25,710 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

HASSOSteam
Disclosure

HASSO uses generative AI tools for part of its pre-produced content: the card illustrations, and the translation of the game's text into the languages it supports. All AI-generated content is reviewed and curated before it is included in the game. The user interface icons, the music and the sound effects are not AI-generated. No content is generated by AI at runtime: the player never sends prompts and never receives live AI output.

Creator
Giant Turnip Games
Reviews
-
Added
Aug 19, 2026
Tire Dealer SimulatorSteam
Disclosure

Generative AI tools were used to assist in the creation of some artwork, store page graphics, 3D assets, and audio content. No generative AI is used to generate content live during gameplay.

Creator
RamWhite Interactive
Reviews
-
Added
Aug 19, 2026
Until I Reclaim ItSteam
Disclosure

Generative AI tools were used during the development process for pre-generated image assets, specifically for refining, upscaling, and enhancing original artwork created by the developer. No real-time AI generation is used in the game.

Creator
yongtasy
Reviews
-
Added
Aug 19, 2026
Labyrinth of ReverieSteam
Disclosure

This game utilizes pre-generated AI tools to create SFXs, music, UI images, texts, and one 3D model. Some of which are edited and all of which are selected with care.

Creator
LeonGrayJ
Reviews
-
Added
Aug 19, 2026
PrevailSteam
Disclosure

AI was used to generate some of the assets and most of the code.

Creator
Alboc Studios
Reviews
-
Added
Aug 19, 2026
无为修仙传Steam
Disclosure

This game uses generative‑AI technology to create part of the in‑game assets, art and content. All AI‑generated content has been reviewed and adjusted by human developers.

Creator
Programmer Xiaohui
Reviews
-
Added
Aug 19, 2026
The OfferingSteam
Disclosure

Pre-generated only. Nothing is generated live while the game runs, and the game makes no network calls of any kind. 2D card illustrations were produced with an AI image tool from hand-written art-direction prompts, then cropped, recoloured and composited by hand into the game's painted card frames. A small number of 3D prop meshes were produced with an image-to-3D model (Microsoft TRELLIS, MIT licensed) and edited before use; most world geometry is built procedurally in code rather than generated. Ambient beds and music were produced with an AI music tool against a fixed written spec (key of D, 72 BPM, fades in from silence, no climax) and are mixed and crossfaded by the game's own audio code. All code, game design, UI layout, in-game text and store text are human-authored. Some combat sound effects are CC0 samples from Freesound. No player data is sent to any AI service.

Creator
Duskmothgames
Reviews
-
Added
Aug 19, 2026
隔離病院Steam
Disclosure

本作では、ゲーム内アセットおよびストアページ用グラフィックアセットの制作に、生成AIツールを使用しています。 すべての生成物は開発者が確認・調整のうえ使用しています。

Creator
ASINOURA
Reviews
-
Added
Aug 19, 2026
Otherworldly BusinessSteam
Disclosure

Some promotional materials for this game — including portions of the trailer and key art — were created with the assistance of generative AI tools. All such content is pre-generated, reviewed, and edited by the developer before publication. The game itself does not generate any content with AI at runtime.

Creator
Pinnah Studio
Reviews
-
Added
Aug 19, 2026
The Rift TraderSteam
Disclosure

AI tools were used for some initial concept designs. All final in-game assets, characters and scenes have been extensively hand-edited, redrawn and post-processed by the developer to achieve a consistent hand-drawn comic style.

Creator
Tremolo Games
Reviews
-
Added
Aug 19, 2026
Egg RushSteam
Disclosure

I've been developing this game solo for three years now. Honestly, some of the models I made myself were just too ugly, and I was getting completely burned out. So, I had to use AI for just a couple of the models just to get it done.

Creator
EggRush
Reviews
-
Added
Aug 19, 2026
RPG SystemSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some visual assets. All AI-assisted content is pre-generated and included as part of the game. The game does not generate AI content during gameplay.

Creator
J&V ENTERTAINMENT LTDA
Reviews
-
Added
Aug 19, 2026
AngkorSteam
Disclosure

Some assets and code in Angkor were created with the assistance of generative AI tools, including 2D art, sound effects, portions of the game's code, and some in-game text. All AI-assisted content was reviewed, edited, and integrated by a human developer. Angkor does not generate any content live during gameplay.

