25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Nexus LegacySteam
Disclosure

Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to help with visual iteration, asset production, prototyping and code assistance, making a larger persistent MMO possible with a small production pipeline. The final game is not a live AI generator. Gameplay design, balance, economy, progression, PvE/PvP rules, server logic, world structure, final visuals and updates are selected, reviewed, edited and maintained by the developer. No live generative AI is used to create player-facing content while the game is running.

Creator
Nexus Legacy Team
Reviews
214
Added
May 23, 2026
ComboChain PulseSteam
Disclosure

Some visual assets and audio elements in the game were created using AI-assisted tools and then refined and integrated into the final experience by the developer.

Creator
DaminDesign
Reviews
-
Added
May 23, 2026
Digital Civilization: EvolutionSteam
Disclosure

The images used in the game, as well as the promotional visuals shown in the store, are generated using AI. In addition, translations are also performed using large language models.

Creator
KonaGames
Reviews
-
Added
May 23, 2026
VatanSteam
Disclosure

During the development of Vatan, generative AI tools were used exclusively during the visualization phase to create certain in-game artwork and store assets (such as store capsules). AI was not used in any other aspect of the game, such as coding, story writing, or audio design. We highly value player choice. For players who prefer not to see AI-generated content, we have included a dedicated toggle in the settings menu. By selecting the 'Disable AI' option, players can easily turn off all AI-generated visuals in the game.

Creator
Vortexon Studios
Reviews
-
Added
May 23, 2026
Tight TacticsSteam
Disclosure

All store page and in-game translations were created with AI assistance as a starting point. As a solo developer, I only speak English and Ukrainian natively, so I recognize that AI translations may contain errors — I hope to improve them with native speaker feedback in the future. Store page artwork was generated with AI image tools and then manually composed and edited by the developer.

Creator
Yellow bear
Reviews
-
Added
May 23, 2026
BirdsSteam
Disclosure

The logo was made by my homie with the help of an ai there i said it

Creator
RubenCo
Reviews
-
Added
May 23, 2026
The Last ZeppelinSteam
Disclosure

AI was used to help fine-tuning some graphics and animations, also to create some background graphics. AI was used to create voices and to fine tune music.

Creator
Innopede GmbH
Reviews
-
Added
May 23, 2026
Kepler ProtocolSteam
Disclosure

AI tools were used during development to assist with asset creation (pixel art sprites, terrain textures, localization drafts) and game design iteration. All AI-generated content was reviewed, edited and curated by the developer.

Creator
Boe
Reviews
-
Added
May 23, 2026
TrainfernoSteam
Disclosure

Some parts of development used AI-assisted workflows, including asset creation, image processing/background removal, voice work, and localization of in-game/help text into multiple languages.

Creator
INDIELLIGENT
Reviews
-
Added
May 23, 2026
红色史诗Steam
Disclosure

Generative AI Disclosure: This game utilized generative AI technologies during its development in the following ways: Visual Assets: Certain UI elements, character models, environmental decorations, and icons were created with the assistance of AI generation or post-processing. All AI-generated assets have undergone extensive manual modification, refinement, and strict quality control to ensure they align with the game's overall visual style. In fact, the development of visual assets accounted for more than half of the total development time of this game.

Creator
旧日档案工作室
Reviews
-
Added
May 23, 2026
SyntarisSteam
Disclosure

This game uses generative artificial intelligence tools during parts of its development process. AI assistance was used in a limited capacity for implementing certain minor systems and supporting the coding workflow, representing a small portion of the overall codebase. In addition, some visual assets and UI elements were created or enhanced using AI-generated imagery, often combined with manual editing and integration to fit the game’s style and design.

Creator
Yusuf AKYILDIZ
Reviews
-
Added
May 23, 2026
GridLockSteam
Disclosure

This game was developed with AI collaboration. Visual assets including unit sprites, tile textures, and promotional artwork were created with the assistance of generative AI. Game code was developed with AI pair programming. All AI-generated content was reviewed, curated, and refined by the developer. No AI content is produced dynamically during gameplay — all assets and code are pre-made and shipped with the game.

Creator
Mr. Phil Games
Reviews
-
Added
May 23, 2026
SALVOSteam
Disclosure

Salvo uses generative AI in a limited, pre-rendered capacity: • Voice Acting: NPC dialogue throughout the campaign is voiced using ElevenLabs text-to-speech technology. All voice lines are generated, reviewed, and bundled with the game during development. No voice synthesis occurs at runtime. • Visual Assets: Select concept art, promotional materials, and supplementary illustrations (such as wiki imagery) were created with assistance from AI image generation tools and reviewed by the development team before inclusion. • Marketing Materials: The game's trailer voiceover and certain store page assets were produced with AI assistance. All AI-assisted content has been reviewed by the developer prior to release. The game does not generate, transmit, or produce any AI content during gameplay — all in-game audio, visuals, and text are pre-rendered and ship with the game.

