or original art direction.
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