Creator
Trippy Bento Studio
Reviews
-
Added
Aug 19, 2026
Last Man RunningSteam
Disclosure

Generative AI was used during development to create and iterate on selected pre-rendered 2D artwork, environmental textures, decals, and billboard/sign graphics. These assets were selected, edited, processed, and integrated by the developer. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
ROBOTA
Reviews
-
Added
Aug 19, 2026
Casino Dealer SimulatorSteam
Disclosure

Some of the art in this game was made with the help of generative AI. The voxel character portraits were generated from written prompts using an AI image generator, then cut out, colour-corrected, posed and animated by hand by the developer. The store page capsules and the achievement icons are composed from that same character art. Parts of the store page text, and the game's translations into its eight supported languages, were produced with AI assistance and reviewed by the developer. No generative AI runs while you play — nothing is generated in real time. The patrons' behaviour is ordinary game AI: hand-written rules and probability tables. The music and every sound effect are not AI-generated; they are synthesised procedurally.

Creator
Umbriel Games
Reviews
-
Added
Aug 19, 2026
Cosmo CorgisSteam
Disclosure

Cosmo Corgis is designed and directed by one person. During development, AI tools were used as a production assistant — helping write and test the game's code and assisting with portions of the 3D asset work, always under the developer's direction. The music and sound effects were generated with AI tools. Every design decision, and the game's look and feel, are the developer's own. Nothing is generated by AI while you play: everything in the game ships fixed and tested.

Creator
Bad Llama Studios
Reviews
-
Added
Aug 19, 2026
The 8 o'clock BlockSteam
Disclosure

Generative AI was used extensively during development to assist with writing and debugging code, creating concept and promotional artwork, and brainstorming game content. All final content was reviewed, tested, and implemented by the developer. The finished game does not use generative AI at runtime, and players will not encounter AI-generated content while playing.

Creator
Robobana Games
Reviews
-
Added
Aug 19, 2026
Table of WarSteam
Disclosure

The game code, art, and sound was all generated by a combination of Generative AI tools.

Creator
Densanon
Reviews
-
Added
Aug 19, 2026
DOO DOO Town SaverSteam
Disclosure

Some visual assets and background music included in this game were created using generative AI tools and have been reviewed, edited, and integrated by the developer.

Creator
Doo Doo Oppa
Reviews
-
Added
Aug 19, 2026
The Last CurseSteam
Disclosure

Generative AI tools were used during the development process to assist in creating pre-rendered concept art and promotional visual elements.

Creator
Aurex Studio
Reviews
-
Added
Aug 19, 2026
the CellarerSteam
Disclosure

Some parts of the Cellarer were made with the help of generative AI tools: portions of the source code, some of the in-game icons and sfx / vfx, some store and marketing text, and some marketing artwork and assets were AI-assisted, then reviewed, edited and integrated by hand before shipping. The game itself contains nothing live-generated — no AI runs while you play, and the game never connects to an AI service.

Creator
Quiescent Works
Reviews
-
Added
Aug 19, 2026
Smiley ArenaSteam
Disclosure

The game's visual assets (mascot design, logo, character art, store graphics, and in-game sprites) were created with the help of an AI image generator and were then selected, edited, and prepared by us for use in the game. This is exclusively pre-generated, fixed content – no content is generated by AI in real time while the game is being played.

Creator
Smartstift
Reviews
-
Added
Aug 19, 2026
WyrdaneSteam
Disclosure

Wyrdane uses AI-generated artwork for its card illustrations. As a solo developer working without a starting budget, this is a pragmatic choice to bring the game's world to life and test its mechanics without a professional illustration budget. If the project finds its audience, the goal is to progressively replace these visuals with artwork made by human illustrators. Game design, card balance, game mechanics, world-building, and creative direction are entirely human-made. AI is a production tool, not the creator of this game.

Creator
Amnertaris
Reviews
-
Added
Aug 19, 2026
HUG&BETRAYSteam
Disclosure

Generative AI tools were used in the development of this game. Image-generation AI was used to create the store artwork (key art and capsule images) and some in-game art assets (character illustrations, backgrounds, etc.), with all final selection, editing, and finishing done by the developers. AI assistants were also used to help write portions of the game's code. No content is generated by AI in real time while the game is running.

Creator
THBdesigns
Reviews
-
Added
Aug 19, 2026
Glow Arcade RacerSteam
Disclosure

All visual assets, audio, course designs / implementations are human created. The aim was to ensure all creative elements were human created with the majority coming from the original Xbox Indie Game. Generative AI was used to port between the now defunct Xbox Indie (XGFW) platform to a modern platform (MonoGame) and to move to modern graphics cards (shaders). It was also used to add additional, optional, CRT visual modes and to do non-creative changes including identifying and resolving bugs and optimising play to improve framerate and minimum requirements.

Creator
Ben Saich
Reviews
-
Added
Aug 19, 2026
Snowed InSteam
Disclosure

Generative AI was used during development to create some concept art, early promotional images, certain 3D assets, and UI illustrations. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not use AI-generated content during gameplay.

