Disclosure analysis
AI content is included in the game
AI was used to enhance artwork and assist with code development, with no real-time AI generation during gameplay.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“AI-enabled software were used for some artwork”
“No content is generated in real time during gameplay”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
AI-enabled software were used for some artwork, using hand drawn assets and enhancing it with the use of image-editing software to ensure consistent theme and styling. The game allows you to disable AI-enhanced artwork if that is your preference. Code development is supported with the use of AI coding assistants to refactor and integrate code written by the developer to speed up delivery. No content is generated in real time during gameplay.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,525 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.1%
- 18,556 of 26,091 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Banana
In-game content code text artAt Banana we use AI to help us develop our game in code, translations and background elements. No live AI systems are used in-game.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
Idle Fishing
In-game content code artGitHub Copilot for coding. 2d UI Icons. External promotional art - not inside the game.
-
Incremental Epic Hero 2
In-game content art codeGenerative AI tools were used during development to assist with programming, bug fixes, and the creation of some in-game icons. However, the main characters, most of the skill/equi…
Source and record
- First indexed
- Jun 12, 2026
- Source last checked
- Oct 19, 2026
- Automatic analysis updated
- Oct 19, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
AI-supported tools (Photoshop) were used to assist in the creation of selected pre-generated art and UI elements. There is no live-generated AI content.
AI-enabled software were used for some artwork, using hand drawn assets and enhancing it with the use of image-editing software to ensure consistent theme and styling. The game allows you to disable AI-enhanced artwork if that is your preference. Code development is supported with the use of AI coding assistants to refactor and integrate code written by the developer to speed up delivery. No content is generated in real time during gameplay.