Disclosure analysis
The game uses live AI while you play
The game uses an LLM for real-time dialogue generation during gameplay, with AI-generated art and audio assets created during development.
- Process
- AI-generated, then edited
- Live AI during play
- Yes
Evidence & analysis details
- Evidence used
-
“Dialogues are generated in real time by a Large Language Model (LLM) during gameplay”
“Dialogues are generated in real time by a Large Language Model (LLM) during gameplay, instead of using pre-written fixed texts”
- Development workflow
- Asset processing
- Model-reported confidence
- 98% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Dialogues are generated in real time by a Large Language Model (LLM) during gameplay, instead of using pre-written fixed texts. Players need to input their own AI service API Key (DeepSeek is recommended) within the game. Dialogue content is generated and returned instantly by the selected service. The backbone of the story — chapter structure, key plot beats, multi-ending branches and ending judgment logic — is manually designed and built into the game by developers. The AI only handles real-time character wording, emotional responses, and the interpretation of player input. It does NOT determine the direction of the plot. The game has built-in content filtering and response quality validation. It will block non-compliant content and request re-generation. Players may switch AI models, adjust generation parameters, or turn off dialogue suggestions in settings. Speech synthesis and voice input are optional features; disabling them will not affect core gameplay. In addition, the primary art and audio assets (character portraits and animations, scene illustrations, background music) were created with generative AI tools during development, followed by manual screening, revision and post-processing. The game icon was also AI-generated and then manually refined.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,448 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Writing or localization
- 28.5%
- 7,527 of 26,448 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Play Together
Live AI text art audioThis game uses generative AI to support both development and gameplay features. During development, AI tools were used to assist in creating certain text, visual, and audio assets.…
-
AI Roguelite
Live AI text art audioThis game heavily uses AI to live-generate in-game content such as text, images, and sound effects. It also uses AI to make a variety of game mechanics decisions in real time.
-
AI Roguelite 2D
Live AI text art audioThis game uses AI to generate text, game mechanics, images, and sound effects on the fly based on the player's world description. Some in-world interactions are also powered by an …
-
Project Electric Sheep
Live AI text audio artProject Electric Sheep uses generative AI to create character conversations inspired by your dream prompts, as well as to tailor dream worlds to your chosen topics. Below is some m…
Source and record
- First indexed
- Oct 25, 2026
- Source last checked
- Oct 25, 2026
- Automatic analysis updated
- Oct 25, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.