25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Tarnish OnlineSteam
Disclosure

Library Capsule Library Header Library Hero Library Logo Store Capsule Store Header can contain AI generated images.

Creator
Temel KIRCI
Reviews
-
Added
Sep 30, 2026
DiceZ RoyaleSteam
Disclosure

Pre-generated content only. No AI generated content is produced at runtime during gameplay. Some in-game text and its English localization were drafted with AI assistance and edited by the team. All art, including card art, backgrounds, icons and UI, is created by our artist. AI image tools were used as visual reference during concept work only; no AI generated image ships in the game. No AI models are used for music or sound effects.

Creator
Zeroot Studios
Reviews
-
Added
Sep 30, 2026
Three Nights: MoonfallSteam
Disclosure

The illustrated character portraits used as player avatars (also shown in our store and library artwork) were created with AI image generation (Google Gemini) and then cropped and adjusted by the developer. Some store text and interface translations were drafted with AI assistance. The game does not generate any AI content while you play.

Creator
Diay Games
Reviews
-
Added
Sep 30, 2026
BlightMist IdleSteam
Disclosure

I use AI to assist in coding, and some skill icons for combat/talent trees; however all character sprites/animations are hand animated. Using AI allows me to make a game with all of the ideas I have and transform them into something tangible, and viewable. The goal is simple, create a fun game that people enjoy playing.

Creator
AzureMistKingdom
Reviews
-
Added
Sep 30, 2026
小小行者Steam
Disclosure

This game was made with the help of generative AI tools. The in-game relic, element, rune and skill icons are AI-generated. The tutorial illustrations were AI-generated and then edited by hand. Some sound effects, and the localization of the interface text into the game's supported languages, were produced with AI assistance. Some of the source code was also written with AI tools. All of it was reviewed and adjusted by a human before release. Nothing is generated while you play, and the game never connects to any external AI service.

Creator
TPAI Entertainment
Reviews
-
Added
Sep 29, 2026
SCRAPBOXSteam
Disclosure

Generative AI tools were used during the development of SCRAPBOX to assist with programming, UI design, voice acting, music, and the creation of some 3D models and other game assets. The game does not generate AI content during gameplay.

Creator
HFM Games
Reviews
-
Added
Sep 29, 2026
Hero Chains of DestinySteam
Disclosure

Hero Chains of Destiny includes pre-generated content created with the assistance of generative AI tools during development. This includes selected artwork, music, and sound effects. All generated content is reviewed, curated, and approved by the developer before being included in the game.

Creator
TavernCatGames
Reviews
-
Added
Sep 29, 2026
俺たちのボトルフリップ : Flip or FadeSteam
Disclosure

AI is used solely to assist with development, such as for some localization and the creation of internal tools. The game does not include any features that automatically generate content in real-time during gameplay.

Creator
Unagi Tech
Reviews
-
Added
Sep 29, 2026
Dates at the TableSteam
Disclosure

AI tools assisted historical card wording, interface and rules text, Japanese translations, and original procedural game and marketing artwork. Cards include source references. No generative AI runs during gameplay.

Creator
Luka Yeaman
Reviews
-
Added
Sep 28, 2026
BABEL: Invent a WaySteam
Disclosure

Generative AI tools were used during development to assist with localization, programming, and store/marketing text. All AI-assisted output was reviewed, edited, and integrated by the developer. The game does not use generative AI at runtime and does not generate live AI content.

Creator
NthAxs
Reviews
-
Added
Sep 28, 2026
PanzerCitySteam
Disclosure

This game used generative AI for asset creation during development. The HQ statue's 3D model was created with Meshy AI, and background music was composed with Suno AI. Most in-game icons and images were created using Google Gemini and ChatGPT.

Creator
Columbidae Games
Reviews
-
Added
Sep 28, 2026
GRID OPSSteam
Disclosure

AI-generated content is used exclusively for promotional/store library imagery (e.g. store capsule and library artwork). No in-game assets — textures, models, environments, weapons, or character art used during gameplay — are AI-generated. All gameplay-facing art is sourced from licensed marketplace asset packs or created manually.

Creator
XYNDICATE
Reviews
-
Added
Sep 28, 2026
Quiz Bang!Steam
Disclosure

Generative AI tools were used during development to help create portions of the artwork and promotional imagery, prerecorded voice-over, and some game text and localization. These materials are prepared in advance. The game does not generate AI content during gameplay or connect to external generative AI services.

Creator
Joyolt Studio
Reviews
-
Added
Sep 28, 2026
Ground Ops: TurnaroundSteam
Disclosure

Some audio assets and marketing materials were produced with generative AI tools. All gameplay, code and design are hand-authored.

