Indexed September 24, 2026
View on Steam Disclosure analysis
The game uses live AI while you play
The game discloses AI-generated conversations, synthesized speech, and autonomous behavior during gameplay.
- Process
- AI-generated
- Live AI during play
- Yes
Evidence & analysis details
- Evidence used
-
“uses generative AI to create conversations and optional synthesized speech during gameplay”
“Meeting the World (Aira) uses generative AI to create conversations and optional synthesized speech during gameplay”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
Meeting the World (Aira) uses generative AI to create conversations and optional synthesized speech during gameplay. Depending on the enabled features, AI can also select predefined character actions and influence conversational emotion, autonomous behaviour and long-term understanding. The Windows build includes a local Gemma 4 e2b chat model. Players may optionally configure their own external AI provider. Local speech synthesis uses CosyVoice3 with a bundled reference voice or a voice reference selected by the player. AI responses may be inaccurate or inappropriate and should not be treated as professional advice.
Highlights are auto-detected and may not be fully accurate. Report an issue