Creator
Erdem Şahin
Reviews
54
Added
May 23, 2026
WolfProofSteam
Disclosure

Some item icons, visual assets, and music in this game were created with the assistance of generative AI. In-game text was translated to multiple languages using AI. All AI-generated content was reviewed, edited, and curated by the developer.

Creator
Mochi-Pen Industry
Reviews
-
Added
May 23, 2026
1982 Tenacious of the AirSteam
Disclosure

AI was used as limited support in creating certain elements. All generated content was reviewed and manually adjusted by the developer. There is no AI-generated content during gameplay. All assets used have valid commercial licenses.

Creator
Tenacious Studio
Reviews
-
Added
May 23, 2026
GrimwaveSteam
Disclosure

This game features AI-generated content in its store assets and logos.

Creator
Moonriftgames
Reviews
-
Added
May 23, 2026
Medic Simulator: Combat ZoneSteam
Disclosure

Some 2D assets and audio used in the game were created with the assistance of AI tools and later reviewed, edited, and integrated by the developers as part of the final game content.

Creator
Code Lab
Reviews
-
Added
May 23, 2026
Three Kingdoms : AliasSteam
Disclosure

This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, art, and music.

Creator
Plotrick
Reviews
333
Added
May 23, 2026
Bulletreign: SurvivorsSteam
Disclosure

This game was developed with AI assistance for visual assets, sound effects, localization, and code. All AI-generated content was pre-generated during development and reviewed by the developer. No real-time AI content generation occurs during gameplay.

Creator
Semih Cagatay
Reviews
-
Added
May 23, 2026
Red Conflict 2044Steam
Disclosure

Building a game of this scale as a solo indie developer is a gigantic quest. To bring this vision to life, I utilized AI to help manage the immense development load. I have used AI to help create placeholder assets as visual guides to get the final look and feel, some initial base assets that have since been modified to be game-ready, and, in some rare cases, game elements that did not require further polishing. I have worked hard to ensure the overall quality is as high as possible, given the limitations with funding, personnel and time. What wasn't made with AI: The core game design, idea and execution. Some of the game code, performance optimizations, final polishing, and most final assets. Additionally, some of the development tools, such as the terrain optimizer/generator, targeting, turret, and explosion systems, have been under development as personal hobby projects for nearly a decade. The game was completely visualized, balanced, play tested, and designed by people (the fun part). What is heavily AI-generated: Audio: The audio concepts and prompts were written by me, generated using AI algorithms, and then manually polished where needed. Real human work was required to orchestrate, mix, time, and fit these audio clips seamlessly into the game. Some textures: In a few rare cases, a generated texture was used "as-is" and did not require any additional post-processing or optimization of any kind (excluding cropping or some basic photoshopping).

Creator
NBS-Games
Reviews
-
Added
May 23, 2026
Region at War: The Shogun's Tale of WarSteam
Disclosure

AI is used to create codes for the game, also used to create some graphical elements, like usage of upscayl to create larger map, some character may also created with ai. Texture etc is hand made, (see full disclosure in credits page within the game, this page also available in demo)

Creator
ngotak game studio
Reviews
-
Added
May 23, 2026
TesseraSteam
Disclosure

I used Nano Nana ART work created by AI. Commentary, Music and Narration were created using ElevenLabs.

Creator
MUGI Games
Reviews
-
Added
May 23, 2026
RUPTURRSteam
Disclosure

AI was used to assist with the generation of map data as well as the review of part of the source code

Creator
Aikon Interactive
Reviews
-
Added
May 23, 2026
FTS: Frontline Tank SurvivorSteam
Disclosure

Generative AI tools were used during development for portions of the game's code, visuals, and audio. All outputs were reviewed and edited by the developer.

Creator
Rookie 7 Studio
Reviews
-
Added
May 23, 2026
Tally4: Operation MARYSteam
Disclosure

A few promotional images used on this store page were created with the assistance of generative AI tools. The game itself contains no AI-generated content.

Creator
WildRealm Inc
Reviews
-
Added
May 23, 2026
Three Kingdoms DefenseSteam
Disclosure

This game uses generative AI tools during development to assist with certain artwork, localization, and written content. All AI-assisted content has been reviewed, edited, and integrated by the developer to ensure originality, quality, and compliance with applicable rights.

Creator
MIDNIGHT HAMMER
Reviews
-
Added
May 23, 2026
Sovereign Strike: Submarine SupremacySteam
Disclosure

This game uses generative artificial intelligence to polish the store page description, add text to some screenshots, and compose the trailer music. No AI was used to generate core gameplay content or in-game assets.

Creator
Pepper Games
Reviews
-
Added
May 23, 2026
Conquerors: DominationSteam
Disclosure

Some promotional assets created during development, including certain store-page media, used generative AI-assisted artwork. The shipped game does not use live AI-generated gameplay content, and it does not connect to any external AI service during play.