Creator
Ailora Limited
Reviews
-
Added
Sep 28, 2026
Chess:ArcadeSteam
Disclosure

CHESS: ARCADE uses generative AI for its 2D artwork and for its music. The illustrated assets — move callouts, effect overlays, chess piece sets, UI plates, the title graphic and the game icon — were generated with GPT Image 2 from prompts we wrote and iterated on ourselves. Every generated image then goes through our own import pipeline (trim, alpha normalisation, correction onto the game's fixed palette, downscale), is reviewed in the running game by hand, and is reworked or discarded when it misses. All of it ships as fixed image files inside the build. The soundtrack was composed with generative AI: the melodies, harmony and arrangements were written with AI assistance, then reviewed, edited and mixed by hand. The game ships no audio files and uses no AI audio model — the score exists as note data that the game's own synthesiser renders procedurally at first launch. Twelve of the tracks are arrangements of public-domain classical themes; the rest are original. Nothing is generated while you play, and the game never connects to an AI service. The opponent is a classical alpha-beta chess engine with a hand-written evaluation and opening book, and the puzzles come from the public Lichess puzzle database, verified against that engine. No player input, game data or personal data is ever sent to an AI model.

Creator
Knurzel
Reviews
-
Added
Sep 28, 2026
DEAD TIMESteam
Disclosure

No art or audio in DEAD TIME is AI-generated: the music and sound effects are CC0 files from Freesound and Kenney, the characters and animations come from Adobe Mixamo, and every set, prop and the logo itself are drawn procedurally by the game's own code. Generative AI was used as a writing assistant for text: the host's lines, the rules manual, the interface strings, their translation into the game's 12 languages, and this store description. Nothing is generated while you play, and the game never connects to an AI service.

Creator
Sheep Arcade
Reviews
-
Added
Sep 28, 2026
Chair ChaseSteam
Disclosure

AI tools were used as supportive tools during the development process, including assistance with code, and music. All AI-assisted content was reviewed, edited, and integrated by our development team before being included in the game.

Creator
Babs Games
Reviews
-
Added
Sep 28, 2026
Pedal Pedal PedalSteam
Disclosure

Generative AI tools were used to assist in creating some of this game's artwork and store page imagery, and to assist with translating its text into the supported languages. All translations were reviewed before shipping. No content is generated by AI during gameplay.

Creator
Downward Dog Games
Reviews
-
Added
Sep 28, 2026
Hide & SwipeSteam
Disclosure

Generative AI tools were used during development to help write portions of the game's code and create some UI elements and store promotional materials. These materials were created before release. The game does not generate content with AI during gameplay.

Creator
AWeekGame
Reviews
-
Added
Sep 28, 2026
Rampartloom: PvP Tower DefenseSteam
Disclosure

Generative AI tools were used during development to create or assist with pre-made visual artwork, interface artwork and icons, procedural 3D modeling scripts, prerecorded faction voice lines, sound effects, and music. This includes voice lines and sound effects generated with ElevenLabs. These assets are prepared and integrated into the game before release. The game does not generate AI content during play or connect to an AI generation service. Computer-controlled opponents use scripted game logic.

Creator
Mumin Bayar
Reviews
-
Added
Sep 28, 2026
Battle QuadsSteam
Disclosure

Some promotional artwork and visual assets were created with the assistance of generative AI and have been reviewed, refined, and integrated by the developer. No generative AI is used during gameplay.

Creator
Millenary Games
Reviews
-
Added
Sep 28, 2026
GunsfieldSteam
Disclosure

Some visual assets used on the Gunsfield store page and promotional materials were created or assisted using generative AI tools.

Creator
047 Game Studios
Reviews
-
Added
Sep 28, 2026
AQUA FALLSteam
Disclosure

- Localization (translation) of in-game text from the original Japanese into [English, Chinese, etc.]The original Japanese text was written by the developer without AI. All AI-generated translations were reviewed and adjusted by the developer before being included in the game. If you find any translation issues, please let us know via the Steam discussions.

Creator
tatsumaki games
Reviews
-
Added
Sep 28, 2026
PhrollerSteam
Disclosure

As with most VTT systems, users are welcome to import assets made anywhere. Phroller makes it easier than ever. You can just drag the image or model files into the VTT directly from your browser or file system! I want to encourage supporting real artists where we can though. As such I do my best to collaborate with real creatives on the vast Phroller libraries. Each one of the assets in the library has a field showing the artist behind it. If you like their work, please consider checking them out. Many of them are open for commissions as well! However, I cannot guarantee that assets or part of those assets were created with no AI use at all. A large amount of the assets are made before 2022 though, so we should be safe there. While I do my best to make Phroller as user friendly as possible, it does still require a ton of instructions and manuals. Frontier models are used to keep some of the text up to date across rapid early access development. Sorry if it sounds robotic!

Creator
Phroller.com
Reviews
-
Added
Sep 28, 2026
Roll Pick Go!Steam
Disclosure

Generative AI tools were used during development to create and revise some character artwork, backgrounds, icons, visual-effect assets, and promotional images, and to assist with localization. These assets and texts are prepared before release. The game does not generate AI content during gameplay or connect to a generative AI service during gameplay.

Creator
GGMCO
Reviews
-
Added
Sep 27, 2026
SuspencilSteam
Disclosure

This game uses generative AI for the translations into all languages other than Japanese, the background music and some sound effects, and some of the artwork and icons. In the Comeback Challenge, an external AI service is used to judge whether an answer correctly names the prompt. The only player data sent to the AI is the text of the answer, and only a correct/incorrect result is returned. The AI does not generate or display any text or images during gameplay.

