26,629 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

NOEMASteam
Disclosure

Some localization, marketing material and some art are drafted with AI first then brought to its final version.

Creator
Imponix Game Studio
Reviews
-
Added
Sep 16, 2026
SALVOR ADRIFTSteam
Disclosure

Designed and directed by one person. Every ship, station and planet is rendered in code, with no AI images. The soundtrack was made with Suno, an AI music tool, directed by the developer, and ships as fixed audio files. The story comes from the developer. AI helped turn it into text, tidy it up and translate the store page, like a very overqualified spell check. Nothing is generated by AI while you play.

Creator
Undock
Reviews
-
Added
Sep 16, 2026
Gods of the Arena: Blood & SandSteam
Disclosure

Developer Note on AI Assistance: Gods of the Arena: Blood & Sand is crafted using a hybrid development approach, combining human game design, rigorous combat programming, and hand-tuned mechanics with generative AI tools for concept ideation and visual asset workflows.

Creator
Aeterna Nexus
Reviews
-
Added
Sep 16, 2026
Arcane LibrarySteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated visual assets and background music. All AI-assisted content was reviewed and selected by the development team before being included in the game. Arcane Library does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
DDUCKD4K
Reviews
-
Added
Sep 16, 2026
Fish on the FloorSteam
Disclosure

Generative AI tools assisted with programming and the code used to create some in-game assets, as well as drafting and translating the store description and creating title lettering for store and library artwork. Screenshots and capsule backgrounds are captured directly from gameplay. The game does not generate AI content during play.

Creator
Free Dust
Reviews
-
Added
Sep 16, 2026
Capivara CompanionSteam
Disclosure

Art assets (backgrounds, capybara and object sprites, capsules, icon), the store trailer footage, sound effects, ambience and music were generated with AI tools (image and video generation, PixelLab, ElevenLabs) from the developer's own references and direction, then cropped, scaled, palette-snapped and composed by hand-written code. The translations of the game and store texts into languages other than Portuguese and English were produced with AI and reviewed by the developer. All code, game design, writing and the original Portuguese and English texts are human-made. The game does not generate any content at runtime.

Creator
Dotsmith
Reviews
-
Added
Sep 16, 2026
NEKOGAERISteam
Disclosure

We use generative AI to assist with visuals, writing, and translation. No generative AI is used during gameplay.

Creator
soyukke
Reviews
-
Added
Sep 16, 2026
Ninewrought: Nine Men's MorrisSteam
Disclosure

Generative AI was used to create some visual assets for NINEWROUGHT, including artwork used in the game and its Steam store and marketing materials.

Creator
Nine Gates Studio
Reviews
-
Added
Sep 16, 2026
VACATIONSteam
Disclosure

Generative AI assisted with development-time content, including procedural visual assets and pre-written store-page text. Content is prepared before release; the game does not generate AI content during gameplay or connect to an external AI service.

Creator
SLOPWORKS
Reviews
-
Added
Sep 16, 2026
Seasonal Reset: Halloween EditionSteam
Disclosure

Pre-generated AI tools were used during development to assist in creating an original instrumental Halloween background music track and certain marketing artwork. The game does not generate AI content while running.

Creator
Budder Technology LLC
Reviews
-
Added
Sep 16, 2026
TrickstirSteam
Disclosure

Generative AI was used to help create capsule and library artwork, store descriptions, and screenshot accessibility text. The game itself does not use generative AI.

Creator
Trickstir
Reviews
-
Added
Sep 16, 2026
Play Pocket ManagerSteam
Disclosure

Pocket Manager is designed and directed by one person. Generative AI was used as a production tool throughout development: the game's code was written with AI assistance under direct human design and review, and some visual and audio assets were AI-generated before being selected and hand-edited to fit the game's art direction. Every system, rule and piece of content was specified, tested and signed off by a human before shipping. Nothing is generated while you play — the build is fixed and identical for every player.

Creator
Buckminster Interactive
Reviews
-
Added
Sep 16, 2026
Calcio TotaleSteam
Disclosure

Generative AI tools were used during development to assist with drafting and reviewing some interface text, Italian, English and Spanish localization, and the creation or editing of certain graphical elements included in the game. All outputs were selected, reviewed and, where necessary, modified by the developer. The game does not use AI services or generate content through AI while running.