Creator
Eredzhepov Rustam
Reviews
-
Added
Aug 19, 2026
Ultimate Racing Simulator 1Steam
Disclosure

Generative AI was used to assist in the creation of some promotional artwork used on the Steam store page, including store and library artwork. The resulting assets were reviewed and selected by the developer before publication. The game does not use generative AI to create content dynamically during gameplay.

Creator
Michael Works
Reviews
-
Added
Aug 19, 2026
Ninja CatSteam
Disclosure

Store capsule/marketing images were created using a generative AI image tool (ChatGPT/DALL-E), based on the game's original pixel-art sprites. In-game assets, code, audio are not AI-generated.

Creator
GOG Studio
Reviews
-
Added
Aug 19, 2026
DriveGearSteam
Disclosure

DriveGear includes some pre-generated visual and audio assets created with AI tools. These assets were selected and edited by the developer and ship as fixed content. No content is generated by AI during gameplay.

Creator
Coffee n Cards
Reviews
-
Added
Aug 19, 2026
SnopSteam
Disclosure

We used AI to generate some of the art in game, as well as the art on the store page.

Creator
DeckTronic, LLC
Reviews
-
Added
Aug 19, 2026
Penguin FurySteam
Disclosure

Penguin Fury uses generative AI tools for part of its content. Localization: The game is available in 39 languages. The original text was written by the developer. The translations were produced with AI translation tools and reviewed before release. Art: Some achievement icons and character/UI artwork were created with the help of AI image tools and then edited by the developer. Store page: Some of the text and images on this store page were created with AI assistance and edited by the developer. No AI content is generated while you play. Everything in the game is created in advance and shipped with the build.

Creator
exklusiva
Reviews
-
Added
Aug 19, 2026
Truco UruguayoSteam
Disclosure

This game uses generative AI in a limited way. AI tools were used only to help create some of the store page and library artwork (such as the capsule images used to display the game in the Steam library and store). The game itself contains no AI-generated content. All in-game art, assets, screenshots, and the trailer were created without generative AI. No AI content is generated while you play.

Creator
ARP Softworks
Reviews
-
Added
Aug 19, 2026
memory cafeSteam
Disclosure

AI tools were used during development in two areas. Code: an AI coding assistant helped write and refactor GDScript source; all output was reviewed and edited by the developer before being committed. UI design: interface layouts were prototyped as HTML mockups with AI assistance, then redrawn and implemented by hand as Godot scenes — no AI-produced file ships in the build. All art and music in the game were created by people. Sound effects are generated procedurally by a hand-written synthesis script (numpy waveform synthesis, no models or samples involved). Fonts are open-licensed, human-designed typefaces.

Creator
Twiggy gaming
Reviews
-
Added
Aug 19, 2026
SALTWRATHSteam
Disclosure

Some of SALTWRATH's audio and store artwork was created using generative AI tools and then edited by hand. The music and sound effects were generated with Suno, then trimmed, mixed and levelled manually before being used in the game. Some store page and capsule artwork was generated with an AI image tool and edited before use. The game itself does not use generative AI while you play. Nothing is generated live during a run, no content changes between playthroughs because of AI, and no player input is ever sent to an AI service.

Creator
cfdev
Reviews
-
Added
Aug 19, 2026
Get Outta My GutSteam
Disclosure

Various visual assets and promotional materials for Get Outta My Gut were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards.

Creator
INDIE-SQUID
Reviews
-
Added
Aug 19, 2026
Cooking CrusadeSteam
Disclosure

Some of the game's art, including character illustrations and environments, was created using AI.

Creator
toogaryn
Reviews
-
Added
Aug 19, 2026
Cozy Home DesignerSteam
Disclosure

2D item and character sprites in this game were created using generative AI image tools and then manually reviewed, edited, curated, and integrated by the developer. In-game item names and their translations were also produced with AI assistance and manually checked. All AI-generated content was created during development (pre-generated); the game does not generate any content live while playing.

Creator
Jonas Tag
Reviews
-
Added
Aug 19, 2026
ExtraordinarySteam
Disclosure

Generative AI tools were used during development to assist with creating certain in-game visual assets, concept art, and UI elements. All AI-generated content has been reviewed, curated, and integrated manually by the developer.

Creator
Cengiz İnançlı
Reviews
-
Added
Aug 19, 2026
VoidpathSteam
Disclosure

Some of the music & art in this game has been generated with the assistance of Artificial Intelligence tools.

Creator
Rothwell Creative Concepts
Reviews
-
Added
Aug 19, 2026
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