Creator
KUROKIRI GAMES
Reviews
-
Added
Sep 27, 2026
Path & MatchSteam
Disclosure

Generative AI was used during development for a small number of visual assets and background music. All AI-generated content was carefully directed, reviewed, and edited by the developer to maintain the game's quality, consistency, and artistic vision. No AI-generated content is created during gameplay.

Creator
RK9 Games
Reviews
-
Added
Sep 27, 2026
JANKEN 100Steam
Disclosure

Generative AI was used as a production aid for some images, music, localization, and related content. All generated materials were reviewed and edited by the developer before being used in the game or related assets. No AI-generated content is created during gameplay.

Creator
LACADA
Reviews
-
Added
Sep 27, 2026
Scope CreepSteam
Disclosure

The game's user-interface text was written in English and Thai by the developer. The other 12 language files (interface and subtitles) were machine-translated with an AI language model, then reviewed and corrected by the developer. No artwork, music, sound, characters, game rules, or store assets were generated by AI. The game does not generate any content with AI at runtime and does not connect to any AI service.

Creator
NAMEMYZ
Reviews
-
Added
Sep 27, 2026
Wars of EmpireSteam
Disclosure

Parts of this game's content were produced with generative AI tools. No content is generated at runtime. Every asset shipped with the game was produced, reviewed and approved prior to release.

Creator
A.Gökhan SATMAN
Reviews
-
Added
Sep 27, 2026
Armed MonstersSteam
Disclosure

Generative AI was used during development to assist in creating and modifying some visual assets, including characters, monsters, environments, items, and promotional images for the store page. Some in-game music was also created using generative AI. These materials were selected and integrated into the game and promotional content by the development team.

Creator
蛋生遊戲
Reviews
-
Added
Sep 27, 2026
Fish WranglerSteam
Disclosure

Some in-game artwork, such as fish, poles and quest art, is made with the help of AI image tools, then selected and edited by our team. Some forum replies from in-game characters are AI-assisted and reviewed before they are posted. Nothing is generated live during gameplay.

Creator
Fish Wrangler, Inc.
Reviews
-
Added
Sep 27, 2026
Court of LiesSteam
Disclosure

Some promotional artwork for this game (such as the store capsule image) was created with the help of generative AI tools and then edited by hand. All in-game content — 3D models, animations, sound effects, interface and code — was created without generative AI. The game does not use AI during gameplay and does not connect to any external AI service.

Creator
TAMGA Games
Reviews
-
Added
Sep 27, 2026
水球啪啦Steam
Disclosure

Generative AI tools were used during development to create portions of the game's visual artwork, sound effects, music, and localized text, as well as promotional artwork for the Steam store page. This includes pre-rendered background illustrations, promotional capsule images, audio assets, and AI-generated translations.

Creator
蛋生遊戲(eggdiygames)
Reviews
-
Added
Sep 27, 2026
MEGA TAG PANICSteam
Disclosure

AI was used for three things only: the first draft of the character models, the two main-menu music tracks, and the game and studio logos. No AI runs while you play. Everything you actually play was designed, built and balanced by the developer: the growing-tagger rule and the charged slap at the heart of the game; 6 game modes; 12 maps that each play by their own rules — a rolling ship, a flooding water tower, an arena that collapses ring by ring, lava that launches you skyward; 10 characters with 10 distinct powers, tuned one by one; bots with three difficulty levels that make the game fully playable solo; 2–10 player online play; a level and shop progression; match photos, match history and replays; and a 15-language localization. The character models were then hand-edited, rigged, height-matched and animated by the developer. The trailer and all screenshots are real gameplay. Sound effects and fonts come from CC0 / open-licensed sources.

Creator
Big Dot Games
Reviews
-
Added
Sep 27, 2026
KamiraSteam
Disclosure

Artificial intelligence support has been utilized for technical and visual assets.

Creator
Daymark Studio
Reviews
-
Added
Sep 27, 2026
One Button SportsSteam
Disclosure

We use generative AI for player-facing content: in-game art (sprites, UI, backgrounds) and marketing (Steam capsules, store images). Some store-page translations may also be AI-assisted. We select, review, and place everything ourselves — nothing is generated while the game is running. Gameplay, timing, and controls are designed by us. AI coding tools are used internally only and do not create runtime game content.

Creator
Pixelated Games
Reviews
-
Added
Sep 27, 2026
The Fallen GridSteam
Disclosure

The core gameplay mechanics, 3D models, scene designs, and overall project were developed entirely by us. Generative AI tools were utilized for editing select promotional store page visuals and as assisting coding tools during the development process.

Creator
KPCDigital
Reviews
-
Added
Sep 27, 2026
TellioBallSteam
Disclosure

Generative AI was used to create some visual assets and music for TellioBall. No generative AI is used during gameplay.

Creator
Mehmet Emin Tellioglu
Reviews
-
Added
Sep 27, 2026
Thirst or BustSteam
Disclosure

Pre-generated generative AI was used in the development of game code, visual assets, character portraits, promotional artwork, and portions of text and localization.

Creator
XiaoFei
Reviews
-
Added
Sep 27, 2026
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