25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Neon TailSteam
Disclosure

We use AI to generate art pictures or graffiti used in some backgrounds.

Creator
Fei
Reviews
69
Added
Mar 17, 2026
Seraphic DestroyerSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
20
Added
Mar 17, 2026
Air Combat MFSteam
Disclosure

Parts of this game’s package image (including part of the logo design and part of the background image) were created by Sonic-Alpha using OpenAI's "ChatGPT Plus." No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
First CustomerSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
Gunship ReconSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
TheFlagShipSteam
Disclosure

Part of the narration and some 2D images in the game are pre-generated based on AI, and the author has purchased the copyright for them.

Creator
NeveraiN Games
Reviews
-
Added
Mar 17, 2026
NeckbreakSteam
Disclosure

Certain ingame background art and advertisements are hand/manually refined Midjourney generations.

Creator
MGP Studios
Reviews
410
Added
Mar 17, 2026
METAL EDENSteam
Disclosure

This game features voice-over content partially created through AI voice generation tools.

Creator
Reikon Games
Reviews
1.8k
Added
Mar 17, 2026
Air Combat XFSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
26
Added
Mar 17, 2026
ALARA PrimeSteam
Disclosure

We use Gen AI to generate the voice over lines used by our avatars in game.

Creator
Fall Damage
Reviews
-
Added
Mar 17, 2026
TIRELESS: Prepare for the AdrenalineSteam
Disclosure

In order to empower a single developer to achieve results that would otherwise not be possible, the developer utilizes a variety of AI tools to help in the creation of specific texture designs, translations as well as incorporating text-to-speech voice models for voice narration within the game.

Creator
naro
Reviews
29
Added
Mar 17, 2026
SUFFERSteam
Disclosure

SUFFER is a solo project and I used whatever I could to help me make the game I wanted to make. AI tools were used as part of my process for updating some of the old enemy sprites and scenery details. I also used them to help clean up a few stubborn code issues to make the game more stable and reduce frame drops. This section exists because Valve said it has to, and I believe in being upfront. I’m not here to debate tools or trends. People have strong feelings about this stuff, and that’s fine. My goal was simple: make SUFFER look and play the way I always imagined it could, and these tools helped me get it (mostly) there. There’s really nothing more to it. I hope you enjoy the game.

Creator
Shawn Perolis
Reviews
58
Added
Mar 17, 2026
Zero spring episode 1 English translation versionSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
GraviaSteam
Disclosure

All AI content is placeholder assets until the full release. This includes: Spoken dialog (rendered via Eleven Labs), and some story-related images (generated with Midjourney). The vocals will be recorded by voice actors once the script is completely finalized, and any art will be redone by human artists before the 1.0 release.

Creator
Dan Goyette
Reviews
26
Added
Mar 17, 2026
ANOIXSteam
Disclosure

Store page translation into some languages was made with the assistance of AI.

Creator
Unusualsoft
Reviews
36
Added
Mar 17, 2026
ReflexSteam
Disclosure

Steam achievements may contain pictures that was generated by AI

Creator
Easy game
Reviews
918
Added
Mar 17, 2026
Operation: Harsh DoorstopSteam
Disclosure

Our team utilizes AI in a variety of ways to improve the quality of our game. Here are a few examples of how our team incorporates AI into our development process: 1. We use AI to translate dialogue, subtitles, and (more infrequently) music into a variety of different languages spoken by players of our game. This allows more players from different regions to enjoy playing Operation: Harsh Doorstop in their own language, and helps us reach more players throughout the world. 2. We utilize machine learning to help train our NPC bots, giving non-player characters more realistic and adaptive behavior on the battlefield. 3. We utilize AI to assist with finding bugs and other issues in the game, which our developers can then diagnose and fix. We currently work with the RevoltGPT team to help us incorporate AI into our development workflows. If you're interested in learning more, you can visit their website at https://rvt.dev

Creator
Drakeling Labs
Reviews
11.1k
Added
Mar 17, 2026
BACK OF SPACESteam
Disclosure

Generative AI has been critical for the development of this game and is infact a part of it's lore as well. Generative AI assisted us in producing pre-renders for our backgrounds and complimenting the high quality of our human made animations, the backgrounds of this game wouldn't have looked as beautiful as it does nor even possible had BOS released before generative AI existed. In simple: The game uses AI generated images for the backgrounds of different regions.

Creator
3RD BOOK
Reviews
124
Added
Mar 17, 2026
Ashes of MankindSteam
Disclosure

In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.

Creator
Black Ice Studios
Reviews
-
Added
Mar 17, 2026
Territory Control 2Steam
Disclosure

While almost the entirety of the game is human-made, there are still some places where AI was used to speed up work, data validation or help with tedious tasks - such as converting old crafting recipes to a new format, improving wording of some in-game item descriptions, or generating placeholder thumbnails for internal use (e.g. testing GUI layout and renderer).

Creator
TFlippy
Reviews
91
Added
Mar 17, 2026
D'LIRIUMSteam
Disclosure

In order to improve game performance, some parts of the code use mathematical formulas generated with the help of AI. AI was used to enhance several backgrounds and images that were originally hand-drawn and then used as reference material.

Creator
B52 Development Team
Reviews
973
Added
Mar 17, 2026
VTOL VRSteam
Disclosure

Pre-rendered AI generated voices may be used for NPCs in a few missions.

Creator
Boundless Dynamics, LLC
Reviews
17k
Added
Mar 17, 2026
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