Disclosure analysis
No AI-created content is disclosed in the game
AI tools assisted with code and UI prototyping, but no AI-generated content ships in the final build.
- Process
- AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“an AI coding assistant helped write and refactor GDScript source”
“AI tools were used during development in two areas”
- Development workflow
- Code help Prototyping
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
AI tools were used during development in two areas. Code: an AI coding assistant helped write and refactor GDScript source; all output was reviewed and edited by the developer before being committed. UI design: interface layouts were prototyped as HTML mockups with AI assistance, then redrawn and implemented by hand as Godot scenes — no AI-produced file ships in the build. All art and music in the game were created by people. Sound effects are generated procedurally by a hand-written synthesis script (numpy waveform synthesis, no models or samples involved). Fonts are open-licensed, human-designed typefaces.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Wild West Supermarket Simulator
Dev only art codeArtificial intelligence (AI) was used during the development of this game to generate concept art, apply graphic filters, and assist with debugging.
-
Ashes of Morgravia
Dev only art codeGenerative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual …
-
Find My Wiener
Dev only art codeI leverage AI technologies for code suggestions in Godot and image generation. Although, most of the art is hand-drawn. These AI tools assist development workflows and enhance visu…
-
RiftGuard
Dev only art codeCertain images and portions of the scripts were generated with the assistance of artificial intelligence.
Source and record
- First indexed
- Aug 19, 2026
- Source last checked
- Aug 25, 2026
- Automatic analysis updated
- Aug 19, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.