AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Word Game
TitleDisclosureCreatorSrcReviewsAdded
LEXICON
Dev only
art
As a solo developer I have used AI to help review features and generate base artwork before editing.
T-Squared Games
-Jul 11, 2026
Type Shogun
In-game content
art
Type Shogun uses pre-generated AI-assisted artwork for some stylized visual assets, including Steam store/library artwork and selected marketing/capsule images. Some in-game background or presentation artwork may also include AI-assisted elements. All AI-assisted content was reviewed, selected, and curated by NH Media LLC before inclusion. Type Shogun does not use live generative AI during gameplay. Players cannot generate AI images, text, audio, or other AI content inside the game.
NH Media LLC
-Jul 11, 2026
Belly Jeans
Unclear
artcode
Code, Art
Dan Gant
-Jul 11, 2026
星を編んで空を描く
Live AI
textart
In this work, much of the text is interactively generated by a language generation AI. In addition, language generation AI is used for various judgments on the text entered by players. Furthermore, all the illustrations in this work are created using image generation AI.
直手有為
-Jul 11, 2026
铁门之下
In-game content
artaudiotext
This game includes pre-generated content made with the assistance of generative AI tools during development. AI tools were used to help create and iterate some static story illustrations, character and store-art references, voice and sound-effect materials, texture details, copy polishing, and localization drafts. All such content is selected, edited, assembled, and manually reviewed by the developer before shipping. The game does not connect to a live generative AI service during play and does not generate new player-facing AI content at runtime.
FunPlaceGame
-Jul 9, 2026
海鸥灯塔SeagullLighthouse
In-game content
art
Images in the game are AI-generated.
LazzyCat
-Jul 7, 2026
Termies Duels
In-game content
codeart
This game was coded with Claude Code, and Assets generated by Claude
Jeremiah York
-Jul 7, 2026
Two Clubs One Player
In-game content
arttext
Generative AI was used during the development of this game to assist with creating certain visual assets, interface concepts, and localized text. All AI-generated content was reviewed, edited, and approved by the developer before being included in the final product. No gameplay content, player interactions, or user-generated content are created by AI during gameplay.
Enseke
-Jul 6, 2026
Penko Vox: Japanese
Live AI
textaudio
Penko Vox: Japanese uses local generative AI to power its immersive language learning experience. An integrated Large Language Model (LLM) acts as a native Japanese tutor, generating real-time dialogue based on user input, while a Neural Text-to-Speech (TTS) engine synthesizes high-fidelity Japanese audio for listening practice.
penko_soft
-Jul 5, 2026
田游族谱
Unclear
textart
Some text, artwork, or supporting assets in this project were created using AI-assisted tools and further modified by humans.
Silent Coder Studio
-Jul 5, 2026
TwizGame
In-game content
artaudiotext
Some of the art, music, and voice assets that ship with this game were created with the help of generative AI tools during development, then curated, ▎ edited, and assembled by the developer. This includes character and mascot art, background and scene art, UI and logo imagery, background music tracks, ▎ and in-game voice lines. The game does not generate any AI content live at runtime. All AI-assisted assets were reviewed before inclusion, and we do not ▎ knowingly ship content that infringes third-party intellectual property.
YaBoyTwiz
-Jul 4, 2026
克苏鲁圆桌 Cthulhu Round Table
Dev only
This game adopts a small amount of generative AI in the early stage of its workflow.
Xiangsu Guangyu Software Studio
-Jul 4, 2026
仙途放置:无尽天梯和完美装备
Store/marketing
art
I am writing to provide further explanation regarding the AI content disclosure. We used an AI-assisted video and image editing tool, specifically CapCut (also known as JianYing), to help edit and generate some of the assets for our promotional trailer and store page images. The AI features within this software were utilized to assist in the editing, effects, and visual generation process for these store page assets.
小熠
-Jul 3, 2026
朱元璋模拟器
In-game content
artaudiocodetext
This game employs AI-generated materials to enhance overall development efficiency. Every asset has been manually reviewed, checked, and revised by our team.
库兰游戏
-Jul 2, 2026
BCI: A Telepathic Romance
In-game content
art
Some of the game's artwork was created with the assistance of AI tools. This game contains a neural network model.
XieXing Game
-Jun 30, 2026
致经济下行的我们
In-game content
art
游戏内的场景和人物以及一些藏品配图使用夸克AI生成,人物经过二次修改后才投入使用。
汪景航
-Jun 30, 2026
Word Puzzle Master
In-game content
artaudio
Parts of Word Puzzle Master were created with the help of generative AI tools, then reviewed, edited and assembled by the developer: • visual art — the ambient background images and the animated background loop • audio — background music and sound effects Generative AI is used only during development to produce these assets. The game does NOT use any AI at runtime — there is no live AI generation while you play. Puzzle word lists are hand-curated, and level layouts are produced by our own deterministic algorithm (not AI).