Creator
Cody Harker
Reviews
-
Added
May 23, 2026
EXPOSEDSteam
Disclosure

As a solo developer working on a passion project, I utilized generative AI tools to assist in creating some of the visual assets for the game. This includes character portraits, background art, and certain UI elements. All music, audio and localization in the game are entirely human-made and do not use any generative AI technologies.

Creator
Esat Yılmaz
Reviews
-
Added
May 23, 2026
TYPER3000Steam
Disclosure

We have used AI primarily for image generation and for optimizing the network system in Typer3000. AI-driven image generation allowed us to rapidly create and iterate visual assets such as backgrounds, interface elements, and stylistic variations, ensuring a consistent and scalable visual design. In addition, we have used AI to support the setup and optimization of the multiplayer network architecture. It helped us refine data transmission strategies, reduce latency, and improve synchronization of player inputs, resulting in a smooth and responsive real-time gameplay experience.

Creator
ALBATROS
Reviews
-
Added
May 23, 2026
Strategic SurgeSteam
Disclosure

In the development of this game, generative AI was used in the following ways: Visual Assets: Background illustrations for narrative events, UI elements, and icons were created with the assistance of generative AI. All assets were manually edited and refined by the developer to ensure stylistic consistency. Narrative Content: Initial drafts for some random event descriptions and unit barks were generated with AI assistance and subsequently revised and rewritten by the developer to maintain the game's unique tone and military setting. Audio: Some voiceover elements and unit barks may be produced using AI-assisted synthesis. All audio is pre-recorded and processed before being included in the game files. Code Assistance: AI-based tools were used during the programming process for logic optimization and debugging. Important: All AI-generated content is pre-generated and included in the static game files. No content is generated in real-time during gameplay.

Creator
K-71
Reviews
-
Added
May 23, 2026
MECH OPS 2092Steam
Disclosure

We use AI tools during development to speed up routine work, but all final decisions are made by the team. Text translation AI helps with draft translations of UI and in‑game texts, which are then reviewed and edited by human translators to keep the tone and meaning consistent. Code generation AI is used to generate boilerplate code and suggest improvements, while core systems, gameplay logic, optimization and security are always designed, reviewed and tested by developers.

Creator
Tech Guys
Reviews
-
Added
May 23, 2026
VR AIMSteam
Disclosure

AI assist us with idea generation for artwork + assets used in some artwork. We use AI code completion to help us with development of the game.

Creator
VR AIM ApS
Reviews
-
Added
May 23, 2026
Strike ChessSteam
Disclosure

AI tools were occasionally used during development to assist with coding challenges and debugging. All visual assets, audio, and in-game content were created entirely by humans, with no AI-generated art, music, or gameplay elements included in the final product.

Creator
CodingWithKantecki
Reviews
-
Added
May 23, 2026
朕,不想死!Steam
Disclosure

During development, this game used generative AI tools to help brainstorm, expand, and polish narrative and dialogue text, and to assist with in-editor organization in the development stage (for example, using novel/story-related plugins to structure plot outlines). All such material was reviewed, rewritten, and unified by the team; the final in-game text is based on the version approved by the team. If a game build includes dialogue or text generated in real time by a large language model (for example, online responses from a third-party AI service), we will update this disclosure with the specific scope when that feature goes live. In the currently public version, the experience is primarily based on pre-written, human-reviewed story content. We did not use generative AI to replace basic fact-checking for historical subject matter; statements involving history and historical figures remain guided by design intent and human oversight.

Creator
四方格工作室
Reviews
-
Added
May 23, 2026
Critical MinutesSteam
Disclosure

AI tools were used to assist in the creation of the trailer and promotional materials displayed on this store page.

Creator
V GAMES
Reviews
-
Added
May 23, 2026
Red HorizonSteam
Disclosure

To push the creative boundaries of our small team, we used AI-powered audio tools to assist in the generation of certain audio assets. These assets were heavily curated, edited, and refined by our sound designers to ensure they align perfectly with the game's atmosphere and unique artistic vision.

Creator
Fullscale Interactive
Reviews
-
Added
May 23, 2026
Aurora DirectiveSteam
Disclosure

The current version of the game utilizes a variety of AI-assisted / AI-generated assets to support its development. My intent is to eventually replace or further polish as many of these assets as is feasible during the Early Access journey, though this remains a long-term aspiration. - 2D Assets: Some character portraits, backgrounds, minor textures, and store artwork are generated or enhanced using AI (e.g. style transfer from custom 3D renders and upscaling). These assets are further edited and integrated manually. - Narrative Slides: Images used in story sequences are AI-generated and used with minimal or no manual modification. - Voice Acting: Dialogue voiceovers use text-to-speech (TTS). - Text: Store descriptions, in-game text, and dialogue are written by the developer and refined using AI tools for clarity, consistency, and phrasing (e.g. tooltips and ability descriptions).

Creator
Breakdown Police Games
Reviews
-
Added
May 23, 2026
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