Creator
Eleòra
Reviews
-
Added
Sep 16, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
ForgeTaxSteam
Disclosure

Generative AI was used to assist in the creation of selected Steam store promotional images, certain audio assets, and a limited number of 3D assets. AI tools were also used to assist with translation and localization. No live-generated AI is used during gameplay.

Creator
GraveYardDev
Reviews
1.1k
Added
Sep 16, 2026
喵喵牌Steam
Disclosure

Ai were used to assist with translating text into multiple language

Creator
cczzqsll
Reviews
-
Added
Sep 16, 2026
Thumb HikerSteam
Disclosure

This game began with my idea, brought to life over many weeks using generative AI to create its code, artwork, audio, and promotional materials. These tools made it possible for me to build the game without a programming background. All AI-generated content was created during development. The game does not generate AI content while you build towards your achievements.

Creator
Sandbox Vibes
Reviews
-
Added
Sep 16, 2026
Fluffy LineupSteam
Disclosure

Generative AI was used to assist in creating some of the game's illustrations and in developing certain tools used during production.

Creator
Yustar
Reviews
-
Added
Sep 16, 2026
The TherapistSteam
Disclosure

The Therapist was developed with the assistance of generative AI tools. AI was used to assist with programming and to generate certain visual and audio assets included in the game. The game's core concept, narrative direction, game design, mechanics, and creative direction were conceived and developed by the game's creator. AI-generated assets were selected, edited, integrated, and directed as part of the game's overall creative process.

Creator
Restless, LLC
Reviews
-
Added
Sep 16, 2026
Somewhere ElseSteam
Disclosure

As a small development team of just two people, we used generative AI tools in limited cases to assist with the production of certain visual assets and help manage the scope of development. All AI-assisted assets were carefully reviewed, edited, refined, and finalized by us to fit the game's established art style and direction. Generative AI was used as a supporting tool during development, rather than to define the creative direction of the game.

Creator
Milecode
Reviews
-
Added
Sep 16, 2026
NightcupSteam
Disclosure

We use AI tools to assist with translations and to support our development process. Some graphics are currently AI-generated placeholders, which will be gradually replaced with original, human-made artwork.

Creator
Teshi Games
Reviews
-
Added
Sep 16, 2026
TWENTY+Steam
Disclosure

Generative AI was used during development for some card artwork, textures, sound effects, text, and translations. These are fixed, pre-generated assets. No generative AI runs during gameplay.

Creator
rpaka-farm
Reviews
-
Added
Sep 16, 2026
OscilloscopiaSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets and written content. All AI-assisted content was reviewed and edited.

Creator
Imbölt
Reviews
-
Added
Sep 16, 2026
暴食海岛 Munchy IslandSteam
Disclosure

Some prototype artwork, including enemy and environment assets, was generated with AI tools and subsequently refined by the developer.

Creator
clownpiece
Reviews
-
Added
Sep 16, 2026
Pore PanicSteam
Disclosure

We only use AI to create capsules and artworks. All gameplay elements and mechanics are entirely handcrafted.

Creator
Redcontroller Interactive
Reviews
-
Added
Sep 16, 2026
Cat Omni: Card CatsSteam
Disclosure

Some graphical assets of the game like cat characters are made using generative artificial intelligence.

Creator
DIONYSIOS DIAMANTOPOULOS
Reviews
-
Added
Sep 16, 2026
Genesis CoreSteam
Disclosure

We are using AI to help write, structure, and/or review written code by the team. Some of the artwork in this game was produced with the help of generative AI tools.

Creator
Sunday's Playground
Reviews
-
Added
Sep 16, 2026
Last CopySteam
Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production/reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

Creator
Casdera Labs
Reviews
-
Added
Sep 16, 2026
The Only Eye: Arcane LegacySteam
Disclosure

Generative AI tools were used during development to assist with selected visual assets, written content, localization, and other parts of the production process. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Bitroot Studios
Reviews
-
Added
Sep 16, 2026
폴더 탈출Steam
Disclosure

Some of the text in this game was created with the help of generative AI tools. - In-game text: Korean dialogue, stage narration and help text were drafted with an AI assistant, then rewritten and reviewed by the developer. - Localization: the English text was produced with AI assistance and reviewed by the developer. All artwork and UI icons are hand-authored by the developer, the sound effects are synthesized procedurally in code, and the background music is a licensed stock track. No AI runs during gameplay — all content is fixed at build time. - Store page: the store description text was drafted with AI assistance and edited by the developer.