Tilewise
-Jun 28, 2026
Pitchforks & Paragraphs
In-game content
audio
Peasant voices are made with AI.
Rogue Pigeon Games
-Jun 28, 2026
Duel: The Game Show
In-game content
text
Notice: AI-assisted development tools were used in the preparation and creation of the game mechanics, texts, and question catalog.
Main Stage Games
-Jun 28, 2026
SMTHNG WRNG
In-game content
arttext
This game uses generative AI tools to assist in the creation of visual assets (characters, backgrounds) and narrative content. All AI-generated content has been reviewed and curated by the development team to ensure it meets our quality and safety standards.
NytherMood Studio
-Jun 28, 2026
XINGTU
In-game content
art
​AI-Generated Content Disclosure: Artificial intelligence technology was utilized during the development of this game to assist in the creation of in-game background art and certain cutscenes.
溯水流觞
-Jun 28, 2026
你来定股价 You chart the stock price
Dev only
code
AI Usage Disclosure This game was developed with the assistance of an AI programming tool to help draft portions of the code. All AI-generated code has been reviewed, tested, and revised by the developer to ensure quality and stability. AI was used solely as a development aid — you will not interact with any generative AI during gameplay. All in-game narrative text, financial knowledge, and numerical systems were independently created by the developer. The game runs entirely offline and does not call any external AI interfaces.
KinLotus
-Jun 28, 2026
Pun-ishment
In-game content
art
Some puzzle illustrations and promotional visual assets were created with AI-assisted tools and then edited/curated by the developer. No real-time generative AI is used during gameplay.
JSC-STUDIO
-Jun 28, 2026
图灵证言/专业版(自备API)
Live AI
textart
Players can freely converse with NPCs, and the game generates dialogue in real time based on the NPCs’ personalities and memories. The main storyline will be handled by AI agents, which will generate plots consistent with the game’s world-building. AI assists in creating CG scenes, background images, and character portraits.
Why_Studio
-Jun 28, 2026
虚拟主播恰米游戏
In-game content
art
Some of the image assets in this game were created using generative AI.
Unreal Studio
-Jun 28, 2026
Wordforge: Silent Letters
In-game content
artaudio
Some images and sound have been generated with the assistance of AI.
Les Ganton
-Jun 28, 2026
Word Scramble
In-game content
art
Some visual assets and parts of the development workflow for Forest of Numbers were created with the assistance of generative artificial intelligence tools. All content was curated, reviewed, and refined by the developer before being included in the final game.
Minou Interactive
-Jun 28, 2026
16叠谋杀之谜
In-game content
artaudio
Cutscene CG animations, background music and character artwork in this game are created via generative AI, with all assets pre-generated during development. All such content has been manually revised and reviewed to ensure full compliance with relevant requirements. 本游戏中的过场动画 CG 动画、背景音乐以及角色原画均是通过生成式 AI 技术制作而成,所有资产均在开发阶段预先生成。所有此类内容均已经过人工修订和审核,以确保完全符合相关要求。
糯米团子工作室
-Jun 27, 2026
仙路烟尘
In-game content
art
Utilize AI to generate certain UI elements within the game
GameRich
-Jun 27, 2026
Hacklash
Dev only
code
Claude was used to help with the programming and Steam leaderboard stuff.
Staring Skull Studio
-Jun 27, 2026
MindPrompt: Party Games with AI
Live AI
text
The AI acts as your gameplay partner (either as a captain or a guesser). It analyzes the words on the game board and generates short text clues, or tries to guess the correct words based on the text clues you provide.
GameRED
-Jun 16, 2026
Wall Street 1929
In-game content
art
Some in-game art assets have been generated using AI.
MindDream Game Studios
-Jun 16, 2026
Her Remember You
Live AI
text
This game uses AI language models to generate real-time conversational text content during gameplay. Players interact with AI-powered desktop companions through text chat. The AI responses are generated either locally on the player's PC or through optional cloud AI services (such as OpenAI, Deepseek, etc.). All AI-generated content consists of text-based conversations only — no AI-generated images, audio, or video are used.
Huiyu
-Jun 13, 2026
暗层
In-game content
art
Some visual assets in this game (including 19 case file illustrations and the game icon) were created using generative AI tools during development and are embedded as static assets. The game does not use any real-time AI generation during gameplay. All player experiences are consistent and reproducible.
暗格工作室
-Jun 11, 2026
字里行间
In-game content
artaudio
The game's music and art assets were modified based on generative artificial intelligence.
