AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Political Sim
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Crisis Commander: Strait Of Hormuz art | I have used AI Image generation for Illustration and Icons. | Kra Kra Games | - | May 23, 2026 | |
Gallows & Gold audio | The music featured in the trailer was composed using generative AI tools. Crucially, all game characters and animations... | Will Charles | - | May 23, 2026 | |
War in Asia art | Certain visual assets were created with the assistance of generative AI. | Bufo Studio | - | May 23, 2026 | |
World Order: Global Power arttext | This game uses generative AI tools during development to assist with certain assets such as artwork, text, and design el... | Global Strategy Games | - | May 23, 2026 | |
Final Life Simulator art | Generative AI tools were used during the development of Final Life Simulator to create various static graphic assets. Th... | Sergio Garcia | - | May 23, 2026 | |
Hello Mayor art | Portions of the artwork in this game were generated using Artificial Intelligence. | JZHL | - | May 23, 2026 | |
Shadows Over Fog City art | It contains some Images generated by AI. | None Studio | - | May 23, 2026 | |
Drone Factory Simulator artaudio | AI was used to generate fragments of promotional art for the game's page, as well as to generate the trailer's soundtrac... | Mighty Cogs | - | May 23, 2026 | |
The Prime Minister's Crest: Path to Power codeart | The code and some of the art assets for this game were developed using AI. | WAWELLC | - | May 23, 2026 | |
EQUILIBRIUM text | EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. When a player types a directiv... | Benetti Andrea | - | May 23, 2026 | |
Blueprint: EV codetext | AI disclosure: AI assistants were used during development to help write and refine the game's source code and to edit na... | Phi Digital | - | May 23, 2026 | |
Keeper of The Strait textart | Generative AI is used to assist with localization/translation. All localized text is reviewed and edited by the develope... | Sui Lip Chuan | - | May 23, 2026 | |
Prevent WW3 textart | Generative AI tools are used to translate text into different languages and to create visual assets. All content is revi... | NT7 Studio | - | May 23, 2026 | |
Historarium code | Code was partially written with AI assistance. | Semi Random Interactive | - | May 23, 2026 | |
Digital Civilization: Evolution arttext | The images used in the game, as well as the promotional visuals shown in the store, are generated using AI. In addition,... | KonaGames | - | May 23, 2026 | |
Polity Painter artcode | Generative AI was used to assist in the creation of the game's codebase and logic. AI tools were also used to generate e... | Lux Historia | - | May 23, 2026 | |
EcoMoguls arttextaudio | EcoMoguls uses generative AI as part of a small-studio production workflow for some player-facing content, including vis... | The Analog Gaming Socity | - | May 23, 2026 | |
National Transit audio | National Transit uses procedural generation algorithms to create unique world maps for each playthrough. Terrain, rivers... | NationQ Studio | - | May 23, 2026 | |
Directive 220 artaudio | This is a solo-developed project created with limited time and resources. Some assets (such as visuals or audio) were pa... | SethAngel | - | May 23, 2026 | |
Global Oil Magnate art | AI tools were used to generate some background environmental artworks and UI elements. | ERGS | - | May 23, 2026 | |
Mayor Quake audiotext | This game is created by a solo developer. Generative AI tools were utilized to enhance the music, sound effects, and loc... | sKed Games | - | May 23, 2026 | |
The Iron and the Oath artaudio | Some CG artwork, visual assets, and audio assets in this game were created with the assistance of AI generation tools an... | FFire Studio | - | May 23, 2026 | |
Billionaire in the Greedy America art | AI is partially used to increase quality of some images in the game | Pizza OK Games | - | May 23, 2026 | |
Politisim code | This game used AI in code and UI development | OateyGames | - | May 23, 2026 | |
SIM Election USA art | This game includes AI-assisted visual content, including character portraits and promotional assets. All content has bee... | SunsixStudios | - | May 23, 2026 | |
Three Kingdoms : Alias codeartaudio | This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, ar... | Plotrick | - | May 23, 2026 | |
AI School Simulator text | This game uses generative AI to power character dialogue. No AI is used for art assets, music, or pre-generated content. | StarForge Software | - | May 23, 2026 | |
Football Ambition artaudio | The promotional video visuals, character portrait concepts, and trailer voiceovers for this game were assisted by genera... | Orion Pulse Digital | - | May 23, 2026 | |
Region at War: The Shogun's Tale of War codeart | AI is used to create codes for the game, also used to create some graphical elements, like usage of upscayl to create la... | ngotak game studio | - | May 23, 2026 | |
Provisional Authority: An AI Governance Simulation artaudiotext | An AI was consulted for ideas on how an AI would act if taking over the world. Game logo image was generated using gener... | Synthetic Mandate | - | May 23, 2026 | |
Judge SIM art | The images in this game were generated using artificial intelligence. | sunsistudios | - | May 23, 2026 | |
SIGKILL audio | AI tools were used to create the music for the store page and in-game soundtrack. | BrainFog Studios | - | May 23, 2026 | |
Election Train art | AI tools were used to assist in creating some store page artwork and visual assets. | Martes Game Studio | - | May 23, 2026 | |
Vetternwirtschaft für Deutschland arttext | Artwork, Storytelling are made with the help of AI | Zwetan Letschew | - | May 23, 2026 | |
Studio Sim art | Fictional character portraits used in the game's default database were hand-drawn by the developer, then colored and age... | PrattDesign | - | May 23, 2026 | |
Tartaria: Frozen Frontier art | AI was used to create 3D models of game units | Rubedo Games | - | May 23, 2026 | |
Another Map Simulator art | AI was used to generate art pieces for the Steam Store Page as placeholder. As the developing continues and feedback fro... | Overdramatic Games | - | May 23, 2026 | |
Throne of Decisions arttext | Generative AI was used during the development process to enhance and diversify the variety of card assets and narrative ... | Five Punch Studio | - | May 23, 2026 | |
Balorizon artaudio | After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then... | Renka | 16 | May 23, 2026 | |
芝士财商 CheeseMoney general | Some events in the game generated with AI assistance | Liang ZhiYa | - | May 23, 2026 | |
Pro Football Referee art | Used AI to create some portrait materials and visual images while preserving realism as much as possible. | Nutshell | - | May 23, 2026 | |
朕,不想死! text | During development, this game used generative AI tools to help brainstorm, expand, and polish narrative and dialogue tex... | 四方格工作室 | - | May 23, 2026 | |
SandTable War: Three Kingdoms art | Generative AI tools were used to assist in the creation of some art assets. | 古玩工作室 | 186 | May 23, 2026 | |
Red Ledger art | This game uses generative AI tools to assist with some pre-generated visual assets, including background art, character-... | Comrade Sovia | - | May 23, 2026 | |
Economic Miracle art | Background images and landscape visuals were generated with AI and subsequently refined and hand-tuned by an artist. | Strudio Company | - | May 23, 2026 | |
氏族 art | The image resources in the game are generated by AI. | Xuan | - | May 23, 2026 | |
Iron Pact codeart | Used during development for support on game code dev and some marketting assets | AlexMog | - | May 23, 2026 | |
NO FURTHER ACTIONS art | 3D models & Textures | OFF COURSE | - | May 23, 2026 | |
SEED audiotext | Currently, we use AI to modify some of the character voices featured in the game. Additionally, we are planning to intro... | Klang Games GmbH | - | May 23, 2026 | |
Balkanija artaudio | AI-powered tools were used to help create bitmaps and music scores in this game. | Mattone Studio | - | May 23, 2026 |
207 results
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