Creator
TeamCrux
Reviews
-
Added
Sep 16, 2026
Pull Until It BreaksSteam
Disclosure

Generative AI was used during development to assist with the creation of some visual assets and marketing materials. All AI-assisted content used in the final game and on the Steam store page has been reviewed and edited by the developer.

Creator
Crimson Cloud Games
Reviews
-
Added
Sep 16, 2026
孙割不相信眼泪Steam
Disclosure

The visual assets and text content in this game were generated or assisted by AI tools during development. All AI-generated content is pre-rendered; there is no real-time AI generation during gameplay.

Creator
ZikL
Reviews
-
Added
Sep 16, 2026
Clog&OrderSteam
Disclosure

Generative AI tools were used during development to create some of the game art assets, and written content and localization translations. AI tools were also used for coding assistance and debugging. The developer selected, adapted, and integrated these outputs into the game and its promotional materials. The game does not generate content using generative AI during gameplay or connect to external generative AI services.

Creator
Taoji Games
Reviews
-
Added
Sep 16, 2026
GrindveilSteam
Disclosure

Grindveil's art is made with generative AI tools. We generate, then pick, crop, recolour and optimise every piece by hand before it ships, and we throw out the ones that do not fit. The same goes for part of the writing: item and location names, some of the lore in the in-game Codex, and the interface translations for our fourteen languages are drafted with AI help and reviewed by us. Nothing is generated while you play. No AI runs on your machine, nothing you type is sent to an AI service, and every image and every line of text in the game was made and checked before release.

Creator
Grindare Studio
Reviews
-
Added
Sep 16, 2026
柴科夫派对Steam
Disclosure

During development, generative AI was used to assist in creating selected game images and promotional artwork, including library images, the game logo, and capsule art. All AI-generated images were manually reviewed, edited, and unified in style by the development team. All in-game code, gameplay systems, audio, and text were created by hand. The game itself does not generate, display, or depend on any AI content at runtime.

Creator
Monster Reborn
Reviews
-
Added
Sep 16, 2026
超エキサイトボールSteam
Disclosure

This game uses generative AI in the creation of some 3D objects and some background music. These contents were generated and edited during development, and no content is generated by generative AI in real time during gameplay.

Creator
ARAKI
Reviews
-
Added
Sep 16, 2026
Second Reign: ReclaimSteam
Disclosure

Generative AI tools were used in a limited capacity to assist with the creation and enhancement of certain 2D images and audio assets. No 3D models, animations, gameplay systems, or other game content were generated using AI.

Creator
ThunderRQN Games
Reviews
-
Added
Sep 16, 2026
Three Kingdoms: Blood Battle MahjongSteam
Disclosure

Generative AI tools were used extensively during the development of this game. Some artwork, UI assets, written content, character voices, and localization were created with the assistance of generative AI and were subsequently selected, edited, integrated, and reviewed by the developer. All AI-generated content was created in advance during development; no AI content is generated live during gameplay.

Creator
Three Kingdoms Mahjong Team
Reviews
-
Added
Sep 16, 2026
Abyss FloorsSteam
Disclosure

Some of the content in Abyss Floors was created with the help of generative AI tools, always under the developer's direction and review: Text — Portions of the game's descriptive and flavor text (item and ability descriptions, interface copy, and atmospheric lore lines) were drafted with AI assistance and edited by the developer. Store & branding art — The store-page capsules, library images, and other branding graphics were produced with AI-assisted tools. Abyss Floors is a text- and table-driven simulation, so there is no AI-generated illustrated art in actual gameplay, and all screenshots on this page are captured directly from the live game. The game's design, balance, systems, and code are the developer's own, with AI used as a development aid rather than to generate gameplay content.

Creator
Alerot
Reviews
16
Added
Sep 16, 2026
Lost & FoundSteam
Disclosure

Generative AI was used to create promotional artwork for the Steam store page, including capsule and library artwork, based on the visual style and screenshots of the game. The playable game content itself does not use live-generated AI content.

Creator
Adam Perkins
Reviews
-
Added
Sep 16, 2026
Grimli & FriendsSteam
Disclosure

Meshy was used during production to assist in converting my hand-drawn character concepts into 3D avatars, which were then integrated, refined, and animated for the final game.

Creator
JoyMandate
Reviews
-
Added
Sep 16, 2026
Ball of FantasySteam
Disclosure

This game was developed with the assistance of AI tools, used to help generate some graphic elements and support code development.

Creator
Super Space Grind
Reviews
-
Added
Sep 16, 2026
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