DuskSwan
-Jun 10, 2026
且说江湖
Live AI
textart
本游戏需要通过AI实时生成游戏文本,控制游戏逻辑。 本游戏所有美术素材均为AI生成。 本游戏使用了AI辅助开发。
长庚启明工作室
-Jun 10, 2026
Wordy Space
In-game content
arttext
Some visual assets (such as store page graphics, backgrounds, and UI elements) and the localization/translation of the game's user interface were created with the assistance of generative AI tools. All core gameplay mechanics and code are strictly human-made, and no live AI content generation occurs during gameplay
LongKey Studios
-Jun 10, 2026
The Kuon Island Nursery Rhyme Murders: Case Notes
In-game content
artaudio
After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then manually refined and detailed them. Similarly, certain background music pieces were developed with the help of generative AI tools. Should you have any concerns about these methods, please feel free to experience the game according to your own preferences. Thank you for your understanding and consideration.
Renka
-Jun 9, 2026
人生记事簿:Life Memoirs
In-game content
artcode
This game was developed with the assistance of generative artificial intelligence (AI) tools to help a solo developer complete the project. Specific uses of AI include: 1. Art Assets: Some visual assets in the game, such as background images and UI elements, were created with the assistance of AI image generation tools. 2. Code and Logic Assistance: The basic code framework and certain gameplay logic scripts were developed with the assistance of AI coding tools. This game does not contain any real-time AI-generated content. All game assets and content were generated in advance, manually reviewed by the developer, and packaged as fixed content within the game.
悦文Yuewen
-Jun 8, 2026
南京大屠杀:拉贝日记-Nanjing Massacre: John Rabe's Diary
In-game content
art
The sole background image in the game is AI-generated.
yitian studio
-Jun 6, 2026
The Curiosity Clerk
In-game content
art
All AI art assets within the game were generated using Adobe Firefly, ensuring full commercial compliance. The prompts used were strictly limited to general artistic styles without imitating any specific copyrighted artists. Furthermore, all generated assets underwent substantial manual refinement, including photo-bashing, manual composition, and layout optimization by the developer.
Feier Games
-Jun 5, 2026
留学模拟器
Dev only
art
This game uses generative AI tools during development to assist with the creation of certain art assets and some repetitive development tasks. All content is manually designed, reviewed, selected, and integrated by the developer.
Sleepless Studio
-Jun 4, 2026
润之
Unclear
AI-Assisted Production
Yunru
194Jun 4, 2026
Artificial Magic Language System
In-game content
art
This product uses AI generation to create textures for some 3D objects and effects.
FeatherBlow
-Jun 3, 2026
她在烟花中消失的夜晚
In-game content
art
Due to the small scale of the project, many visual assets in the current demo were created using AI-assisted image generation tools, with additional manual editing and selection by the developer. Some assets may be replaced or redrawn in future versions during development. Character design,character writing, story structure, dialogue, game design, and overall direction were totally created by the developer. This is a small independent narrative project focused primarily on storytelling and atmosphere.Thank you for playing, reading, and supporting the project.
心室二
-Jun 3, 2026
镜中的光怪陆离
In-game content
art
We use AI tools to generate some of the 2D background art assets.There is no real-time AI generation in the game; all AI content is pre-generated.
轻嘎
-Jun 3, 2026
New Science
Live AI
arttext
New Science uses generative AI as a core part of the game experience. When you combine two cards to discover a new one, an AI model determines what that combination produces. Each discovered card is illustrated with a unique AI-generated image. This AI-powered system is what makes the game's open-ended discovery possible. Combinations are not limited to a fixed recipe list, so the game can surprise you in ways a traditionally authored game could not. We are proud of how we use AI here and consider it central to what makes New Science special.
Agapo Games
-Jun 3, 2026
我的女友是杀手
In-game content
art
Some in-game art assets were generated using AI during production and have been further polished by professional human artists.
故障猫 Studio
-Jun 3, 2026
修仙挂机
In-game content
arttextcode
This game was developed with the assistance of generative AI tools. AI tools were used during development to help generate or organize code, game text, UI text, data structures, and some visual assets, such as icons or other art resources. All AI-assisted content is pre-generated and reviewed by the developer before being included in the game build. The game does not generate AI content during gameplay and does not connect to any external AI services.
老鱼工作室
-Jun 3, 2026
Foundation Typer
In-game content
artaudio
Foundation Typer uses generative AI-assisted artwork, voice, and cinematic media elements for certain visual and promotional content, including portions of trailers, character presentation, and store assets. All gameplay systems, lesson structure, progression design, typing mechanics, interface functionality, and core training content were created and assembled as part of the game's original development.
Bladevampirek
-Jun 3, 2026
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